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South Africa

Mk4 540
VIDEO GAMING MACHINE
6(59,&( 0$18$/
$0 $ULVWRFUDW /HLVXUH ,QGXVWULHV 3W\ /WG $&1      /RQJXHYLOOH 5RDG /DQH &RYH 16:  $XVWUDOLD 7HO   

Aristocrat Leisure Industries Pty Ltd 1999 The gaming machine described in this document may be covered by patents and registered designs. This document is protected by copyright. No part of it may be reproduced or copied without the written permission of Aristocrat Leisure Industries Pty Ltd, Australia. This document is not for use in countries where gaming machines are prohibited by law. Aristocrat Leisure Industries Pty Ltd reserves the right to change, without notice, the design or specification of the gaming machine covered by this document. Additional information is available from time to time in the form of technical bulletins. New editions of this document may change its contents.

CAUTION
All functions of the machine are controlled by complex electronics. Unqualified personnel must not interfere with any mechanisms or controls as this may permanently damage the machine and lead to expensive repairs or component replacement, and will render the warranty void.

Sth Africa Casinos Video Service Manual

Record of Amendments

Record of Amendments
Amendment Number Amendment Date Insertion Date Updated for CD April 1999 Your Initials DP

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Record of Amendments

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Amendment Number

Amendment Date

Insertion Date

Your Initials

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Foreword

Gaming Machine Manuals


Operator Manual Primarily intended for operators of video gaming machines, the Operator Manual:

gives a general overview of the hardware and software. provides procedures for daily operations and simple maintenance.

Service Manual Primarily intended for service technicians, the Service Manual:
gives a general overview of the hardware and software. provides instructions for installation and fault finding. describes in detail each of the major components of the machine.

Parts Catalogue Primarily intended for operators and service technicians, the Parts Catalogue:
shows an illustration of each of the components of the

machine.

links each illustration with a part number.

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Foreword

Sth Africa Casinos Video Service Manual

Foreword
How To Use This Manual
Purpose of the Manual This manual provides procedures for the servicing and maintenance of the video gaming machine. All servicing should be carried out by a licensed technician. Warnings, Cautions and Notes WARNING
A warning immediately precedes an operating procedure or maintenance practice which, if not correctly followed, could result in personal injury or loss of life.

CAUTION
A caution immediately precedes an operating procedure or maintenance practice which, if not strictly observed, could result in damage to or destruction of the equipment, or corruption of the data.

Note
A note immediately precedes or follows an operating procedure, maintenance practice or condition which requires highlighting.

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Foreword

About Aristocrat Leisure Industries


Aristocrat Leisure Industries (ALI) commenced operations in 1953 and is one of the oldest and most successful gaming machine manufacturers. ALI has supplied machines to every country and region in the world where gaming machines are legal, including Austria, France, Germany, Holland, Malaysia, China, the Philippines, Africa, Singapore, Russia, South America, and the USA. Aristocrat Leisure Industries employs over 1,400 people and has the largest gaming research and development facility in the southern hemisphere.

Offices
Spare Parts Department
PO Box 155, Rosebery, NSW 2018, Australia Outside Australia Tel: 612 9697 4146 Fax: 612 9697 4199 Within Australia Tel: 02 9697 4146 Fax: 02 9697 4199

Head Office
Aristocrat Leisure Industries Pty Ltd (ACN 001 660 715), 71 Longueville Road, Lane Cove NSW 2066, Australia. Outside Australia Tel: 612 9413 6300 Within Australia Tel: 02 9413 6300

Manufacturing / Operations
Aristocrat Leisure Industries Pty Ltd (ACN 001 660 715), 85-113 Dunning Avenue, Rosebery NSW 2018, Australia. Outside Australia Tel: 612 9697 4000 Fax: 612 9693 1340 Within Australia Tel: 02 9697 4000 Fax: 02 9693 1340

South Africa Office


ALI Gaming Solutions (Pty.) Ltd., PO Box 2570, Bramley 2018, South Africa. Tel: 0011 27 11 448 2320/1 Fax: 0015 27 11 448 2322

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Table of Contents

Sth Africa Casinos Video Service Manual

Table of Contents
Chapter 1
1.1 1.2 1.3 1.4

General Description

1-1

Physical Description ................................................................ 1-3 Basic Operation ........................................................................ 1-8 Functional Description........................................................... 1-12 Specifications ......................................................................... 1-15

Chapter 2
2.1 2.2 2.3

Installation

2-1

Installation Requirements........................................................ 2-3 Inspection on Delivery ............................................................. 2-6 Installation Procedure.............................................................. 2-6

Chapter 3
3.1 3.2 3.3

Machine Modes

3-1

Modes of Operation.................................................................. 3-3 Play Mode (Door Closed) ......................................................... 3-3 Service Mode (Door Open)..................................................... 3-15

Chapter 4
4.1 4.2

Machine Fault Finding

4-1

Fault Finding ............................................................................. 4-3 Machine Interconnection ......................................................... 4-9

Chapter 5
5.1 5.2

Cabinet, Top Box, Handle, Light Tower

5-1

General Description - Cabinet and Top Box .......................... 5-3 Fluorescent Tubes.................................................................... 5-7

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Table of Contents

5.3 5.4 5.5 5.6 5.7 5.8 5.9 5.10

Coin Entry ................................................................................. 5-9 Push Buttons .......................................................................... 5-10 Cash Box Chute...................................................................... 5-14 Jackpot Key, Audit Key Switches ......................................... 5-15 Adjusting the Cabinet Three-point Latch ............................. 5-16 Handle ..................................................................................... 5-17 Light Tower............................................................................. 5-21 General Maintenance ............................................................. 5-24

Chapter 6
6.1 6.2 6.3

Video Monitor

6-1

Technical Description .............................................................. 6-3 Removal and Replacement Procedures ............................... 6-11 General Maintenance ............................................................. 6-14

Chapter 7
7.1 7.2 7.3 7.4

Main Board

7-1

Technical Description .............................................................. 7-3 Removal and Replacement Procedures ............................... 7-17 Input/Output to First IC .......................................................... 7-19 General Maintenance ............................................................. 7-26

Chapter 8
8.1 8.2 8.3

Interface Board

8-1

Technical Description .............................................................. 8-3 Removal and Replacement Procedures ................................. 8-9 Input/Output to First IC .......................................................... 8-10

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8.4

General Maintenance ............................................................. 8-19

Chapter 9
9.1 9.2 9.3 9.4 9.5 9.6

Coin Handling

9-1

Technical Description .............................................................. 9-3 Fault Finding ............................................................................. 9-7 Coin Comparator ...................................................................... 9-8 Coin Chute Assembly............................................................. 9-11 Photo-optic Module ................................................................ 9-14 General Maintenance ............................................................. 9-19

Chapter 10
10.1 10.2 10.3 10.4 10.5 10.6 10.7 10.8

Hopper

10-1

Technical Description ............................................................ 10-3 Fault Finding ........................................................................... 10-6 Removal Procedures.............................................................. 10-7 Replacement Procedures ...................................................... 10-7 Disassembly Procedures....................................................... 10-8 Assembly Procedures ............................................................ 10-9 Test Procedure ....................................................................... 10-9 General Maintenance ........................................................... 10-10

Chapter 11
11.1 11.2 11.3

Power Supply Assembly

11-1

Technical Description ............................................................ 11-3 Removal and Replacement Procedures ............................... 11-8 General Maintenance ............................................................. 11-9

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Table of Contents

Chapter 12
12.1 12.2 12.3 12.4 12.5 12.6

Embedded Bill Acceptor

12-1

Technical Description ............................................................ 12-3 Bill Acceptor Adjustments................................................... 12-16 Removal and Replacement Procedures ............................. 12-17 Disassembly and Assembly Procedures............................ 12-20 Fault Finding......................................................................... 12-25 Care and Maintenance ......................................................... 12-27

Appendix A Games
A. A.1 A.2 A.3

A-1

Games .......................................................................................A-2 Simulated Spinning Reel Games ............................................A-2 Blackjack...................................................................................A-2 Extra Two Ball Bingo (Keno) ...................................................A-2

Appendix B Conversions
B.1 B.2 B.3 B.4 B.5 B.6 B.7 B.8

B-1

What is a Conversion...............................................................B-3 Pre-conversion Procedures ....................................................B-4 Denomination-Change Procedures ........................................B-4 Artwork Change Procedure .....................................................B-9 Animation Lamp Change Procedure ....................................B-14 Play Button Change Procedure.............................................B-14 EPROM Change Procedure ...................................................B-14 Main Board DIP and Rotary Switch Settings .......................B-19

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B.9 B.10 B.11

Main Board Links................................................................... B-20 Interface Board Configuration Board .................................. B-20 Coin-in Photo-optic Module Links ....................................... B-20

Appendix C Electronics Test and Repair


C.1 C.2 C.3 C.4

C-1

Test Facilities Available .......................................................... C-3 General Board Repair.............................................................. C-3 On-site Testing ........................................................................ C-4 Workshop Testing ................................................................... C-5

Appendix D Circuit Diagrams Glossary Index

D-1

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General Description

________Section 1_________
General Description
1.1 1.1.1 1.1.2 1.2 1.2.1 1.2.2 1.3 1.3.1 1.3.2 1.3.3 1.4 Physical Description ................................................................ 1-3 Machine Options ........................................................................ 1-3 Machine Keys and Locks ........................................................... 1-7 Basic Operation........................................................................ 1-8 Machine Operation in Play Mode ............................................... 1-8 Machine Operation in Service Mode ........................................ 1-11 Functional Description .......................................................... 1-12 Coin Handling........................................................................... 1-13 Game Generation..................................................................... 1-14 Fault Detection ......................................................................... 1-14 Specifications ......................................................................... 1-15

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General Description

Sth Africa Casinos 540 Video Service Manual

List of Figures
Figure 1-1 Figure 1-2 Figure 1-3 Figure 1-4 Figure 1-5 Figure 1-6 Figure 1-7 Typical 540 Video Gaming Machine - External View .....................................1-4 Typical 540 Video Gaming Machine Internal View.........................................1-5 Aristocrat 540 Video Gaming Machine - Optional Units.................................1-6 Machine Locks ...............................................................................................1-7 Basic Game Operation...................................................................................1-9 Basic Coin Operation in Play Mode..............................................................1-10 Aristocrat 540 Video Gaming Machine - Functional Diagram ......................1-12

1-2

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General Description

1.1

Physical Description
The Aristocrat 540 Video Gaming Machine features an impressive array of innovative designs and an exciting range of games. These features maximise both machine performance and player appeal. The 540 mm wide cabinet has been styled with soft edges for a contemporary and sophisticated lookattachment of an external bill acceptor increases the width by 141 mm. The top box has improved access, making servicing and maintenance work more convenient. Eye-catching mirrored artwork is standard on the Aristocrat 540. The strong colours and clear graphics on well-lit panels convey messages of luck, wealth and excitement to players. The advanced technology includes state-of-the-art electronics and accurate high-speed coin handling.

1.1.1

Machine Options
The design concept of the Aristocrat 540 Video models allow for a whole range of variations and options to suit the differing needs of owners and players. The units illustrated in this publication may not exactly match the configuration selected, however, the basic component layout shown here are identical in all Aristocrat 540 Series Video machines. Operational features may include coin and currency entry, handle and button play, coin and voucher payout, and a variety of game alternatives and other advanced options. The main components and layout of typical machines are shown in Figures 1.1, 1.2 and 1.3, and include:

Video Monitor for displays of game details, operational messages, and audit meters Internal or external Bill Acceptor with Bill Stacker Play Buttons and Handle Coin-entry Slot, Coin Acceptor, Coin Chute, Coin Hopper, and Cash Box Coin Dispensing Tray Audit Meters , Message Light Tower, and Internal Switches to implement functional options.

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General Description

Sth Africa Casinos 540 Video Service Manual


Light Tower

Handle

U12-0003.CDR

Figure 1-1 Typical 540 Video Gaming Machine - External View

1-4

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General Description

Outer Cage Top Catch CCC Bill Validator Housing for Loom and Plug Outer Cage for Bill Validator and Stacker Base of Inner Cage Bill Validator Stacker Extended Chute to Cash Box
C215254.CDR

Hopper

Figure 1-2 Typical 540 Video Gaming Machine Internal View

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General Description

Sth Africa Casinos 540 Video Service Manual

Light Tower Handle


C12-0004.CDR

Figure 1-3 Aristocrat 540 Video Gaming Machine - Optional Units

1-6

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General Description

1.1.2

Machine Keys and Locks


The machine requires keys to the following locks and switches as shown in Figure 1.4:
Light Tower

7RS %R[ /RFN DQG 3XVKEXWWRQ To open the top box door, insert the top box key, turn it 180 clockwise and press the push button. To view the electro-mechanical audit meters, insert the top box key, and turn it 180 clockwise.

-DFNSRW .H\ 6ZLWFK To reset the machine after a jackpot or cashier payout insert the J key, turn it 180 clockwise and back again. $XGLW .H\ 6ZLWFK To display the electronic audit meters on the screen, insert the audit key and turn it 90 clockwise.
Handle

U12-0003.CDR

&DELQHW 'RRU /RFN DQG /DWFK 3LQ To open the cabinet door, insert the cabinet door key, turn it 180 clockwise and lift the cabinet door latch pin. %LOO $FFHSWRU &DVK %R[ DQG /RJLF &DJH Additional security locks can protect the bill acceptor, cash box and logic cage. To open either the bill acceptor housing or stacker locks, insert and turn the key 180 clockwise. To open the cash box lock, insert the key and turn it 180 clockwise.

Figure 1-4 Machine Locks

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General Description

Sth Africa Casinos 540 Video Service Manual

1.2

Basic Operation
Player operation modes vary with the type of components installed and the setting of option switches. For example, a player might be able to register credits by entering either coins or currency, be able to accept win payouts in cash, or through house personnel with a hand procedure (book pay). Also, credits may be accumulated until the end of play or be paid out with each win. A player can obtain change of currency simply be entering coins or bills to register credits and then requesting a payout of the accumulated credit. The machine operates in one of two modes: play mode and service mode. The machine operates in play mode when the machine is switched on and the cabinet door is closed and locked. The machine operates in service mode when the door is open. See Machine Modes. In play mode, the machine operates with full security features. For example, it will lock up if the cabinet door is opened. All electromechanical audit meters and electronic audit meters function in play mode. In service mode, games cannot be played but the machine can operate the robot test, including the combination test, and the hopper test.

1.2.1

Machine Operation in Play Mode


In play mode, the machine: is ready for player operation, performs all audit functions which continuously monitor all play activities, continuously runs a self-test.

1-8

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General Description

Game Operation Basic spinning reel game operation is shown in Figure 1.5. When a player inserts a valid currency bill or coin, the machine registers the credit. The player may collect this credit by pressing the COLLECT button. Otherwise, the player starts the game by pressing a play button. The machine then displays the result combination. If the combination is a winning one, the machine registers the credits won. If there is no winning combination and if there are no credits remaining, the game ends.

Player inserts coin or bill Machine registers credits Yes

Player presses COLLECT?

