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Starlena Horner

Utilizing Presentations in a
Classroom

Professor Kelly McKenna

Integrating Technology in a
Classroom

ET 247
February 5, 2016
Technology Integration Matrix and Utilizing Presentation
Colorado Academic
Standards

ISTE
Standards
for Teachers

ISTE
Standards
for Students

Blooms
Taxonomy

Teacher will
introduce and
encourage children
to explore cool math
for kids.
Standard: 2.
Design and develop
digital age learning
experiences and
assessments.
a Design or adopt
relevant learning
experiences that
incorporate digital
tools and resources
to promote student
learning and
creativity.
Teacher will set up
collaborative groups
and have students
write math
expressions for their
fellow classmates to
solve.
Standard: 1.
Facilitate and inspire
student learning
and creativity.
d Model
collaborative
knowledge
construction by
engaging in learning
with students.
Teachers will
present concepts of

Students will go to
cool math for kids,
click on the
numbers tab and
choose a game that
works with number
operations.
Standard:
6.Technology
operations and
concepts. a
Understand and use
technology systems

Students will practice


basic math operations
and number sense on
the suggested web page,
coolmathforkids.com.
Student Standard:
Apply, use information in
new situations
Explanation: Students
will be applying their
basic number sense,
properties and operation
knowledge through
online math games.

Students will use


the formula math
part of Microsoft
word. Students will
then share their
problems with their
group mates and
solve. After
problems are solved
students will post to
classroom web
page.
Standard: 2.
Communication and
collaboration
a Interact,
collaborate, and
publish with peers.

Students will create and


solve unique
mathematical problems.
Student Standard:
Create, produce new or
original work
Explanation: Students
will use patterns,
functions and algebraic
structures to create
original problems to
share with the class.
Teacher Standard:
Evaluating
Explanation: By having
students create
equations the teacher
will be able to evaluate
students knowledge.

Mathematics
1. Number Sense,
Properties, and
Operations

2. Patterns,
Functions, and
Algebraic Structures

Constructivism

Student Use

Flipped
Classroom

3. Analysis,
Statistics, and
Probability

4. Shape, Dimension,
and Geometric
Relationships

patterns, functions
and algebraic
structures through
screencast-omatic.com. Teacher
will create a screen
cast of themselves
doing math
problems then allow
students to have
access to the
screencast when
working on their
own problems.
Standard 2:
Design and develop
digital age learning
experiences and
assessments a.
Design or adapt
relevant learning
experiences that
incorporate digital
tools and resources
to promote student
learning and
creativity.
Teacher will set
children up with the
web page,
statisticbrain.com
Teacher will ask
students to pick an
appropriate topic to
research. For
example
Endangered Species
Statistics.
Standard: 1.
Facilitate and inspire
student learning
and creativity.
b Engage students
in exploring realworld issues and
solving authentic
problems using
digital tools
resources.
Teachers will use a
paint program to
have students
illustrate shape

Teacher Standard:
Creating
Explanation: Teacher
will create unique
equations to
demonstrate concepts
and help students
understand.

Students will
research real world
statistics about a
real world issue.
They will then
discuss as a group
what they learned,
they may use
graphs or tables to
display what they
have learned.
Standard: 3.
Research and
information fluency
d Process data and
report results.

Student will research real


world statistics and share
with class.
Standard: Analyze,
draw connections among
ideas.
Explanation: Students
will analyze real world
data.

Students will draw


and connect their
geometric shapes to
the geometry

Students will connect


shapes and geometric
knowledge.
Student Standard:

dimension and
geometric
relationships.
Standard: 1.
Facilitate and inspire
student learning
and creativity.
a Promote, support,
and model creative
and innovative
thinking and
inventiveness.

concepts.
Standard:
1.Creativity and
innovation
a Apply existing
knowledge to
generate new idea,
products, and
processes.
Students will design
a PowerPoint
presenting what
they have learned
about shapes. They
will have shapes
drawn with
PowerPoint tools or
they will add
pictures of shapes
they have drawn.
Students will then
write characteristics
of each shape on
the slides and
present their shape
presentation to the
class.
Standard: 1
Creativity and
innovation
b. Create original
works as a means
of personal or group
expression.

Applying
Explanation: Students
will be applying their
geometric knowledge.
Teacher Standard:
Understanding/Compreh
ension
Explanation: Students
will use technology to
help students
understand geometric
concepts,
Student Standard:
Creating
Explanation: Students
will create a presentation
that represents their
geometric knowledge of
shapes and their
characteristics.

