This document provides three math activities for students to complete on different days of the week. On Monday, students are asked to make a chart solving subtraction problems across zero. On Tuesday, students will play a dice game called Conti g Jr where they use three dice to make numbers by adding and subtracting, trying to touch other player's numbers for extra points. On Wednesday, students must find the answer to an unspecified math problem. On Thursday, students are asked to write a large number in expanded form and identify the value of the underlined digit.
This document provides three math activities for students to complete on different days of the week. On Monday, students are asked to make a chart solving subtraction problems across zero. On Tuesday, students will play a dice game called Conti g Jr where they use three dice to make numbers by adding and subtracting, trying to touch other player's numbers for extra points. On Wednesday, students must find the answer to an unspecified math problem. On Thursday, students are asked to write a large number in expanded form and identify the value of the underlined digit.
This document provides three math activities for students to complete on different days of the week. On Monday, students are asked to make a chart solving subtraction problems across zero. On Tuesday, students will play a dice game called Conti g Jr where they use three dice to make numbers by adding and subtracting, trying to touch other player's numbers for extra points. On Wednesday, students must find the answer to an unspecified math problem. On Thursday, students are asked to write a large number in expanded form and identify the value of the underlined digit.
Subract Across Zero: Make a chart with another problem.
Tuesday Math Star
Play Conti g JR. (Ga meb oard Attached) • The first player tosses 3 regular dice. The player may add all 3 together, add two of the numbers and subtract the third, etc. to get an answer using all 3 dice. The player marks that number with an X and scores 1 point for the round. • Player 2 then tosses the 3 dice and uses the 3 numbers and the operations of addition and subtraction to make a new number. Player 2 marks that number with an X and scores 1 point. If Player 2 can make a number that touches Player 1’s number on the board, Player 2 scores an additional point. • Play continues with players trying to form numbers that touch X’s on the board so that they get extra points. Player with the most points wins.