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Reading Project Choices for Exhibition

You must choose one of the following projects to complete for your reading portion of
your exhibition. This project must be completed based on your guided reading book.

1. Talk Show--Interview a character: Pretend that you have your own talk show
and the main character from your book is going to be on your show. Write 10
interview questions you might ask a character/person from your guided reading
book. Four questions must be thin questions. Six questions must be thick
questions.
**Thick Questions (think and search)-Why? What if? Why do you think? How
would you feel if?
**Thin Questions (right there)-When? Where? Who? How many?

Create an interesting lead for the beginning of your interview like, “Hi I’m Ann R.
Porter and I’m here interviewing the intelligent, but nervous Amy Cahill from
the 39 Clues Maze of Bones.” Then create a script with questions and answers.

Record your interview (with the 10 questions) in Garage Band and play your
interview of the character at your exhibition. You must pretend to be both the
interviewer and the character (with different voices). The character must
answer the questions based on what you read in the book.

**** I will give some time in class with laptops. If you don’t finish in class, you will have to make
the time to record your interview on your own by either coming in early, working on it during Quiet
Time or lunch. You may also choose to record it at home if you have a sound recording program on
your home computer. I will need a copy of it given to me on a flash drive or upload it to the website I
tell you to use. ****

2. Board Game: Create your own board game based on your guided reading book.
Explain & demonstrate how to play your game at your exhibition.
Instructions

1. Draw the map of spaces on the poster board. It could be circular, like the board in
Monopoly, or one-way, like the board in Candy Land. It will help to consider the story you
are basing the board game on, and what locations are in it. Does the story start and end in
the same place, or does the main character start in one location and end in another? The
board game should accurately reflect the story of the book.

2. Color the poster board with illustrations and designs to reflect the locations from the book
represented in the game. For example, if the main character visits a cave filled with dragons
around the middle of the book, the area of the board around the middle might be decorated
with dragons.

3. Write instructions on some of the spaces to introduce variety to the game. Some spaces can
have instructions to move forward or backward a number of spaces, sit out a turn, roll the
dice an extra time, or other random instructions. Look to other board games for inspiration.

4. Write trivia questions on the note cards with Write instructions on some of the board game
spaces to draw a trivia card. Write questions about characters and plot that only someone
who read the book could answer.

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