Reading, Writing, and Communicating


1. Oral Expression
and Listening

Teacher will show


students how to
navigate the
website
poetryfoundation.or
g. The teacher will
then share one or
more poems,
listening to the link
where poets recite
their own work.
Standard:2.
Design and develop
digital age learning
experiences and
assessments.
a Design or adapt
relevant learning

Students will listen


to many poems
then choose one
that they want to
memorize and
recite. Students will
be given some class
time but also home
time to finish this
project.
Standard: 6.
Technology
operations and
concepts. a
Understand and use
technology
systems.

Students will interact


with poetry. They will
listen then recite poetry.
Standard: Analyze,
students will use content
in a new way.
Explanation: Students
will be analyzing the
poem when they look for
patterns and tone while
memorizing and reciting
it.

2. Reading for All


Purposes

3. Writing and
Composition

experiences that
incorporate digital
tools and resources
to promote student
learning and
creativity.
Teacher will bring in
hard copies of
newspaper and
magazine articles.
The teacher will ask
students to explore
the media. After
exploration the
teacher will have
students then go to
an online news
sources. The
teacher will then
have students
compare and
contrast different
written news
sources.
Standard: 2.
Design and develop
digital age learning
experiences and
assessments.
a Design or adapt
relevant learning
experiences that
incorporate digital
tools and resources
to promote student
learning and
creativity.
Teacher will set up
writing centers and
have children
compose original
books. Teachers will
demonstrate and
supervise all steps
of revising. The
teacher will then set
students up with
classroomauthors.co
m
The teacher will
have students
publish their original
work through this

Students will read


different formats of
news reports from
both hard copies
and digital copies.
Students will then
discuss the
differences in the
presentations of the
news.
Standard:3.
Research and
information fluency
d Process data and
report results.

Students will explore the


news in different formats
and discuss their
discoveries with their
fellow students.
Standard: Evaluating
students will make
judgements on the types
of information they have
Explanation: Students
will be analyzing
different news sources
then forming opinions
and sharing their opinion
with peers.

Students will create


original books.
Students will then
publish their work
on
classroomauthors.c
om.
Students will then
share their
published writing
with peers, family
and the community.
Standard: 1.
Creativity and
innovation
b Create original

Students will create and


publish a book.
Student Standard:
Create
Students will create an
original work of writing
and publish it online.
Explanation: Students
will be using creativity
and originality to publish
their own book.
Teacher Standard:
Create
Explanation: Teacher
will create their own
book as a model for the

webpage.
Standard:3. Model
digital age work and
learning.
b Collaborate with
students, peers,
parents, and
community
members using
digital tools and
resources to support
student success and
innovation.

4. Research and
Reasoning

Teacher will
introduce the
culture research unit
with videos from
around the world.
Then guide students
to
Timeforkids.com/aro
und-the-world.
Standard: 4.
Promote and model
digital citizenship
and responsibility.
d. Develop and
model cultural
understanding and
global awareness by
engaging with
colleagues and
students of other
cultures using
digital age
communication and
collaboration tools.
Teacher will create a
PowerPoint of the
class research from
the cultural research
project. The teacher
will share this
PowerPoint on a
classroom web
page.
Standard: 3 Model
digital age work and

works as a means
of personal or group
expression.
Students will
publish their books
through Prezi
making each page a
different slide
thereby creating a
digital book to
present to an
audience.
Standard: 6
Technology
operations and
concepts
b. Select and use
technology systems
Students will
research the culture
of people in a
choice world region.
Students will then
share what they
learned.
Standard: 3
Research and
information fluency
b. Locate, organize,
analyze, evaluate,
synthesize, and
ethically use
information from a
variety of sources
and media.

classroom then they will


facilitate the creation of
students original books.
Student Standard:
Create
Explanation: Students
will create a presentation
through Prezi showing
their audience the book
they wrote.

Students will research


another culture.
Student Standard:
Understand, students are
acquiring information
and restating it in their
own words.
Explanation: Students
will be required to look
through many sources of
information then
rephrase what they
learned to share.
Teacher Standard:
Applying
Explanation: Teacher
will be applying the
lesson of research with
the digital tools.
Standard: Applying
Explanation: The
teacher will apply the
newly gathered
information and organize
it into a classroom
presentation. (I did not
say create because it is
not an original work of
the teachers)

learning
b. Collaborate with
students using
digital tools and
resources to support
success and
innovation.