No Player starts game

Player collects from coin tray, ticket printer, or book payout

Machine displays combination

Yes Win? No Yes Credits remaining? No Game ends

Figure 1-5 Basic Game Operation

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General Description

Sth Africa Casinos 540 Video Service Manual

Basic Coin Operation Basic coin operation in play mode is shown in Figure 1.6. When the player inserts a coin, the coin comparator checks if it is a valid coin. If the coin is invalid, it is rejected to the coin tray. Otherwise, the coin passes the coin-in photo-optic module which checks the coin travel time and direction, and counts the coin. The machine registers a coin credit and displays the credit on the screen. Normally the coin goes to the hopper. However, if the hopper is full, a coin diverter sends the coin to the cash box. The cash box photo-optic module in the coin path to the cash box counts the number of coins sent to the cash box.
Player inserts coin

Check if coin valid

Reject to coin tray

No Coin valid? Yes Check coin travel time

Display COIN FAULT message, accept coin but do not register credit

No

Time OK? Yes Check coin travel direction

Display YO-YO-YO-YO message, lock up

No

Direction OK? Yes Register credits

Check if hopper is full Yes No

Hopper full?

Send coin to cash box Register coins sent to cash box

Send coin to hopper

Player continues game

Figure 1-6 Basic Coin Operation in Play Mode

1-10

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General Description

Basic Bill Operation Operation commences when a bill of a suitable denomination is inserted in the bill acceptor. The bill is inserted one-half inch, either end first and face up. The unit initiates operation and, as the note is moved a further one-quarter inch forward, the unit automatically moves the currency over the magnetic head and optical system. Evaluation is performed and acceptance or rejection results. Upon acceptance, credits are issued only after the currency has exited the acceptor and been placed in the security stacker. A rejected bill is returned to the player. A bill should be read three times before being classed as unreadable. For additional details see Care and Maintenance. Hand payouts, for both coin and currency plays, are normally required by licensing authorities to be formally recorded and signed for by the player and the house management. The hand payout book also enables proper records to be kept for accounting and taxation purposes. The book should contain transactions which relate to cancel credit payouts and hopper refills. Audit Functions The machine is fitted with electromechanical meters and electronic meters that provide a comprehensive range of security features which include continuous monitoring. The electromechanical meters, or hard meters, located at the bottom of the top box, provide a permanent cumulative record of credits. The electronic meters record an extensive range of information enabling player, operational, and management queries to be answered. The audit data can be read whenever required and details are displayed on the video screen by use of the audit key. Refer to Day-to-Day Operations for details of performance and audit calculations. Self Test During the continuous self-test, an internal computer process checks the electronic audit meter data held in memory. The outcome of the process can result in further operations and message displays. See Machine Modes and Machine Self Monitoring for further details.

1.2.2

Machine Operation in Service Mode


The machine is in service mode when the cabinet door is open. In service mode, game play is not possible and the electro-mechanical audit meters and electronic audit meters do not operate. In service mode, attention may be given to the various units, and a range of audit and test operations can performed, including the comprehensive robot test process.

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General Description

Sth Africa Casinos 540 Video Service Manual

1.3

Functional Description
All processing in the 540 Video machine is executed on the main board which houses the microprocessor and the EPROMs which contain all the software for game generation, and video shapes and colour. All electronic data and control signals, with the exception of the video data from the main board to the video monitor, are passed via the interface board. Power is also distributed via the interface board, with the exception of the 110 V AC to the video monitor, and the high voltage, high frequency supply to the fluorescent lamps. The function of the 540 Video machine can be divided into two general functions, coin handling and game generation. These two functions are described in the following two subsections.

VIDEO MONITOR

FAULT INDICATION AND SERVICE CALLS RGB VIDEO SIGNAL

HOPPER FULL SIGNAL

CASH BOX COIN COUNT SIGNAL

HANDLE

BILL VALIDATOR

Figure 1-7 Aristocrat 540 Video Gaming Machine - Functional Diagram

1-12

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General Description

1.3.1

Coin Handling
When a coin is inserted into the machine, it must pass through the coin handling system to either the coin tray, the cash box or the hopper (refer to Figure 1.6). The coin handling system consists of a coin chute assembly with the following components mounted on it:

coin comparator coin-in photo-optic module coin diverter cash box photo-optic module

The inserted coin first passes through a coin comparator which determines if the coin is a valid coin by comparing it with a sample coin. If the coin is not valid, it is rejected to the coin tray via the coin reject chute of the coin chute assembly. If the coin is accepted, a valid coin signal is sent by the coin comparator to the coin-in photo-optic module, and the coin travels past this module. The photooptic module contains two photo-optic detectors, A and B, which detect the coin as it passes. If the coin transit time and direction is acceptable, the module sends the following signals to the main board, via the interface board:

SIMVAL to indicate a valid coin Optic A to indicate that detector A has detected the coin Optic B to indicate that detector B has detected the coin

The coin then passes to a diverter which directs the coin either to the hopper or the cash box. The diverter is moved by the diverter solenoid which is controlled by a signal that originates at the hopper. The hopper is fitted with a sense probe which is shorted to earth when the hopper is full. Normally the diverter solenoid is energised and the coin is passed to the hopper. If the hopper probe indicates that the hopper is full, the diverter solenoid is de-energised and the coin is diverted to the cash box. If the coin is diverted to the cash box, it passes the cash box photo-optic module which sends a count signal to the main board via the interface board. If the player presses the COLLECT play button, the hopper is activated by the main board to pay out the number of credits registered. The hopper dispenses the payout coins to the coin tray. As coins are dispensed they are detected by a photooptic detector and the count signal is sent to the main board.

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General Description

Sth Africa Casinos 540 Video Service Manual

1.3.2

Game Generation
Before a coin is inserted, the main board microprocessor displays video on the monitor to attract the player. When the main board microprocessor receives the Simval, Optic A and Optic B signals from the coin-in photo-optic module, it initiates a game sequence. During the game sequence the microprocessor runs the game software which may initiate any of the following:

game video is displayed on the monitor, one or more of the play buttons are lit, the speaker sounds, the top box animation lamps indicate the game option or win.

As coins are counted, the microprocessor on the main board increments both the electro-mechanical meters and the electronic meters as required.

1.3.3

Fault Detection
By continuously monitoring signals received from the other components in the machine, the main board microprocessor is able to detect faults. If faults are detected in the machine, it locks up, displays the relevant fault message and sounds an alarm. The following types of faults are detected:

coin handling faults, door open faults, metering faults.

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General Description

1.4

Specifications
Dimensions Height of cabinet with high boy (square top) Height of cabinet with casino top box (rectangular top) Height of cabinet with low boy Width Depth Recommended clearance between machines Weight Unpacked with high boy Unpacked with casino top box Power requirements 1465 mm 1275 mm 865 mm 540 mm 570 mm 160 mm 57.68 inches 50.20 inches 34.06 inches 21.26 inches 22.44 inches 6.30 inches

about 95 kg about 92 kg

209.0 lbs 202.4 lbs

Mains input voltage Nominal


Minimum Maximum

240 V AC/120 V AC 180 V AC 264 V AC

Frequency

50/60 Hz

Mains input current Idle


Maximum Power consumption Idle Maximum Total heat generation Minimum Maximum

0.4 A 0.6 A

90 W 120 W

100 W 150 W

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General Description

Sth Africa Casinos 540 Video Service Manual

Operating environment

Temperature Minimum
Maximum

0 C 50 C

32 F 89.6 F

Relative humidity Minimum


Maximum Storage environment

10% 95%

Temperature Minimum
Maximum

-40 C +65 C

-40 F +149 F

Relative humidity Minimum


Maximum

10% 95%

Earthing requirements Complies with AS3100 build standard for electrical equipment EMI and other interference levels Complies with AS3548 Class A and FCC Part 15 Sub-part J Class A standards for radio frequency emissions which could interfere with other equipment

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Installation

_______Section 2_______
Installation
2.1 2.2 2.3 2.3.1 2.3.2 2.3.3 Installation Requirements ................................................................ 2-3 Inspection on Delivery...................................................................... 2-6 Installation Procedure ...................................................................... 2-6 Mounting..................................................................................... 2-6 Pre-start Checks and Power-up ................................................. 2-6 Initial Hopper Fill ...................................................................... 2-10

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2-1

Installation

Sth Africa Casinos 540 Video Service Manual

List of Figures
Figure 2-1 Figure 2-2 Figure 2-3 Figure 2-4 Figure 2.5 Figure 2-6 Machine Dimensions ...................................................................................... 2-4 Machine Footprint and Clearances ................................................................. 2-5 Coin Chute Assembly Transit Cable Tie ......................................................... 2-7 Installing a Sample Coin in the Coin Comparator............................................ 2-8 Adjusting the Video Monitor ............................................................................ 2-9 MEM RESET Pushbutton ............................................................................. 2-10

2-2

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Installation

2.1 Installation Requirements


Note
A licensed and authorised installation technician is required to carry out all electrical and technical installation activities.

The following facilities and items are required before the machine can be installed by the installation technician: a level floor, a suitable base cabinet on which to mount the machine, a clearance of 160 mm between the sides of each machine, easy and safe access to connect the mains cable of the machine to the mains power point, easy access to connect cables of peripheral devices and progressive links to the machine. the House standard machine keys and locks.

Figure 2.1 and 2.2 show the installation measurements for clearances, mounting bolts, and cash box access. It is usual to include lock tumblers, and lock and key settings in the standard arrangements of the House, and the most appropriate time to make alterations is during initial machine installation with the Installation Technician present. The installation tests are now able to proceed with standard key procedures.

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2-3

Installation

Sth Africa Casinos 540 Video Service Manual

62 113

High Boy 600 410 Casino

1465

80
1275 Low Boy 865

320

295
137

560
A10-0007.CDR

540

Figure 2-1 Machine Dimensions

2-4

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266 167 154.5 111.5 180 min. to Side of Next Machine 160 min. to Back of Next Machine Holes for Cables 53 (3 off)

Sth Africa Casinos 540 Video Service Manual

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45.6 68.6 108.6
A10-0006.CDR

Bill Acceptor Mid Panel Door as Applicable 95 540 Arc of Cabinet Door Swing

A10-0006.CDR

119.6 218.6

429.6 216 Hole for Cash Box 50

95

231 314 540 Mounting Holes for up to 8mm Fasteners (4 off) 113

Figure 2-2 Machine Footprint and Clearances


137 (Depth of Door)
NOT TO SCALE

NOT TO SCALE

Installation

2-5

Installation

Sth Africa Casinos 540 Video Service Manual

2.2 Inspection on Delivery


Inspect all exterior panels of the cabinet for damage that may have occurred during transportation. Report any damage to your supervisor.

2.3 Installation Procedure


The following procedures are for mounting, connecting and commissioning the gaming machine into service. Installation and commissioning of machines, configuring machine options, and the sealing / unsealing of logic cages must comply with the regulations of the jurisdictional authority.

2.3.1 Mounting
Mount the machine as follows: Important Note
When positioning machines, handle with care. Failure to do so may cause internal components to become dislodged or machine surfaces to become damaged.

1.

Position the machine on the cabinet base, aligning it with the cash box and cable holes (refer to Figure 2-2). Drill holes in the cabinet base to match the machine mounting holes. WARNING
The machine is approximately 95 kg in weight. Follow the National Standard and Code of Practice for Manual Handling.

2. 3.

Insert the mounting bolts in the holes at the bottom of the machine through to the base. Tighten the nuts inside the base to ensure that the machine is mounted securely.

2.3.2 Pre-start Checks and Power-up


Check the machine and power it up as follows: CAUTION
All connectors in the machine are matched so that they only mate in the proper orientation. Never force any connection.

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Installation

1. 2.

Check all connectors. Ensure that they are firmly seated and replug any that are loose or disconnected. Check all printed circuit boards (PCBs). Ensure that they are firmly seated and no foreign objects are resting on any of the PCBA surfaces. Note
For accessing PCBAs, refer to the relevant chapter in the Service Manual. Refer also to the wiring diagrams in the Service Manual Volume II.

3. 4.

Check that all components are mounted and fastened securely. Remove the transit cable tie holding the coin chute assembly to the cabinet door (see Figure 2-3).
Rail Insert Cable Tie

Sample Coin Fork of the Rail Insert

Figure 2-3 Coin Chute Assembly Transit Cable Tie

6.

Install the correct sample coin in the coin comparator (see Figure 2-4): Slide the scanner unit to the right of the rail insert and insert a newly minted sample coin in the scanner unit. Carefully release the scanner unit. Check that the sample coin is seated firmly between the scanner unit and the fork of the rail insert.

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Installation

Sth Africa Casinos 540 Video Service Manual


Rail Insert Sample Coin

Scanner Unit

Fork of the Rail Insert

Figure 2-4 Installing a Sample Coin in the Coin Comparator

WARNING
When the video monitor transit bolts are removed, the monitor is not secured to the cabinet. If the machine is to be moved or shipped, re-install the transit bolts.

2-8

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Installation

7.

Adjust the video monitor (see Figure 2-5): Remove the two transit bolts from the transit bolt holes. Re-install these transit bolts as levelling bolts. Jack up the monitor until the screen is centred in the mask in the cabinet door.

Monitor Assembly

Philips Head Screw (2)

Video Monitor Lug

Circlip

Monitor Adjustment Device Lock Nut


VND_26

Monitor Mount

Monitor Anti Tilt Device

Monitor Adjusting Screw

Figure 2.5 Adjusting the Video Monitor

8. 9.

Check that the insulation of the mains power cable is sound. Check that the machine earth wires (green/yellow stripe or braid) are securely connected: between the power supply and the base of the machine, between the cabinet door and the cabinet, between the top box door and the top box. Ensure that the DIP switches on the Main Board are set according to the customer's requirements. Refer Machine Modes, Controls and Indicators. Ensure the bill acceptor (if fitted) is functioning. Refer to the chapters Machine Modes and Bill Acceptor. Check that the light tower (if fitted) is functioning correctly. For additional details, refer to the chapters Machine Modes and Light Tower Check that the handle (if fitted) is functioning correctly. For additional information refer to the Handle chapter. Connect the machine to the mains power supply.

10. 11. 12. 13. 14.

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15.

While pressing the MEM RESET button (A), on the Main Board, switch on the machine. The monitor and fluorescent lighting system will then be powered up. Keep the MEM RESET button pressed until the screen display appears. The machine will perform self-testing procedures for a few moments and any faults detected will be highlighted by a message on the video screen.
ROB/HOP AUX MEM HOPPER PRINT CLOCK POWER INT EXT OK BAT BAT RESET 1 RESET TEST DATA INT OK OK

COLOUR SEL VIDEO OUTPUT SW RED GREEN BLUE

VOLUME

A12-0055.CDR

A
Figure 2-6 MEM RESET Pushbutton

16. 17. 18.

19. 20.

21. 22. 23.

Close the cabinet door. Check that the top box and cabinet door fluorescent lamps are lit. Ensure that the club has the correct keys to fit the locks on the machine: cabinet door and top box door keys, Jackpot Reset key, audit key, bill acceptor housing and stacker keys. If colour aberrations are present on the monitor screen, the monitor may need to be degaussed with a degaussing wand. Check that the machine program type and variation match the customer order. Use the Operator Mode menu and the options described in the chapter Machine Modes. Ask club management to read and record the electromechanical (hard) audit meters (if fitted). Fill the hopper as described below. Machines operating on a network system may now be connected and installed onto the network (refer to the manual for the particular communications interface fitted for installation procedure).

2.3.3 Initial Hopper Fill


To fill the hopper: 1. 2. 3. 4. 5. Obtain the correct number of coins required to fill the hopper. Open the cabinet door (the machine will display a Main Door Open message). Place the coins into the hopper. Close and lock the cabinet door. Record the number of coins placed in the hopper in the refill register.

