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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

CHAPTER 1
INTRODUCTION
1.1 About the Project

A fundamental problem in mobile ad hoc networks is asymmetry. Asymmetric or


unidirectional links arise in the network for several reasons: Devices transmitting with
different powers explicitly cause unidirectional links. Even when the devices are transmitting
at the same power, noise sources near a device that affect packet reception at that device
more than others may create unidirectional links. Finally, other intractable factors such as
barriers and environmental conditions that affect signal propagation also lead to asymmetry.

Unidirectional Link Routing (UDLR) proposes a protocol that invokes tunneling


and encapsulation to send multi-hop acknowledgments at the link layer. However, the
protocol does not specify what routes are used for the multi-hop tunnels.

Fig. 1.1 A unidirectional ad hoc network. A → B is a unidirectional link, and B → C → A is its reverse route.

Reverse route forwarding is used for finding reverse routes for unidirectional links
in an asymmetric network is non-trivial. While it may appear that a straightforward
application of a standard distance-vector or link-state algorithm will provide the necessary
reverse route information, several problems arise while applying them in an asymmetric
network.

Dept of ISE, RLJIT 1


BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

Switch is a device that channels incoming data from any of multiple input ports to the
specific output port that will take the data toward its intended destination.

Disadvantage: If we use switch between any two networks we need more than one
switch to connect between them and the cost will also increases.

Router is a device that forwards data packets along networks. A router is connected
to at least two networks, commonly two LANs or WANs or a LAN and its ISP's network.

Routers are located at gateways, the places where two or more networks connect, and
are the critical device that keeps data flowing between networks and keeps the networks
connected to the Internet. When data is sent between locations on one network or from one
network to a second network the data is always seen and directed to the correct location by
the router.

There are mainly two types of Scheduling namely the system level scheduling and
the application level scheduling. The scheduling system will analyze the load situation of
every node and select one node to run the job. The scheduling policy is to optimize the total
performance of the whole system. If the system is heavily loaded, the scheduling system has
to realize the load balancing and increase the throughput and resource utilization under
restricted conditions. This kind of scheduling is known as the system level scheduling.

If multiple jobs arrive within a unit scheduling time slot, the scheduling system shall
allocate an appropriate number of jobs to every node in order to finish these jobs under a
defined objective. Obviously, the objective is usually the minimal average execution time.
This scheduling policy is application-oriented so we call it application-level scheduling.

Data mining, the extraction of hidden predictive information from large databases, is
a powerful new technology with great potential to help companies focus on the most
important information in their data warehouses.

Dept of ISE, RLJIT 2


BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

CHAPTER 2

LITERATURE SURVEY
This work first presents a simulation study quantifying the impact of asymmetric
links on network connectivity and routing performance. It then presents a framework called
BRA that provides a bidirectional abstraction of the asymmetric network to routing
protocols.

Extensive simulations of AODV layered on BRA show that packet delivery increases
substantially (two-fold in some instances) in asymmetric networks compared to regular
AODV, which only routes on bidirectional links.

2.1 BRA regarding base paper

Routing with BRA

BRA provides essential services to enable routing on asymmetric networks. We


expect BRA to operate as a sub-layer between the current routing and the MAC layers in the
network stack. If the system implementation prohibits modifications to the network stack,
then BRA can be integrated with the routing protocol. While this integration will require
changes to the routing protocol, the changes are minimal. BRA should not be completely
transparent, that is, a routing protocol layered on top of BRA is expected to be aware of the
nature of links they are routing over. This non-transparency allows routing protocols to use
the services of BRA intelligently and only upon necessity.

For instance, a routing protocol that cannot distinguish whether two nodes are
connected through a direct link or a multi-hop reverse route might mistake the reverse route
for a fast, direct-hop route and route packets through the longer route; such an action may
increase the cost of routing, introduces additional congestion in the network, and decreases
the overall throughput of the system.

Dept of ISE, RLJIT 3


BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

The services that BRA offers are: reverse route forwarding (“A loop free extended
Bellman-Ford routing protocol without bouncing effect,”[8]), reliable packet delivery, and
link status monitoring. The rest of this section describes these services in detail. “A
Bidirectional Routing Abstraction for Asymmetric Mobile Ad Hoc Network” [1].

Proactive Link-State Protocols

Link-state protocols such as OLSR [2] maintain a view of the network topology at
each node; nodes broadcast their views of the topology to their neighbors and in turn update
their topology views based on their neighbors’ state. Clearly, with a complete view of the
network, link-state protocols do not have a problem finding routes in an asymmetric
networks. Practical implementations of link-state protocols, however, maintain partial views
in order to reduce the worst-case message complexity, where denotes the number of nodes;
the partial views may not have sufficient information to handle unidirectional links. “A
tunneling approach used in our project for routing with unidirectional links in mobile ad hoc
networks,” [2].

AODV Algorithm

On-demand protocols such as AODV [3] further decrease the routing overhead by
maintaining routes only when required for communication.In typical on-demand protocols, a
source node S that requires to communicate with a destination node D first initiates a route
discovery process, where a route request packet (RREQ) is broadcast typically to the entire
network. The destination, or another intermediate node that knows a route to the destination,
sends a route reply (RREP) back to the source upon receiving the RREQ.

