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PROJECT PROPOSAL

EDEXCEL LEVEL 3 Extended Diploma in Creative Media (Games Development)


This section to be completed by the Learner
Learner Name:

BTEC Registration
Number:

Centre Name: Wiltshire College Trowbridge

Centre Number: 66745A

Specialist Area: Artist Pathway/ Programming Pathway (delete as appropriate)


Signature:

Date:

PROJECT PROPOSAL
Guidance:
For your Project Proposal, you must provide an outline brief of your Final Major Project. Where the
brief is set by your tutor, or where you are working on a group brief (with other Learners), please
make sure that you cover how you will respond individually to the brief and/or your individual
responsibilities/ contribution to the work of the group.
Your Project Proposal must be produced as a focused outline brief (leave the sub headings in
place and put your content beneath):
Section 1:
i.
Working Title or Theme of Final Major Project
I am thinking about calling the game ForestGuard, I want to make the game very calm and
relaxing as it will mostly be based on visuals and potentially sounds of the environment.
ii.

What you will work towards producing

I am thinking about creating a game where the player walks around an environment
similar to Firewatch but possibly without the radio depending on if I can create the
scripting and create the voice through the radio. I will also follow more of an artistic
pathway rather than programming as I will find it a lot easier to create.
(Guide:150 words)
Section 2:

i.
Ideas and research sources (you must include a short list of research sources and
Bibliography texts). This list can be attached as an appendix.
My Idea is to create a game similar to the game Firewatch but instead of there being an
objective you can freely explore the land at your own pace, I might possibly add a few side
objectives if I feel that they are needed.
(Guide: 100 words)
Section 3:
i.
Media form and technologies

I am thinking about using the Unreal Development Kit to create my game as I find it
quite easy to use and to create my level effectively, I also might use 3Ds Max to create
more detailed assets. I will also potentially use Photoshop to create my textured if
needed to, I might try to create a few sounds for the game if possible as that will be a
key element to the games environment.
ii.
Timescales (an action plan is essential)
I am going to start off with concept art to get more ideas of the games look and then begin to
model any concepts I am happy with that are needed. After I have modelled some of the assets
and the environment I will try to get some feedback on how it looks and continuing to create the
finished game based on that feedback.
(Guide: 150 words)
Section 4:
i.
Proposed method of evaluation (how you will review your FMP in critical and analytical
ways self and peer review, tutorials, etc)

I will use a Word document as well as a Power Point Presentation to write down any
progress as well as an evaluation of the final game. I will review my FMP every so often
to show how I am doing as well as update my Weebly site with relevant information. I
will also see if I can get feedback for the game in various stages to get another point of

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