This document outlines lessons on screen programming including general aspects and principles of screen programming, modifying screens and screen sequences. It discusses various screen elements for output like text fields and status icons as well as input/output elements like checkboxes and pushbuttons. Later lessons cover subscreens, tabstrip controls, table controls and processing tables as well as context menus for screen programming.
This document outlines lessons on screen programming including general aspects and principles of screen programming, modifying screens and screen sequences. It discusses various screen elements for output like text fields and status icons as well as input/output elements like checkboxes and pushbuttons. Later lessons cover subscreens, tabstrip controls, table controls and processing tables as well as context menus for screen programming.
This document outlines lessons on screen programming including general aspects and principles of screen programming, modifying screens and screen sequences. It discusses various screen elements for output like text fields and status icons as well as input/output elements like checkboxes and pushbuttons. Later lessons cover subscreens, tabstrip controls, table controls and processing tables as well as context menus for screen programming.
Programming General aspects Principles of Screen Programming Screen Modification and Sequence Lession 2 InfoProviders User Interfaces GUI Status Lession 3 Screen Elements for Output Text Fields Status Icons and Group Boxes Lession 4 Screen Elements for Input/Output Input/Output Fields Overview Checkboxes, Radio Button Groups, and Pushbuttons
PT. Trimitra Sistem Solusindo, www.trimitrasis.com