Typically, the RREP is sent along the discovered path in the reverse direction. The
state about the discovered path is either retained at each intermediate node (as in AODV) or
carried along with each packet (as in DSR). If the current route to the destination breaks, a
process similar to route discovery is performed to repair the route. “Ad-hoc on demand
distance vector (AODV) routing,” [3].

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

Distributed Bellman–Ford Algorithm

The Distributed Bellman–Ford Algorithm is a well-known distance-vector algorithm


to obtain the shortest routes between pairs of nodes in a bidirectional network. This algorithm
has practical advantages because it works asynchronously and is guaranteed to converge
eventually if the network is not partitioned and remains stable for sufficient time. “A loop
free extended Bellman-Ford routing protocol without bouncing effect,”[4].

2.2 Introduction to JAVA

Java have two things: a programming language and a platform. Java The
complete reference [6].

Java is also unusual in that each Java program is both compiled and interpreted. With
a compile you translate a Java program into an intermediate language called Java byte codes
the platform-independent code instruction is passed and run on the computer.

Compilation happens just once; interpretation occurs each time the program is
executed. The figure illustrates how this works.

Java Program Interpreter

Compilers My Program

Figure 2.1 Compilation and Interpretation of Java Program

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

You can think of Java byte codes as the machine code instructions for the Java
Virtual Machine (Java VM). Every Java interpreter, whether it’s a Java development tool or
a Web browser that can run Java applets, is an implementation of the Java VM. The Java
VM can also be implemented in hardware.

Java byte codes help make “write once, run anywhere” possible. You can compile
your Java program into byte codes on my platform that has a Java compiler. The byte codes
can then be run any implementation of the Java VM. For example, the same Java program
can run Windows NT, Solaris, and Macintosh.

2.2.1 Swing

Swing is a set of classes that provides more powerful and flexible components that
are possible with AWT. In addition to the familiar components, such as button checkboxes
and labels, swing supplies several exciting additions, including tabbed panes, scroll panes,
trees and tables. Java2 The Complete Reference [6].

2.2.2 Applet

Applet is a dynamic and interactive program that can run inside a web page displayed
by a java capable browser such as hot java or Netscape [5].

Dept of ISE, RLJIT 6


BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

CHAPTER 3
PROBLEM DESCRIPTION
Network asymmetry
Network asymmetry adversely affects routing in several different ways:

1) Connectivity: Asymmetric networks have fundamentally different connectivity than


bidirectional networks. Two nodes may be connected through one or more unidirectional
links requiring an alternative path in the reverse direction. Or worse, they may be connected
in only one direction with no route in the reverse direction. Ignoring the unidirectional links,
and routing solely on the bidirectional links, as many conventional routing protocols do,
mitigates the problem but may instead prevent several connected nodes from communicating
with each other.

2) Routing Protocols: Standard routing protocols often fail to function or function


inefficiently in an asymmetric network. Some routing protocols (e.g., TORA [12]) were
primarily designedfor bidirectional networks and hence break down in the presence of
unidirectional links. Several others (e.g., AODV [14]) function by avoiding the unidirectional
links and routing data only along the bidirectional links. A few other protocols(e.g., DSR [8])
have the capability to include unidirectional links in their routes through expensive
mechanisms that provide significantly decreased throughput in asymmetric networks.

3) Link-layer Services: In addition to the routing layer, unidirectional links also pose several
problems at the lower layers such as the data link and the MAC layers. Common MAC-level
schemes for congestion avoidance (RTS-CTS) and packet loss recovery (ACKs) fail for
unidirectional links. Moreover, other useful services such as detection of link breaks and
discovery of new neighbors provided by some MAC protocols become unavailable to the
routing protocols.

This paper first presents a simulation study to quantify the impact of asymmetry on
network connectivity and routing performance.

Dept of ISE, RLJIT 7


BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

We model three different types of asymmetric networks based on the cause of


asymmetry:
(a) regular links becoming unidirectional due to random irregularities in signal
propagation,
(b) unidirectional links created by external noise sources, and
(c) nodes transmitting at different power.

Our study on asymmetry reveals several surprising insights about connectivity in


asymmetric networks. First, we find that routing solely on bidirectional links is highly
unreliable; while bidirectional connectivity can often be quite good, it may deteriorate
suddenly and cut-off several bidirectional routes leading to a poorly-connected network.
Second, a substantial percentage of unidirectional links have short (one to three hop) paths
connecting them in the reverse direction. Finally, inclusion of such unidirectional links with
short reverse paths significantly increases the stability of the routes and leads to better
connectivity overall, without significant overhead.

The key contribution of this paper is a framework to improve connectivity on


asymmetric networks and support off-the-shelf routing protocols. This framework, called
BRA, uses the in- sights mentioned above to provide a bidirectional abstraction of the
underlying asymmetric network to routing protocols.

