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Character Generation Cheat Sheet: Step One: Archetypes Step Three: Primary Attributes
Character Generation Cheat Sheet: Step One: Archetypes Step Three: Primary Attributes
Character Generation Cheat Sheet: Step One: Archetypes Step Three: Primary Attributes
Version 2
By Nestor
Legend: AFO – All For One, EC – Expanded Characters, WD – Wondrous Devices, NB – Nobles & Courtiers
All content ©2010 Triple Ace Games. All rights reserved.
Document produced by Nestor D. Rodriguez, edited by Steve Ovenell.
Step Five: Skills
Spend 15 Points, on a one-to-one basis, minimum of 1, maximum of 5
Skill Specializations cost ½ Points and add +1 to Skill; no more than one Specialization per Skill at character creation
Musketeer characters have the following skills as Zero-Level Skills: Fencing or Melee, Firearms, Ride, plus an
additional Zero-Level Skill fitting their background
Skill Attribute Specializations
Academics ● Intelligence History, Law, Literature, Philosophy, Religion AFO-19
Acrobatics Dexterity Balance, Breakfall, Contortion, Juggling, Tumbling AFO-19
Animal Handling Charisma Cats, Dogs, Horses, Birds, Rodents AFO-19
Archery Dexterity Bows, Crossbows, Nets, Slings AFO-19
Art ● Intelligence Music, Painting, Sculpture, Writing AFO-19
Athletics Strength Climbing, Jumping, Running, Swimming, Throwing AFO-20
Brawl Strength Dirty Tricks, Grappling, Kicking, Punching, Throws AFO-20
Bureaucracy Intelligence Academia, Church, Government, Legal, Military AFO-20
Con Charisma Bluff, Fast Talk, Lying, Tricks, Seduction AFO-20
Craft ● Intelligence Blacksmithing, Carpentry, Masonry, Medicines, Weaponsmithing AFO-20
Diplomacy Charisma Etiquette, Leadership, Negotiation, Persuasion, Politics AFO-21
Empathy Intelligence Body Language, Emotions, Intuition, Lies, Motives AFO-21
Fencing ● Strength Anatomie, Cavalerie, Danse, Dardi, Del Rio, Position de Fer, Renoir, Scarlotti, Spanish
AFO-21
Firearms Dexterity Arquebus, Blunderbuss, Musket, Pistol AFO-21
Gambling Intelligence Active Games, Board Games, Card Games, Cheating, Dice Games AFO-22
Gunnery Intelligence Falconet, Falcon, Legitimate Culverin, Bastard Culverin, Great Culverin, Cannon AFO-22
Intimidation Charisma Interrogation, Orders, Staredown, Threats, Torture AFO-23
Investigation Intelligence Crimes, Enigmas, Interview, Research, Search AFO-23
Larceny Dexterity Alarms, Lockpicking, Pickpocketing, Sleight of Hand, Strong Boxes AFO-23
Linguistics Intelligence Codes, Deciphering, Gestures, Lip Reading, Translation AFO-23
Magick ● Willpower (Requires Magickal Aptitude Talent) Aeromancy, Alchemy, Benignus, Cryomancy,
Divination, Enchantment, Faunamancy, Floramancy, Geomancy, Homomancy,
Hydromancy, Necromancy, Pyromancy, Transmutation, Transportation AFO-24
Medicine Intelligence Diagnosis, Diseases, First Aid, Surgery, Veterinary AFO-24
Melee Strength Axes, Clubs, Knives, Spears, Swords AFO-25
Natural Philosophy ● Intelligence Biology, Chymistry, Engineering, Geology, Physics AFO-25
Performance Charisma Acting, Dancing, Musical Instrument, Oratory, Singing AFO-25
Ride Dexterity Dismount/Mount, Galloping, Jumping, Remaining Seated, Vehicles AFO-25
Spying Intelligence Alias, Bribery, Forgery, Speed Read, Unobtrusive WD-2
Stealth Dexterity Camouflage, Disguise, Hiding, Shadowing, Sneaking AFO-25
Streetwise Charisma Black Market, Carousing, Haggling, Rumors, Scrounging AFO-26
Survival Intelligence Foraging, Hunting, Navigation, Shelter, Tracking AFO-26
Warfare Intelligence Logistics, Organization, Strategy, Tactics, Terrain AFO-27
● Specialized Skill
2
Legend:AFO – All For One, EC – Expanded Characters, WD – Wondrous Devices, NB – Nobles & Courtiers
All content ©2010 Triple Ace Games. All rights reserved.
Document produced by Nestor D. Rodriguez, edited by Steve Ovenell.
