Storyboard Media

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Storyboard

Action: Ricky is pretending to


sleep as he hears footsteps at
his door.
Shot type: Establishing shot
Movement: Still
Angle: eyelevel

Action: Reece tries to wake up


Ricky
Shot type: Over the shoulder
Movement: Still
Angle: Eyelevel

Action: Reece walks into the room


and wakes Ricky up.
Shot type: POV
Movement: Still
Angle: Eyelevel

Action: Reece asks Ricky if he is


going to school
Shot type: POV
Movement: Still
Angle: Tilt upward

Action: Reece rolls his eyes and


walks out of the room
Shot type: Long shot
Movement: Still
Angle: Eyelevel

Action: Ricky continues to


pretend to sleep
Shot type: Medium close up
Movement: Still
Angle: Eyelevel

Action: Ricky gets out of bed


Action:
Ricky
sits
Shot type:
Close
updown in his
gaming
chair
and turns on his
Movement:
Still
console.
Angle: Eyelevel
Shot type: Medium shot
Movement: Still
Angle: Eyelevel
Action: Ricky stares
waits for
at the TV
game
Action: Ricky waiting
appears
in
the
to
load
for
the
game
to
load.
Action: Ricky walks around
gaming world checking
Shot type:
Over
Close
the
up shoulder
his
surroundings
Shot type: Medium
long
shot
Movement:
Still
Shot type: Medium long shot
Movement: Still
Angle:
Eyelevel
Movement:
Pan
Angle: Eyelevel
Angle: Eyelevel

Action:
Action: Ricky
Ricky looks
gets
Action:
his
along
mission
Ricky
the walks
gives onto
up when
thehe
carriage
and walkstotowards
find train
cannot
the
thetarget
train
and
seetakes
the
as it
target
a seatand gets of
Shot
arrives.
type: POV
the train
Shot
type:at
Medium
the next
longstop
shot
Movement:
Shot type:Pan
Medium
Shot
Movement:
long
type:
shot
Still
Close up
Angle:
Movement:
Eyelevel
Still Angle:
Movement:
Eyelevel
Pan- tracking
Angle: Eyelevel Angle: Eyelevel

Action: as
off the
TheRicky
game gets
switches
train
he uses his wristwatch to
locations
change
location.
Shot type:
Establishing shot
Shot
type:Still
Over the shoulder
Movement:
Movement:
Still
Angle: Eyelevel
Angle: Tilt

aims hisat
gun
and
Action: Ricky arrives
the
next
prepares and
to enter
the
forest
location
checks
his
Shot type: POV
surroundings
Movement:
Shot
type:Still
Long shot
Angle: Eyelevel
Movement:
Still
Angle: Eyelevel

Rickys
firstto
opponent
Action: Ricky
begins
walk into
begins
to fire shots at him
the
forest
Medium
long shot
Shot type: Long
shot
Movement: Still
Angle: Eyelevel

Action: Ricky
takescover
his aim
Rick takes
froat
the
his
opponent.
shots
being fired
Shot type: Medium close
up
long shot
Movement: Still
Angle: Eyelevel

runs
away by
from
his
Action: Ricky is
attack
his
last opponent.
second
opponent and shoots him in
Shot
type: Extreme long shot
the stomach.
Movement:
Shot
type:Pan
Long shot
Action:
Ricky
takes
behind
Rickys
nextcover
opponent
Angle: Eyelevel
Movement:
Still
a
tree.
starts
shooting
at
him.
Action:Eyelevel
Ricky being
walks shot
away the
from his
Angle:
Action:
after
Shot
type:
Medium
shot
Long
shot
now
dead
opponent
and
follows
opponent falls to the ground. the
Movement:
path.
Shot type:Still
Long shot
Angle:
Eyelevel
Shot
type:
Long shot
Movement: Still
Movement:
Still
Angle: Eyelevel
Angle: Eyelevel

Action: Rickys opponent runs out


of ammunition and decides to run
towards him.
Shot type: Long shot
Movement: Still
Angle: Eyelevel

Action: after shooting the


opponent Ricky walks away
triumphant.
Shot type: Extreme long shot
Movement: Still
Angle: Eyelevel

Action: Ricky runs towards his


opponent and they attack each
other.
Shot type: Long shot
Movement: Dolly
Angle: Eyelevel

Action: the game cuts out


Shot type: N/A
Movement: N/A
Angle: N/A

Action: Ricky shouts at his mum


for disconnecting the game.
Shot type: Close up
Movement: Still
Angle: Tilt

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