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Coverdale Quicks
Coverdale Quicks
Coverdale Quicks
MAX
IV. Crease
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Inside Runs
QUICKS MENU
INDIVIDUAL
Mini-Curl
QUICKS MENU
PREVIOUS SLIDE
MINIMINI-CURL
CONCEPT
Spacing and the Mini-Curl Mirrored are cousins in the sense that they both evolve from the Flat-Curl family. They both offer something unique in that they speed up the timing of the FlatCurl concept and present a different challenge for defenses! Spacing is a 3 x 1 idea whose thought process begins with trying to get a one-on-one weakside, and is thus the Choice route of the Quick game! To the frontside, it is a triangle read that uses an Arrow, Mini-Curl, and a sit to create a 3-on-2 with good SPACING. The under coverage cannot get help to the weakside receiver and still have enough underneath defenders left to break on the three frontside spacers! Mirror is designed to isolate the flat defender and close the deal before he can get help from the CB or from the next inside LB! Its rhythm, in effect, eliminates the danger player! It is a 2 x 2 idea!
KEYS to a successful play:
Splits on the Mini-Curl! They are DIFFERENT than normal Curl for a REASON! SPACING by the three receivers in Spacing. Get good width on releases! Dont let one LB cover two guys!
QUICKS MENU MINIMINI-CURL DIRECTORY
TAGS/VARIATIONS
Mirror Switch Swap
2 x 2 VERSIONS
1. 2. 3. Base Mini-Curl MiniBase Mini-Curl MIRROR MiniStacked Mini-Curl MIRROR Mini1. 2. 3. 4. 5. 6.
3 x 1 SPACING
Bunch Left SPACING SPACING TE BunchSPACING Motion SPACING 2-Back SPACING TE/Wing Y SPACE Trips Stack X SPACE
MAX
QUICKS MENU MINIMINI-CURL DIRECTORY
MINIMINI-CURL
MIRROR
Speed break to 7: Get 7 inside flat defender
V
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SPRINT to 4-5! 4-
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3-step drop, eyeball/shoulder turn flat defender onto Arrow, throw Qk Curl in the hole off your pop-up step. popIf he backs up/walls, hit Arrow off anchor
O
Top #s (Hash +1) 1/2way +1
FS/OUTS INS: ARROW. Split 1/2way +1. Goal is to attract flat defenders attention and get him to run with you; technique is INS: ARROW. a bit different than basic Curl in that you are emphasizing WIDTH more than DEPTH. Take one 45 step, then accelerate almost flat to the sideline, snapping your head around on your 3rd step out of the break without slowing down. Can turn up once 5 yds from the sidelines if you dont have the ball and theres no Quick Corner in the deep sandbox. FS OUTS: MINI CURL. You want to get the feeling of running a semi-circle around the flat defender and getting into the CURL. semiwindow inside him before he can react. For that reason, cut your split to Top #s (Hash +1). Use same components of Curl route, just shorter: Sprint to 4-5, Speed break to 7, Drumroll redirect back to QB at 7 after burst/lunge. Take an angle that gets 4gets you INSIDE the flat defender, INTO the window, then come back THROUGH it. Ball should be waiting on you. Make a 180 spin after catch, split the zone North & South. QB: Pre-read side with widest flat player/furthest danger player. 3-step pop-up, move the flat defender onto the Arrow with Pre3popyour eyes and shoulders, reset hips and hit Quick Curl in the window when he leaves. If he backs straight up, anchor step and and hit the Arrow quickly. Vs. Pressed CB, check out or check Fire. QUICKS MENU MINIMINI-CURL DIRECTORY
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1 1 Ins t ru In ct i str ona uc l
tio na l
MINIMINI-CURL
SPACING
Sit past far leg of LB. Face QB, give him eyes if 6 available 2nd Speed break 7 to 7: Get inside flat defender
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OT +3
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SPRINT to 4-5! 4-
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3-step drop, read shoulders of flat defender Spacing Sit is your eye contact outlet