BRA takes the approach of discovering and maintaining reverse paths for
unidirectional links. Its core is a novel algorithm called Reverse Distributed Bellman–Ford
Algorithm (RDBFA), which efficiently searches for reverse routes in a bounded search
region around each node.

BRA keeps the overhead of maintaining reverse routes low by dynamically adjusting
the size of the search region, and thereby the length of the reverse routes, independently at
each node based on the prevailing extent of asymmetry around that node.

Dept of ISE, RLJIT 8


BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

BRA provides three critical functionalities to facilitate routing in asymmetric


networks. First, it improves connectivity between nodes by finding new or better routes
through unidirectional links. Second, it provides reverse-route forwarding for unidirectional
links, which makes them appear as bidirectional links. This abstraction enables routing
protocols to send control packets (such as notifications about discovered routes and detected
errors) in the reverse direction as it would on symmetric networks.

Finally, it implements critical functionalities that MAC and link layers are often
unable to provide in asymmetric networks; namely, recovery of lost packets sent across
unidirectional links, proactive detection of new neighbors, and notifications about failed
links.

BRA supports conventional off-the-shelf routing protocols with little or no


modifications. In this paper, we do not consider the details of integrating BRA within the
current protocol stack. Rather, we focus on the principles that are needed to provide such an
abstraction but we also provide a proof of concept: the implementation of the well-known
AODV routing protocol using BRA; other implementations can be carried out in a similar
manner.

Extensive evaluation of AODV layered on BRA shows that it obtains a significant


increase in the number of reachable destinations (double in some instances) in typical
asymmetric networks compared to regular AODV, which only routes using bidirectional
links. Moreover, the improved connectivity is obtained at a modest cost and little difference
in los rate and network delay.

Dept of ISE, RLJIT 9


BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

CHAPTER 4
SYSTEM ANALYSIS

System analysis can be defined, as a method that is determined to use the resources,
machine in the best manner and perform tasks to meet the information needs of an
organization.

4.1 System Requirement

Hardware specifications:
 Processor : Intel Processor IV
 RAM : 128 MB
 Hard disk : 20 GB
 Monitor : 15’ Samtron color
 Keyboard : 108 mercury keyboard
 Mouse : Logitech mouse

Software Specification:

 Operating System – Windows XP/2000


 Language used – J2sdk1.5.0

4.2 System Description

It is also a management technique that helps us in designing a new systems or


improving an existing system. The four basic elements in the system development life
cycle are

 Analysis of the System


 System Requirement
 Design
 Coding
 Testing
 Implementation
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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

4.3 Existing Method

AODV Algorithm

The Ad hoc On Demand Distance Vector (AODV) routing algorithm is a routing


protocol designed for ad hoc mobile networks. AODV is capable of both unicast and
multicast routing. It is an on demand algorithm, meaning that it builds routes between nodes
only as desired by source nodes. It maintains these routes as long as they are needed by the
sources. Additionally, AODV forms trees which connect multicast group members. The trees
are composed of the group members and the nodes needed to connect the members. AODV
uses sequence numbers to ensure the freshness of routes. It is loop-free, self-starting, and
scales to large numbers of mobile nodes.

AODV builds routes using a route request / route reply query cycle. When a source
node desires a route to a destination for which it does not already have a route, it broadcasts a
route request (RREQ) packet across the network. Nodes receiving this packet update their
information for the source node and set up backwards pointers to the source node in the route
tables.

In addition to the source node's IP address, current sequence number, and broadcast
ID, the RREQ also contains the most recent sequence number for the destination of which the
source node is aware. A node receiving the RREQ may send a route reply (RREP) if it is
either the destination or if it has a route to the destination with corresponding sequence
number greater than or equal to that contained in the RREQ. If this is the case, it unicast a
RREP back to the source. Otherwise, it rebroadcasts the RREQ. Nodes keep track of the
RREQ's source IP address and broadcast ID. If they receive a RREQ which they have already
processed, they discard the RREQ and do not forward it.

As the RREP propagates back to the source, nodes set up forward pointers to the
destination. Once the source node receives the RREP, it may begin to forward data packets to
the destination. If the source later receives a RREP containing a greater sequence number or
contains the same sequence number with a smaller hop count, it may update its routing
information for that destination and begin using the better route.

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

As long as the route remains active, it will continue to be maintained. A route is


considered active as long as there are data packets periodically travelling from the source to
the destination along that path. Once the source stops sending data packets, the links will
time out and eventually be deleted from the intermediate node routing tables. If a link break
occurs while the route is active, the node upstream of the break propagates a route error
(RERR) message to the source node to inform it of the now unreachable destination(s). After
receiving the RERR, if the source node still desires the route, it can reinitiate route discovery.

4.4 Proposed System

This proposed system takes care of data transfer between computers of two networks.
Generally, during data transfer between pc of two different networks, a router will be present
in between the networks and it will take care of the scheduling of data packets between the
source and destination computers.

In the router there will be a number of ports and each port will take care of one data
transfer. In each port, there will be a queue for data packets and this is where scheduling is
applied. There are various scheduling algorithms possible to schedule the packets in each
port of the router. The objective of each router is to reduce the congestion of data transfer.