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______Section 3______
Machine Modes
3.1 3.2 3.2.1 3.2.2 3.2.3 3.3 3.3.1 3.3.2 3.3.3 3.3.4 Modes of Operation .......................................................................... 3-3 Play Mode (Door Closed) ................................................................. 3-3 Player Operation ........................................................................ 3-3 Machine Self-Monitoring............................................................. 3-6 Audit Functions........................................................................... 3-9 Service Mode (Door Open)............................................................. 3-15 Robot Test................................................................................ 3-17 Controls and Indicators ............................................................ 3-23 Bill Acceptor (Model Type CBV IVO)....................................... 3-28 Setting Clock and Alarm........................................................... 3-28

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List of Figures
Figure 3.1 Example of Multiplier Game ................................................................................ 3-5 Figure 3.2 Example of Multiline Game ................................................................................. 3-5 Figure 3-3 Clearing Metering Error....................................................................................... 3-6 Figure 3-4 Aristocrat 540 Video Gaming Machine ............................................................... 3-9 Figure 3-5 Electromechanical Meters................................................................................. 3-10 Figure 3-6 Accessing Electronic Meters............................................................................. 3-11 Figure 3-7 Typical Game Display ....................................................................................... 3-15 Figure 3-8 Main Board Buttons, Controls and Indicators ................................................... 3-17 Figure 3-9 Video Display of Robot Test Menu ................................................................... 3-18 Figure 3-10 Hopper Probe.................................................................................................. 3-19 Figure 3-11 Video Display of Coin Chute Test Options ..................................................... 3-20 Figure 3-12 Coin Handling Test ......................................................................................... 3-21 Figure 3-13 Example of Game Play Buttons ...................................................................... 3-22 Figure 3-14 Main Board Pushbuttons, Controls and Indicators ......................................... 3-23 Figure 3-15 Set Up Display-Tokenisation, Bill Validator Denominations ........................... 3-26 Figure 3-16 Configuration Set Up Display.......................................................................... 3-26 Figure 3-17 Bill Acceptor Light Tower Displays ................................................................. 3-27

List of Tables
Table 3-1 First Audit Meter Information.............................................................................. 3-12 Table 3-2 Second Audit Meter Information ....................................................................... 3-13 Table 3-3 Third Audit Meter Information.............................................................................. 3-13 Table 3-4 Fourth Audit Meter Information .......................................................................... 3-14 Table 3-5 Tenth Audit Meter Information............................................................................ 3-15 Table 3-6 First Level of Robot Test .................................................................................... 3-17 Table 3-7 Bill Acceptor LED Codes.................................................................................... 3-23 Table 3-8 Main Board DIP Switch Settings ........................................................................ 3-25 Table 3-9 Two Tier Light Tower Functions......................................................................... 3-27

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3.1 Modes of Operation


The Aristocrat 540 Video Machine operates in two principal modes, play mode and service mode, and a range of functions can occur within each mode. The play mode functions provide for game play, player service, audit investigations, and the notification of operating conditions. During service mode the focus is on machine maintenance and refill operations. Games cannot be played and the machine is able to operate the robot test, including the combination and the hopper test.

3.2 Play Mode (Door Closed)


The Aristocrat gaming machine functions in play mode when the cabinet door is closed and locked. In play mode, the machine meets the following requirements: player operation and player service, self-monitoring tests and security notifications, audit meter services, which continuously monitor all play activities and can display details of operations on request.

3.2.1 Player Operation


When the machine is switched on and the cabinet door is closed and locked, the machine enters play mode and the screen displays an INSERT COIN message. The fluorescent tubes and the play buttons light up, and the machine automatically proceeds with a self-test procedure. Players use the programmed games and attempt to accumulate credits and win prizes after entering coins or bills. The games are played by pressing the control buttons, or pulling the handle, and by responding to the directions provided by the game. Credits are accumulated and then paid out by coin or redeemable ticket, on request or through a hand pay procedure.

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Simulated Spinning Reel Games When a player inserts a coin or bill into the machine, the appropriate credits are registered and add to the total displayed at the top left corner of the screen. All play buttons that are within the accumulated credit level now begin to flash. The player chooses one, some or all of the highlighted buttons to indicate the bet and any game options. The game is then commenced by pressing a button or pulling the handle. At this time, the total number of credits to be played in the game is displayed at the top right corner of the screen. A game being played will show various video displays including a simulation of spinning reels with game symbols. When the spinning reels come to rest, the position of the symbols may result is a winning combination, as shown on the score card usually on the top box. A winning message flashes on the screen and the machine plays the win tune. The screen displays the amount of the win together with a new credit total that includes the win amount. When the machine is able to commence the next game, the play buttons flash and the screen displays a MAKE A BET message, the player makes choices, and game play continues. Game Features A player can automatically collect accumulated credits up to a pre-set maximum by pressing the COLLECT button. When the button is pressed, the machine prevents functions such as game play and entry of coins or bills until the hopper has dispensed coins or a redeemable tickets has been output into the chip tray. The hopper photo-optic detector counts the coins being dispensed. The player is informed of the counts on the screen as the PAY number is incremented and the CREDIT number is decremented to zero. However, should the player press the COLLECT button and the players credit is more than the limit for automatic hopper pay, or the hopper has insufficient coins to make the automatic pay, the machine locks up, displays the message CALL ATTENDANT - CANCEL CREDIT OF NNNNNNNN, and emits chimes. House personnel then carry out a manual or book pay process for the total amount of the credits. The details are recorded in the House payout book and the machine is restarted by using the J key. The J key restart cancels the players total credits, and the amount accumulates in the CANCELLED CREDIT electromechanical meter and electronic meters. See Day to Day Operations - Cancelling Credit.

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Types of Games Aristocrat 540 Video machines usually provide one of the three game types: multiplier, multiline, and multiline-multiplier. Some games also have a double-up gamble feature among other variations.

0XOWLSOLHU A multiplier game allows the player to invest more than one credit per game on a single winning line. Each additional credit invested increases the value of the prize. For example, five credits invested multiplies the value of the prizes by five in the one game.

Figure 3.1 Example of Multiplier Game

0XOWLOLQH A multiline game allows the player to specify more than one line on which to bet for a winning combination.

Figure 3.2 Example of Multiline Game

0XOWLOLQHPXOWLSOLHU A multiline-multiplier game allows the player to specify more than one line on which to bet for a winning combination and also allows more than a one credit bet on each of the lines. %X\D3D\ The Buy-a-Pay gamble feature is a game variation whereby players are provided with higher prize scales for increases in credits wagered. 'RXEOHXS *DPEOH A double-up gamble feature offers the player the chance to double a win. Each time a winning combination occurs, the screen displays the credits won followed by the double-up feature. The player may choose to take the credits won or press the GAMBLE button. The double-up feature allows the player to bet on a draw for a red or black card. If the player wins the draw, the original win doubles. If the player loses, the win is cancelled.

*DPH 9DULDWLRQV The range of game types and game variations continues to expand. Aristocrat Leisure Industries has a wide variety in operation throughout the world and is dedicated to developing game products for greater player satisfaction, using the most advanced technologies.

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3.2.2 Machine Self-Monitoring


Self-test When the machine is switched on there is an automatic self test initiated which continues as long as the machine is in play mode. During self-test, the machine checks the electronic audit meter data held in memory. The memory holds three copies of the electronic audit meter data in areas titled METER SET 1, METER SET 2 and METER SET 3. If the data in one meter set does not match the contents in the other two sets, the data of any two identical sets overwrites the single set. If all three meter sets do not match, the screen displays the message METERING ERROR. This error message indicates a serious machine malfunction and a repair call to the local service organisation is necessary. To clear this error: 1. Display the audit meter screen: a. b. Insert the audit key (A) in the audit key switch. Turn the key 90 clockwise and leave it turned on. This action calls up the first audit meter screen.

2.

Step through the three sets of meters by repeatedly pressing the COLLECT button. Record all meters and give this record to club management. Open the cabinet door. Turn the J key on.

3.
Audit Key Switch

COLOUR SEL VIDEO OUTPUT SW RED GREEN BLUE

ROB/HOP AUX MEM HOPPER PRINT CLOCK POWER INT EXT OK BAT BAT RESET 1 RESET TEST DATA INT OK OK

VOLUME

A12-0055.CDR

Figure 3-3 Clearing Metering Error

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4.

Simultaneously press the three leftmost buttons on the main board tray panel, ROB/HOP RESET (B), AUX1 (C) and MEM RESET (D). This will cause all meters to be reset to zero. Close the door.

To return the machine to play mode, turn the J key and the audit key anticlockwise to their original positions. An internal battery backs up the memory so that data is always retained even when there is a power interruption or failure. The internal memory for the audit meters has an alternate battery power source so that data is always retained even after power interruption or failure. Security in Play Mode When the machine is in play mode, a variety of security features are in effect: Coin Comparator When a player inserts a coin, the comparator carries out a scan and compares the image to a standard coin held in the unit. The comparator rejects any invalid coins and diverts them to the coin tray. Coin-in Photo-optic Module After a coin passes the coin comparator, it must travel to the coin-in photo-optic module in less than 350 milliseconds otherwise the machine does not register a coin credit. If this photo-optic module detects a coin moving in reverse to its normal path of travel, the screen displays a YO-YO-YO-YO message and the COIN IN STRINGING electronic audit meter increments by one. If the coin is valid, the machine displays the appropriate credits on the screen, and increments the COINS IN electronic audit meter and the CREDITS BET audit meters. Depending on the current hopper coin level, the valid coin goes to either the cash box or the hopper. A coin that goes to the cash box passes the cash box photo-optic module which increments the COINS IN electromechanical audit meters and the COIN DROP and GROSS DROP electronic audit meters. After the first game has been played, and if the hopper is not full, all subsequent coins go to the hopper until the coins in the hopper reach the level detector probe. At this stage, coins divert to the cash box. Hopper Should a player press the COLLECT button and the hopper is found to be empty, the machine locks up and the screen displays an OUT OF COINS message. Hopper Photo-optic Detector During payout, the hopper disc rotates and deposits coins onto the coin runner where they are counted by the hopper photo-optic detector. After passing the detector, they are deposited in the coin tray for the player to collect. A hopper payout increments the CREDITS PAID OUT audit meter. The player is informed

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on the screen as the PAY number is incremented and the CREDIT number is decremented. Hand payouts increment either the CANCELLED CREDITS meter or the JACKPOT COINS meter. Both increment the total of the HAND PAYS electromechanical meter. Door Switch Should the cabinet door be opened, the machine sounds an alarm, the screen displays the DOOR OPEN message, and the MAIN DOOR ACCESS electronic audit meter increments. Bill Acceptor The Bill Acceptor consists of an optical scanning unit and bill stacker which are contained in a high-security housing. The unit achieves a high percentage of acceptances, and a second-level scanning option can be initiated for highdenomination bills. During operation, the acceptor registers acceptances or rejections, and confirms the return or the stacking of bills. Bills accepted increment the BILLS IN electromechanical audit meter and the GROSS DROP audit meter. A lock up is initiated when collection of credits is occurring, when accumulated credits exceed a limit set during configuration set up, and when malfunction conditions are detected. See Controls and Indicators in this section. Light Tower Two-tier light towers are units able to provide an additional level of security, customer service, and house control. The attention and alert conditions monitored can vary with model specifications and jurisdictions. Typical alert conditions include cabinet door open, SERVICE (CHANGE) button pressed, jackpot condition, and bill acceptor stacker full. See Machine Modes and also Machine Conditions.

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3.2.3 Audit Functions


The machine is fitted with electro-mechanical meters and electronic meters that form part of the comprehensive security system by recording the results of machine operations and continuous machine monitoring. The six electromechanical meters, or hard meters, located at the bottom of the top box, provide a permanent and cumulative record of essential counts. The electronic meters, or soft meters, are displayed on the video screen by use of the audit key. The electronic meters keep an accurate record of numerous machine operations, analysis of player activity, and a brief history of past games.

Light Tower

Handle

Figure 3-4 Aristocrat 540 Video Gaming Machine

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Electromechanical Meters The electromechanical meters are a set of counters that record the basic audit data and are labelled CREDITS BET, CREDITS WON, COIN DROP, HAND PAYS, BILLS IN, and CREDIT COLLECT (See Installation for more details). They are non-resettable and are cumulative for the life of the machine. On delivery of a machine, these meters do not read zero because of factory tests. Prior to game play, after all installation checks and tests have been completed, the House should record the numbers displayed as the starting point for audit and control. Note
Meter terminology, purpose and accumulation control can vary between locations, jurisdictions and machine models. Some assignments are shown below.

Electro-mechanical Meters

Top Box Lock Top Box Pushbutton

1 2 3 4 5 6 7 CREDITS BET

1 2 3 4 5 6 7 CREDITS WON

1 2 3 4 5 6 7 COIN DROP

1 2 3 4 5 6 7 HAND PAYS

1 2 3 4 5 6 7 BILLS IN

1 2 3 4 5 6 7 TRUE OUT

Figure 3-5 Electromechanical Meters

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Electronic Meters The electronic meters provide a comprehensive record of the machines use and game statistics. Note
Electronic Meters The storage and control processes for electronic meters can vary between locations, jurisdictions and program/game versions. Example schemes are shown below.

These meters record a variety of details about machine operation, details of game play and player interaction, a variety of statistical counts, and information on security events and past games. Players have the assurance that any win or pay situation for previous games played can be on record. A typical process to access the electronic meters follows: 1. Insert the audit key (A-key) in the audit key switch, turn the key 90 clockwise and leave it turned on. This action calls up the first audit meter screen. To call up the second screen, press the SERVICE button on the player button panel once. The screen displays additional details such as lines played in all games to date. To call up the third screen, press the SERVICE button a second time. The screen displays such items as cumulative gamble statistics. To call up the fourth screen, press the SERVICE button a third time. The screen displays further details such as last game played. To call up the fifth and additional screens, continue to press the SERVICE button. When all screen displays have been actioned, a further press of the SERVICE button will return the program to first audit meter screen. To return the machine to play mode, turn the audit key 90 anticlockwise and remove it.

2.

3.

4.
Audit Key Switch

Figure 3-6 Accessing Electronic Meters

5. 6.

