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@distance = 50

@base_moon_distance = 10
### Sol System
sol_system_initializer = {
name = "Sol"
class = "sc_g"
asteroids_distance = 120
flags = { sol_system }
usage = custom_empire
planet = {
name = "Sol"
class = "pc_g_star"
orbit_distance = 0
orbit_angle = 1
size = 30
has_ring = no
}
planet = {
name = "Mercury"
class = "pc_molten"
orbit_distance = 40
orbit_angle = 15
size = 10
has_ring = no
}
planet = {
name = "Venus"
class = "pc_toxic"
orbit_distance = 20
orbit_angle = 125
size = 20
has_ring = no
}
planet = {
name = "Earth"
class = "pc_continental"
orbit_distance = 20
orbit_angle = 120
size = 16
starting_planet = yes
has_ring = no
entity = "continental_planet_earth_entity"
tile_blockers = none
modifiers = none
init_effect = {
prevent_anomaly = yes
}
init_effect = {
random_tile = {

limit = { has_blocker = no has_building = no num


_adjacent_tiles > 3 }
set_building = "building_capital_1"
add_resource = {
resource = food
amount = 1
replace = yes
}
add_resource = {
resource = minerals
amount = 1
}
random_neighboring_tile = {
limit = { has_blocker = no has_building
= no }
set_building = "building_hydroponics_far
m_1"
add_resource = {
resource = food
amount = 1
replace = yes
}
}
random_neighboring_tile = {
limit = { has_blocker = no has_building
= no }
set_building = "building_power_plant_1"
add_resource = {
resource = energy
amount = 1
replace = yes
}
}
random_neighboring_tile = {
limit = { has_blocker = no has_building
= no }
set_building = "building_power_plant_1"
add_resource = {
resource = energy
amount = 1
replace = yes
}
}
random_neighboring_tile = {
limit = { has_blocker = no has_building
= no }
set_building = "building_mining_network_
1"
add_resource = {
resource = minerals
amount = 1
replace = yes
}
}
}
random_tile = {
limit = { has_blocker = no has_building = no }
set_blocker = "tb_failing_infrastructure"
add_resource = {
resource = engineering_research

amount = 1
replace = yes
}
}
random_tile = {
limit = { has_blocker = no has_building =
set_blocker = "tb_failing_infrastructure"
add_resource = {
resource = society_research
amount = 1
replace = yes
}
}
random_tile = {
limit = { has_blocker = no has_building =
set_blocker = "tb_failing_infrastructure"
add_resource = {
resource = physics_research
amount = 1
replace = yes
}
}
random_tile = {
limit = { has_blocker = no has_building =
set_blocker = "tb_decrepit_dwellings"
add_resource = {
resource = energy
amount = 2
replace = yes
}
}
random_tile = {
limit = { has_blocker = no has_building =
set_blocker = "tb_decrepit_dwellings"
add_resource = {
resource = food
amount = 1
replace = yes
}
}
random_tile = {
limit = { has_blocker = no has_building =
set_blocker = "tb_decrepit_dwellings"
add_resource = {
resource = energy
amount = 1
replace = yes
}
}
random_tile = {
limit = { has_blocker = no has_building =
add_resource = {
resource = food
amount = 1
replace = yes
}
}
}
moon = {

no }

no }

no }

no }

no }

no }

name = "Luna"
class = "pc_barren_cold"
size = 5
orbit_distance = 12
orbit_angle = 40
has_ring = no
entity = "cold_barren_planet_luna_entity"
}
}
planet = {
name = "Mars"
class = "pc_barren"
orbit_distance = 20
orbit_angle = 60
size = 15
has_ring = no
entity = "barren_planet_mars_entity"
}
planet = {
name = "1 Ceres"
class = "pc_asteroid"
orbit_distance = 20
orbit_angle = -210
size = 5
has_ring = no
}
planet = {
name = "2 Pallas"
class = "pc_asteroid"
orbit_distance = 0
orbit_angle = -95
size = 5
has_ring = no
}
planet = {
name = "3 Juno"
class = "pc_asteroid"
orbit_distance = 0
orbit_angle = 285
size = 5
has_ring = no
}
planet = {
name = "4 Vesta"
class = "pc_asteroid"
orbit_distance = 0
orbit_angle = -80
size = 5
has_ring = no
}
planet = {
name = "Jupiter"
class = "pc_gas_giant"
orbit_distance = 30