Here we compare the proposed method with AODV (first-come-first-serve)


scheduling. We show the difference in terms of bandwidth at the router. The Bandwidth will
be kept in a stable condition and hence possibility of congestion and deadlock are greatly
reduced. The queue length is optimally adjusted using Bi-Directional Routing Algorithm so
that queue length is minimized during data transfer in order to keep the bandwidth at a stable
condition.

We will first select a certain number of inputs, say, x1, and x2 ... xn belonging to the
input space X. In the GA terminology, each input is called an organism or chromosome. The
set of chromosomes is designated as a colony or population. Computation is done over
epochs. In each epoch the colony will grow and evolve according to specific rules
reminiscent of biological evolution.

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

To each chromosome xi, we assign a fitness value which is nothing but f (xi).
Stronger individual that is those chromosomes with fitness values closer to the colony
optimal will have greater chance to survive across epochs and to reproduce than weaker
individuals which will tend to perish. In other words, the algorithm will tend to keep inputs
that are close to the optimal in the set of inputs being considered (the colony) and discard
those that under-perform the rest.

The crucial step in the algorithm is reproduction or breeding that occurs once per
epoch. The content of the two chromosomes participating in reproduction are literally
merged together to form a new chromosome that we call a child. This heuristic allows us to
possibly combine the best of both individuals to yield a better one (evolution).

During each epoch, a given fraction of the organisms is allowed to mutate. This
provides a degree of randomness which allows us to span the whole input space by
generating individuals with partly random genes.

Each epoch ends with the deaths of inapt organisms. We eliminate inputs exhibiting
bad performance compared to the overall group. This is based on the assumption that they're
less inclined to give birth to strong individuals since they have poor quality genes and that
therefore we can safely disregard them (selection).

Now that we've outlined the basic principles, let's examine in further detail how this
whole process is accomplished and how the algorithm works in practice. Let's take the
example of optimizing a function f over a space X.

Every input x in X is an integer vector x=(x1, x2... xn). For the sake of simplicity,
assume 0<=xi<=k for i=1...n. In order to implement our Bi-Directional Routing Algorithm
for optimizing f, we first need to encode each input into a chromosome. We can do it by
having log (k) bits per component and directly encoding the value xi (figure 4.1). Each bit
will be termed gene. Of course, we may choose any other encoding based on our
requirements and the problem at hand.

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

Figure 4.1 Encoding of input in to genes

At epoch 0, we generate (possibly randomly) an initial set of inputs in X. Then at


each epoch i, we perform fitness evaluation, reproduction, mutation and selection. The
algorithm stops when a specified criterion providing an estimate of convergence is reached.

Reproduction: At each epoch, we choose a set of chromosomes belonging to the


population that will mate. We choose to call such individuals females. Each female chooses a
random set of potential partners and mates with the fittest of the group (this is another way of
achieving selection). Once two organisms have been chosen for crossover, we merge their
Bi-Directional information in order to create a new organism. The split position is
determined randomly.

Figure 4.2 Reproduction

Mutation: A new organism is created by randomly modifying some of its genes. This
can be done right after reproduction on the newly created child or as a separate process.

Figure 4.3 Mutation

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

Death: Worst performers among the colony are given a high probability of dying at
the end of each epoch. We may also consider eliminating old chromosomes. The highest
performer is immune from death from old age.

Why do BRA Routing algorithm Work

Similarities among the strings with high fitness value suggest a relationship between
those similarities and good solutions.

A schema is a similarity template describing a subset of strings with similarities at


certain string positions.

Crossover leaves a schema unaffected if it doesn't cut the schema.

Mutation leaves a schema unaffected with high probability (since mutation has a low
probability).

Highly-fit, short schemas (called building blocks) are propagated from generation to
generation with high probability.

Competing schemata are replicated exponentially according to their fitness value.

Good schemata rapidly dominate bad ones.

The effectiveness of the search depends on the population size and the number of
generations.

The larger the population, the more likely that our initial population is representative
of the search space, and the more likely that a probabilistic survival of the fittest mechanism
produces the expected outcomes.

Each successive generation should improve the fitness of the result, so longer runs
usually produce better solutions.

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

Bi-Directional Routing Algorithm application level scheduling algorithm generates


the initial population, evaluates each individual’s fitness, and performs Bi-Directional
operations on the individuals with high fitness such copying, crossover and mutation, to
generate a new population. The Bi-Directional process continues with the new population
until a nearly optimal jobs assignment strategy is obtained. Finally, the jobs are assigned to
each node based on the strategy.

The connection to a resource is limited and a limited service is provided to the jobs.
The scheduling policies used are the greedy algorithm which assigns the resources as and
when it is found.

Suppose that there are three data servers {S1, S2, S3}, each having two available
connections. Let S1 have resources {r1, r2, r3, r4} and both S2 and S3 have resources {r1, r2,
r5, r6}. Suppose the scheduler has four tasks each processing one of the resources. Each task
with no contention, run for one hour. A greedy scheduler could allocate the two connections
of S1 for running the resources r1 and r2. The running time is two hours as the other tasks
cannot be run.

