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Paladin Spells

SPELLS PER DAY

RANGES

BONUS SPELLS
LEVEL

3.5

CLOSE

MEDIUM

LONG

25 ft + 5 ft / 2 LVLS

100 ft + 10 ft / LVL

400 ft + 40 ft / LVL

SPELL SAVE DC

LEVEL 1

Spell
Bless
Bless Water
Bless Weapon
Create Water
Cure Light Wounds
Detect Poison
Detect Undead
Divine Favor
Endure Elements
Magic Weapon
Protection from Chaos
Protection from Evil
Read Magic
Resistance
Restoration, Lesser
Virtue

Description
Allies gains +1 att, +1 vs fear
Make holy water
Blesses weapon against evil foes
Creates 2 gallons/lvl of pure water
Cures 1d8+1/lvl (+5)
Detects poison in creature or item
Reveals undead within 60-ft
You gain att, dmg bonus +1/3 lvls
Protected in extreme temperatures
Weapon gets +1 att/dmg
+2 AC and saves vs chaotic creatures
+2 AC and saves vs evil creatures
Read scrolls and spellbooks
Target gains +1 on saves
Restores ability scores
Target gains 1 temporary hp

Schl
Ench
Trans
Trans
Conj
Conj
Div
Div
Evoc
Abjur
Trans
Abjur
Abjur
Div
Abjur
Conj
Trans

Comp
V,S,DF
V,S,M
V,S
V,S
V,S
V,S
V,S,M/DF
V,S,DF
V,S
V,S,F,DF
V,S,M/DF
V,S,M/DF
V,S,F
V,S,M/DF
V,S
V,S,DF

Time
1a
1 min
1a
1a
1a
1a
1a
1a
1a
1a
1a
1a
1a
1a
3 rnds
1a

Range
50-ft
Touch
Touch
Close
Touch
Close
60-ft
Self
Touch
Touch
Touch
Touch
Self
Touch
Touch
Touch

Target, Effect, Area


Allies in 50-ft
Water flask
Weapon
Up to 2 gallons/lvl
One creature
Creat,obj or 5-ft cube
Cone
Caster
One creature
Weapon
One creature
One creature
250 words/min
One creature
One creature
One creature

Duration
1 min/lvl
Instantaneous
1 min/lvl
Instantaneous
Instantaneous
Instantaneous
Conc, 1min/lvl (D)
1 min
24 hours
1 min/lvl
1 min/lvl (D)
1 min/lvl (D)
10 min/lvl
1 min
Instantaneous
1 min

Save
Will negs
Will half
Will negs
Will negs
Will negs
Will negs
Will negs
Will negs
Fort negs

SR
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes

PHB
205
205
205
215
215
219
220
224
226
251
266
266
269
272
272
298

Time
1a
1a
1a
1a
1a
1a
1a
1a
1a

Range
Touch
Touch
Touch
Touch
Close
Touch
Close
Close
Close

Target, Effect, Area


One creature
One creature
One creature
One creature
4 creatures in 30-ft
One creature
One creature
One creat or item
20-ft radius

Duration
1 min/lvl
1 hr/lvl
1 min/lvl
1 min/lvl
Instantaneous
10 min/lvl
1 hr/lvl (D)
24 hours
1 min/lvl

Save
Will negs
Fort negs
Will negs
Will negs
Will negs
Fort negs
Will negs
Will negs
Will negs

SR
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes

PHB
207
217
225
259
271
272
278
297
303

Range
Touch
Touch
Close
Medium
Touch
Touch
Touch
Close
40-ft
Touch

Target, Effect, Area


One creature
Item 60-ft radius
Creature/lvl in 30-ft
Special
Mount
10-ft radius
10-ft radius
Weapon or 50 proj.
40-ft radius
One creature

Duration
Instantaneous
10 min/lvl (D)
Conc, 1 rnd/lvl
Instantaneous
Instantaneous
10 min/lvl
10 min/lvl
1 hr/lvl
1 rnd/lvl
Instantaneous