orbit_angle = -160
size = 35
has_ring = no
entity = "gas_giant_jupiter_entity"
change_orbit = 6
moon = {
name = "Io"
class = "pc_molten"
size = 6
orbit_distance = 10
orbit_angle = 110
has_ring = no
}
moon = {
name = "Europa"
class = "pc_frozen"
size = 6
orbit_distance = 2.5
orbit_angle = 10
has_ring = no
}
moon = {
name = "Ganymede"
class = "pc_frozen"
size = 9
orbit_distance = 2.5
orbit_angle = 80
has_ring = no
}
moon = {
name = "Callisto"
class = "pc_frozen"
size = 7
orbit_distance = 2.5
orbit_angle = -155
has_ring = no
}
}
planet = {
name = "Saturn"
class = "pc_gas_giant"
orbit_distance = 20
orbit_angle = 170
size = 30
has_ring = yes
entity = "gas_giant_05_entity"
change_orbit = 7
moon = {
name = "Titan"
class = "pc_frozen"
size = 8
orbit_distance = 12
orbit_angle = 320
has_ring = no
}
}

planet = {
name = "Uranus"
class = "pc_gas_giant"
orbit_distance = 20
orbit_angle = 125
size = 20
has_ring = no
entity = "gas_giant_03_entity"
}
planet = {
name = "Neptune"
class = "pc_gas_giant"
orbit_distance = 20
orbit_angle = -195
size = 20
has_ring = no
entity = "gas_giant_02_entity"
change_orbit = 4
moon = {
name = "Triton"
class = "pc_frozen"
size = 6
orbit_distance = 7
orbit_angle = 115
has_ring = no
}
}
neighbor_system = {
distance = { min = 10 max = @distance }
initializer = "sol_neighbor_t1"
}
neighbor_system = {
distance = { min = 10 max = @distance }
initializer = "sol_neighbor_t1_first_colony"
}
}
# Sol Neighbor Tier 1
sol_neighbor_t1 = {
name = "Barnard's Star"
class = sc_m
planet = {
count = 1
class = star
orbit_distance = 0
orbit_angle = 1
size = { min = 20 max = 30 }
has_ring = no
}
change_orbit = 45
planet = {
count = { min = 0 max = 2 }
orbit_distance = 20
change_orbit = @base_moon_distance

moon = {
count = { min = 0 max = 1 }
orbit_distance = 5
}
}
planet = {
count = { min = 2 max = 5 }
orbit_distance = 20
}
neighbor_system = {
distance = { min = 10 max = @distance }
initializer = "sol_neighbor_t2_second_colony"
}
}
# Neighbor Tier 1 First Colony
sol_neighbor_t1_first_colony = {
name = "Alpha Centauri"
class = sc_g
planet = {
name = "Alpha Centauri A"
count = 1
class = star
orbit_distance = 0
orbit_angle = 1
size = { min = 20 max = 30 }
has_ring = no
}
change_orbit = 45
planet = {
count = { min = 0 max = 2 }
orbit_distance = 20
change_orbit = @base_moon_distance
moon = {
count = { min = 0 max = 1 }
orbit_distance = 5
}
}
planet = {
count = 1
orbit_distance = 25
class = ideal_planet_class
orbit_angle = { min = 90 max = 270 }
size = { min = 12 max = 18 }
}
planet = {
count = { min = 2 max = 5 }
orbit_distance = 25
change_orbit = @base_moon_distance

