This document discusses creating 3D environments through various techniques including inspiration maps, matte painting, refining ideas in Maya, and combining wireframes with other elements. The overall goal seems to be iteratively developing and improving a 3D environment through multiple refinement passes and mixing different approaches.
This document discusses creating 3D environments through various techniques including inspiration maps, matte painting, refining ideas in Maya, and combining wireframes with other elements. The overall goal seems to be iteratively developing and improving a 3D environment through multiple refinement passes and mixing different approaches.
This document discusses creating 3D environments through various techniques including inspiration maps, matte painting, refining ideas in Maya, and combining wireframes with other elements. The overall goal seems to be iteratively developing and improving a 3D environment through multiple refinement passes and mixing different approaches.
This document discusses creating 3D environments through various techniques including inspiration maps, matte painting, refining ideas in Maya, and combining wireframes with other elements. The overall goal seems to be iteratively developing and improving a 3D environment through multiple refinement passes and mixing different approaches.