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Examples of the range of electronic meter recordings are shown below together with an explanation of the abbreviations and terms. GROUP A METER SET First Audit Meter and Video Display The table below shows the video screen information provided by the first audit meter. This first audit meter data provides the main operational information.
Table 3-1 First Audit Meter Information

Code
SERIAL NUMBER PROGRAM GAME% ACTUAL% HOUSE NUMBER NET ADDRESS BILLS IN STACKER COINS IN CREDITS PLAYED CREDITS WON GROSS DROP COIN DROP BILLS IN HAND PAYS CANCELLED CREDITS JACKPOT COINS GAMES PLAYED HANDLE % TRUE OUT PROGRAM 1,2,3,4,5 JP1/OCC JP2/OCC location name game program number theoretical player per cent

Explanation

actual game per cent = (Credits won / Credits played) x 100 Resettable number for the use of the house resettable number for the use of the communications network number of bills currently in stackerreset by cassette removal number of coins entered through coin entry total of actual credits bet total of actual credits won from the game plus total of jackpot credits total of coins to the drop box plus total of credits to the bill stacker total of coins to the cash box total of credits to the bill stacker total of hand pays ( equals the sum of the next two meters) total of credits hand paid due to collect limit being exceeded total of credits hand paid due to jackpot limit being exceeded total of all games initiated the percentage of handle games = (handle games / total games) x 100 total of coins paid out from hopper or printer five meters recording the number of occurrences of progressive numbers 1,2,3,4,5 the number of occurrences of the top award the number of occurrences of the 2nd top award

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Second Audit Meter and Video Display The second audit meter is used for door and operational security. The video screen display and explanations follow.
Table 3-2 Second Audit Meter Information

Code
MAIN DOOR ACCESS DROP ACCESS LOGIC ACCESS BACC DOOR ACCESS STACKER CASSETTE POWER FAILURES HOPPER OPTO ERROR COIN IN STRINGING EXCESS COIN PAID HOPPER EMPTY GSLPD GSLDO

Explanation
number of main door opens detected number of drop door or bill acceptor opens detected number of logic cage openings detected number of main bill acceptor door accesses number of bill acceptor stacker cassette removals number of power failures detected number of coin jams detected number of coin in strings detected number of excess (illegal) coins paid out number of hopper empty conditions detected number of games played since last power down number of games played since the last main door open

Third Audit Meter and Video Display The third meter is used for setting, recording and displaying denominations.
Table 3-3 Third Audit Meter Information

Code
5 CENTS 10 CENTS 25 CENTS 1 RAND 5 RAND 10 RAND 20 RAND 50 RAND 100 RAND

Explanation
allocation of 20 credits per one Rand allocation of 10 credits per one Rand allocation of 4 credits per one Rand allocation of 1 credit per one Rand allocation of 5 credit per R5 allocation of 1 credit per R10 allocation of 1 credit per R20 allocation of 1 credit per R50 allocation of 1 credit per R100

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Fourth Audit Meter and Video Display - Bill Acceptor This fourth meter is used for recordings that deal with the operations of the bill acceptor.
Table 3-4 Fourth Audit Meter Information

Code
1 RAND BILL 2 RAND BILL 5 RAND BILL 10 RAND BILL 20 RAND BILL 50 RAND BILL 100 RAND BILL CHANGE BACC %AGE BILL HISTORY LAST BILL 2ND LAST BILL 3RD LAST BILL 4TH LAST BILL 5TH LAST BILL

Explanation
number of R1 bills accepted number of R2 bills accepted number of R5 bills accepted number of R10 bills accepted number of R20 bills accepted number of R50 bills accepted number of R100 bills accepted total amount of credits paid by the machine without game play. the acceptance percentage = (bills accepted / (bills accepted + bills rejected)) x 100 Last 5 bills accepted and credits given, as follows:. Denomination accepted and credits awarded Denomination accepted and credits awarded Denomination accepted and credits awarded Denomination accepted and credits awarded Denomination accepted and credits awarded

Fifth to Ninth Audit Meters - Last 5 Games The fifth through ninth audit meters are used for recording the details of the last five games played. The recordings are a capture of the video displays as games are concluded. These recordings are particularly helpful in resolving player enquiries.

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Figure 3-7 Typical Game Display

Tenth Audit Meter and Video Display The tenth audit meter is used for statistics that relate to gameplay. Details of the operational counts follow.
Table 3-5 Tenth Audit Meter Information

Credits Wagered
1 2 3 4 5 6-10 11-15 16-20 21+

Games Played
Number of games played Number of games played Number of games played Number of games played Number of games played Number of games played Number of games played Number of games played Number of games played

Credits Won
Number of credits won Number of credits won Number of credits won Number of credits won Number of credits won Number of credits won Number of credits won Number of credits won Number of credits won

3.3 Service Mode (Door Open)


The service mode of the Aristocrat 540 Video Gaming Machine comes into effect as soon as the cabinet door is opened. In service mode game play is not possible and the electromechanical and electronic audit meters do no operate. In service

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mode attention may be given to the various units and a range of audit and test operations can be performed. The service mode permits an operator to carry out the following: Run the robot test which includes:

screen tests play button, pushbutton and switch tests hopper probe test coin handling test combination test

Clear, test, refill and maintain all units where required including the hopper, ticket printer, bill acceptor, and other units. Vary the settings of units, operate controls and inspect indicators. Carry out general maintenance. Note
The hopper does not payout in service mode when the COLLECT button is pressed unless the J key is turned on for the hopper test.

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3.3.1 Robot Test


The robot test is a series of controlled processes which both exercise the various units while monitoring takes place and which enable a range of machine details to be inspected on the video display. To commence the robot test: 1. 2. 3. Open the cabinet door. Switch off the machine. Press and hold down the ROB/HOP RESET button (A) on the main board while switching on the machine.

The machine now enters the first level of the test program and cycles through six screen displays. To stop the robot test, switch off the machine. When the machine is switched on again the normal play mode of operation will be functional.
COLOUR SEL VIDEO OUTPUT SW RED GREEN BLUE ROB/HOP AUX MEM HOPPER PRINT CLOCK POWER INT EXT OK BAT BAT RESET 1 RESET TEST DATA INT OK OK

VOLUME

A12-0055.CDR

A
Figure 3-8 Main Board Buttons, Controls and Indicators

During the first level of the robot test, the screen cycles through the following displays which allow a range of inspections and verifications to take place as well as enable other levels of the robot test to be commenced.
Table 3-6 First Level of Robot Test

Screen Display
Full-screen cross-hatch display Full-screen red, then green then blue displays in sequence Single-screen colour and grey-scale test-pattern display Robot Test Menu - additional test options

Test or New Option


Convergence of lines on the video screen Colour on video screen Colour graduation on video screen Pushbuttons, switches, printer, coin handling tests, and displays of game combinations

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Robot Test Menu - Additional Options The robot test menu gives instructions on how to perform other tests. See display below.

PRESS COLLECT TO TEST PUSH-BUTTONS PRESS RESERVE TO HOLD CURRENT TEST PRESS PRINT DATA T0 TEST PRINTER PRESS AUX1 TO TEST COIN CHUTING RE-PRESS APPROPRIATE BUTTON TO CONTINUE ROBOT TEST TO EXIT ROBOT, TURN POWER OFF AND ON

Figure 3-9 Video Display of Robot Test Menu

To freeze the screen at any point during the screen cycle, press the SERVICE button. To unfreeze the screen to continue the screen cycle, press the SERVICE button again. Pushbutton and Switch Test To test the pushbuttons and switches: 1. 2. 3. Press the COLLECT button to freeze the screen at the menu display. Press the COLLECT button. All the play buttons flash. The machine chimes indicating no open or short circuits on the COLLECT button circuit. Test each play button: Press each play button in turn. Check that the name of the play button and the name displayed on the screen match. WARNING
High voltages are present when the machine is switched on. These voltages can be lethal.

4.

Test each pushbutton on the main board: Press each pushbutton on the main board in turn. Check that the name of the pushbutton matches the name displayed on the screen. Test the audit key switch.

5.

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Turn the audit key in the audit key switch. Check that the screen displays the switch name.

6.

Test the J key switch. Turn the J key in the J key switch. Check that the screen displays the switch name. Test the hopper probe. Detach the hopper probe from the hopper. Earth it by touching any metal surface with it. Check that the screen displays HOPPER PROBE. Press the COLLECT button to exit the pushbutton and switch test. The robot test screen cycle returns.

7.

8.

Handle

Cover

Bowl

A12-0147.CDR

Slide Side Handle Hopper Coin Chute Spring-loaded Pin Base Plate Slide Cash Box Chute

Figure 3-10 Hopper Probe

Coin Chuting Test To test the coin chuting: 1. If the robot test screen is frozen, press the SERVICE button to unfreeze the screen and proceed.

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2.

Press the AUX1 button on the main board.

The screen cycles display the robot test menu with a submenu below. The screen highlights one of the four options on the submenu to indicate the option currently selected and functional.

PRESS PRINT DATA FOR DESIRED STATE COIN-BLOCK ACCEPT ACCEPT REJECT REJECT COIN-DIVERSION TO CASH-BOX TO HOPPER TO CASH BOX TO HOPPER

Figure 3-11 Video Display of Coin Chute Test Options

3. 4.

5.

6.

7.

To move the highlight from one option to another, press the PRINT DATA button. With the option ACCEPT TO CASH BOX highlighted, insert a valid coin in the coin entry slot. Check that the valid coin diverts to the cash box. An invalid coin rejects to the coin tray. With the option ACCEPT TO HOPPER highlighted, insert a valid coin in the coin entry slot. Check that the valid coin diverts to the hopper. An invalid coin rejects to the coin tray. With the option REJECT TO CASH BOX highlighted, check that the coin diverter moves back so that the coin diversion window is open. Insert a valid coin in the coin entry slot. Check that the valid coin rejects to the coin tray. An invalid coin also rejects to the coin tray. With the option REJECT TO HOPPER highlighted, insert a valid coin in the coin entry slot. Check that the valid coin rejects to the coin tray. An invalid coin also rejects to the coin tray.

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Sample Coin Coin Comparator

Accept Chute Reject Chute

Coin in Photo-optic Module

Hopper Feed Chute

Reject Chute

Cash Box Photo-optic Module

Cash Box Feed Chute

A12-0093.CDR

Figure 3-12 Coin Handling Test

Combination Test The combination test checks that reel symbols and prize credits are as specified on the game specification sheet supplied by the local licensing authority. Use the game specification sheet with combination test displays to verify:

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1. 2. 3.

Number of symbols displayed on each reel. Order of symbols on each reel. Payout level on winning combinations.

To activate the combination test, press the CLOCK INIT button. The video screen then displays the game play simulated symbol reels and the arrangement of winning lines. To proceed through the tests, use the play buttons on the button panel to control the processes. However, differences during the tests may be apparent as play button function vary between machine models. Ensure the function allocated for each button is recorded during installation procedures. Button controls are programmed for the following operations: selection of a reel, rotation of a selected reel down one symbol, rotation of the selected reel up one symbol, increase the number of lines played by one until the maximum lines playable is reached, increase the number of credits bet per line by one until the maximum credits per line is reached, change the game on a multi-game machine. Combination Test Example A typical example of a combination test and the control play button functions are explained below.

Collect

Bet 1

Bet 2

Bet 3

Bet 4

Bet 5

RESERVE

Play 1

Play 2

Play 3

Play 4

Play 5

GAMBLE

TAKE WIN

Insert NOTE

A19-0059.CDR

Figure 3-13 Example of Game Play Buttons

In this example: To select a reel, repeatedly press play button (3) until you have selected the desired reel. To rotate a selected reel down one symbol, press the COLLECT button (1). To rotate the selected reel up one symbol, press the RESERVE button (2). To increment the number of lines played until maximum lines playable is reached, repeatedly press play button (4) and gamble button (8). To increment the number of credits bet per line until maximum credits per line is reached, repeatedly press play button (5).

To exit the combination test, switch off the machine and switch on again to proceed.

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Bill Acceptor Tests (Model Type CBV IVO) The bill acceptor self-test function comes into effect every time power is turned on. The motor immediately starts and runs for approximately two seconds during which time a self diagnosis takes place. The results are displayed by the LED display, as shown below.
Table 3-7 Bill Acceptor LED Codes

Code and Description


1 2 3 4 5 6 Valid R1 Valid R2 Valid R5 Valid R10 Valid R20 Valid R50 7 8 9 10 11 12

Code and Description


Valid R100 Bill inhibited Not used Not used Not passing Not used 13 14 15 16 17 18

Code and Description


All bills inhibited Maximum credit stored Unable to eject bill All bills inhibited by RS232 Unable to stack Fails high security test

3.3.2 Controls and Indicators


Controls and indicators refer to the range of switch settings, pushbuttons, and other facilities which alter or customise machine operations Main Board Pushbutton Controls The following pushbuttons, controls and indicators are available on the main board through the front panel of the tray assembly:

COLOUR SEL VIDEO OUTPUT SW RED GREEN BLUE

ROB/HOP AUX MEM HOPPER PRINT CLOCK POWER INT EXT OK BAT BAT RESET 1 RESET TEST DATA INT OK OK

VOLUME

A12-0055.CDR

C D E F G

Figure 3-14 Main Board Pushbuttons, Controls and Indicators

1. 2. 3. 4.

The RGB trimpots (A) control the red, green and blue screen colours and are adjusted by the service technician only. The ROB/HOP RESET button (B) initiates the robot test. The AUX1 button (C) tests coin handling when pressed during a robot test. The MEM RESET button (D) is used only after the machine locks up and fails to respond to other reset procedures. To use: Switch off the machine. While pressing the MEM RESET button, switch on the machine. Keep the button pressed until the screen display returns. The HOPPER TEST button (E) is used during a hopper test.

5.

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6.

7.

The PRINT DATA button (F) is used in robot test mode to select options in the coin handling test. If a printer is installed, this button prints out alphanumeric audit data. The CLOCK INIT button (G) is used to set the time and date, and to complete a hopper refill. To set the time and date: Insert the audit key into the audit key switch and turn the key 90 clockwise. The screen displays the first electronic audit meter screen. Open the cabinet door. Press the CLOCK INIT button. The screen displays a flashing field which is either an hour, minute, second, day of month, month or year field. Set the time and date: To move from one field to another, press the ROB/HOP RESET button. To increase the value in a field, press the AUX1 button. To decrease the value in a field, press the MEM RESET button.

To return the machine to play mode, turn the audit key 90 anticlockwise and remove it.

8. 9. 10. 11.

The POWER OK light-emitting diode (H) is lit when the power is on. The INT BAT OK light-emitting diode (I) is lit when the internal battery, used to back up the machines data memory, is operating normally. The EXT BAT OK light-emitting diode (J) is lit when an external battery is connected and operating normally. The VOLUME CONTROL trimpot (K) is used to adjust the volume. Use a small screwdriver and turn the trimpot clockwise to increase the volume or anticlockwise to decrease the volume.

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Main Board DIP Switches Main board switch settings are as follows. See the section Main Board for switch bank locations.
Table 3-8 Main Board DIP Switch Settings

Switch Bank/No.
1/1 1/2,3,4

Options
Maxbet rejection Hopper pay limit (SEE MENU SETTINGS)

Explanation (0 = off , 1 = on)


rejection of coin/bill after maxbet level (off = disabled, on = enabled) maximum amount of credit that can be collected from the hopper before a cancel credit condition occurs (switch settings for credits of 200, 400, 500, 650, 1000, 1200, 2500, 9999 are 000, 100, 010, 110, 001, 101, 011, 111)

1/5 1/6,7

Cash credit option Link Jackpot

enables cash or credit operation (off = credit only, on = cash/credit selectable) number of jackpots the machine will enable: (00 = disabled, 10 = link 0, 01 = link (0,1), 11 = link (0,1,2,3)) reel spin function to be operational on maxbet (off = disabled, on = enabled) maximum amount of credit to be accumulated in credit meter before excess credits commence being automatically paid by hopper (switch settings for 500, 1000, 1200, 2500, 5000, 9999 are 000, 100, 010, 110, 001, 101) threshold amount for jackpot lockup, see also switch 2/7 (switch settings for credits of 200, 300, 400, 500, 1000, 1199, 9999 are 000, 100, 010, 110, 001, 101) amount paid out before a jackpot lockup occurs (off = 0, on = 200)

1/8 2/1,2,3

Auto spin Maximum credit (SEE MENU SETTINGS)

2/4,5,6

Jackpot limit (SEE MENU SETTINGS)

2/7

Auto J/P payout

Menu Configuration Set Up Two menu procedures enable configuration settings to be altered during machine installation and following a meter error lock up. See Machine Modes. Play buttons are used to step through menus and set up options as shown in the display screen examples below. Pressing the SERVICE button initiates the procedure and the CASH OUT play button sets the option required. The CREDITS DENOMINATION SET UP enables the tokenisation configuration to be established. The BILL ACCEPTOR CONFIGURATION SET UP establishes the bill denominations that are acceptable and will display in the animation panel adjacent to the bill entry channel on the mid trim. The CONFIGURATION SET UP enables four game play control limits to be established for the machine.