moon = {
count = { min = 0 max = 1 }
orbit_distance = 5
}
}
neighbor_system = {
distance = { min = 10 max = @distance }
initializer = "sol_neighbor_t2"
}
}
# Sol Neighbor Tier 2
sol_neighbor_t2 = {
name = "Procyon"
class = sc_f
asteroids_distance = 70
planet = {
name = "Procyon A"
count = 1
class = star
orbit_distance = 0
orbit_angle = 1
size = { min = 20 max = 30 }
has_ring = no
}
planet = {
count = 1
orbit_distance = 45
}
change_orbit = 25
planet = {
count = { min = 1 max = 3 }
class = random_asteroid
orbit_distance = 0
orbit_angle = { min = 0 max = 360 }
}
planet = {
count = { min = 2 max = 5 }
orbit_distance = 25
change_orbit = @base_moon_distance
moon = {
count = { min = 0 max = 1 }
orbit_distance = 5
}
}
}
# Sol Neighbor Tier 2 Second Colony
sol_neighbor_t2_second_colony = {
name = "Sirius"

class = sc_a
planet = {
name = "Sirius A"
count = 1
class = star
orbit_distance = 0
orbit_angle = 1
size = { min = 20 max = 30 }
has_ring = no
}
change_orbit = 25
planet = {
count = 2
orbit_angle = { min = 90 max = 270 }
orbit_distance = 20
}
planet = {
count = 1
orbit_distance = 25
class = ideal_planet_class
orbit_angle = { min = 90 max = 270 }
size = { min = 14 max = 24 }
change_orbit = @base_moon_distance
moon = {
count = { min = 0 max = 1 }
class = random_non_colonizable
orbit_angle = { min = 90 max = 270 }
orbit_distance = 5
}
}
planet = {
count = 2
orbit_angle = { min = 90 max = 270 }
orbit_distance = 20
change_orbit = @base_moon_distance
moon = {
count = { min = 0 max = 1 }
class = random_non_colonizable
orbit_angle = { min = 90 max = 270 }
orbit_distance = 5
}
}
planet = {
count = { min = 0 max = 2 }
orbit_angle = { min = 90 max = 270 }
orbit_distance = 20
}
}
### Deneb System

deneb_system = {
name = "Deneb"
class = "sc_a"
asteroids_distance = 90
usage = custom_empire
planet = {
name = "Deneb"
class = "pc_a_star"
orbit_distance = 0
orbit_angle = 1
size = 60
has_ring = no
}
planet = {
name = "Inferno"
class = "pc_molten"
orbit_distance = 60
orbit_angle = 45
size = 10
has_ring = no
}
planet = {
name = "DT4-298"
class = "pc_asteroid"
orbit_distance = 30
orbit_angle = 340
size = 5
has_ring = no
}
planet = {
name = "LR-2129"
class = "pc_asteroid"
orbit_distance = 0
orbit_angle = 160
size = 5
has_ring = no
}
planet = {
name = "GR-345"
class = "pc_asteroid"
orbit_distance = 0
orbit_angle = 270
size = 5
has_ring = no
}
planet = {
name = "Olympus"
class = "pc_gas_giant"
orbit_distance = 30
orbit_angle = 200
size = 40
has_ring = no
entity = "gas_giant_02_entity"

moon = {
name = "New Luna"
class = "pc_frozen"
size = 5
orbit_distance = 18
orbit_angle = 100
has_ring = no
}
moon = {
name = "Unity"
class = ideal_planet_class
orbit_distance = 5
orbit_angle = 340
size = 16
starting_planet = yes
has_ring = no
entity = "continental_planet_01_entity"
tile_blockers = none
modifiers = none
init_effect = {
prevent_anomaly = yes
}
init_effect = {
random_tile = {
limit = { has_blocker = no has_building
= no num_adjacent_tiles > 3 }
set_building = "building_capital_1"
add_resource = {
resource = food
amount = 1
replace = yes
}
add_resource = {
resource = minerals
amount = 1
}
random_neighboring_tile = {
limit = { has_blocker = no has_b
uilding = no }
set_building = "building_hydropo
nics_farm_1"
add_resource = {
resource = food
amount = 1
replace = yes
}
}
random_neighboring_tile = {
limit = { has_blocker = no has_b
uilding = no }
set_building = "building_power_p
lant_1"
add_resource = {
resource = energy
amount = 1
replace = yes
}

