This document discusses the development of a 3D model and textures for a game vehicle adaptation based on the Spanish flu. It includes sections on the initial idea and concept art, followed by the model, normal maps, and textured versions as lighting is applied.
This document discusses the development of a 3D model and textures for a game vehicle adaptation based on the Spanish flu. It includes sections on the initial idea and concept art, followed by the model, normal maps, and textured versions as lighting is applied.
This document discusses the development of a 3D model and textures for a game vehicle adaptation based on the Spanish flu. It includes sections on the initial idea and concept art, followed by the model, normal maps, and textured versions as lighting is applied.