Shaman: Role: Shamans Make For Potent Divine Spellcasters, Capable of Using Divine Spells and The Power of

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Shaman

While some heroes speak to gods or consort with otherworldly muses, shamans commune with the
spirits of the world and the energies that exist in every living thing. These divine adventurers draw
upon their power to shape the world and expand the influence of their spiritual patrons. Shamans have
strong ties to natural spirits. They form powerful bonds with particular spirits, and as their power grows
they learn to call upon other spirits in times of need.
Role: Shamans make for potent divine spellcasters, capable of using divine spells and the power of
their spirits to aid their allies and destroy their foes. While they aren't the healers that clerics are, they
can fill that role when needed.
Alignment: Any.
Hit Die: d8.
Parent Classes: Oracle and witch.
Starting Wealth: 3d6 10 gp (average 105 gp).

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