}
random_neighboring_tile = {
limit = { has_blocker = no has_b
uilding = no }
set_building = "building_power_p
lant_1"
add_resource = {
resource = energy
amount = 1
replace = yes
}
}
random_neighboring_tile = {
limit = { has_blocker = no has_b
uilding = no }
set_building = "building_mining_
network_1"
add_resource = {
resource = minerals
amount = 1
replace = yes
}
}
}
random_tile = {
limit = { has_blocker = no has_building
= no }
set_blocker = "tb_failing_infrastructure
"
add_resource = {
resource = engineering_research
amount = 1
replace = yes
}
}
random_tile = {
limit = { has_blocker = no has_building
= no }
set_blocker = "tb_failing_infrastructure
"
add_resource = {
resource = society_research
amount = 1
replace = yes
}
}
random_tile = {
limit = { has_blocker = no has_building
= no }
set_blocker = "tb_failing_infrastructure
"
add_resource = {
resource = physics_research
amount = 1
replace = yes
}
}
random_tile = {
limit = { has_blocker = no has_building
= no }

set_blocker = "tb_decrepit_dwellings"
add_resource = {
resource = energy
amount = 2
replace = yes
}
}
random_tile = {
limit = { has_blocker = no has_building
= no }
set_blocker = "tb_decrepit_dwellings"
add_resource = {
resource = food
amount = 1
replace = yes
}
}
random_tile = {
limit = { has_blocker = no has_building
= no }
set_blocker = "tb_decrepit_dwellings"
add_resource = {
resource = energy
amount = 1
replace = yes
}
}
random_tile = {
limit = { has_blocker = no has_building
= no }
add_resource = {
resource = food
amount = 1
replace = yes
}
}
}
}
}
planet = {
name = "Marble"
class = "pc_barren_cold"
orbit_distance = 20
orbit_angle = 325
size = 10
has_ring = no
}
planet = {
name = "Hyperion"
class = "pc_gas_giant"
orbit_distance = 20
orbit_angle = 110
size = 30
has_ring = no
entity = "gas_giant_05_entity"
moon = {
name = "Helios"

class = "pc_frozen"
size = 8
orbit_distance = 14
orbit_angle = 14
has_ring = no
}
}
planet = {
name = "Tumbleweed"
class = "pc_barren"
orbit_distance = 20
orbit_angle = 35
size = 15
has_ring = no
}
planet = {
name = "Jackson's Planet"
class = "pc_frozen"
orbit_distance = 20
orbit_angle = 150
size = 20
has_ring = no
}
neighbor_system = {
distance = { min = 10 max = @distance }
trigger = {#scope = galactic_object ( parent ). root = root gal
obj. from = closest parent. from from = grand parent...
#want this?
}
initializer = "neighbor_t1"
}
neighbor_system = {
distance = { min = 10 max = @distance }
trigger = {#scope = galactic_object ( parent ). root = root gal
obj. from = closest parent. from from = grand parent...
#want this?
}
initializer = "neighbor_t1_first_colony"
}
}
### Vultaum Home System
vultaumar_system = {
name = "Vultaumar"
class = "sc_b"
asteroids_distance = 0
flags = { vultaumar }
planet = {
name = "Vultaumar"
class = "pc_b_star"
orbit_distance = 0
orbit_angle = 1
size = 35
has_ring = no
}

