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AdamKuczek CV Concept
AdamKuczek CV Concept
Professional goal
Seeking a long-term position as a concept artist or matte painter in game or film industry.
Skills
Concept art: - designing for production: environments, vehicles, characters, props, from initial sketches to full renderings - marketing illustrations - key frame art Storyboards (static and animated), simple animated 3D previz Digital matte painting stylized (e.g. for game cinematics) and realistic (for movies, commercials)
Relevant education
Matte painting workshop | February 2011 April 2011 an on-line course hosted by CG Society, covering all aspects of matte painting and compositing with Maya, Nuke and After Effects. University of Silesia in Poland Studies of Architecture and Urban Design