BS OUTS: INDIVIDUAL. Normal 80-90 rulesQuick Out with the option to ask for something different based on CB INDIVIDUAL. 80BS INS: SIT. Normal 80-90 BS rules. Work yourself open 4-5 yds deep over the ball. Alert to ask Lookie v. 1 LB look. SIT. 804FS/OUTS INS: ARROW. Split OT +3. Goal is to attract flat defenders attention and get him to run with you; technique is a bit INS: ARROW. different than basic Curl in that you are emphasizing WIDTH more than DEPTH. Take one 45 step, then accelerate almost flat to the sideline, snapping your head around on your 3rd step out of the break without slowing down. Can turn up once 5 yds from the sidelines. FS MID: SPACING SIT. Goal is to hold 2nd short defender and stay open if he flies past you. Take a preferred inside release, SIT. aim for a spot 6-7 yards deep 2 yards beyond his far shoulder to help create spacing. Sit & face QB. If you feel the defender 6defender leave, you can slide as far inside as the next LB inside allows or just SLIGHTLY outside if you feel inside-out pressure. insideFS OUTS: QUICK CURL. Align 2 yards outside M, run Mini-Curl with a slightly widened stem to create spacing. You want CURL. Minito burst beyond the flat defender as fast as you can to get out of his sight line, then run the top of your curl in such a way that way that you feel yourself running around him. Speed break at 4-5 yards to a thin Slant angle, drop hips & accelerate back through 4the hole at 7, present your numbers to QB. Any sliding must be done after numbers are presented and OUTSIDE, not inside! QB: PSL for a clean Individual if you have a BS single. 3-step drop, FS is a true key defender read off OLB. If he backs up, 3anchor step to Arrow route; if he opens his shoulders at all and/or overflanks pre-snap, hit the Mini-Curl off a pop-up step. Sit preMinipopSit route is Outlet, can also be Q in Hot or Warm protection, can be your first look v. an empty LB box. 2nd LB is danger. QUICKS MENU MINIMINI-CURL DIRECTORY
3 ST E P
Individual
Approx 8
B A C K S I D E O U T S I D E:
JUKE
SLANT
FADE STOP
HORN
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C
8 yds +
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C
6 yds 4+
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< Squeeze/straighten! < Attack Cs hands!
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Eyes & hands to QB Maintain speed!
*If the CB is 8 yards off or more, the best adjustment is to ask for a Juke route.
1. Adjust your split to Middle #s / Hash +2 2. Take one step forward and simply pivot in place, facing the QB. Catch, spin, attack CBs outside shoulder, guarantee a 5-yard gain, Juke for 5more once youve done that!
*If the CB is pressed head-up head*If the CB is head-up to headto inside and you believe he Outside and tight enough to cause problems for the Qk Out reacts quickly over the top, Fade Stop is a great choice! (generally 6 yds or less), Slant is the best choice. 1. Adjust split to Top #s / Hash +1
1. Adjust split to Bot #s / Hash +4 2. RUN A FADE. Quick foot fire right 2. Release to threaten his at the CB, outside release, leverage leveragehard at his outside shldr, straighten, accelerate. get him to turn his hips or freeze! 3. At 8 yards, or a yard past the Keep at least 2 yds separationthe separation Goalline Goallinewhichever comes first first closer he is, the smaller the steps! look over your inside shoulder, 3. Break the 1st time your outside foot hits past 4 yds. Drive outs foot BEHIND you. Ball will be on its way, thrown on a line at the back of your into ground, give a hard nod. nod. helmet. Throw your inside arm 4. Think skinny angle out of break, through so you can adjust to the ball find LB inside youthe wider he is, and stick it with both hands the skinnier you are. Be prepared extended. for QB to stop you with a low ball! H E R E T O R E T U R N T O
*If the CB is pressed head-up headto inside and you believe he bites on 1st moves and doesnt recover well, make him pay deep by asking for Horn, as long as no immediate safety help exists!