planet = {
name = "Vultaumar Prime"
class = "pc_barren"
orbit_distance = 80
orbit_angle = 76
size = 25
has_ring = no
entity = "barren_planet_01_destroyed_entity"
anomaly = "VULTAUMAR"
flags = { vultaum_homeworld }
init_effect = {
create_ambient_object = {
type = "medium_debris_01_object"
location = THIS
}
}
moon = {
name = "Vultaumar Ia"
class = "pc_barren_cold"
size = 7
orbit_distance = 8
orbit_angle = 210
has_ring = no
}
moon = {
name = "Vultaumar Ib"
class = "pc_barren_cold"
size = 5
orbit_distance = 8
orbit_angle = 95
has_ring = no
}
}
planet = {
name = "Vultaumar II"
class = "pc_toxic"
orbit_distance = 30
orbit_angle = 320
size = 30
has_ring = no
moon = {
name = "Vultaumar IIa"
class = "pc_barren"
size = 6
orbit_distance = 12
orbit_angle = 180
has_ring = no
}
}
planet = {
name = "Vultaumar III"
class = "pc_toxic"
orbit_distance = 20
orbit_angle = 210
size = 25

has_ring = yes
}
planet = {
name = "Vultaumar IV"
class = "pc_gas_giant"
orbit_distance = 30
orbit_angle = 125
size = 40
has_ring = no
moon = {
name = "Vultaumar IVa"
class = "pc_frozen"
size = 6
orbit_distance = 20
orbit_angle = 15
has_ring = no
}
}
planet = {
name = "Vultaumar V"
class = "pc_gas_giant"
orbit_distance = 45
orbit_angle = 185
size = 50
has_ring = yes
}
}
### Yuht Home System
yuhtaan_system = {
name = "Yuhtaan"
class = "sc_m"
asteroids_distance = 125
flags = { yuhtaan }
planet = {
name = "Yuthaan"
class = "pc_m_star"
orbit_distance = 0
orbit_angle = 1
size = 25
has_ring = no
}
planet = {
name = "Yuthaan Majoris"
class = "pc_barren"
orbit_distance = 50
orbit_angle = 76
size = 25
has_ring = no
entity = "barren_planet_01_destroyed_entity"
anomaly = "YUHTAAN"
flags = { yuht_homeworld }
init_effect = {
create_ambient_object = {

type = "large_debris_object"
location = THIS
}
create_ambient_object = {
type = "abandoned_starbase_01_object"
}
last_created_ambient_object = {
set_location = {
target = THIS
distance = 5
angle = random
}
}
}
moon = {
name = "Yuthaan Minoris"
class = "pc_barren_cold"
size = 5
orbit_distance = 12
orbit_angle = 40
has_ring = no
}
}
planet = {
name = "Yuthaan II"
class = "pc_barren"
orbit_distance = 25
orbit_angle = 60
size = 20
has_ring = no
}
planet = {
name = "Yuthaan III"
class = "pc_barren_cold"
orbit_distance = 20
orbit_angle = 175
size = 15
has_ring = yes
}
planet = {
class = "pc_asteroid"
orbit_distance = 30
orbit_angle = -210
size = 5
has_ring = no
}
planet = {
class = "pc_asteroid"
orbit_distance = 0
orbit_angle = -95
size = 5
has_ring = no
}
planet = {

class = "pc_asteroid"
orbit_distance = 0
orbit_angle = 285
size = 5
has_ring = no
}
planet = {
name = "Yuthaan IV"
class = "pc_gas_giant"
orbit_distance = 40
orbit_angle = -160
size = 30
has_ring = no
change_orbit = 6
moon = {
name = "Yuthaan IVa"
class = "pc_barren_cold"
size = 6
orbit_distance = 10
orbit_angle = 110
has_ring = no
}
moon = {
name = "Yuthaan IVb"
class = "pc_frozen"
size = 6
orbit_distance = 2.5
orbit_angle = 10
has_ring = no
}
moon = {
name = "Yuthaan IVc"
class = "pc_frozen"
size = 9
orbit_distance = 2.5
orbit_angle = 80
has_ring = no
}
}
planet = {
name = "Yuthaan V"
class = "pc_gas_giant"
orbit_distance = 30
orbit_angle = -130
size = 30
has_ring = yes
change_orbit = 6
moon = {
name = "Yuthaan Va"
class = "pc_frozen"
size = 6
orbit_distance = 16
orbit_angle = 110
has_ring = no
}
}