Social Studies
1. History

Teacher will model


and observe
students in creating
a timeline on
PowerPoint or
Prezi.com. Students
will be given a few
crucial dates that
the entire class will
add to their digital
timeline. Then the
teacher will give
students time
weekly to add to
this time line. The
teacher will
encourage reflecting
on lessons and
evaluating what had
meaning to each
individual.
Standard: 3 Model
digital age work and
learning.
a. Demonstrate
fluency in
technology systems
and the transfer of
current knowledge
to new technologies
and situations.

Students will create


a timeline
throughout the year
on PowerPoint of
many historical
dates that they
found interesting. At
the end of the year
they will share their
timelines with their
families at a what I
learned
conference.(I do
not know if this is a
real thing but I
would love to
implement this in
my classroom).
Students will add
images and video to
the timeline
presentation.
Standard: 1.
Creativity and
innovation
a. Apply existing
knowledge to
generate new idea,
products, or
processes.
Students will create
a timeline through
PowerPoint
Timeline. The
timeline will be
shared at the end of
the year with fellow
students and
parents.
Standard: 1.
Creativity and
innovation

Students will create a


digital timeline.
Standard: Create,
forming a unique product
Explanation: Students
will create a time line of
events they learned and
found significant
throughout the year.
Even though each
assignment is the same
students will create
individualized unique
timelines.
Standard: Create
Explanation: Students
will create original and
unique timelines because
the choice of events is
their own.

a. Apply existing
knowledge to
generate new idea,
products, or
processes.

2. Geography

3. Economics

Teacher will use the


website epals.com.
This web page
allows classrooms
from around the
world to connect,
share, and learn
together.
For this specific
standard teacher
will explore the
experience entitled
Design your own
Flag.
Standard: 2.
Design and develop
digital age learning
experiences and
assessments.
b. Develop
technology enriched
learning
environments that
enable all students
to pursue their
individual curiosities
and become active
participants in
setting their own
educational goals,
managing their own
learning and
assessing their own
progress.
Teachers will
register and create
virtual cities for
their students to
manage. Teachers
will use the website
electricity.co.nz
This game requires
the participant to
become the city
manager. The
teacher will connect
the virtual city to

Students will
explore flag
meanings. They will
discover the
meaning behind the
shapes and symbols
used of flags from
around the world.
Students will then
use the meanings to
design their own
flag. Students will
then share their flag
with their class as
well as their global
pen pan or epal.
Standard: 2.
Communication and
collaboration
d. Contribute to
project teams to
produce original
works or solve
problems.

Students will learn about


flags from around the
world and create their
own. They will share
their work.
Standard: Evaluate and
Create.
Explanation: Students
will evaluate the
meaning behind flags
from around the world
they will then reflect on
what has meaning to
them and create a flag
based on their
evaluation. They will also
share with others
establishing a connection
and then evaluate other
peers flags. Assessing
what they can deduce
about their peer based
on the meanings in their
flags.

Students will be
given the job of
City Manager of
their own virtual
city. Students will
face many realworld issues that
city managers
actually deal with,
such as: Students
will make decisions
about the local
budget and energy

Students will run their


own virtual city learning
about local economy and
the cause and effects of
the different elements a
small economic situation.
Standard: Evaluate,
make decisions and
understand the elements
involved.
Explanation: During
this game students will
be evaluating the

4. Civics

examples within the


local neighborhood.
Standard: 2.
Design and develop
digital age learning
experiences and
assessments.
a.Design or adapt
relevant learning
experiences that
incorporate digital
tools and resources
to promote student
learning and
creativity.
Teachers will ask
students to write
what it means to be
a citizens; what
rights, what
responsibilities?
Teachers will have
students record
themselves reading
their final written
piece and add it to
their e-portfolio.
Standard: 1.
Facilitate and inspire
student learning
and creativity.
C. Promote student
reflection using
collaborative tools
to reveal and clarify
students
conceptual
understanding and
thinking, planning,
and creative
processes.
Teacher will locate
famous speeches
and present them in
a slideshow via
PowerPoint or Prezi.
Teachers will include
original audio as
well narration of
parts to notice as
well as applied Civic
lessons.
Standard: 3 Model

consumption just to
name a couple.
Standard:
1.Creativity and
innovation
C. Use models and
simulations to
explore complex
systems and issues.

decisions they made and


how their decisions
affected the town.

