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Rugby Lesson Plan 4 - Defensive Structure
Rugby Lesson Plan 4 - Defensive Structure
LESSON ORGANISATION
Year Level:
6/7
Time:
Date:
Strand:
Movement and Physical Activity
Sub-strand:
Moving our body
Content Descriptor:
Demonstrate and refine defensive structure in opposed
game situations (ACPMP099)
Evaluate own and others movement compositions, and
provide and apply feedback in order to enhance modified
game performance (ACPMP100)
General Capabilities (that may potentially be covered in the lesson) Teachers Prior Preparation/Organisation:
- Checked all equipment
- Checked/made alternatives for poor weather
Equipment List
5 agility poles
16 cones
5 balls
32 tags
Literacy
Numeracy
ICT Competence
Critical and
creative thinking
Ethical
behaviour
Intercultural
understanding
Sustainability
Lesson Objectives (i.e. anticipated outcomes of this lesson, in point form beginning with an action verb)
As a result of this lesson, students will be able to:
LESSON PROGRESSION
Time
Motivation and Introduction: Hello class, today we will be continuing our touch rugby program. We
will be working on defensive structure.
Organise students two groups
Get two of the students to set up the two 10x20m fields and a student from each team to grab
the tags
Explain that the belt goes around the waist and that the tags stick onto to the sides of the
belt
Tell one group to go on one field and pick two taggers and same for the other group
Explain the drill
Go through the KTPs
Student Organisation
(Individual task structure, differentiation)
Lesson Content
(Content & KTP)
transitions)
British Bulldogs
Resources/Equipment
(Position of teacher/students, setup/working area/grids for class,
KTPs
Students need to try to get from
one try line to the other with out
getting tagged from the two
taggers. Tell the students that
the two taggers will be chasing
and looking to take the tags off
the rest of the players. If you get
tagged, you join the taggers
team. Play the game until all
players are tagged. The last two
players tagged, become the first
two taggers for the next game.
Class Organisation
It is important that
students make the
tags on their waste,
accessible or the
game will be too
hard for the
defenders.
Try to change pace
so that it is harder for
the defenders to tag
you.
Equipment List
8 cones
32 Tags
Defenders work
together to block off
a section to tag
multiple students.
Bridging organization
Set Up: Keep the class divided for this drill. Give 3 balls to both groups. 1 cone for the students to put in place,
2 cones to set up as the tri line. Nominate 2 defenders for each field, groups of 3 will be need for this activity so
number them off.
Explanation: Explain the drill and key teaching points with a demonstration. The players must get passed the
offside line or they will be penalized.
Offside Drill
KTPs
will be penalised.
Equipment List
-
8 Cones
6 balls
Bridging organization
Set Up: Get students into groups of 3 and divide class so there is 2 groups working at the same time.
Equipment: 6 balls
Explanation: Get students into groups before explaining the drill and key teaching points with a demonstration.
KTPs
5 Balls
14 cones
dummy half
Equipment List
line
by other team
Fake Pass
1st player misses 2nd player
and hits 3rd plater with a pass
Switch Pass
Bridging organization
Set Up: Number off students to make 4 teams (4 groups 8), make 2 full fields.
Equipment: 2 balls, 2 whistles, and cones for the try lines.
Explanation: Get students into groups before explaining the game and key teaching points with a
demonstration. Explain that they need to focus on the key points that were explained through the whole rugby
program. This is the game rules that will be played next week in our tournament.
Touch Rugby
Teams attempt to get the ball
across the tri line. If a player
gets tagged they play the ball to
dummy half. 6 tags and the ball
is turned over. Ball must be
passed backwards. There is
offside so players have to get
back to the 5m lines or their
team will be penalised. 6 aside
with extra players as the subs.
KTPs
Equipment List
Running Pass
1. Pick a target just in front
of the receiver; lower chestheight.
2. Turn Upper body to
receiver.
2 balls
16 cones