}
### First League Home System
fen_habbanis_system = {
name = "Fen Habbanis"
class = "sc_g"
asteroids_distance = 85
flags = { fen_habbanis }
planet = {
name = "Fen Habbanis"
class = "pc_g_star"
orbit_distance = 0
orbit_angle = 1
size = 30
has_ring = no
}
planet = {
name = "Fen Habbanis I"
class = "pc_molten"
orbit_distance = 40
orbit_angle = 40
size = 15
has_ring = no
}
planet = {
name = "Fen Habbanis II"
class = "pc_molten"
orbit_distance = 20
orbit_angle = 110
size = 10
has_ring = no
}
planet = {
class = "pc_asteroid"
orbit_distance = 25
orbit_angle = -210
size = 5
has_ring = no
}
planet = {
class = "pc_asteroid"
orbit_distance = 0
orbit_angle = -95
size = 5
has_ring = no
}
planet = {
class = "pc_asteroid"
orbit_distance = 0
orbit_angle = 285
size = 5
has_ring = no
}

planet = {
name = "Fen Habbanis III"
class = "pc_barren"
orbit_distance = 40
orbit_angle = 190
size = 25
has_ring = no
anomaly = "FEN_HABBANIS"
flags = { first_league_homeworld }
}
planet = {
name = "Fen Habbanis IV"
class = "pc_toxic"
orbit_distance = 25
orbit_angle = 195
size = 20
has_ring = no
}
planet = {
name = "Fen Habbanis V"
class = "pc_barren"
orbit_distance = 20
orbit_angle = 290
size = 20
has_ring = no
}
planet = {
name = "Fen Habbanis VI"
class = "pc_gas_giant"
orbit_distance = 30
orbit_angle = -160
size = 35
has_ring = no
}
}
### Irassian Home System
irass_system = {
name = "Irass"
class = "sc_f"
asteroids_distance = 125
flags = { irass }
planet = {
class = star
orbit_distance = 0
}
planet = {
name = "Irass I"
class = "pc_molten"
orbit_distance = 35
orbit_angle = 40
size = 15
has_ring = no
}

planet = {
name = "Irass II"
class = "pc_molten"
orbit_distance = 20
orbit_angle = 210
size = 25
has_ring = yes
}
planet = {
name = "Irass III"
class = "pc_toxic"
orbit_distance = 20
orbit_angle = 70
size = 20
has_ring = no
}
planet = {
name = "Irass IV"
class = "pc_barren"
orbit_distance = 20
orbit_angle = 275
size = 15
has_ring = no
}
planet = {
class = "pc_asteroid"
orbit_distance = 30
orbit_angle = -210
size = 5
has_ring = no
}
planet = {
class = "pc_asteroid"
orbit_distance = 0
orbit_angle = -95
size = 5
has_ring = no
}
planet = {
name = "Irass V"
class = "pc_barren"
orbit_distance = 30
orbit_angle = 45
size = 20
has_ring = no
}
planet = {
name = "Irass VI"
class = "pc_gas_giant"
orbit_distance = 50
orbit_angle = 145
size = 35
has_ring = no