Students will write a


piece defining and
exemplifying what it
means to be a
citizen. Students
will edit and refine
their piece. Student
will record
themselves reading
their piece and then
creatively attach it
to an e-portfolio.
Standard: 2.
Communication and
collaboration
d. Contribute to
project teams to
produce original
works or solve
problems.

Students will write,


record and share what it
means to be a citizen.
Student Standard:
Apply
Explanation: Students
will apply what they have
learned about citizenship
and define it personally.
Teacher Standard:
Evaluating
Explanation: Teacher
will evaluate famous
speeches and student
civic writings
Teacher Standard:
Analyzing
Explanation: Teacher
will compare and
organize civil related
speeches to present to
the class to help
students connect with
the content.

digital age work and


learning
A Demonstrate
fluency in
technology systems
and the transfer of
current knowledge
to new technologies
and situations

Science
1. Physical Science

Teacher will have


students spend time
on sciencedaily.com.
Teacher will ask
students to find a
physical science
discovery in the last
year and write a
paper on it.
Students will then
be asked to find one
more source on the
topic. The teacher
will demonstrate
how to correctly
give credit to the
source and discuss
plagiarism in
research papers.
Standard: 4.
Promote and model
digital citizenship
and responsibility
a. Advocate, model
and teach safe,
legal, and ethical
use of digital
information and
technology,
including respect for
copyright,
intellectual
property, and the
appropriate
documentation of
sources.
Before the research
lesson begins the
teacher will present
a PowerPoint laying
out the guidelines

Students will
explore
sciencedaily.com.
They will find a
discovery in the
sub-category of
physical science to
research. They will
then look on the
internet for another
resource on their
topic. They will then
write a properly
formatted paper.
(Age appropriate).
Standard: 3.
Research and
information fluency
c. Evaluate and
select information
sources and digital
tools based on their
appropriateness to
specific tasks.

Students will create a


research paper based on
a new discovery or
happening in science
today.
Student Standard:
Understand, students will
restate gathered
information
Explanation: Students
will learn about a current
event in science then
summarize it and share it
through their writing.
Teacher Standard:
Analyze
Explanation: The
teacher will find and
integrate resources for
students
Teacher Standard:
Create
Explanation: The
teacher will design a
PowerPoint to
demonstrate concepts

on how to properly
give credit to
sources. The
teacher will
demonstrate a
correct citation
(depending on the
age the complexity
will vary) Teachers
will also present in a
PowerPoint the
ethical implications
of plagiarism.
Standard 4:
Promote and model
digital citizenship
and responsibility.
A. Advocate, model
and teach safe,
legal, and ethical
use of digital
information and
technology,
including respect for
copyright,
intellectual property
and the appropriate
documentation of
sources.

2. Life Science

Teachers will
engage families to
participate in reallife science. Teacher
will use a website
called budburst.org.
Teachers will ask
students and their
families to observe
the plants around
their home and
become a student
reporter.
Standard:1.
Facilitate and inspire
student learning
and creativity.
b. Engage students
in exploring realworld issues and
solving authentic
problems using

Students with their


families will observe
the plants near their
home and record
the progress of the
spring bloom. They
will contribute their
collected data to a
real science data
base. Standard: 3.
Research and
information fluency
d. Process data and
report results.

3. Earth Systems
Science

digital tools
resources.
Teacher will use a
smart board to
display
earthbrowser.com.
This website is an
animation of a 3D
globe with real time
weather systems,
live earthquakes,
hurricanes. It
includes webcams
that can be further
explored. The
teacher will set up
some points of
interest around the
world that will be
explored throughout
the year.
Standard: 3. Model
digital age work and
learning
a.Demonstrate
fluency in
technology systems
and the transfer og
current knowledge
to new technologies
and situations.

Students will
regularly be shown
real time data of
the earth. Students
will also investigate
earth systems on
their own.
Standard: 1.
Creativity and
innovation
d. Identify trends
and forecast
possibilities
Students will screen
shot images of real
time data that they
find interesting. At
the end of the Earth
Systems Unit
students will
arrange their
screenshots into a
presentation via
PowerPoint or Prezi.
Students will add
narration to their
slides.
Standard: 3
Research and
information fluency
d. Process data and
report results

Students will monitor


earth systems through a
digital animation.
Student Standard:
Apply, transfer abstract
to practical
Explanation: Students
have known about
weather for most of their
lives and through this
website can see the
global connection of the
earth systems.
Teacher Standard:
Understanding
Explanation: Teachers
will demonstrate their
understanding of the
Earth systems and the
web site to view real
time data
Student Standard:
Analyzing
Explanation: Students
will compare the screen
shots of real time data.
They will organize and
integrate the information
into a presentation.