The parameters to be considered in job scheduling are the following

 Total execution time is the time between the beginning of execution of the first job of a
series and completion of the last job.
 Average turnaround time is the average, for each job from when the job arrives to when
the job finished.

Parallel BRA Routing algorithm PGA has the same advantage as a serial BRA
Routing algorithm, consisting in using representation of the problem parameters, robustness,
easy customization for a new problem and multiple solution capabilities. PGA is usually
faster, less prone to finding only sub-optimal solutions, and able of cooperating with other
search techniques in parallel. PGA can be divided into global, fine grained, coarse grained
and hybrid models.

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

The advantages of using PGA as stated in are

 Parallel search from multiple points in a space


 Works on a coding of the problem.
 Can yield alternate solutions to the problem.
 Better search even if no parallel hardware is used.
 Higher efficiency and efficacy than sequential BRA Routing algorithms.

The global single population master slave Bi-Directional Routing Algorithm tells the
master stores the population, executes the Bi-Directional operators, and distributes
individuals to the slaves. The slave evaluates the fitness of the individual and reports the
fitness value to the master.

4.5 Algorithm design

We propose a model of the scheduling algorithm where the scheduler can learn from
the previous experiences.

We assume that the resource a job needs are in a location and not split over nodes.
Each node that has a resource runs a fixed number of jobs. This paper is limited to the
application level scheduling and does not discuss system level scheduling.

A type of parallel Bi-Directional Routing Algorithm is used called the Global single
population master slave BRA Routing algorithm. Selection and crossover are considered
in the entire population; each individual may compete and mate.

A binary encoding is used to convert the scheduling problem to chromosomes and


each chromosome has genes. Here the efficiency may be high if the same jobs have to be
scheduled.

The scheduler starts with no prior information about the jobs at first, after each
allocation the information is stored to the history base.

Dept of ISE, RLJIT 17


BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

The next time the job of specific requirement comes a different combination is tried
according to the resource availability and if the execution time is lower then it is recorded.
This is called the learning phase.

If a new job which has not yet scheduled by the scheduler, then the system is put to a
brief learning phase again.

The encoding process is done by assuming that a chromosome has the following
gene structure.

Chromosome {gene1, gene2, gene3}


Gene1 is the job identifier.
Gene2 is the resource identifier.
Gene3 is the node identifier.

The fitness function f is the execution time of that job at the node. The population
generation is done by assigning binary set values for each of the genes.

Job A may be encoded as 00 and job B may be encoded as 01 and so on. The same
method can be used to represent all genes.

The sample population may have individuals like 00 01 10. After the population is
built in the learning phase, the fitness of the individual is recorded as the execution time of
the job at the node. The next time the same job is to be scheduled the history information is
checked and a new gene combination is found and job scheduled and the fitness recorded.
After time T the Bi-Directional operator of crossover is applied and the individuals of the
same job type are selected for crossover.

For example genes


00 01 | 10 20 ms
00 01 | 11 15 ms

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

The above representation says that job A which needed resource X has an execution
time of 20 ms in node n2 and 15 ms in node n3. The dotted lines indicate the crossover point.

After cross over 00 01 11 15 ms. the parallel Bi-Directional Routing Algorithm is


used to evaluate in a way that the scheduler stores the population, executes Bi-Directional
operations and distributes individuals to the nodes. The nodes evaluate the fitness of the
individual.

The proposed algorithm is given below

Procedure for the learning phase


{
Create the population by encoding the problem.

Add chromosome to the history if it does not exist in the history


Else
Try a different combination of genes.
}

If job details available in history


Then
If the resource availability
Then send the job to the node
Else
Try a different resource if it is available.
Else
Initiate the learning procedure

After time T apply the Bi-Directional Operators on the history information.

Dept of ISE, RLJIT 19


BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

CHAPTER 5
SYSTEM DESIGN

Design is concerned with identifying software components specifying relationships


among components. Specifying software structure and providing blue print for the document
phase.

Modularity is one of the desirable properties of large systems. It implies that the
system is divided into several parts. In such a manner, the interaction between parts is
minimal clearly specified.

Design will explain software components in detail. This will help the implementation
of the system. Moreover, this will guide the further changes in the system to satisfy the future
requirements.

5.1 Form design

Form is a tool with a message; it is the physical carrier of data or information. The
form is design in such a way that the simulated networks of computers connected through
router. The button is provided to invoke the network model. When this button is clicked the
two different networks are formed as Network 0 and network 1. In between we have router.

 SWINGS:

Swing is a set of classes that provides more powerful and flexible components than
are possible with the AWT. In addition to that the familiar components such as buttons,
check box and labels swings supplies several exciting additions including tabbed panes,
scroll panes, trees and tables.

Even familiar components such as buttons have more capabilities in swing. For
example a button may have both an image and text string associated with it. Also the image
can be changed as the state of button changes.

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

Unlike AWT components swing components are not implemented by platform


specific code instead they are return entirely in JAVA and, therefore, are platform-
independent. The term lightweight is used to describe such elements. The number of classes
and interfaces in the swing packages is substantial.

