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Reinforced Activity Experiment 4
Reinforced Activity Experiment 4
A. Create an assembly code that will accept input from the keyboard and will
display the information like Gender, Course, Year, Scholarship Grants
Example:
Gender: Male
Course: BSCS
Year: 2nd Year
Scholar: Yes / No
If yes what type of scholarship.
B. Create an assembly code that will accept a keyboard input from the user and
will display the order made.
Example:
Rice: Plain
Ulam 1: (Fish)
Ulam 2: (Pork)
Ulam 3: (Vegetables)
Desert: Saging con yelo
Note:
1. Your program must have 5 options per choices (Except for the Gender), an error
checking if the user inputted a wrong value and a loop that will repeatedly executes the
program until the user terminates the program
2. Include the source code of the reinforced activity in the experiment 3 document.
3. Provide a screen preview on how you did the activities together with the
expected output.
4. Include this activity in the experiment 4 document.
5. Use our front page template and replace all the necessary information.
6. Use our filename convention
Example:
NJMEx4a.asm
Initial
Experiment Number
Activity Letter