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CREDITS DENOMINATION SETUP

5 10 25 50 1 5 10

CENTS CENTS CENTS CENTS DOLLAR DOLLARS DOLLARS

20 CREDITS 10 CREDITS 4 CREDITS 2 CREDITS 1 CREDIT 1 CREDIT 1 CREDIT

/ / / / / / /

1 1 1 1 1 5 10

DOLLAR DOLLAR DOLLAR DOLLAR DOLLAR DOLLARS DOLLARS

BILL VALIDATOR CONFIGURATION SET UP 1 2 5 10 20 50 100

ON

* * * *
ON ON

ON

OFF

OFF

OFF

Figure 3-15 Set Up Display-Tokenisation, Bill Validator Denominations

Configuration Set Up

1 2 3 4

Hopper Pay Limit Jackpot Win Limit Jackpot Bell Limit Maximum amount held in credit

200 100 5 1199

Figure 3-16 Configuration Set Up Display

Machine Condition Indicators The bill acceptor operational status is indicated in a number of ways, as follows (variations for jurisdictions and machine models occur):

information about last accepted bills, count of bills accepted, details of changemode operations, etc. are contained in the bill history screen which can be accessed in audit mode. See Machine Modes. the light tower (if fitted) signals 5 consecutive rejects with a slow flash in the top tier. This condition is reset when a normal bill is accepted, the jackpot key is turned, or the machine audit mode is entered. the top tier of the light tower will slow flash should the bill acceptor stacker become full or a fault be detected. error and machine conditions details are displayed on the video screen should one of the abnormal machine condition occur. See Machine Conditions in the Owner / Operator Manual.

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Details of the two tier light tower functions are shown in the table and diagram below.
Table 3-9 Two Tier Light Tower Functions

Machine Condition
Door Closed - Normal operation Door Open Tilt condition Tilt condition Hand pay Hand pay SERVICE pressed (Change) Bill Rejects Bill Rejects Bill Acceptor Fault Bill Acceptor Fault Stacker Full Stacker Full Door Closed Door Open Door Closed Door Open Door Closed Door Closed Door Open Door Closed Door Open Door Closed Door Open

Top Tier Function


OFF OFF SLOW FLASH SLOW FLASH SLOW FLASH SLOW FLASH ON SLOW FLASH SLOW FLASH SLOW FLASH SLOW FLASH SLOW FLASH SLOW FLASH

Lower Tier Function


OFF FAST FLASH OFF FAST FLASH SLOW FLASH FAST FLASH OFF OFF FAST FLASH OFF FAST FLASH OFF FAST FLASH

DOOR CLOSED
SLOW FLASH

DOOR OPEN
SLOW FLASH FAST FLASH

Bill Rejects (five consecutive)

OFF

SLOW FLASH

Bill Validator Fault

OFF

SLOW FLASH FAST FLASH

Bill Validator Stacker Full

SLOW FLASH

OFF

SLOW FLASH FAST FLASH

Figure 3-17 Bill Acceptor Light Tower Displays

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3.3.3 Bill Acceptor (Model Type CBV IVO)


The bill acceptor controls consist of DIP switches and the program data card. Adjustments can be made to currency acceptance performance by using the video level adjustment procedure, and to the currency channel position using the bezel template. Bill Acceptor Video Level Adjustment The bill acceptor aims to achieve a high acceptance level of greater than 95% performance (in up to 3 read attempts). However, over time, performance can continue to deteriorate towards 70%, requiring a procedure to adjust the internal video level and re-establish the original performance level. This adjustment procedure requires a sheet of white, copy-machine paper to be cut to the approximate size of any bill and the following steps carried out (see additional details in Bill Acceptor later in this publication):

Disconnect the power to the bill acceptor, Depress and hold the service switch located near the DIP switches, Power up the acceptor keeping the service switch depressed, Insert the white paper cut-out into the currency channel, The acceptor will slowly step the paper in and out of the channel.

The video level adjustment process is complete when the paper is clear of the channel. Bezel Template The bill acceptor has been thoroughly tested before delivery and is proper working order. However it may become necessary at some time to reset the mounting position and currency channel position through the use of the bezel template. The operations are outlined in the section detailing the Bill Acceptor in this publication.

3.3.4 Setting Clock and Alarm


The alarm, time and date can be set in the following sequence of fields: Alarm : hour, minute, second. Time : hour, minute, second. Date : day, month, year. If the alarm is not required, set it to a time when the machine will not be in use, for example, 3:00 am. To set the alarm, time and date: 1. 2. Insert the audit key into the audit key switch and turn the key 90 clockwise. The screen displays the first electronic audit meter screen. Open the cabinet door.

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3.

Press the CLOCK INIT button. The screen displays a flashing field. Set the alarm, time and date: To move from one field to another, press the ROB/HOP RESET button. To increase the value in a field, press the AUX1 button. To decrease the value in a field, press the MEM RESET button. 4. To return the machine to play mode, close the cabinet door and turn the audit key 90 anticlockwise and remove it.

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Machine Fault Finding

_______Section 4_______
Machine Fault Finding
4.1 4.2 Fault Finding ..................................................................................... 4-3 Machine Interconnection.................................................................. 4-9

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List of Figures
Figure 4-1 Wiring Looms - Layout and Interconnection ..................................................... 4-10

List of Tables
Table 4-1 Fault Finding......................................................................................................... 4-3 Table 4-1 Fault Finding (Cont.d) ........................................................................................... 4-4 Table 4-1 Fault Finding (Cont.d) .......................................................................................... 4-5 Table 4-1 Fault Finding (Cont.d) .......................................................................................... 4-6 Table 4-1 Fault Finding (Cont.d) .......................................................................................... 4-7 Table 4-1 Fault Finding (Cont.d) .......................................................................................... 4-8 Table 4-2 Wiring Looms ....................................................................................................... 4-9 Table 4-3 Loom 07197 Pinout - Buttons and Lamps.......................................................... 4-11 Table 4-4 Loom 07197 Pinout ............................................................................................ 4-12 Table 4-5 Loom 07303 Pinout ............................................................................................ 4-13 Table 4-6 Loom 07684 Pinout ............................................................................................ 4-13 Table 4-7 Loom 50531 Pinout ............................................................................................ 4-13 Table 4-8 Loom 54017 Pinout - J1 ..................................................................................... 4-14 Table 4-9 Loom 54017 Pinout - J2 ..................................................................................... 4-15 Table 4-10 Loom 54050 Pinout - J3 ................................................................................... 4-16 Table 4-11 Loom 54050 Pinout - J4 ................................................................................... 4-17 Table 4-12 Loom 54072 Pinout .......................................................................................... 4-18 Table 4-13 Loom 54106 Pinout .......................................................................................... 4-18 Table 4-14 Loom 54545 Pinout .......................................................................................... 4-18 Table 4-15 Loom 54708 Pinout .......................................................................................... 4-18 Table 4-16 Loom 54713 Pinout .......................................................................................... 4-18 Table 4-17 Loom 54715 Pinout .......................................................................................... 4-19 Table 4-18 Loom 54716 Pinout .......................................................................................... 4-19 Table 4-19 Loom 54717 Pinout .......................................................................................... 4-19 Table 4-20 Loom 54718 Pinout .......................................................................................... 4-20 Table 4-21 Loom 54818 Pinout .......................................................................................... 4-20 Table 4-22 Loom 55284 Pinout .......................................................................................... 4-21 Table 4-23 Loom 560379 Pinout ........................................................................................ 4-21 Table 4-24 Loom 560380 Pinout ........................................................................................ 4-21 Table 4-25 Loom 560992 Pinout ........................................................................................ 4-21 Table 4-26 Loom 561206 Pinout ........................................................................................ 4-22 Table 4-27 Loom 57414 Pinout .......................................................................................... 4-22 Table 4-28 Interface Board Plugs....................................................................................... 4-23

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4.1 Fault Finding


Table 4-1 Fault Finding

Fault
Equipment connected to auxiliary power sockets & has no power. Machine has no power.

Probable Cause
A. Auxiliary power socket fuse is blown. A. Mains socket supplying the machine is not live.

Action
1. Replace auxiliary power socket fuse. 1. Check that the mains socket is live. 2. If the mains socket is dead, check that the circuit breaker at the distribution board is on. 3. Turn off external power for 5 seconds, then turn on. 4. If power is available at the mains socket, check that the LEDs on the PSU are lit. If one or more do not light, unplug the power supply from the PSU Interface Board. If all LEDs now light, there is a short circuit in the machine. 5. If one or more of the LEDs are still not lit, replace the PSU. 1. Clear coin jam from the Coin Chute Assembly. 2. Check that the hopper photooptic detector is not damaged or disconnected. If the detector is damaged, replace the detector. 3. Check that the looms are correctly seated and have continuity. 4. If the looms are OK, replace the interface board. 5. If there is still no power, replace the main board.

B. Power Supply has sensed an overload, short circuit or overvoltage condition.

C. Faulty PSU. No power-up cycle. A. Coin jam in the Coin Chute Assembly. B. Faulty hopper photooptic detector.

C. Cable fault.

E. Faulty interface board. F. Faulty main board.

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Table 4-1 Fault Finding (Cont.d)

Fault
Fluorescent lamps, animation lamp, and pushbutton lamps not lit.

Probable Cause
A. Faulty lamp or fluorescent driver.

Action
1. If only one lamp is faulty, replace the fluorescent tube or driver, the animation lamp, or the pushbutton lamp or microswitch. 2. If the 24 V DC LED on the PSU is not lit, unplug the PSU from the PSU Interface Board. 3. If the LED lights, there is a short circuit in the 24 V DC line.

B. Short circuit in the 24 V DC line.

C. Faulty PSU.

4. Check that the 24 V DC LED on the PSU is lit. If not, replace the PSU. 5. If the 24 V DC LED is lit, check that there is supply available at the interface board. 6. If there is no power at the interface board, check all looms are correctly seated and have continuity. 7. If there are still no lamps lit, but 24 V DC is available at the PSU Interface Board, replace the PSU Interface Board. 8. If there are still no lamps lit, replace the main board. 1. Check that 110 V AC is available at the power supply assembly. If not, replace the power supply assembly. 2. Check that the isolated 110 V AC supply to the monitor is available at the monitor. If available, replace the monitor. 3. Check that the looms are correctly seated and have continuity.

D. Faulty loom between: the fluorescent lamps and the PSU the PSU and the interface Board the interface board and the main board. E. Faulty PSU Interface Board.

F. Faulty main board. Video monitor blank. A. Faulty power supply assembly.

B. Faulty video monitor.

C. Faulty loom between the monitor and the power supply or between the main board and the monitor. D. Faulty main board.

4. If the condition persists, replace the main board.

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Table 4-1 Fault Finding (Cont.d)

Fault
Video monitor colour incorrect.

Probable Cause
A. Adjustment of background colour required. B. Adjustment of RGB trimpots required. C. Adjustment of M GAIN control required. D. Faulty monitor.

Action
1. Change the two DIP switch settings for background colour on the main board. 2. Adjust the Red, Green and Blue trimpots on the main board. 3. If the colour is still incorrect adjust the M GAIN control on the monitor remote control board. 4. If the condition persists, replace the monitor. 1. Adjust the horizontal raster (H size) on the monitor remote control board. 2. Adjust the vertical raster (V size) on the monitor remote control board. 3. Adjust the vertical raster (V RAS POS ) on the monitor remote control board. 4. Adjust the horizontal picture position (H POS) on the monitor remote control board.

Monitor video position incorrect.

A. Adjustment of rasters and picture positions required.

MAIN DOOR SWITCH FAULT message.

A. Faulty mechanical door switch or door photo-optic detector/emitter. A. Coin jammed in the Coin-in Photo-optic Module. B. Faulty Coin-in Photooptic Module. C. Fault in the loom between the Coin Chute Assembly and the interface board.

1. Replace the mechanical door switch or the door photo-optic detector/emitter. 1. Remove jammed coin.

YO-YO-YO-YO message while machine not being played.

2. Replace the Coin-in Photo-optic Module. 3. Check that the loom is correctly seated and has continuity.

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Table 4-1 Fault Finding (Cont.d)

Fault
Sound too loud or too soft.

Probable Cause
A. Volume control requires adjustment.

Action
1. Adjust the volume control trimpot on the main board. 2. If the condition persists, replace the interface board. 3. If the condition still persists, replace the main board.

No sound.

A. Volume control requires adjustment. B. Speaker open circuit.

1. Adjust the volume control trimpot on the main board. 2. Remove the connectors from the speaker terminals and check that there is 6 to 8 across the speaker terminals. If not, replace the speaker. 3. Reconnect the speaker terminals. 4. If there is no power at the speaker, check that the looms are correctly seated and have continuity. 5. If the looms are OK, replace the interface board. 6. If the condition persists, replace the main board. 1. Check that the DIP switch settings are as required for the game. 1. Replace the hopper motor controller. 1. Check that the loom is correctly seated and has continuity. 2. If motor is not operating, replace the hopper. 1. Remove hopper, dismantle it and remove foreign matter. 2. Replace the hopper. 3. Replace the hopper motor controller.

B. Faulty loom between: the interface board and the speaker the interface board and the main board C. Faulty interface board. D. Faulty main board. Game does not start when pushbutton is pressed. ILLEGAL COIN PAID message on payout. Hopper does not rotate. A. DIP switches on the PGC Controller Board are not set correctly for this operation A. Faulty hopper motor controller. A. Faulty loom between hopper and interface board. B. Faulty hopper motor. Hopper motor running slowly. A. Hopper disc is binding. B. Motor spindle bent. C. Faulty hopper motor controller.

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Table 4-1 Fault Finding (Cont.d)

Fault
COIN SELECTOR FAULT message.

Probable Cause
A. Faulty loom between: the Coin Chute Assembly and interface board the comparator and the coin-in photooptic module. B. Sample coin not correct or not in correct position in comparator.

Action
1. Check that the looms are correctly seated and have continuity.

2. Check that the sample coin is correct and is located in the correct position in the comparator. 1. Adjust the forks to the centre of the window. 2. Adjust the position of the plate to suit the coin size. 1. Check that the sample coin is located firmly between the sensor assembly and the fork of the rail insert in the coin comparator. 2. Replace the comparator. 1. Clean the hopper photo-optic detector/emitter. 2. Run a hopper test (see Section 3, Machine Modes) to check that the hopper motor stops when the correct number of coins have been ejected. 1. Clear the short.

Coins jamming in the diverter window.

A. Coin diverter forks jamming against the window. B. Coin size plate above the deflector window has moved.

Coins continually rejected.

A. Sample coin not in the correct location in the comparator. B. Faulty comparator.

ILLEGAL COIN PAID message on power-up.

A. Dirty hopper photooptic detector/emitter. B. Faulty hopper.

All coins are going to the cash box and the hopper is empty.

A. Hopper probe shorted to ground. B. Faulty coin diverter solenoid on the Coin Chute Assembly. C. Coin diverter forks jamming against the window.

2. Run a coin chuting test (see Section 3, Machine Modes) to check that the solenoid has power. 3. Adjust the forks to the centre of the window. 1. Carefully clear the reject chute.

Reject coins not falling into the coin tray.

A. Coins jammed in the reject chute.

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Table 4-1 Fault Finding (Cont.d)

Fault
Coins accepted by the comparator but not registered on the coin counter and the machine locks out.

Probable Cause
A. Faulty loom between the Coin Chute Assembly and the PSU Interface Board. B. The coin-in photooptic module is not mounted properly. C. Faulty coin-in photooptic module.

