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COMP09015 Games Project: Creating Game

External Meeting The Bone Room


16/02/2016, 9:30am, GT 01
Those attending
Nathan Bone
Amos Room
Jim Scullion
Apologies for absence
N/A
Project Status
Green
Work completed since previous meeting
Graphical assets have been completed.
Trimester 2 Gantt chart has been completed.
Risk Analysis has been updated to reflect work in Trimester 2
Work planned before next meeting
Start implementation of Stage 1 and Stage 2 of the project
Start planning QA testing
Start designing User Feedback questionnaire
- Should not be a survey. Play testing should be watching someone play the
game and noting their body language and using a structured Q&A session
after play.
- Dont defend, just listen. The player should be doing most of the talking
- Afterwards, take the list of features gained from play testing and split into
three categories to show what is essential and what would be nice to have
(even if it doesnt end up being implemented into the game by the end.
Any Other Business
-

Should be researching software methodologies. Need to use weekly checklist


as a guide of where we need to be.

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