Save
Will half
Will negs
Will negs
Will negs
Will negs
Will negs
Fort negs

SR
Yes
Yes
Yes
Yes
Yes

PHB
216
216
221
223
239
249
249
251
264
270

1a

Touch

Creature or item

Instantaneous

Will negs

Yes 270

Time
1 min
1a
1a
1a
1a
1a
10 min
1a
3 rnds

Range
Close
Touch
Touch
Touch
Touch
Touch
Touch
Touch
Touch

Target, Effect, Area


Creature/lvl in 30-ft
One creature
One living creature
Special
Special
Weapon
One creature
Creat / obj 1 cu ft/lvl
One creature

Duration
Instantaneous
Instantaneous
10 min/lvl
1 rnd/lvl or till used
1 rnd/lvl or till used
1 rnd/lvl
Permanent
10 min/lvl
Instantaneous

Save
Special
Will half
Special
Special
Will negs
Will negs

SR
Yes
Sp
Sp
Yes
Yes
Yes

LEVEL 2

Spell
Bull's Strength
Delay Poison
Eagle's Splendor
Owl's Wisdom
Remove Paralysis
Resist Energy
Shield Other
Undetectable Alignment
Zone of Truth

Description
+4 Str
Stops poison from harming target
+4 Cha
+4 Wis
Frees creats from parlys/hold/slow
Ignores 10 energy dmg/rnd
Target +1 AC, save, half dmg to caster
Conceals alignment for 24 hours
Targets within area cannot lie

Schl
Trans
Conj
Trans
Trans
Conj
Abjur
Abjur
Abjur
Ench

Comp
V,S,M/DF
V,S,DF
V,S,M/DF
V,S,M/DF
V,S
V,S,DF
V,S,F
V,S,
V,S,DF

LEVEL 3
Spell
Cure Moderate Wounds
Daylight
Discern Lies
Dispel Magic
Heal Mount
Magic Circle against Chaos
Magic Circle against Evil
Magic Weapon, Greater
Prayer
Remove Blindness /
Deafness
Remove Curse

Description
Schl
Cures 2d8+1/lvl (+10)
Conj
60-ft radius of bright light
Evoc
Reveals deliberate falsehoods
Div
Cancels magical effects (+10)
Abjur
Heals paladin's special mount
Conj
Non-lawful creatures cannot enter
Abjur
Non-good creatures cannot enter
Abjur
Weapon gets +1/4 lvl att/dmg (5)
Trans
Allies+1 att,dmg,save,skill, Enemies -1 Ench
Cure normal or magical conditions
Conj
Frees item or person from curse

Comp
V,S
V,S
V,S,DF
V,S
V,S
V,S,M/DF
V,S,M/DF

Time
1a
1a
1a
1a
1a
1a
1a
V,S,F,M/DF 1 a
V,S,DF
1a
V,S
1a

Abjur V,S

LEVEL 4

Spell
Break Enchantment
Cure Serious Wounds
Death Ward
Dispel Chaos
Dispel Evil
Holy Sword
Mark of Justice
Neutralize Poison
Restoration

Description
Frees target from enchantments
Cures 3d8+1/lvl (+15)
Immunity to death spells/effects
+4 AC against chaotic attackers, banish
+4 AC against evil attackers, banish
+5 Holy weapon, +2d6 dmg vs evil
Designates act that triggers curse
Detoxifies venom in or on target
Restores ability, neg lvls, one exp lvl

http://www.militaryfocus.com/dnd/index.htm

Schl
Abjur
Conj
Necro
Abjur
Abjur
Evoc
Necro
Conj
Conj

Comp
V,S
V,S
V,S,DF
V,S,DF
V,S,DF
V,S
V,S,DF
V,S,M/DF
V,S,M

Dungeons and Dragons 3.5 Paladin Spells

PHB
207
216
217
222
222
242
252
257
272

October 10, 2003

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