 SWINGS COMPONENT CLASSES:

 JApplet - swing version of Applet, supports various “panes”. The add()


method of the container can be used to add a component to the content pane.

 Void add(comp)
Here, comp is the component to be added to the content pane.

Object Hierarchy:

Component
+------Container
+------Panel
+------Applet
+------JApplet

 JFrame- It is a Standard top level window with title bar, close, minimize,
maximize and restore buttons and a System menu.

 Void add(comp)
Here,comp is the component to be added to the content pane.

Creating a Frame:
JFrame frmMain=new JFrame(strTitle);

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

Setting Parameters for Frame:


frmMain.setResizable(false);
frmMain.setBounds(frmLeft,frmTop,frmWidth,frmHeight);
frmMain.getContentPane().setLayout(null);
frmMain.setDefaultCloseOperation(EXIT_ON_CLOSE);

Object Hierarchy:

Component
+------Container
+------Panel
+------Applet
+------JApplet
+------JFrame

 JLabel – It displays text and/or icon.


Details:

 Jlabel(Icon i)
Is a constructor which labels the specified icon.

 Void setText(String s)
Is a method that will give a name to the label as specified by user.

Creating a JLabel:
JLabel lblNodeCount=new JLabel("");

 Void add(comp)
Here, comp is the component i.e. JLabel to be added to the content pane.

JLabel is added to the JFrame by the following Code:


frmMain.getContentPane().add(lblNodeCount);

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

Object Hierarchy:

Component
+------Container
+------Panel
+------Applet
+------JApplet
+------JFrame
+------JLabel

 JButton- It provides a functionality of a push button.

Figure 5.1 Jbutton for adding nodes

Details:

 JButton(Icon icon)
 JButton(String str)
 JButton(String str,Icon icon)
Str and icon are string and icon used for button.

Creating JButton:
JButton btAddNodes=new JButton("Add Nodes");

 Void add(comp)
Here, comp is the component i.e. JButton to be added to the content pane.

JButton is added to the JFrame by the following Code:


btAddNodes.setBounds(frmWidth-160-30,30,160,22);
btAddNodes.addActionListener(this);
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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

frmMain.getContentPane().add(btAddNodes);

Object Hierarchy:
Component
+------Container
+------Panel
+------Applet
+------JApplet
+------JFrame
+------JButton

 JScrollPane- JScrollpane is a lightweight container that automatically handles


the scrolling of another component. The component being scrolled can be an
individual component, such as a table or Jpanel.

Details:

 JScrollPane(Component comp)
The component to be scrolled is specified by comp.

Creating ScrollPane:

JScrollPane spInput=new JScrollPane(txtInput);

 Void add(comp)
Here, comp is the component i.e. JScrollPane to be added to the content pane.

JScrollpane is added to the JFrame by the following Code:

spInput.setBounds(frmWidth-160-30,60,160,60);
spInput.setColumnHeaderView(new JLabel("Input:"));
frmMain.getContentPane().add(spInput);
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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

Object Hierarchy:

Component
+------Container
+------Panel
+------Applet
+------JApplet
+------JFrame
+------JScrollPane

 JTextField- JTextField is the simplest Swing text component. JTextField


allows to edit one line of text. It is derived from JTextComponent, which provides
basic functionality common to Swing text components.

Details:

 JTextField(int cols)

 JTextField(String str, int cols)

 JTextField(String str)

Here str is the String to be initially presented and cols is the number of columns in
the text field.

Creating Text Field:

JTextField txtSourceDataSize=new JTextField("2048");

 Void add(comp)
Here, comp is the component i.e. JTextField to be added to the content pane.

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

JTextField is added to the JFrame by the following Code:


frmParameters.getContentPane().add(txtSourceDataSize);

Object Hierarchy:

Component
+------Container
+------Panel
+------Applet
+------JApplet
+------JFrame
+------JTextField

Figure 5.2 form design

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

Now when you click the source and destination computer, the path between them is
drawn by invoking the algorithms called first Come First serve and Bi-Directional Routing
Algorithm for scheduling packet data transfer across the network.

The comparative study is also projected to the user, to check the efficiency of BRA
Routing algorithm.

 EVENT LISTENER Interfaces:

ACTION Listener-This interface defines actionperformed() method that is


invoked when an action event occurs.

 void actionPerformed(ActionEvent ae)

This Listener is added to the frame by the following definition:


frmMain.addActionListener(this);

This Listener is invoked when Buttons ADD NODES, AODV or BRA is


Clicked.

Then actionPerformed method is invoked automatically.

MOUSELISTENER Interface-This interface defines five methods. If mouse is


pressed and released at the same point, mouseClicked() is invoked . When mouse
Enters a component, mouseEntered() method is invoked. When it leaves
mouseExited() is invoked. ThemosePressed() and mouseReleased() is invoked
when mouse is pressed and released respectively.

void mouseClicked(MouseEvent me)


void mouseEntered(MouseEvent me)
void mouseExited(MouseEvent me)
void mousePressed(MouseEvent me)
void mouseReleased(MouseEvent me)
mouseClicked() is invoked when mouse is clicked on one of the nodes in the
network.