moon = {
name = "Irassia"
class = "pc_barren_cold"
orbit_distance = 20
orbit_angle = 176
size = 20
has_ring = no
anomaly = "IRASSIA"
flags = { irassian_homeworld }
}
}
planet = {
name = "Irass VII"
class = "pc_gas_giant"
orbit_distance = 20
orbit_angle = 145
size = 20
has_ring = no
moon = {
name = "Irass VIIa"
class = "pc_frozen"
size = 8
orbit_distance = 12
orbit_angle = 320
has_ring = no
}
moon = {
name = "Irass VIIb"
class = "pc_frozen"
size = 8
orbit_distance = 4
orbit_angle = 150
has_ring = no
}
}
planet = {
name = "Irass VIII"
class = "pc_gas_giant"
orbit_distance = 20
orbit_angle = 145
size = 25
has_ring = no
}
planet = {
name = "Irass IX"
class = "pc_barren_cold"
orbit_distance = 20
orbit_angle = 45
size = 15
has_ring = no
}
}
### Cybrex Home System
cybrex_system = {

name = "Cybrex Alpha"


class = "sc_g"
flags = { cybrex }
planet = {
class = star
orbit_distance = 0
}
change_orbit = 45
planet = {
class = "pc_ringworld_habitable_damaged"
name = "Central Nexus"
orbit_angle = 30
orbit_distance = 0
anomaly = "CYBREX"
init_effect = {
create_ambient_object = {
type = "large_debris_object"
location = THIS
}
}
}
planet = {
class = "pc_ringworld_tech_damaged"
name = "Ruined Segment"
orbit_angle = 30
orbit_distance = 0
}
planet = {
class = "pc_ringworld_seam_damaged"
name = "Ruined Segment"
orbit_angle = 30
orbit_distance = 0
init_effect = {
create_ambient_object = {
type = "medium_debris_01_object"
location = THIS
}
}
}
planet = {
class = "pc_ringworld_tech_damaged"
name = "Ruined Segment"
orbit_angle = 30
orbit_distance = 0
}
planet = {
class = "pc_ringworld_tech_damaged"
name = "Ruined Segment"
orbit_angle = 30
orbit_distance = 0
init_effect = {
create_ambient_object = {
type = "small_debris_object"
location = THIS

}
}
}
planet = {
class = "pc_ringworld_seam_damaged"
name = "Ruined Segment"
orbit_angle = 30
orbit_distance = 0
}
planet = {
class = "pc_ringworld_tech_damaged"
name = "Ruined Segment"
orbit_angle = 30
orbit_distance = 0
init_effect = {
create_ambient_object = {
type = "medium_debris_02_object"
location = THIS
}
}
}
planet = {
class = "pc_ringworld_tech_damaged"
name = "Ruined Segment"
orbit_angle = 30
orbit_distance = 0
}
planet = {
class = "pc_ringworld_seam_damaged"
name = "Ruined Segment"
orbit_angle = 30
orbit_distance = 0
init_effect = {
create_ambient_object = {
type = "large_debris_object"
location = THIS
}
}
}
planet = {
class = "pc_ringworld_tech_damaged"
name = "Ruined Segment"
orbit_angle = 30
orbit_distance = 0
}
planet = {
class = "pc_ringworld_tech_damaged"
name = "Ruined Segment"
orbit_angle = 30
orbit_distance = 0
init_effect = {
create_ambient_object = {
type = "small_debris_object"
location = THIS
}
}
}

planet = {
class = "pc_ringworld_seam_damaged"
name = "Ruined Segment"
orbit_angle = 30
orbit_distance = 0
}
init_effect = {
create_ambient_object = {
type = "large_debris_object"
location = solar_system
}
create_ambient_object = {
type = "large_debris_object"
location = solar_system
}
create_ambient_object = {
type = "medium_debris_01_object"
location = solar_system
}
create_ambient_object = {
type = "medium_debris_01_object"
location = solar_system
}
create_ambient_object = {
type = "medium_debris_02_object"
location = solar_system
}
create_ambient_object = {
type = "medium_debris_02_object"
location = solar_system
}
create_ambient_object = {
type = "small_debris_object"
location = solar_system
}
create_ambient_object = {
type = "small_debris_object"
location = solar_system
}
}
}

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