Action
1. Check that the loom is correctly seated and has continuity.

2. Check that the module is correctly clipped into the Coin Chute Assembly. 3. Replace the module. 1. Perform a memory reset (see Section 3, Machine Modes). 2. Check that the INT BAT OK LED on the main board is lit.

METERING ERROR message.

A. Corrupt data. Inconsistent data across all three electronic audit meter sets.

Note
Lamps and solenoids are continuously connected to the +24 V DC. Switching ON does not supply 24 volts to the lamps or solenoid, it grounds the negative (return) lead.

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4.2 Machine Interconnection


The layout of all looms is shown on Figure 4-1. The main components of the machine are interconnected as shown. Table 4-2 is a list of the looms and also identifies the connections at either end of each loom. Tables 4-3 to 4-28 provide point-to-point wiring details for each loom. The looms are presented in alphanumerical order. For details regarding these interconnections, refer to the wiring diagram in Appendix D.
Table 4-2 Wiring Looms

Loom
07197 07197 07303 07684 11028 50531 54002 54017 54050 54072 54106 54106 54545 54708 54713 54715 54716 54717 54718 54818 55284 560379 560380 560992 560995 561206 57414

From
Interface Board - J8 Interface Board - Printer (34 way) Interface Board - Printer (16 way) Interface Board - J17 Earth Strap (3 of) 240 V AC Mains Plug Interface Board - Cashbox Security Main Board - J1 and J2 Main Board - J3 and J4 PSU - Fluoro Tube Output Lower Fluoro Electronic Ballast Top Box Fluoro Electronic Ballast Interface Board - J40 Interface Board - J11 Interface Board - J38 Interface Board - J6 Interface Board - J19 Interface Board - J30 Interface Board - J13 Main Board - J14 Power Supply Assembly Upper Fluoro Electronic Ballast Loom 560379 Button Distribution Board - J1-J17 Main Board - J13 Interface Board - J44 Interface Board - J29 Interface Board - J20 Interface Board - J34 Printer - P3 Printer - P5

To
Button Distribution Board - J17

Electro-mechanical Meters PSU 240 V AC Power In Loom Joins pin1 to pin2 Interface Board (J1 and J2) Interface Board (J3 and J4) Lower Fluoro Electronic Ballast Lower Door Fluorescent Tube Top Box Fluorescent Tube Touch Screen Controller Hopper Connector Door Photo-Optic Detector Speaker Door, Jackpot and Audit Key Switches Door Photo-Optic Emitter Coin Chute Assembly Logic Cage Switch Interface Board - J21 Loom 560380 Top Box Fluoro Electronic Ballast Pushbutton and Lamps (14 of) Monitor (RGB + Sync) Serial Communications Link Light Tower and Top Box Security Handle Bill Acceptor

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Machine Fault Finding

4-10
CABINET DOOR TOP BOX
FLUORO DRIVER 40192 LIGHT TOWER 54106 560380 11028 FLUORO 03441 EARTH LEAD (ACROSS HINGE)
563738

PUSHBUTTON ASSEMBLY
BUTTON DISTRIBUTION BOARD
410061
J1

PB1 LP1

ELECTRO-MECHANICAL METERS 40065


561835 07684
J2

PB2 LP2
563738 563738 J7 Not Connected 564736

MAIN BOARD
J14 563079 J13 J17 J14

40162
07197 J1 J2 J3 J4

TRAY SECURITY SWITCH

PB13 LP13

MONITOR

PB14 LP14
563738
54017 54017 54050 54050

J15

564731

564731

COIN CHUTE ASSEMBLY


SPEAKER J3 J4 J5
COMPARATOR

J1 J2 563730 563761 J10

J19

562417
560935

AUDIT & JACKPOT SWITCH J17 J22 MECHANICAL DOOR SWITCH

SPEAKER

DIVERTER 54167

J8 54718 54708

J11

INTERFACE BOARD
410334

561188

J34

561853 J29 J30 54717


J31
CASH BOX OPTICS

COIN "IN" OPTIC 562206

DOOR PHOTO-OPTIC DETECTOR 54884 54713 BILL VALIDATOR DOOR SWITCH 562595 J38

J13

CONFIGURATION BOARD 410278

DOOR PHOTO-OPTIC EMITTER

Figure 4-1 Wiring Looms - Layout and Interconnection


53421
CASHBOX SECURITY

562206 560379 HANDLE

562465 562891 FLUORO DRIVER 562430 410157 54072 562420


563477

POWER SUPPLY ASSEMBLY 55284 HOPPER DRIVER 07100

FLUORO 03437

BILL VALIDATOR

FLUORO 03437

560264

EARTH LEAD 11028

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562420

CABINET
EARTH LEAD ACROSS HINGE

FLUORO 03437

U12-0006.CDR

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Machine Fault Finding

Table 4-3 Loom 07197 Pinout - Buttons and Lamps

Interface Board - J8
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34

Function
Pushbutton lamp 14 drive Pushbutton column 6 Pushbutton lamp 13 drive Pushbutton column 5 Pushbutton lamp 12 drive Pushbutton row 7 Pushbutton lamp 11 drive Pushbutton row 6 Pushbutton lamp 10 drive Pushbutton row 5 Pushbutton lamp 9 drive Pushbutton row 4 Pushbutton lamp 8 drive Pushbutton row 3 Pushbutton lamp 7 drive Pushbutton row 2 Pushbutton lamp 6 drive Pushbutton row 1 Pushbutton lamp 5 drive Pushbutton row 0 Pushbutton lamp 1 drive + 24 Volts Pushbutton lamp 2 drive + 24 Volts Pushbutton lamp 3 drive + 24 Volts Pushbutton lamp 4 drive + 24 Volts Pushbutton column 4 Pushbutton column 6 GND GND + 24 Volts + 24 Volts

Button Distribution Board - J17


1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34

Note: All signals are active low.

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Table 4-4 Loom 07197 Pinout

Interface Board Printer 34 Way


1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 Printer Earth Printer Earth Printer Earth Printer Earth DA1 DA1 DA2 DA2 DA3 DA3 DA4 DA4 DA5 DA5 DA6 DA6 DA7 DA7 Home Home Printer Tacho Printer Tacho Motor On Motor On +12 V DC +12 V DC Printer Earth Printer Earth -

Function
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34

Printer - P3

4-12

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Table 4-5 Loom 07303 Pinout

Interface Board Printer 16 way


1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 N/C N/C N/C +24 V DC +24 V DC +24 V DC Printer Earth Printer Earth Printer Earth Printer Earth +5 V DC +5 V DC N/C

Function
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16

Printer - J5

Cash Box (Not Used) N/C PO (Paper Low)

Table 4-6 Loom 07684 Pinout

Interface Board J17


1 2 3 4 5 6 7 8 9 10 Meter 1 Meter 4 Meter 3 +5 V DC Meter 2

Function
1 2 3 4 5 6 7 8 9

Mechanical Meter Board

Meter Security Meter 6 +24 V DC Meter 5 +24 V DC

10

Table 4-7 Loom 50531 Pinout

From 240 V AC Mains Plug to PSU 240 V AC Power In Standard mains cord with a 3-pin Male Plug at one end and an IEC socket on the other.

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Table 4-8 Loom 54017 Pinout - J1

Main Board - J1
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40

Signal Name
OPTA1 OPTB1 OPTA2 OPTB2 CBOPT1 CBOPT2 PBX0 PBX1 PBX2 PBX3 PBX4 PBX5 PBX6 PBX7 KENCO1 KENCO2 KENCO3 KENCO4 KENCO5 KENCO6 KENCO7 KENCO8 OPTAUI DOPTI DSWDT JKPTSW AUDTSW EMSEC PTRHOM PTRTAC HOPLO1 HOPLO2 HOPHI1 HOPHI2 HOPCO1 HOPCO2 CBOINP TBOINP LOBAT2 PWERFL

Function
Coin-in pulse A Coin-in pulse B

Interface Board - J1
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 29 30 31 32 33 34

Cashbox optic pulse Pushbutton row 0 Pushbutton row 1 Pushbutton row 2 Pushbutton row 3 Pushbutton row 4 Pushbutton row 5 Pushbutton row 6 Pushbutton row 7

Door optic input Door switch input Jackpot switch Audit switch Meter security

Hopper probe Hopper coin-out

Power fail signal

4-14

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Table 4-9 Loom 54017 Pinout - J2

Main Board - J2
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40

Signal
SERTX1 SERRX1 SERDT1 SEREN1 SERTX2 SERRX2 SERTX3 SERRX3 SERDT3 SEREN3 SERDC3 SERDT2 SERTX4 SERRX4 CCVPS1 CCVPS2 CCREAD GROUND COSEL1 COSEL2 COSEL3 SERDC1 GROUND SERSM1 COSEL4 COSEL5 +5V +5V +5V +5V +5V +5V GROUND GROUND GROUND GROUND +5V +5V +5V RTS_2

Function

Interface Board - J2
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 29 30 31 32 33 34

Coin valid pulse

Ground

Ground

+5 Volts +5 Volts +5 Volts +5 Volts +5 Volts +5 Volts Ground Ground Ground Ground +5 Volts +5 Volts +5 Volts

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Table 4-10 Loom 54050 Pinout - J3


Main Board - J3 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 Signal GND GND GND GND GND GND SPROU1 SPROU2 PBLP13 PBLP14 PTREL1 PTREL2 PTREL3 PTREL4 PTREL5 PTREL6 PTREL7 PTRMON HOPMO1 HOPMO2 CDSOL1 CDSOL2 CBSOL1 CBSOL2 PBLP1 PBLP2 PBLP3 PBLP4 PBLP5 PBLP6 PBLP7 PBLP8 PBLP9 PBLP10 PBLP11 PBLP12 KENRW1 KENRW2 KENRW3 KENRW4 Function Ground Ground Ground Ground Ground Ground Interface Board - J3 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44

Pushbutton lamp 13 Pushbutton lamp 14

Hopper motor on Coin divert solenoid on Coin block solenoid on Pushbutton lamp 1 Pushbutton lamp 2 Pushbutton lamp 3 Pushbutton lamp 4 Pushbutton lamp 5 Pushbutton lamp 6 Pushbutton lamp 7 Pushbutton lamp 8 Pushbutton lamp 9 Pushbutton lamp 10 Pushbutton lamp 11 Pushbutton lamp 12

Pushbutton column 4 Pushbutton column 5 Pushbutton column 6

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Table 4-11 Loom 54050 Pinout - J4


Main Board - J4 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 Signal COINA1 COINA2 COINA3 COINA4 COINA5 COINA6 COINA7 COINA8 COINA9 COINA10 COINA11 COINA12 COINA13 COINA14 COINA15 COINA16 COINA17 COINA18 COINA19 COINA20 COINA21 COINA22 COINA23 COINA24 COINA25 +5V SPKRA SPKRGND OPTAUE DOPTE LTLMP1 LTLMP2 LTLMP3 LTLMP4 EMET1 EMET2 EMET3 EMET4 EMET5 EMET6 EMET7 EMET8 EMET9 EMET10 EMET11 EMET12 EMET13 EMET14 LKPROG CBOUT Function Coin animation 1 Coin animation 2 Coin animation 3 Coin animation 4 Coin animation 5 Coin animation 6 Coin animation 7 Coin animation 8 Coin animation 9 Coin animation 10 Coin animation 11 Coin animation 12 Coin animation 13 Coin animation 14 Coin animation 15 Coin animation 16 Coin animation 17 Coin animation 18 Coin animation 19 Coin animation 20 Coin animation 21 Coin animation 22 Coin animation 23 Coin animation 24 Coin animation 25 + 5 Volts Speaker signal Ground for amp Door optic emitter Interface Board - J4 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44

Mechanical meter 1 Mechanical meter 2 Mechanical meter 3 Mechanical meter 4 Mechanical meter 5 Mechanical meter 6

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Table 4-12 Loom 54072 Pinout

PSU - Fluoro Output


1 2 3 Active Neutral

Function
1 2

Lower Electronic Ballast

Table 4-13 Loom 54106 Pinout

*Electronic Ballast

Function

Fluorescent Tube
Fluoro Socket (Short Side) Fluoro Socket (Short Side) Fluoro Socket (Long Side) Fluoro Socket (Long Side)

1 Active 2 Neutral 3 Active 4 Neutral * There are two 54016 looms: one in the door and one in the top box.

Table 4-14 Loom 54545 Pinout

Interface Board - J40


1 2 3 Ground

Function
Transmit Data (from Controller) Receive Data (to the Controller)

Touch Screen Controller


1 2 3

Interface Board - J11 1 2 3 4 5 6 7 8

Table 4-15 Loom 54708 Pinout Function


Coin Detector Output (active high) Hopper Drive Signal (active high) Hopper Full Probe (active low) Hopper Low Probe (Not Used in Tattersall) Ground +5 V DC +24 V DC Link Selectable Ground (Ground for HIMEC, open for ADH) Not Connected 15 13 16 14

Hopper

1, 2, 7, 8 11 ,12 4, 5 9 3, 6, 10

Table 4-16 Loom 54713 Pinout


Interface Board - J38 1 2 Function Detector Input (Active Low) Ground Door Security Photo-Optic Detector Detector Transisitor - Collector Detector Transistor - Emitter

4-18

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Table 4-17 Loom 54715 Pinout


Interface Board - J6 1 2 Function Speaker Output Ground Return Speaker Speaker Coil Speaker Coil

Table 4-18 Loom 54716 Pinout


Interface Board - J19 1 2 3 2 4 5 Function Input (Active Low) O V DC Input (Active Low) O V DC Input (Active Low) O V DC Audit Key Switch Switch Terminal Switch Terminal

Jackpot Key Switch


Switch Terminal Switch Terminal

Mechanical Door Switch


Switch Terminal Switch Terminal

Table 4-19 Loom 54717 Pinout


Interface Board - J30 1 2 Function Emitter Output (Active Low) +5 V DC Door Security Photo-Optic Emitter LED Anode LED Cathode

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Table 4-20 Loom 54718 Pinout


Interface Board - J13 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 + 24 V DC Simulated Coin Validation Pulse Coin Selector Input 2 Ground Coin Selector Input 1 + 5 V DC CCREAD Coin in pulse A Coin Selector Input 3 Coin in Pulse B Coin Selector Input 5 Cashbox coin pulse Coin Selector Input 4 + 5 V DC Ground Ground Coin Block Solenoid (Coin mech enable) Ground Coin Diverter Solenoid Ground + 24 V DC Ground Function Coin Chute Assembly 1 14 2 15 3 16 4 17 5 18 6 19 7 20 8 21 9 22 10 23 11 24 12 25 13

Table 4-21 Loom 54818 Pinout

Main Board - J14


1 2 3 Ground

Function
Logic Cage Switch Input (active low) -

Logic Cage Switch


Switch Terminal Switch Terminal

4-20

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Table 4-22 Loom 55284 Pinout


Power Supply Assembly + 24 Volts + 5 Volts + 12 Volts Power fail signal Ground (signal) Ground (power) + 24 Volts + 5 Volts + 12 Volts Power fail signal Ground (signal) Ground (power) Function 1 2 3 4 5 6 7 8 9 10 11 12 Interface Board - J21