Spanish –1 –1 +1 +1
3
Legend:AFO – All For One, EC – Expanded Characters, WD – Wondrous Devices, NB – Nobles & Courtiers
All content ©2010 Triple Ace Games. All rights reserved.
Document produced by Nestor D. Rodriguez, edited by Steve Ovenell.
Talent Prerequisite Benefit
Long Shot — Double weapon ranges AFO-35
Lucky — +2 bonus to any one roll per game session AFO-35
Magickal Aptitude — Ability to channel magical energy AFO-35
Magic Sensitivity ● — Sensitive to magickal phenomena AFO-35
Mobile Attack Dexterity 3 Move and attack simultaneously AFO-36
Moneywise Intelligence 3 Improved Wealth Resource AFO-36
Mounted Attack Ride 4 Use Ride skill for attack roll AFO-36
Mounted Charge Ride 4 May charge without losing Active Defense AFO-36
Musketeer — Reload weapon in half the time AFO-36
Natural Leader Charisma 3 Recruit temporary allies AFO-36
Pack Mule — Treat encumbrance level as one level less AFO-36
Parry Fencing School/Melee 8 Perform parry as a reflexive action AFO-36
Provoke Con 4 Temporarily provoke opponents AFO-37
Quick Draw — Draw weapon as a reflexive action AFO-37
Quick Healer ● Body 3 Double the normal healing rate AFO-37
Quick Reflexes — +2 Initiative rating AFO-37
Ricochet Shot Firearms 4 Reduced called shot penalty for cover AFO-37
Ride by Attack Ride 4 Mount may move and attack simultaneously AFO-37
Riposte Fencing School/Melee 8 Damage attacker with a successful Parry AFO-38
Rising Handspring — Stand up as reflexive action AFO-38
Robust — +2 Health rating AFO-38
Run — Improved running speed AFO-38
Savvy Fighter Dexterity 3 Improved Defense ability AFO-38
Skill Aptitude — +2 Skill rating with a specific Skill AFO-38
Skilled Assistant — Improved teamwork bonus AFO-38
Staggering Blow Brawl 4 Improved knockback ability AFO-38
Strong ● — +1 Strength rating AFO-39
Strong Attack Strength 3 Use Strength with a specific combat Skill
Strong Defense Strength 3 Use Strength for Passive Defense rating AFO-39
Subtle Strike Stealth 4 Can use Stealth for attack roll AFO-40
Sweep Brawl 4/Fencing 4/Melee 4 Reduced sweep attack penalty EC-4
Swift — +2 Move rating AFO-40
Swift Mount Ride 4 Mount gains +2 Move rating AFO-40
Swim — Improved swimming speed AFO-40
Time Sense — Always know time AFO-40
Tinker Craft 4 Improved tool bonus AFO-40
Total Recall ● — Never forget anything AFO-40
Tough ● — +1 Body rating AFO-40
Tough Attack Body 3 Use Body with a specific combat Skill AFO-40
Tricky Fighter Intelligence 3 +2 bonus when performing tricks AFO-41
Unarmed Parry Brawl 4 Can block melee weapons AFO-41
Vigorous Defense Dexterity 3 Reduced penalty for multiple attackers AFO-41
Well-Connected Charisma 3 Improved Contacts Resource AFO-41
Well-Educated Intelligence 3 General expertise with one Specialized Skill AFO-41
<italics> Unique Talent ● only available during character creation
4
Legend:AFO – All For One, EC – Expanded Characters, WD – Wondrous Devices, NB – Nobles & Courtiers
All content ©2010 Triple Ace Games. All rights reserved.
Document produced by Nestor D. Rodriguez, edited by Steve Ovenell.
Resource Description
Ally Close friend or relative who can be counted on for help AFO-42
Contacts Network of associates who may be called on for items and/or information AFO-43
Fame Reputation, notoriety, and influence due to your character's popularity AFO-43
Fencing School Member of a specific school AFO-44
Followers Faithful friends and retainers who accompany your character AFO-46
Patron A powerful patron, teacher, or protector who looks out for your character AFO-47
Rank Rank and membership in a secret or exclusive organization AFO-48
Refuge A safe and comfortable home. Private retreat, or secret laboratory AFO-48
Status Social status and income due to your character's profession or birthright AFO-49
Talisman Unique and powerful item designed to make magick easier to invoke AFO-49
Wealth Income and assets, plus amount of money available to invest AFO-50
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Legend:AFO – All For One, EC – Expanded Characters, WD – Wondrous Devices, NB – Nobles & Courtiers
All content ©2010 Triple Ace Games. All rights reserved.
Document produced by Nestor D. Rodriguez, edited by Steve Ovenell.