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Pirate's note:

Seriously, you ought to buy this. The authors are nice people,
and this .pdf doesn't do the art justice at all.
Click the box above for a link to their web catalog!

CONCEPT

Mech Sheet

structure

Mecha Name

Integrity

Mecha Type

Armor

Size Class

DCS

Pilot Callsign

Regeneration

SUPPORT SYSTEMS

CHARACTERISTICS
Type

Mecha Rating

Pilots Ability

Modifies

Control Response

Agility

Sensors

Perception

Multi-Task Systems

Actions

Warning Systems

Reflex
Rating

Dam. Bonus

Effects

SF Code

Equals

Frame

Strength

SENSOR SYSTEMS
Type

Type

Overall

Range

Mode

MOVEMENT SYSTEMS
Type

SF Code

Effects

SF Code

Ground Speed
Air/Water Speed
Acceleration Code
Jumping Distance

WEAPON SYSTEMS
Type

Size

Range

Damage

Shots

Rounds

Special

SF Code

damage
Level

Integrity

Current

Effect

Cosmetic

None

Light

-1 Test Penalty

Moderate

-3 Test Penalty, Half Move, Max. 2 Actions


Armor Half, DCS/Regeneneration Half Rate

Serious

-6 Test Penalty, Only Crawl. Max. 1 Action


No A-Pod/Jump, Pilot Takes Half
Armor Gone, DCS Quarter/Regen Half Rate

Critical

Falling Apart, Barely Walk


No A-Pod/Jump, Pilot Takes Full
No DCS/Regen Quarter Rate
2007, Black Sky Studios LLC, WildFire LLC. All Rights Reserved. Permission to copy for personal use only.

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CONCEPT

9>7H79J;HI>;;J
ATTRIBUTES
Attribute

Rating

Name

Callsign

Player

Allegiance

Storyguide

Profession

Story

Race

Virtue

Flaw

SECONDARY ATTRIBUTES

Feat Level

Agility

Actions

Intellect

Movement

Perception

Reflex

Presence

Orgone

Total

Strength

Vitality

Unspent

Tenacity

Drama Points

EXPERIENCE

PERSONAL CHARACTERISTICS

SKILLS
Skill

Expertise

Attr. Base

Gender
Age
Height
Weight
Hair
Eyes
Coloring
Dist. Features
Birthday
Place of Birth

QUALITIES
Assets
Specializations

Expertise

Skill
Drawbacks

SPECIAL ABILITIES

INSANITY
Points
Disorders
2007, WildFire LLC. All Rights Reserved.
Permission to duplicate for personal use only.

POSSESSIONS

SPELLS

Gear (Carried)
First Order

Type

Effect

Cost

Second Order

Type

Effect

Cost

Third Order

Type

Effect

Cost

Gear (Owned)

ARMOR
Type

TAGER

Protection

Manifestation
Regeneration
Fear Factor
Shifted Attributes

Level

WEAPONS

Feat

Type

Agility

Damage

Shots/Rounds

Range

Perception
Strength
Tenacity
Actions
Movement
Reflex
Vitality

WOUNDS
Level

Vitality

Current

Effect

Flesh

None

Light

-1 Test Penalty

Moderate

-3 Test Penalty/Half Move


Max. 2 Actions/Armor Half

Serious

-6 Test Penalty/Crawl
Max. 1 Action/Armor Gone

Deaths Door

Unconcious & Dying

Tager Vitality

Tager Current

2007, WildFire LLC. All Rights Reserved.


Permission to duplicate for personal use only.

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Supporting Cast Sheet


SUPPORTING CHARACTER
Name/Callsign

Race

Defining Characteristics

Gender

Allegiance
Attributes
Secondary Attributes

Agility

Intelligence

Perception

Prescence

Strength

Tenacity

Actions

Movement

Orgone

Reflex

Vitality

Qualities
General Skills
Combat Skills
Gear
Spells

SUPPORTING CHARACTER
Name/Callsign

Race

Defining Characteristics

Gender

Allegiance
Attributes
Secondary Attributes

Agility

Intelligence

Perception

Prescence

Strength

Tenacity

Actions

Movement

Orgone

Reflex

Vitality

Qualities
General Skills
Combat Skills
Gear
Spells

SUPPORTING CHARACTER
Name/Callsign

Race

Defining Characteristics

Gender

Allegiance
Attributes
Secondary Attributes

Agility

Intelligence

Perception

Prescence

Strength

Tenacity

Actions

Movement

Orgone

Reflex

Vitality

Qualities
General Skills
Combat Skills
Gear
Spells
2007, Black Sky Studios LLC, WildFire LLC. All Rights Reserved. Permission to copy for personal use only.

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