Table 4-23 Loom 560379 Pinout


Fluoro Electronic Ballast 1 2 Function Active Neutral Loom 560380 3 1

Table 4-24 Loom 560380 Pinout


Loom 560379 3 1 Function Active Neutral Top Box Fluoro Electronic Ballast 1 2

Table 4-25 Loom 560992 Pinout


Button Distribution Board - J1 to J15 1 2 3 4 Function Lamp on/off (active low) Pushbutton Input Strobe Pulse Lamp Supply (+24V DC) Pushbutton and Lamp Lamp Terminal Pushbutton Terminal Pushbutton Terminal Lamp Terminal

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Table 4-26 Loom 561206 Pinout

Interface Board - J44


1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 TX (-) TX (+) DTR (-) DTR (+) RX (-) RX (+) DCD (-) DCD (+) -

Function

Serial Comms Link

270 Ohm to GND -

Table 4-27 Loom 57414 Pinout

Interface Board - J29


1 2 3 4 5 6 7 8 9 10 11 12 +24 V DC Ground +24 V DC

Function

Light Tower

Light Tower Lamp 3 Light Tower Lamp 1 Link Progressive Pulse Output Light Tower Lamp 2 Light Tower Lamp 4 Opto-Emitter Power Opto-Emitter Pulse Output Opto-Detector Input Ground

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Table 4-28 Interface Board Plugs

Plug No
J1 J2 J3 J4 J5 J6 J8 J11 J13 J15 J17 J19 J20 J22 J25 J29 J30 J32 J34 J38 J40 J44 2 5

No of Pins
40 40 50 50 1 2 34 8 26 34 10 5 6 12 16 12 2

Description
from main board from main board from main board from main board PWR ground speaker play button lamps hopper door DB25 printer mechanical meters Door Switch/Jackpot/Audit handle power from supply printer top box and light tower door emitter not used bill acceptor door detector interface interface

Type
ribbon cable headers ribbon cable headers ribbon cable headers ribbon cable headers spade terminal multi-pin connector ribbon cable headers multi-pin connector ribbon cable headers ribbon cable headers ribbon cable headers multi-pin connector multi-pin connector multi-pin connector ribbon cable headers multi-pin connector multi-pin connector multi-pin connector multi-pin connector multi-pin connector ribbon cable headers

16

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_________Section 5_________
Cabinet, Top Box, Handle, Light Tower
5.1 5.1.1 5.1.2 5.1.3 5.1.4 5.1.5 5.1.6 5.2 5.2.1 5.2.2 5.3 5.3.1 5.3.2 5.4 5.4.1 5.4.2. 5.4.3 5.5 5.6 5.6.1 5.6.2 5.7 General Description - Cabinet and Top Box .......................... 5-3 Top Box...................................................................................... 5-3 Cabinet....................................................................................... 5-4 Jackpot Key and Audit Key Switches ......................................... 5-6 Cabinet Door Switch, Photo-optic Detector, Emitter................... 5-6 Mid-trim ...................................................................................... 5-6 Cabinet Door Three-point Latch ................................................. 5-6 Fluorescent Tubes ................................................................... 5-7 Top Box Fluorescent Tube ......................................................... 5-7 Cabinet Door Fluorescent Tube ................................................. 5-7 Coin Entry ................................................................................. 5-9 Removal and Replacement ........................................................ 5-9 Disassembly and Assembly ..................................................... 5-10 Push Buttons .......................................................................... 5-10 Push Button Lamp Removal and Replacement ....................... 5-12 Push Button Removal and Replacement ................................. 5-12 Push Button Disassembly and Assembly................................. 5-13 Cash Box Chute...................................................................... 5-14 Jackpot Key, Audit Key Switches ......................................... 5-15 Removal ................................................................................... 5-15 Replacement ............................................................................ 5-15 Adjusting the Cabinet Three-point Latch ............................. 5-16

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5.8 5.8.1 5.8.2 5.8.3 5.8.4 5.9 5.9.1 5.9.2 5.9.3 5.10

Handle ..................................................................................... 5-17 General Description.................................................................. 5-17 Friction Handle Assembly Operation ........................................ 5-18 Handle Removal and Replacement.......................................... 5-18 General Maintenance ............................................................... 5-20 Light Tower ............................................................................. 5-21 General Description.................................................................. 5-21 Removal and Replacement ...................................................... 5-22 Disassembly and Assembly...................................................... 5-23 General Maintenance ............................................................. 5-24

List of Figures
Figure 5-1 Top Box General Description .........................................................................5-4 Figure 5-2 Cabinet General Description ..........................................................................5-5 Figure 5-3 Top Box Fluorescent Tube Removal and Replacement ................................5-7 Figure 5-4 Cabinet Door Fluorescent Tubes ...................................................................5-8 Figure 5-5 Coin Entry Assembly ......................................................................................5-9 Figure 5-6 Push Buttons ................................................................................................5-11 Figure 5-7 Cash Box Chute Removal and Replacement ..............................................5-14 Figure 5-8 Jackpot Key and Audit Key Switches Removal and Replacement ..............5-15 Figure 5-9 Adjusting Cabinet Door Three-point Latch ...................................................5-16 Figure 5-10 Friction Handle Assembly ..........................................................................5-17 Figure 5-11 Light Tower Components ...........................................................................5-21 Figure 5-12 Typical Bill Validator Light Tower Displays.................................................5-22 Figure 5-13 Cabinet Earthing Points..............................................................................5-25

List of Tables
Table 5-1 Typical Two Tier Light Tower Functions........................................................5-22

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5.1

General Description - Cabinet and Top Box


The 540 Video cabinet and top box are made of sheet steel and fitted with fabricated steel doors. The top box door is secured with a two-point latch. The cabinet door is secured with a three-point latch.

5.1.1

Top Box
The top box displays the score card, and contains the electromechanical meters. The major components of the top box are (see Figure 5-1):

artwork fluorescent tube and light reflector door lock two-point latch pushbutton two-point latch door-open support brackets electro-mechanical meters.

The artwork is back-lit by the fluorescent tube and light reflector. The top box is locked and secured with a lock. A pushbutton unlatches the twopoint latch. When the door is open it is held in the open position by the door-open support brackets. The electromechanical meters are located on the lower section of the top box. The electromechanical meters can be viewed when the top box door lock is fully unlocked.

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Sth Africa Casino Video Service Manual

Artwork

Fluorescent Tube

Door-open Support Brackets

Light Reflector

Door Lock

Two-point Latch Pushbutton Two-point Latch Electromechanical Meters

Figure 5-1 Top Box General Description

5.1.2 Cabinet
The cabinet and cabinet door contains all the major components of the machine that are described in other sections of this manual. Components covered in this section are (see Figure 5-2):

In the cabinet: Jackpot key switch and Audit key switch door switch and photo-optic emitter cash box chute. On the cabinet door: fluorescent tube, light reflector and fluorescent tube driver mid-trim containing the coin entry and push buttons photo-optic detector three-point latch, latch pin and door lock speaker.

5-4

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Bill Entry

Mid Panel Door Switch

Cage Door Switch

Bill Validator Stacker

Bill Stacker Cage Door

Mid Panel Door


U12-0010.CDR

Outer Cage Top Catch


MODEL CBV IVO

CCC
CURRENCY VALIDATOR

Bill Validator Cable Housing for Loom and Plug Outer Cage for Bill Validator and Stacker

Base of Inner Cage Extended Chute to Cash Box


C215254.CDR

Hopper

Bill Validator Stacker

Figure 5-2 Cabinet General Description

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Machine Fault Finding

Sth Africa Casino Video Service Manual

5.1.3

Jackpot Key and Audit Key Switches


The Jackpot key and Audit key switches are mounted on a common plate, which is then mounted into the cabinet as one assembly. They are used to access and reset software.

5.1.4

Cabinet Door Switch, Photo-optic Detector, Emitter


The door switch and photo-optic detector and emitter both detect whether the door is closed or open. A push type switch and the emitter of the photo-optic detector are positioned inside the cabinet. The sensor of the photo-optic detector is located on the door latching mechanism. When the door is in the closed position, the pushbutton switch is depressed and the detector is positioned over the emitter. If either one of these states is not detected by the main board the machine will lock up and the credit meter displays the message DOOR SWITCH FAULT. The door signals are monitored by the main board through the interface board. When the door is closed, locked, and the power is on, the machine is in play mode. When the door is opened, the machine is in service mode and cannot be played.

5.1.5

Mid-trim
The mid-trim is made of welded steel and is mounted on the cabinet door secured by two screws. The coin entry and the push buttons are mounted on the mid-trim, and the push buttons have lamps within them. The push buttons allow the player to control the operation of the game. Valid options are indicated by lamps being illuminated. The push buttons are also used to operate the machine during the robot test.

5.1.6

Cabinet Door Three-point Latch


The cabinet door is fitted with a three-point latch on the right hand side of the door for secure locking of the door when the machine is in play mode. This latch is operated by lifting and lowering the latch pin on the right hand side of the door, and is secured by a key lock.

5-6

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5.2
5.2.1

Fluorescent Tubes
Top Box Fluorescent Tube
To remove and replace the top box fluorescent tube (see Figure 5-3): 1. 2. 3. Open the cabinet door. Switch off the machine. Open the top box door: Insert the top box door key in the top box door lock and turn it 90 clockwise. Press the two-point latch pushbutton. Lift the hinged door upwards until the door-open support brackets are engaged in a completely open position. Rotate the fluorescent tube 90 and pull it clear of both sockets. Push the replacement fluorescent tube into the sockets. Lock the fluorescent tube into place by rotating it 90 in either direction. Raise the top box door to release the support brackets. Close the top box door. Lock the top box door and remove the key. Switch on the machine. Close and lock the cabinet door.

4. 5. 6. 7. 8. 9. 10. 11.

Fluorescent Tube

Top Box Door Lock

Two-point Latch Pushbutton

Figure 5-3 Top Box Fluorescent Tube Removal and Replacement

5.2.2

Cabinet Door Fluorescent Tube


To remove and replace the cabinet door tube (see Figure 5-4): 1. Open the cabinet door and switch off the machine.

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Machine Fault Finding

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2. 3. 4. 5. 6. 7.

Rotate the fluorescent tube 90 and pull it clear of both sockets. Push the replacement fluorescent tube into the sockets. Lock the fluorescent tube into place by rotating it 90 in either direction. Close and lock the mid panel door. Switch on the machine. Close and lock the cabinet door.

Jackpot, Reset, Cancel Credit Lock

Mid Panel Tubes


SCV031

Mid Panel Door Lock

Figure 5-4 Cabinet Door Fluorescent Tubes

5-8

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5.3

Coin Entry
The coin entry ensures that the correct size of coin is inserted into the machine. If the coin denomination for the machine is changed the coin entry must be removed and the backplate replaced.

5.3.1

Removal and Replacement

Removal To remove the coin entry from the mid-trim (see Figure 5-5): 1. 2. 3. 4. Open the cabinet door. Switch off the machine. Remove the two cheese-head securing screws from each side of the coin entry holding it to the mid-trim. Lift the coin entry up, and out of the mid-trim.

2
Coin Entry Backplate

1
Backplate Fixing Screw (x2)

3
Coin Entry Body

A12-0121.CDR

A12-0121.CDR

Figure 5-5 Coin Entry Assembly

Replacement To replace the coin entry into the mid-trim (see Figure 5-5): 1. 2. 3. Ensure that the screws holding on the coin entry backplate are tight. Insert the coin entry into the opening at the right of the mid-trim. Push the coin entry down until it rests in the correct position.

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Machine Fault Finding

Sth Africa Casino Video Service Manual

4.

Insert the two cheese head screws from inside the door and tighten them. Note:
The reject pushbutton on the left of the coin entry assembly has no effect when a Scandic coin comparator is fitted.

5.3.2

Disassembly and Assembly


To disassemble and assemble the coin entry (see Figure 5-5): 1. 2. From the rear of the assembly, remove the two Phillips head backplate fixing screws and remove the backplate. Insert the two Phillips head screws and screw the replacement backplate onto the coin entry body.

5.4

Push Buttons
There are four different type illuminated pushbuttons used as push buttons. Each illuminated pushbutton consists of (see Figure 5-6):

clear lens cover printed label lens pushbutton spring body securing plate lamp lampholder microswitch.

5-10

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Machine Fault Finding

Clear Lens Cover Printed Label Lens

Push Button

Spring

Body

Securing Plate

Lamp

Lampholder

Microswitch

Rectangular Pushbutton (RCT) (Small Square Pushbutton (CP) is similar)

Double Rectangular Pushbutton (RCT-2) (Double Square Pushbutton (CG-2) is similar)

Figure 5-6 Push Buttons

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Machine Fault Finding

Sth Africa Casino Video Service Manual

5.4.1

Push Button Lamp Removal and Replacement


Push button lamps are wedge base, 24 V DC, 2 W. To replace a push button lamp (see Figure 5-6): 1. 2. 3. Open the cabinet door. Switch off the machine. Grasp the microswitch and lampholder unit between the thumb and forefinger. 4. Pull down the microswitch and lampholder unit. This action removes the unit from the barrel of the pushbutton body. 5. Pull out the faulty lamp. 6. Push in the replacement lamp. 7. Replace the microswitch and lampholder unit by inserting it into the barrel of the pushbutton body. 8. Push up the microswitch and lampholder unit until you hear a click. 9. Switch on the machine. 10. Close and lock the cabinet door.

5.4.2.

Push Button Removal and Replacement

Removal To remove the pushbutton from the mid-trim (see Figure 5-6): 1. 2. Pull down the microswitch and lampholder from the body and allow it to rest on the wires. From the underside of the body, squeeze together the two forks of the pushbutton and withdraw it from the body. The spring is loose in the pushbutton and drops away when the pushbutton is removed from the body. Remove the two self-tapping screws holding the body at the top of the midtrim. Hold the securing plate underneath the mid-trim. Lift up the body free from the mid-trim and the securing plate.

3. 4.

Replacement To replace the illuminated pushbutton in the mid-trim (see Figure 5-6): 1. 2. 3. 4. 5. Place the body into the correct location hole in the top of the mid-trim. Place the securing plate beneath the mid-trim. Insert the two self-tapping screws which hold the body to the mid-trim and tighten them to the securing plate. Place the springs into the lower section of the pushbutton between the forks and hold the spring with your fingers. Squeeze together the two forks of the pushbutton and place the button into the body. Push the pushbutton down into the body until the two forks spring out under the body and hold the pushbutton in place.

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6. 7.

8.

Place the lampholder and microswitch unit into the body and push upwards until the unit clips into place securely. Confirm that all pushbuttons light up correctly and flash in the correct sequence. Also check that some lights do not flash (for example, the bet five pushbutton does not light if there are less than five credits). If a pushbutton does not light when it is supposed to, check for a blown lamp.

5.4.3

Push Button Disassembly and Assembly

Disassembly To disassemble the illuminated pushbutton (see Figure 5-6): 1. 2. Place a screwdriver between the lens cover and the pushbutton and lever off the lens cover. Turn the pushbutton upside-down and the lens and printed label drop out.

Assembly To assemble the illuminated pushbutton (see Figure 5-6): 1. 2. 3. 4. Place the correct printed label between the lens cover and the lens, ensuring that the label is the correct way up. Place the lens covercomplete with the label and lens onto the pushbutton ensuring it clips into position. Place the spring into the lower section of the pushbutton between the forks and hold the spring with your fingers. Place the complete pushbutton assembly into the body of the illuminated push button until the forks of the pushbutton latch under the body.

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5.5
1. 2.

Cash Box Chute


To remove and replace the cash box chute (see Figure 5-7): Remove the securing nut and lift the chute upwards out of the square hole in the base of the cabinet . Insert the cash box chute with the exit hole of the chute placed into the square hole in the cabinet base. Ensure that the lip at the rear of the chute engages under the steel cabinet base. Lower the chute until the retaining screw hole is over the securing stud. Install the securing nut and tighten.