Differentiation
Learning Disabilities EEOs

Teacher will have


student listen to a
passage and rewrite
what they hear.
Teacher will
encourage the
connection between
listening and
writing.
Colorado State
Standard: #1 Oral
Expression and
Listening
Standard:2.
Design and develop
digital age learning
experiences and
assessments.

Student will listen


as many times as it
takes to a passage
and write what they
hear. Students may
be allowed to
dictate back what
they heard if writing
is not a possibility.
Standard: 1.
Creativity and
innovation
a. Apply existing
knowledge to
generate new idea,
products, or
processes.

Students will be given


the same task the
differentiation will come
in the amount of times
the child is allowed to
listen to the passage and
the tools given to
rewrite.
Student Standard:
remembering
Explanation: Student
will be required to listen,
remember, and repeat.

a Design or adapt
relevant learning
experiences that
incorporate digital
tools and resources
to promote student
learning and
creativity.

Physical Disabilities

Gifted/ Talented
Other ELL

Teacher will use


technology to aid in
the communication
of English language
learners. The
teacher will use
translation
technology to
bridge the language
gap.
Standard:1
Facilitate and inspire
student learning
and creativity.

Students with a
physical disability
will be able to use
the same
PowerPoint
presentation format
to present their
creative works to
the class.
Depending on
disability students
may use a modified
keyboard or voice
recognition
software. Students
may also need a
partner to help
design their
presentations.
Standard: 3 Model
digital age work and
learning
B Collaborate with
peers using digital
tools and resources
to support students
success and
innovation

Student Standard:
Create
Explanation: Students
will individually or in
groups create and design
a presentation to show
their unique collection of
work

Students will use


translation apps to
adjust to a new
language
environment
Standard: 2.
Communication and
collaboration.
b. Communicate
information and
ideas effectively to
multiple audiences
using a variety of
media and formats.

Students will be given


technology as a tool to
communicate.
Student Standard:
Understanding.
Explanation: The
student will use
information and
technology to
understand the learning
environment and the
information shared.
Teacher Standard:
Evaluating
Explanation: Teacher

a. Promote, support,
and model creative
and innovative
thinking and
inventiveness.
Teacher will create a
PowerPoint of
common words and
images that an ELL
student will need in
the classroom. The
teacher will then
export the
PowerPoint as a
movie and be able
to upload it to
YouTube or embed it
in a classroom web
page. Then the
presentation can be
accessed at any
point for Ell
students to
reference during
learning.
Standard: 2
Design and develop
digital age learning
experiences and
assessments.
A Design or adapt
relevant learning
experiences that
incorporate digital
tools and resources
to promote student
learning and
creativity

will experiment with


digital translation tools
to better communicate
with ELL.
Teacher Standard:
Create
Explanation: Teacher
will design and produce a
PowerPoint movie for ELL
students to reference.

Reflection: I have never known about the matrix before this class. I love the idea of incorporating technology into my content
units. The matrix allowed me to explore my ideas and think about how I will practically use them in a classroom. I also liked how it
helped to organize some of my ideas that I have had for a long time, such as; project bud burst and a digital personalized time
line. Applying the standards was a little daunting to me and if I worked on this further Id like to try and incorporate the standards
I missed. I will reference this table when I am actually in my own classroom.
Reflection: Utilizing presentations in a classroom is essential. And I think the use of technology for presentations is intriguing.
When presenting information to my students I want them to be interested as well as learn something. I also like the idea of my
students using technology to share the information they have learned. I think the greatest advantage of digital presentations is
the almost unlimited creative possibilities. Technology provides a medium for students to demonstrate their visions. I will use

presentations in the class regularly and I want to keep my instruction varied in order to have the most effect and influence. This
time around I was more familiar with the technology standards and see how they apply to daily classroom life. I think that many
of these standards I will implement without even realizing Im doing it. I recently learned how to export PowerPoint as a movie
which allowed me to upload it to YouTube and then post it on a Weebly page. I want to have a classroom web page and learning
how to include a PowerPoint was a valuable lesson. I will now be able to share information with the families of my students more
easily. I also included in this matrix screenshots for the students to do and a screencast inclusion for me as a teacher. I think a
screencast is a great tool for students can reference when working independently. The matrix has helped me to organize many of
my ideas for my future classroom.

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