The document describes a snake game module with the following functionality:
1) It controls the movement, speed, and length of the snake based on the game level. The length increases when the snake eats food.
2) It generates a new random location for food when the snake's head reaches the food.
3) It checks for collisions with the snake's body or boundaries to determine if the game is over.
4) Additional modules handle the snake movement based on button inputs, display the game world graphics, and generate dynamic text.
The document describes a snake game module with the following functionality:
1) It controls the movement, speed, and length of the snake based on the game level. The length increases when the snake eats food.
2) It generates a new random location for food when the snake's head reaches the food.
3) It checks for collisions with the snake's body or boundaries to determine if the game is over.
4) Additional modules handle the snake movement based on button inputs, display the game world graphics, and generate dynamic text.
Copyright:
Attribution Non-Commercial (BY-NC)
Available Formats
Download as DOC, PDF, TXT or read online from Scribd
The document describes a snake game module with the following functionality:
1) It controls the movement, speed, and length of the snake based on the game level. The length increases when the snake eats food.
2) It generates a new random location for food when the snake's head reaches the food.
3) It checks for collisions with the snake's body or boundaries to determine if the game is over.
4) Additional modules handle the snake movement based on button inputs, display the game world graphics, and generate dynamic text.
Copyright:
Attribution Non-Commercial (BY-NC)
Available Formats
Download as DOC, PDF, TXT or read online from Scribd