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BRIAN GUTSCHER

5830 Jackpot Drive, Colorado Springs, CO 80992 | C: (719) 359-3224 |


brilliantbaritone@gmail.com

PORTFOLIO WEBSITE
http://briangutscher.weebly.com/

PROFILE
Creative Game Designer skilled in designing game characters and levels.
Passionate about
becoming a part of a dynamic team that I could contribute my expertise
towards the development and completion of exciting projects.

SKILL HIGHLIGHTS
Game Concept Creation
Character Design
Narrative Idea Creation
Creative Thinking

World Creation
Level Design
UDK
Team Oriented

EDUCATION
2015

Bachelor of Arts: Game Design


University of Advancing
Technology Tempe, AZ
Dean's List Award
Recipient
Summa Cum Laude Honor Recipient

PROJECT EXPERIENCE
05/2015

Sole Game Designer


The Traveler
Full game design document including world,
story and characters. 3D action RPG with an
emphasis on choices affecting character
dialogue and massive choice at the end of
the game to determine ending.

02/2015

Lead Game Designer


Zeppelin Gaurdians
Small group project which lead to the creation
of an early prototype in GameMaker.
Created high concept, gameplay design, story
design, and art direction. Managed team
collaboration and communication.
Top-down bullet hell shooter style game
involving rift connecting alternate history
late 1800's Europe with a parallel universe.

01/2015 to 07/2015

Sole Game Designer


Thieves' Duel

Two-player board game created with focus on


long term strategic and term-by-turn tactical
gameplay.
Player designs defense against stealthy
invader, then invade the other player's set-up
in a competition between thieves.
08/2014

Narrative Game Designer


Mecha Mercs
Team project created narrative world to immerse
player within as well as designed items and
narrative aspects directly related to gameplay.
Mobile match-3 science fiction game designed
to have strong thematic elements, world,
characters and story.

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