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

MOUSEMOTIONLISTENER Interface-This interface defines two methods.

The mouseDragged() method is invoked when mouse is dragged.


The mouseMoved() method is invoked when mouse is moved.

void mouseDragged(MouseEvent me)


void mouseMoved(MouseEvent me)

mouseMoved() is invoked when mouse is moved on the main frame.

5.2 Input design

Inaccurate input data is the most common case of errors in data processing. Errors
entered by data entry operators can control by input design.

Input design is the process of converting user-originated inputs to a computer-based


format. Input data are collected and organized into group of similar data.

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

Figure 5.3 input design

5.3 Module Design

Simulated Model:

The simulated model of network is constructed by keeping group of computer as


Network 0 and Network 1. In between the two network the router is placed from where the
data from one network flows to other network.

First Come First Serve Algorithm:

The packet transfer between the networks in implemented using AODV algorithm.

private void AODV(PathCollection tpaths)


{
int totalsize=Integer.parseInt(txtSourceDataSize.getText())*1024;
int speed=Integer.parseInt(txtLinkSpeed.getText())*1024;
int qlength=600; //cells (packets)
int packetlength=32; //one packet=32 bytes
int unitsize=packetlength*qlength,tbandwidth=0;

//determine data transfer speed

unitsize=(int)((double)speed*(1.0-(double)0.7));
long tstart=System.currentTimeMillis();
initializeGraph();
xmaxmain=(int)((double)totalsize/(double)unitsize);
for(int i=0,tindex=0;i<tpaths.size();i++)
{
Path tpath=tpaths.getPath(i);
int delivered=0;
while(delivered<totalsize)
{
for(int t=0;t<tpath.size();t++)
{

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

if(t>0)
{
int node1=tpath.getNode(t-1);
int node2=tpath.getNode(t);
g.setColor(new Color(255,0,0));
drawPath(node1,node2);
delivered+=unitsize;
if(delivered>=totalsize) break;
long tend=System.currentTimeMillis();
double tseconds=((double)(tendtstart))/(double)1000;
double trate=((double)delivered/(double)tseconds);
tbandwidth=(int)(trate/1024.0);
showDelivered(delivered,tbandwidth);
drawGraph(tindex,tbandwidth,0);
tindex+=1;
}
Globals.wait(Globals.DataTransferDelay);
}
showPaths(tpaths);
}

delivered=totalsize;
showDelivered(delivered,tbandwidth);
}
frmMain.setTitle(strTitle);
displayStatus();
}

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

Figure 5.4 Output of AODV algorithm

BRA routing algorithm:

The packet transfer between the networks in implemented using BRA Routing
algorithm. The algorithm details were discussed in proposed system design.

private void BRA(PathCollection tpaths)


{
int totalsize=Integer.parseInt(txtSourceDataSize.getText())*1024;
int speed=Integer.parseInt(txtLinkSpeed.getText())*1024;
int qlength=600; //cells (packets)
int packetlength=32; //one packet=32 bytes
int unitsize=packetlength*qlength,tbandwidth=0;

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

//determine data transfer speed

unitsize=(int)((double)speed*(1.0-(double)0.85));
long tstart=System.currentTimeMillis();
initializeGraph();
xmaxmain=(int)((double)totalsize/(double)unitsize);
for(int i=0,tindex=0;i<tpaths.size();i++)
{
Path tpath=tpaths.getPath(i);
int delivered=0;
while(delivered<totalsize)
{
for(int t=0;t<tpath.size();t++)
{
if(t>0)
{
int node1=tpath.getNode(t-1);
int node2=tpath.getNode(t);
g.setColor(new Color(255,0,0));
drawPath(node1,node2);
delivered+=unitsize;
if(delivered>=totalsize) break;
long tend=System.currentTimeMillis();
double tseconds=((double)(tendtstart))/(double)1000;
double trate= ((double)delivered/(double)tseconds);
tbandwidth=(int)(trate/1024.0);
showDelivered(delivered,tbandwidth);
drawGraph(tindex,tbandwidth,0);
tindex+=1;
}
Globals.wait(Globals.DataTransferDelay);

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

}
showPaths(tpaths);
}
delivered=totalsize;
showDelivered(delivered,tbandwidth);
}
frmMain.setTitle(strTitle);
displayStatus();
}

Figure 5.5 Output of BRA algorithm


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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

5.4 Project Result and Comparison:

Drawing the path between source and destination shows the data transfer between the
network of source and destination. For drawing the path, the points across the network are
also collected. The comparison of two algorithm result are displayed to the user in separate
frame to see the efficiency of BRA routing algorithm.

Figure 5.6 Comparision graph for AODV and BRA

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

Figure 5.7 Status and Result for AODV and BRA algorithm

5.5 Data Flow Diagram:

In this data flow diagram we are adding the nodes to the networks by clicking on add
nodes button and taking input parameters from parameter frame such as source data size and
link speed. After that nodes are added to the networks. Now we select the source and
destination nodes from each networks. Then we select any one of the algorithm such as
AODV or BRA for routing of packets from source to destination. Finally we will get the
status, result and comparison graph for the above algorithms.

