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Technology Integration For Meaningful Classroom Use: Daily Lesson GAME Plan
Technology Integration For Meaningful Classroom Use: Daily Lesson GAME Plan
CLASSROOM USE
A Standards-Based Approach
Grade: 12
GOALS
Content Standards:
Missouri Standards: SS3 1.6, 1.9, 3.5, 3.6
ISTE NETS-S
3. Research and Information
Fluency: Students apply digital
tools to gather, evaluate, and use
information
a) Plan strategies to guide
inquiry.
b) Locate, organize, evaluate,
synthesize, and ethically use
information from a variety of
sources and media.
c) Evaluate and select tools
based on appropriateness to
specific tasks.
d) Process data and report
results.
Instructional objective(s):
The students are to use http://besthistorysites.net/ and other sites to find
resources that apply to one of our previous lessons. Then use these resources to
write a paper that will be part of the students final grade.
ACTION
Before-class preparation: Make sure the site works.
During class
Time
Instructional Activities
Deliver Assignment- A
paper over a section
we had previously
covered during the
semester.
MONITOR
Ongoing assessment(s):
Accommodations and extensions: