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Good Behavior Game
Good Behavior Game
Good behavior
Game
The Good Behavior Game (GBG) has been shown to reduce disruptive student behavior
during the playing of the game. There are many creative ways to use the Good Behavior
Game and many popular kids games can be adapted to use as a GBG (Donaldson, J., Wiskow,
K., & Soto, P., 2015). As a side note, The GBG is one of the few universal preventive interventions used in early elementary school that has been shown to reduce the risk for future suicide attempts. The GBG targets aggressive, disruptive behaviors through socialization into the
student role and gives children opportunities to enhance their own and their classmates social skills. Being socially integrated and accepted in early development may be a key tool in
lowering risk for suicide attempts later in life (Newcomer, et al, 2016).
References:
Newcomer, A., Roth, K., Kellam, S., Wang, W., Ialongo, N., Hart, S.,
Wagner, B., & Wilcox, H., (2016). Higher childhood peer reports
of social preference mediates the impact of the good behavior
game on suicide attempt. Society for Prevention Re
search.17,145156.
Donaldson, J., Wiskow, K., & Soto, P., (2015). Immediate and distal
effects of the good behavior game. Journal of Applied Behavior
Analysis. 48, 685689.
Dijkman, M., Harting, J. & van der Wal, M. (2015). Adoption of the Good
Behaviour Game: An evidence-based intervention for the
prevention of behaviour problems. Health Education Journal. 74
(2) 168182.