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Shopping Trip: Ineedanewtv
Shopping Trip: Ineedanewtv
Shopping Trip
I Need a New TV
Pairs. Imagine you are at a store. Student A,
you are a sales clerk. Student B, you are a
customer. Use the conversation below as a model.
Clerk: Looking for a TV?
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START 1
DVD player
big-screen TV
does?
is?
portable CD player
does?
FINISH
12
$73
fax
machine
24
$1
$233
does?
7
,98
1
$
11
digital
video
camera
$59
is?
138
,
1
$
5
cellular
phone
TV stand
$99
does?
99
8
,
$1
10
$899
compact
stereo
$152
9
$6
does?
9
is?
laptop
does?
desktop
computer
is?
49
$1
portable TV
does?
printer
is?
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Student B
Now put the questions and answers in an order to create a conversation. Then practice the
conversation. This time Student B begins.
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Bingo!
Whole class. Here are 16 numbers. Choose 2 numbers from each column, and write each one in
a box in any order. Use a number only once.
13
52
217
502
18
80
260
649
30
116
370
1,019
49
191
475
1,190
BINGO
Now listen to your teacher say a number. Does it match one of your numbers? If it matches,
put an X in the box. When you have an X in each box, say Bingo!
WebTalk
Groups of 4. You are going to make up a game for another group. In 2 columns, make a
matching list of the countries and their currencies that the group members found on the web.
This will be your answer key.
Now, on a separate piece of paper, make up a
matching game with the currencies in a different order.
Exchange games with another group.
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Appendix
Instructions for Board Games
Use these instructions for the games on pages 7, 15, 19, 27, 35, 39, 43, 47, and 51.
Groups of 4 (2 pairs). Use 1 book and 1 coin. Pairs compete against each other. Each
pair needs 1 marker.
Pairs 1 and 2: Put your markers on the Start square. To move forward on the
board, toss the coin. One side of the coin = move 1 space; the other side of
the coin = move 2 spaces.
Pair 1: Begin playing. Toss the coin and move your market to the correct square.
Use the cues and pictures in the square and/or in the middle of the board
to ask and answer a question. Look at the example on the page for more
information.
Pair 2: Make sure Pair 1 asks and answers the question correctly. If you arent sure,
ask your teacher.
Pair 1: If you are correct, your marker stays on the square. If you are not correct,
move the marker back to where you started.
Pair 2: Toss the coin and move to the correct square. If you land on the square
with Pair 1s marker on it, move to the next square. Ask and answer a question.
Pairs 1 and 2: Take turns. Play until one pair gets to the Finish square.
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