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KONDA-KONDI

MALAYSIAN TRADISIONAL GAME

LECTURE: MR.PETER CLEARENCE

MEMBERS GROUP:
MUHAMMAD HASIF BIN ABD.RANI (S14532)
MOHAMAD ISA BIN SHAFII (S15206)
Content
1. Introduction
2. Objective
3. Required Equibment
4. Method Of Play
 First Round
 Second Round
 Third Round
5. Caution
6. Conclusion
Introduction
 Konda Kondi
Known as Perik Mata
 requires a player to
be sharp minded
physically strong
Objective
 To score many points as posible in every
turn.
 Score the predetermined total points
agreed between the 2 teams
 100, 200, 300, 1000 points
 First team achieve the points win the
game.
 Each team captain will play the ‘rock-
paper-scissors’ game.
Required Equipment
Open spaces and hole in the ground (15cm
deep).
two pieces of stick(15cm & 30cm)

Called “anak” Called “ibu”


Method of Play
 First Round
A player from the starting team.
 Opposite team players try to catch the
short stick.
 If the short stick lands on the ground
the opponent has to throw the short stick
back into the hole.
 If it lands into the hole or hits the long stick
the flicker is considered “dead”.
 But if the stick did not manage to get
into the hole or touch the longer stick
the starting player gets points
by measuring the distance between the
thrown stick’s landed position and the hole
using the longer stick as a measure.
Method of play
 Second Round
From the restart, the starting player will
retrieve his shorter stick
Method of play
 Third Round
Next, the players will move on to what is
called ‘patuk ular’.
the shorter stick will placed against the sides
of the hole
then hit the top portion of the shorter stick
with the longer stick
The point will measured using same
methodology as before.
Caution..!!
 Players have to be cautious when hitting
at the stick so as not to injure other
players or spectators.
Conclusion

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