Computer Graphics (COMP378) : Instructor: Mekides Assefa Computer Science Department Eit-M

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Computer Graphics (COMP378)

INSTRUCTOR: MEKIDES ASSEFA


COMPUTER SCIENCE DEPARTMENT
EIT-M
Course Objectives
2

To have a good understanding of the role and importance of


graphics in computer systems
To know how to draw simple objects using C++/Open GL, and
how to model more complex objects using simple primitives
To be familiar with managing windows and viewports in Open
GL
To understand the mathematics underlying object
transformations and projections, including the use of
homogeneous coordinates
To be familiar with scene-rendering in C++/Open GL, and the
aware of the techniques which can be used to produce photo-
realistic rendering

Computer Graphics- Computer science- EIT-M


Significance
3

Basic for computer animation movies


Basic for designing computer games
Basic for designing computer animated
advertisements
Basic for robotics
Basic for virtual world designing

Computer Graphics- Computer science- EIT-M


Significance
4

As a computer programmer you can be a part of


computer animation world. Why not?

Computer Graphics- Computer science- EIT-M


Significance
5

Do you want to be computer animation professional?

Computer Graphics- Computer science- EIT-M


Significance
6

Then this computer Graphics course will help you a


lot.

Computer Graphics- Computer science- EIT-M


Significance
7

See the video and you will understand how much


computer contributes for animation world

Computer Graphics- Computer science- EIT-M


Computer animation
8

Computer Graphics- Computer science- EIT-M

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