Wpns FR AoNapSW

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Weapons for SW Napoleonic

(Refer to SW SK for more specifics. All Notes refer to SW SK)

Melee Weapons
Weapon Damage Cost Weight Min Notes
Str.
Blunt Weapons
Club Str+d4 £0.05 1 —
Brass Knuckles Str+d4 £0.10 1 — See notes

Blades
Dagger Str+d4 £0.10 1 —
Rapier Str+d4 £3 3 — Parry +1
Saber Str+d6 £6 4 — Includes short swords and
cutlasses
Hand Axe Str+d6 £0.25 4 —
Claymore Str+d8 £15 8 d6 Includes scimitars
Bayonet Str+d4 £0.10 1 — A bayonet fixed to a rifle
increases the damage to Str+d6,
Parry +1, Reach 1,
requires 2 hands

Pole Arms
Halberd Str+d8 £0.40 15 d8 Reach 1; requires 2 hands
Harpoon Str+d8 £0.50 10 d8 Reach 1; requires 2 hands
Pike Str+d8 £0.70 25 d8 Reach 2, requires 2 hands
Staff Str+d4 £0.05 8 — Parry +1; Reach 1; requires 2
hands
Spear/Lance Str+d6 £0.20 5 d6 Parry +1; Reach 1; requires 2
hands; +4 damage if mounted
and charging

Ranged Weapons
Weapon Range Damage Cost Weight RoF Shots Min Notes
Str.
Naval Pistol 5/10/20 2d6 £10 5 1 1 — AP 1; 2 actions to
reload
Horse Pistol 8/16/32 2d6+1 £80 5 1 1 — AP 1; 2 actions to
reload
Flintlock Musket 12/24/48 2d8 £2 12 1 1 d6 AP 2; 2 actions to
reload
Flintlock Rifle 24/48/96 2d8 £4 9 1 1 d6 AP 2; 3 actions to
reload
Volley Gun 12/24/48 2d8 £2 12 1 1 d6 AP 2; 2 actions to
reload; Use shotgun
slug rules

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