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Axe Minesweeper Dev Notes 2010-10-24 v0.96.000 Axe Parser 0.4.

appvMINES2DE appvMINESAVE
00 Toggle Question Marks 00 # Columns, A
01 Toggle Showing Mistakes 01
02 Toggle Wraparound 02 # Rows, B
03
04 ≥2 save, ≤2 archive, 0 normal 04 # Mines, C
05 # Columns (A, like X, 0-start) 05
06 06 Difficulty
07 # Rows (B, like Y, 0-start) 07 Target Xvar, I
08 08
09 # Mines (C, 1-start) 09 Target Yvar, J
10 10
11 Difficulty Level (0-3) 11 Grid Offset, X
12 Easy Best 12
13 13 Grid Offset, Y
14 Easy 2nd Best 14
15 15 Tiny Target Xvar, D
16 Easy 3rd Best 16 Tiny Target Yvar, E (high nib = Z)
17 17 Temp counter, V
18 Time, W
22 Medium Best 19
23 20 Part of Win Check, L
24 Medium 2nd Best 21
25 22 Part of Win Check, K
26 Medium 3rd Best 23
27
25 Minefield data starts
32 Hard Best
33
34 Hard 2nd Best Pic0 Numbers (Blank, 1-8, Mine, increment by 7)
35 Pic1 Hidden, Flagged, Questioned, Wrong, Smiley
36 Hard 3rd Best Pic2 Pointer
37 Pic21 Menu Pointer
Pic3 Smiley, Flat, Grin, Frown
42 Custom Best Str0 Version Number
43 Str2 “OffOn ”
44 Custom 2nd Best Str3 “Easy Med. Hard Cust.”
45
56 Custom 3rd Best L1: Low nibble = number, High nibble = state
States:
51 (Unused) 0 Untouched
1 Flagged
Sub(MEN,r1,r2,r3,r4,r5,r6) 2 Questioned
r1 start text, X 3 Revealed
r2 start text, Y 4 Marked as zero, to be revealed next sweep
r3 Increment
r4 How many items? (0-start) Row# * TotalColumns + Column# + L1
r5 Start Where? (0-start, usual F)
r6 Special States

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