- C L I C K
1. Adjust split to Top #s / Hash +1 2. RUN A QUICK OUT. Get right into the route, show eyes & hands to QB without losing speed as you roll out of your break, do not lose speed! 3. Turn up at full speed. ATTACK the HANDS of the CB as you go by him on the outside. SQUEEZE him inside, make him turn his hips. Be prepared to FADE to the ball, but only after its in the air! D I R E C T O R Y -
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Base MINI-CURL MINITurn up if you dont have ball when youre 1 yd past numbers
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10
7
5
BACKSIDE INDIVIDUAL
SIT
MINIMINI-CURL:
2 steps upfield, Skinny angle to get you inside flat defender, Plant, snap, sit at 7 yds
7 4
ARROW
Z
4
X
1/2way +2
R
PrePre-snap: Individual progression Progression: Eye flat def. To Arrow; Mini-Curl to MiniArrow turn-up turn-
ILLUSTRATIONS MENU
MINIMINI-CURL DIRECTORY
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Base MINI-CURL MIRROR MINITurn up if you dont have ball when youre 1 yd past numbers Turn up if you dont have ball when youre 1 yd past numbers
15
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10
7
5
MINIMINI-CURL:
2 steps upfield, Skinny angle to get you inside flat defender, Plant, snap, sit at 7 yds
MINIMINI-CURL:
2 steps upfield, Skinny angle to get you inside flat defender, Plant, snap, sit at 7 yds
7 4
ARROW
Z
ARROW
X
Top #s Hash +1
1/2way +2
R
ILLUSTRATIONS MENU
MINIMINI-CURL DIRECTORY
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Stacked MINI-CURL MIRROR MINITurn up if you dont have ball when youre 1 yd past numbers Turn up if you dont have ball when youre 1 yd past numbers
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10
7
5
MINIMINI-CURL:
2 steps upfield, Skinny angle to get you inside flat defender, Plant, snap, sit at 7 yds
MINIMINI-CURL:
2 steps upfield, Skinny angle to get you inside flat defender, Plant, snap, sit at 7 yds Y
7 4
ARROW
ARROW
X H
Top #s Hash +1
ILLUSTRATIONS MENU
MINIMINI-CURL DIRECTORY
20
Turn up if you dont have ball when youre 1 yd past numbers
15
10
SPACING
SPACING
7
5
3
ARROW
V
Y
BACKSIDE INDIVIDUAL
Z H
MINIMINI-CURL:
Widen 1-2 yds 1on release
OT +4 MIDDLE RECEIVER:
1st him) at 5 yds.
Top #s Hash +1
QB THOUGHT PROCESS Run through far leg of LB Pre-snap: Check BS for clean single. Take it/change it if there. Preinside you, then SIT (Replace Drop: 3 steps, Anchor to Arrow, Pop-up to others PopMINIMINI-CURL DIRECTORY ILLUSTRATIONS MENU
PrePre-snap: PostPost-snap:
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Turn up if you dont have ball when youre 1 yd past numbers
TE Bunch SPACING
##
15
10
SPACING
SPACING
7
5
3
ARROW
V
X
BACKSIDE INDIVIDUAL
Y Z
MINIMINI-CURL:
Widen 1-2 yds 1on release
OT +4 MIDDLE RECEIVER:
him) at 5 yds.
QB THOUGHT PROCESS PreRun through far leg of 1st LB Pre-snap: Check BS for clean single. Take it/change it if there. inside you, then SIT (Replace Drop: 3 steps, Anchor to Arrow, Pop-up to others PopMINIMINI-CURL DIRECTORY ILLUSTRATIONS MENU
PrePre-snap: PostPost-snap:
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15
10
7
5
7 SPACING
V
X
V
H
3
ARROW
Top #s
Hash +1
OT +4 QB THOUGHT PROCESS R PrePre-snap: Check BS for clean single. Take it/change it if there. Drop: 3 steps, Anchor to Arrow, Pop-up to others PopPrePre-snap: PostPost-snap: Individual progression Read Mini-Curl lane Mini-
MINIMINI-CURL:
Widen 1-2 yds 1on release
MIDDLE RECEIVER:
Run through far leg of 1st LB inside you, then SIT (Replace him) at 5 yds.
ILLUSTRATIONS MENU
MINIMINI-CURL DIRECTORY
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2-Back SPACING
## ##
15
10
7
5
7 SPACING
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Y
1
ARROW
Top #s
Hash +1
H
QB THOUGHT PROCESS R PrePre-snap: Check BS for clean single. Take it/change it if there. Drop: 3 steps, Anchor to Arrow, Pop-up to others PopPrePre-snap: PostPost-snap: Individual progression Read Mini-Curl lane Mini-
on release
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15
10
7
5
7 SPACING
V
Y
3
ARROW
Top #s
Hash +1
QB THOUGHT PROCESS R PrePre-snap: Check BS for clean single. Take it/change it if there. Drop: 3 steps, Anchor to Arrow, Pop-up to others PopPrePre-snap: PostPost-snap: Individual progression Read Mini-Curl lane Mini-
on release
20
Turn up if you dont have ball when youre 1 yd past numbers
15
10
SPACING
SPACING
7
5
3
ARROW
V
X
V
OT +4
BACKSIDE INDIVIDUAL
MINIMINI-CURL:
Widen 1-2 yds 1on release
Y H
Top #s Hash +1
QB THOUGHT PROCESS PreRun through far leg of 1st LB Pre-snap: Check BS for clean single. Take it/change it if there. 3 steps, Anchor to Arrow, Pop-up to others Popinside you, then SIT (Replace Drop: OUTSIDE RECEIVER:
him) at 5 yds.
MINIMINI-CURL DIRECTORY ILLUSTRATIONS MENU
PrePre-snap: PostPost-snap: