Tams Use Me

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NATO ORDERS

PRELIMINARIES
Security Admin
Location Introduction
Sentries Seating Plan
Actions on compromise Map Folds
Model-General, Detail
Weather
FIRST LIGHT: LAST LIGHT:

WEATHER FORECAST: MOON STATE:

VISIBILITY: CLOUD COVER:

Task Organisation
CHARLIE 1: DELTA 1:

CHARLIE 2: DELTA 2:

CHARLIE 3: DELTA 3:

CHARLIE 4: DELTA 4:
Ground
YOU ARE GR: FACING:

NORTH IS:
REF POINT 1 IS: AT METERS

REF POINT 2 IS: AT METERS

REF POINT 3 IS: AT METERS

REF POINT 4 IS: AT METERS

REF POINT 5 IS: AT METERS

Enemy
POSITIONS DF POSITIONS

OBSTACLES KILLING AREAS


Friendly
RIGHT BOUNDARY LEFT BOUNDARY

VITAL GROUND KEY GROUND

NEIGHBOURING FORCES

LOD LOE

SITUATION
Enemy Forces
EN STRENGTH

EN LOCATION

WEAPONS

EQUIPMENT
MORALE

OBSTACLES

DEFENSIVE FIRE POSITIONS

ENEMY AIR THREAT

EN LIKELY INTENTIONS

EN PATROLS

EN ROUTINE
Friendly Forces
COY CDRS MISSION

COY CDRS CONCEPT OF OPS

LOCATIONS AND FUTURE ACTIONS OF NEIGHBOURING FORCES

FIRE SUPPORT PLAN (mortar, arty, HMG etc)

AIR

ATTS AND DETS


MISSION
YOUR MISSION IS: (to mark, recce, destroy, listen, snatch, observe,
ambush etc)

I SAY AGAIN
(repeat)
IN ORDER TO:
EXECUTION
Concept of Ops
TROOP CDRS INTENT:

TROOP SCHEME OF MANOEUVRE

SEC CDRS INTENT


SECTION SCHEME OF MANOEUVRE
Co-ord Instructions
TIMINGS
STAND TO NO MOVE BEFORE

INSPECTION MOVE TO ASSY AREA

MOVE TO FUP OBJ SECURE

Preliminary Moves
ASSY AREA (GR) FUP (GR)

ROUTE FROM ASSY AREA TO FUP

Control Measures
AXIS (POINT OUT WHEREVER POSSIBLE)

BOUNDARIES (SAME)

LOE (DESCRIBE)
CO-ORDINATING FIRE
INITIATED BY

ARCS

SAFETY

RE-ORG INSTRUCTIONS (arcs, tasks etc)


CHARLIE 1 DELTA 1

CHARLIE 2 DELTA 2

CHARLIE 3 DELTA 3

CHARLIE 4 DELTA 4
Actions on
Lights:
1. Delayed-get into cover
2. Instant-Open ground-into cover, woods-freeze
3. Trip flare-pass by it/step over it
4. If set off-kick over and get out of area
Stoppage-Shout STOPPAGE
Empty magazine-Shout MAGAZINE
Grenage-Shout GRENADE
PW:
1. Search and bring back to re-org position
2. Pass to Troop Sgt
Obstacles:
1. Natural cross as per SOPs
2. Man made (barbed wire, mines). Cut the wire, back off a minefield
Halts:
1. 2IC counts every man
2. Down on one knee
3. If longer than a couple of seconds onto belt buckles
At FUP-As quiet as possible
Crossing LoD and Patrolling-Spacings
If lost-Head for nearest checkpoint
Patrol Members missing-Inform staff
Lost equipment-report asap
Casualties-If battle simulated leave until after the re-org. If in real life
inform staff
SERVICE SUPPORT
SOP Variations:
DRESS:

EQUIPMENT

WEAPONS

LOG SUPPORT
REPLEN

AMMO

RATIONS
WATER

MEDICAL

CASEVAC

MED PACK

COMMAND AND SIGNALS


CHAIN OF COMMAND DETAILS

COMMS CHANGES
CODES

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