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ADAM KUCZEK

Concept artist and matte painter

portfolio: www.ak-art.net e-mail: adam@ak-art.net

phone: (0086) 021-34601689

mobile: (0086) 15000847622

Professional goal
Seeking a long-term position as a concept artist or matte painter in game or film industry.

Skills
Concept art: - designing for production: environments, vehicles, characters, props, from initial sketches to full renderings - marketing illustrations - key frame art Storyboards (static and animated), simple animated 3D previz Digital matte painting stylized (e.g. for game cinematics) and realistic (for movies, commercials)

Relevant education
Matte painting workshop | February 2011 April 2011 an on-line course hosted by CG Society, covering all aspects of matte painting and compositing with Maya, Nuke and After Effects. University of Silesia in Poland Studies of Architecture and Urban Design

Relevant work experience


Anarchos Productions, Inc. | the US | March 2011 August 2011 as a concept artist on an upcoming sf movie 'Cloud Atlas' by The Wachowskis and Tom Tykwer MasterKey Films | the US | December 2010 as a concept artist on an unannounced independent s-f feature Killstreak Games | the US | November December 2010 as a visual artist on an unannounced FPS, creating storyboards, 3D animated pre-viz, and concept art AK-ART | self-employed/independent contractor | January 2010 now as a freelance visual artist working for game developers, movie companies and various publishers

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