INPUT PARAMETERS:
ADD NODES SOURCE DATA SIZE
LINK SPEED

NETWORK1 NETWORK 2
SELECT SOURCE / SELECT SOURCE /
DESTINATION NODES DESTINATION NODES

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

AODV BRA MODULE


MODULE

STATUS: COMPARISION GRAPH FOR


DELIVERED BYTES AODV AND BRA
BANDWIDTH AT ROUTER
RESULT:
TIME TAKEN IN SECONDS

Figure 5.8 Data flow diagram

5.6 USE CASE DIAGRAM:

User selects source and destination nodes from both the networks. Here we use the
router to communicate between two networks for transmission of packets from source to
destination.

NETWORK 1
SOURCE/DESTINATION

ROUTER

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

NETWORK 2
SOURCE/DESTINATION

Figure 5.9 Use case diagram

CHAPTER 6

IMPLEMENTATION AND TESTING

6.1 Implementation

Implementation includes all those activities that take place to convert from the old
system to the new. The new system may be totally new, replacing an existing system or it
may be major modification to the system currently put into use. This application
implemented with simulation model of computer network, constructed along with the router.

The options are given to invoke the AODV and BRA Routing algorithm. The path
between source and destination were drawn and the result of both algorithms is discussed.

6.2 Software Testing

Software Testing is the process of confirming the functionality and correctness of


software by running it. Software testing is usually performed for one of two reasons:

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

1. Defect detection
2. Reliability estimation.

White box testing is concerned only with testing the software product; it cannot
guarantee that the complete specification has been implemented. White box testing is testing
against the implementation and will discover faults of commission, indicating that part of
the implementation is faulty.

Black box testing is concerned only with testing the specification; it cannot
guarantee that all parts of the implementation have been tested. Thus black box testing is
testing against the specification and will discover faults of omission, indicating that part of
the specification has not been fulfilled.

In order to fully test a software product both black and white box testing are required.

The problem of applying software testing to defect detection is that software can only
suggest the presence of flaws, not their absence (unless the testing is exhaustive). The
problem of applying software testing to reliability estimation is that the input distribution
used for selecting test cases may be flawed. In both of these cases, the mechanism used to
determine whether program output is correct is often impossible to develop. Obviously the
benefit of the entire software testing process is highly dependent on many different pieces. If
any of these parts is faulty, the entire process is compromised.

Software is now unique unlike other physical processes where inputs are received and
outputs are produced. Where software differs is in the manner in which it fails. Most physical
systems fail in a fixed (and reasonably small) set of ways. By contrast, software can fail in
many bizarre ways. Detecting all of the different failure modes for software is generally
infeasible.

The key to software testing is trying to find the myriad of failure modes – something
that requires exhaustively testing the code on all possible inputs. For most programs, this is
computationally infeasible. It is commonplace to attempt to test as many of the syntactic
features of the code as possible (within some set of resource constraints) are called white box

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

software testing technique. Techniques that do not consider the code’s structure when test
cases are selected are called black box technique.

Functional testing is a testing process that is black box in nature. It is aimed at


examine the overall functionality of the product. It usually includes testing of all the
interfaces and should therefore involve the clients in the process.

Final stage of the testing process should be System Testing. This type of test
involves examination of the whole computer system, all the software components, all the
hard ware components and any interfaces.The whole computer based system is checked not
only for validity but also to meet the objectives.

CHAPTER 7
SCREEN SHOTS

This is the first screen we view after executing the project, next we are going to show
how to add the nodes to the networks.

MAIN FRAME

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

PARAMETERS FRAME

COMPARISON FRAME

DISPLAYING THE NETWORK NODES

Here we are showing the nodes added to the networks.

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

SELECTION OF SOURCE AND DESTINATION NODES

Here we will select source and destination nodes from both networks by left clicking
the node for source and right clicking the node for destination.

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

PACKETS TRANSMISSION USING AODV ALGORITHM

After selecting the nodes we go for AODV algorithm to transmit the packets from
source to destination.The corresponding Status and Results are displayed for AODV
algorithm.

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

COMPARISION GRAPH FOR AODV ALGORITHM

The comparison graph shows the variation of Bandwidth at router for AODV algorithm.

PACKETS TRANSMISSION USING BRA ALGORITHM

After selecting the nodes we go for BRA algorithm to transmit the packets from
source to destination.The corresponding Status and Results are displayed for BRA algorithm.

Dept of ISE, RLJIT 43


BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

COMPARISION GRAPH FOR BRA ALGORITHM


The comparison graph shows the variation of Bandwidth at router for BRA algorithm.

MULTIPLE JOB SCHEDULING USING AODV ALGORITHM

Here we show the transmission of packets from multiple sources to multiple destinations.

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

MULTIPLE JOB SCHEDULING USING BRA ALGORITHM

Here we show the transmission of packets from multiple sources to multiple destinations.

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BIDIRECTIONAL ROUTING ABSTRACTION FOR ASYMMETRIC MOBILE ADHOC NETWORKS 2009-2010

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