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REQUIREMENT SPECIFICATION

I. Functional Requirement

1. LAN-BASED 2D TENNIS is two dimensional game that can be played by two to four players.

2. The game has the capability to play using client-server.

II. Data Requirements 1. The game will be have a chat box to communicate other player. 2. The players must be connected via client-server through IP address from different work stations. III. Constraints 1. Cost. The project will cost P10,000 2. Delivery Date. The system will be full operation on October 1,2011 3. Computer Hardware. Solaris Server, PC stations 4. PC Memory Requirement. 500mb 5. Response time. 3 seconds 6. Programming language to use in development. Java SDK 6.0 7. Data volumes. The system should be able to connect to the server. 8. Reliability Requirements. Mean time between failure (MTBF) should be 6 months.

IV. Guidelines. 1. Main memory usage should not exceed 200mb 2. The game updates happen only every new version of the game. 3. The game is a client-server application that can played any time.

CONFORME:

JEREMIAS C. ESPERANZA IT Project Head New Era University

MAE ANN ABIS Project Manager Mielianz.Inc

July 9, 2009 MR. JEREMIAS C. ESPERANZA IT Project Head New Era University

Subject: REQUIREMENT SPECIFICATION

Dear Sir: We are glad that the academe has given us the opportunity to serve the institutions needs. Please find attached Requirement Specification of our proposed LAN-BASED 2D TENNIS. We do hope that the deliberated specifications suit your organizational needs. If there is any concerns and clarification you would like to add, please fell free to contact us Respectfully yours

MAE ANN ABIS Project Manager Mielianz Inc.

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