3. 4.

Cash Box Securing Screw Cabinet Base

A12-0060.CDR

Cash Box Chute Square Hole


Figure 5-7 Cash Box Chute Removal and Replacement

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5.6 Jackpot Key, Audit Key Switches


5.6.1 Removal
To remove the Jackpot key and Audit key switch assembly (see Figure 5-8): 1. 2. 3. 4. 5. Open the cabinet door. Switch off the power. Remove the Molex socket from the wiring loom plug. Remove the two nuts and washers holding the assembly to the side of the cabinet. Remove the assembly from the cabinet.

5.6.2

Replacement
To replace the Jackpot key and the Audit key switches (see Figure 5-8): 1. 2. 3. 4. 5. Place the key switch mounting plate onto the two studs inside the cabinet. Place the washers on the studs and screw on the two nuts, then tighten them. Connect the Molex socket to the wiring loom plug. Switch on the machine. Close and lock the cabinet door.
Audit (Operator) Key Switch

Lock Washer (2) Lock Nut (2)

Studs (attached to cabinet wall)

Cancel Credit (Jackpot) Key Switch Loom

Kepsnut (2)

Mounting Plate

A19-0068.CDR

Figure 5-8 Jackpot Key and Audit Key Switches Removal and Replacement

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5.7
1. 2.

Adjusting the Cabinet Three-point Latch


To adjust the three-point latch (see Figure 5-9): Rotate the two eccentric plastic adjusting nuts until the door closes correctly. Tighten the two lock nuts just enough to hold the plastic nut securely.

Latch Bar Bearing Bearing Carrier Circlip

M3 x 10 Screw (2)

Photo-Optic Sensor

Lock Nut (4) Plastic Washer Plastic Adjusting Nut (2) Return Spring

Latch Pin
A12-0120.CDR

Latch Pin Flange

Figure 5-9 Adjusting Cabinet Door Three-point Latch

5-16

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5.8
5.8.1

Handle
General Description
Game play can be initiated by the friction handle when fitted. The friction handle assembly has been designed to give the player the feel he has some control over the operation of the mechanics of the game. A driving ring and ramp assembly gives the impression that a mechanical machine is being played. The handle mechanism is locked when there is no credit. Once a coin has been inserted, the solenoid is energized long enough to release the locking device after which the handle can be pulled.
(A) Latch (C) Spring (F) Clinker Pawl (E) Free Play Lock Pawl (X) Hole for Knurled Screw (D) Pivot Assembly (I) Main Return Spring

(B) Solenoid G

(J) Earth Spring

Switch (1) Switch (2) Hex Screw

(R) Main Operating Arm Assembly G (L) Spring Loaded Damper Assembly (M) Nylon Roller G (O) Roller (Q) Driven Ramp Stopper (Y) Hole for (N) Driving Pawl Knurled Screw

Figure 5-10 Friction Handle Assembly

In reality, two micro switches must be actuated before a game can be initiated (refer to Figure 5-10 ). Switch (1) must be closed and switch (2) open when the handle is in the rest position. When pulled, (1) opens and (2) closes just before the end of the pull. With no credit, the handle can move about 20 degrees before engaging the free play lock. Switch must go on and off during this short arc.

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Machine Fault Finding

Sth Africa Casino Video Service Manual

It is important that all four mounting screws are fitted tightly through holes (G). The handle damper and roller stopper cushion the pull, however the screws take the full strain. Special knurled screws are available to keep the unit together. The screws are attached before the assembly is taken out of the cabinet and the handle removed .

5.8.2

Friction Handle Assembly Operation


The pivot assembly (D) is held against latch (A) by the spring (C) as shown in Figure 5.10. When the processor energizes solenoid (B), latch (A) is pulled down and spring (C) pulls the pivot to the left. The stud in the pivot lifts the free play lock pawl (E) clear, and the handle can be pulled. When pulled, the nylon roller (M) on the main operating arm assembly (R) clears the switch (1) actuator causing switch (1) to open. Driving pawl (N) pushes driven ramp (Q) , and clicker pawl (F) produces a mechanical rattle. Towards the end of the handle pull, roller (M) resets pivot (D) and latch (A) comes up and locks the pivot. The free play lock falls, due to gravity, and prevents the handle from being pulled until the solenoid is energized again. Switch (2) is actuated by the main operating arm assembly. The processor senses the change of state of the switch and initiates a game. The driven ramp mates with the fixed ramp producing a loud noise. When the handle is returned, pulled back by the main operating arm return spring (I), switch (2) is open again and switch (1) closed. This state signals the processor that the handle is back in the rest position. The earth spring (J) prevents static building up in the main operating arm assembly. Roller stopper (O) is fitted on a spring-loaded damper assembly (L) to absorb excessive pressure exerted by some players on the forward and return strokes of the handle.

5.8.3

Handle Removal and Replacement


To remove the friction handle assembly it is necessary to have two knurled screws and follow the procedure below (see Figure 5-10): 1. 2. 3. 4. Fit the knurled screws into the holes to hold the assembly together when removed from the cabinet. Disconnect switches and solenoid plugs and sockets. Unhook the earthing and main return springs (J) and (I). Press latch (A) to clear free play lock (E), unhook the spring on clicker pawl (F) and fit a rubber band around the above to keep those parts clear of the ratchet. Remove the nut (K) and pull out the handle assembly.

5.

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Machine Fault Finding

6. 7.

Remove the four mounting screws (in holes (G)) and withdraw the assembly from the cabinet. To remove the driving ring and ramp assembly, remove the 3 servicing cirlclips.

Replacement is the reverse of the removal procedure. Ensure the driving pawl (N) is kept clear of ramp (Q), and do not damage the actuator of micro switch (1). The steps are: 1. To reinstall the driving ring and ramp assembly, attach the three servicing circlips. 2. Insert the assembly into the cabinet and replace the four mounting screws (in holes (G)). 3. Position the handle assembly in the cabinet and attach nut (K). 4. Attach the spring on the clinker pawl (F). 5. Attach earthing and main return springs (J) and (I). 6. Connect switches and solenoid plugs and sockets. 7. Remove the two knurled screws from the holes.

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Machine Fault Finding

Sth Africa Casino Video Service Manual

5.8.4

General Maintenance
For general maintenance of the handle assembly: Remove the mechanism and clean the shelf. Tighten the four mounting bolts of the handle mechanism. Tighten the centre bolt, the micro switches, and the free movement of the solenoid. Lightly grease the ramp plates, ratchets, pawls, and contact areas of the micro switch fingers. A drop of oil at the pivot points can be applied, but be sure to keep the solenoid dry. Check for broken damper spring(s) and check the stopper roller. Replace faulty parts. Check the earth spring.

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Machine Fault Finding

5.9
5.9.1

Light Tower
General Description
Two tier light towers are units located on top of the top box. The unit is able to provide an additional level of security, customer service, and house control. Illuminated messages are displayed in response to player push-button requests or machine conditions. Typical alert conditions include cabinet door open, SERVICE (change) button pressed, jackpot condition, and bill validator stacker full. Tier colours, messages, and functions vary for different machine specifications and jurisdictions.

Light Tower Cap

Light Tower Segments

Spacer Bolt

Lamp Socket and Loom Assembly

Column Shaft Assembly

Base

Lock Nut M5 (2) Lock Washer

Spacers

Lock Nut M6 (2)

Figure 5-11 Light Tower Components

The light tower can be highly useful for machines fitted with bill validators. The unit can operate under program control to register bill rejection, bill acceptance, bill stacker full, and bill validator open, in conjunction with a range of player and machine conditions. A metal shield covers the bottom section of the tower lamp where wiring and connections to the main machine units are housed. Should variations in tier numbers be required, the bottom tier can be removed and a larger shield fitted. In these cases, a longer bolt and second spacer is used for mounting the tower.

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Machine Fault Finding

Sth Africa Casino Video Service Manual

Typical two tier light tower functions are shown in the table and diagram below.
Table 5-1 Typical Two Tier Light Tower Functions

Machine Condition
Door Closed - Normal operation Door Open Tilt condition Tilt condition Hand pay Hand pay SERVICE pressed (Change) Bill Rejects Bill Rejects Bill Validator Fault Bill Validator Fault Stacker Full Stacker Full Door Closed Door Open Door Closed Door Open Door Closed Door Closed Door Open Door Closed Door Open Door Closed Door Open

Top Tier Function


OFF OFF SLOW FLASH SLOW FLASH SLOW FLASH SLOW FLASH ON SLOW FLASH SLOW FLASH SLOW FLASH SLOW FLASH SLOW FLASH SLOW FLASH

Lower Tier Function


OFF FAST FLASH OFF FAST FLASH SLOW FLASH FAST FLASH OFF OFF FAST FLASH OFF FAST FLASH OFF FAST FLASH

DOOR CLOSED
SLOW FLASH

DOOR OPEN
SLOW FLASH FAST FLASH

Bill Rejects (five consecutive)

OFF

SLOW FLASH

Bill Validator Fault

OFF

SLOW FLASH FAST FLASH

Bill Validator Stacker Full

SLOW FLASH

OFF

SLOW FLASH FAST FLASH

Figure 5-12 Typical Bill Validator Light Tower Displays

5.9.2

Removal and Replacement


The light tower is designed to allow disassembly in place, however, to remove the light tower from the cabinet, carry out the following: 1. Open the cabinet door and switch off the machine.

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Machine Fault Finding

2.

Open the top box and remove the reflector by twisting the spring loaded reflector catches so they disengage from the top box. 3. Unplug the reflector loom. 4. Unhook the reflector from its pivot studs and remove. 5. Unhook the light tower loom. 6. Remove the two nuts securing the light tower to the top box. 7. Withdraw the light tower from above the top box. Replacement is the reverse of the above removal procedure.

5.9.3

Disassembly and Assembly


To disassemble and assemble the light tower, refer to Figure 5-11: 1. 2. 3. 4. Note the position, colour, and display of each tier. Open the cabinet door and switch off the machine. Remove the hex head screw at the top of the light tower and all items in the assembly become accessible. To remove a lamp, rotate the lamp anti-clockwise and pull it clear of the socket. To insert a new lamp, push the lamp into the socket and rotate it clockwise. Replace any of the coloured bushes or inserts as required. Rearrange the position of the coloured bushes or inserts as required. Reassemble the light tower, replace the screw at the top of the tower and tighten it. Switch on the machine, and close and lock the cabinet door.

5. 6. 7.

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Sth Africa Casino Video Service Manual

5.10

General Maintenance
For general maintenance of the cabinet and top box: Clean the exterior of the cabinet using a non-abrasive household cleaning solution. Check that the cabinet and top box doors are not damaged. Check that the artwork is not damaged. Replace if necessary. Check that the cabinet door switch and photo-optic detector are not damaged. Replace if necessary. Check that the gasket around the stepper window is not damaged or deformed. Replace if necessary. Check that the earth lead connections as shown in Figure 5.13 are secure. Check that the coin entry is not damaged. Replace if necessary. Check that all the fluorescent tubes are working. Replace if necessary. Check that the push buttons are not damaged. Replace if necessary. Check that there are no foreign objects in any of the security locks. Check that the cabinet door closes correctly. If necessary, adjust the latch bar. Check that the coin diverter solenoid blade is not bent and is adjusted correctly. Remove and clean dust and dirt from the coin-in and cashbox photo-optics. Clean dust and dirt from the hopper photo-optics. Check for correct adjustment of hopper coin runner (knife). Check for correct adjustment of the monitor controls. Carry out a full Robot Test procedure.

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540 CABINET EARTH LEADS


ASSEMBLY ARRANGEMENTS

Sth Africa Casino Video Service Manual

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KEPS NUT PHILLIPS HEAD SCREW EXTERNAL SPIKE SHAKE PROOF WASHER (Do not use flat washer) EARTH LEAD

EARTH LEAD LOCATIONS

PHILIPS SCREW

HINGE HEX SCREW

Part No. ????????????

(1) Remove existing earth Cabinet to Door Cable

MAINS CABLE ARRANGEMENT

Figure 5-13 Cabinet Earthing Points


(2), (3), (4) For each hinge: Remove lower hinge hex screw on cabinet Remove lower hinge hex or Philips screw on door Clear paint around hole carefully (using Part No. ???) Attach braided cable (Part No.???????????).
Cable exits rear of cabinet through cable grommet Cable exits through hole in base of cabinet to cash box stand.

Power Supply Loom

Mains Supply Input Cable exits cabinet by either way.

Cable clamp at base of Power Supply Unit.

Earth Point

Machine Fault Finding

5-25

EARTH2.CDR

Sth Africa Casino Video Service Manual

Video Monitor

________Section 6________
Video Monitor
6.1 6.1.1 6.1.2 6.1.3 6.2 6.2.1 6.3 Technical Description .............................................................. 6-3 Physical Description ................................................................... 6-3 Basic Operation.......................................................................... 6-5 Functional Description................................................................ 6-5 Removal and Replacement Procedures ............................... 6-11 Video Monitor ........................................................................... 6-11 General Maintenance ............................................................. 6-14

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6-1

Video Monitor

Sth Africa Casino Video Service Manual

List of Figures
Figure 6-1 Video Monitor Physical Description................................................................6-4 Figure 6-2 Video Monitor Functional Description .............................................................6-6 Figure 6-3 Video Monitor Removal and Replacement...................................................6-12

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Video Monitor

6.1
6.1.1

Technical Description
Physical Description

Video Monitor The model Ceronix 20 inch video monitor (refer to Figure 6-1) consists of three printed circuit boards (PCBs) and a cathode ray tube (CRT) contained in a single cage which slides into a shelf of the cabinet and is jacked up to the correct position with two levelling bolts. The CRT has integral implosion protection. The PCBs are:

the remote control PCB the neck board PCB the main board PCB

The following controls are located for easy access on the remote control PCB:

horizontal size vertical size vertical raster position horizontal position master gain (brightness).

The monitor must be withdrawn from the cabinet to access the focus and horizontal hold controls on the main board.

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Video Monitor

Sth Africa Casino Video Service Manual

CRT

A12-0099x.CDR

Horizontal Vertical Size Size

Vertical Position

Horizontal Position

Master Gain

Figure 6-1 Video Monitor Physical Description

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Video Monitor

6.1.2

Basic Operation

Video Monitor The monitor receives video signals and synchronisation (sync) pulses from the machine main board. The power supply assembly supplies an isolated 126 V AC to the monitor. The monitor generates all required operating voltages from this supply. The video image can be adjusted using the controls on the remote control PCB located directly beneath the screen, as follows (see Figure 6-1):

horizontal size and horizontal position vertical size and vertical position picture gain.

CRT focus and horizontal hold are adjusted on the monitor main board PCB. The monitor must be completely removed from the machine to access these controls. The background colour is selected and individual red, green and blue colour adjustment are made using controls on the machine main board.

6.1.3

Functional Description

Video Monitor The monitor consists of the following circuits (see Figure 6-4): a sync interface circuit a video circuit a vertical circuit a horizontal circuit power supply. The sync interface circuit synchronises the vertical circuit and the horizontal circuit for video display on the CRT. The video circuit interfaces video inputs to the monitor, sets the gain of the video, generates beam current for the CRT anode and controls CRT blanking.

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6-5

Video Monitor

Sth Africa Casino Video Service Manual

TTL Video (Red) TTL Video (Green) TTL Video (Blue)

Video Circuit Video Interface Circuit


Drive Current

Video Amplifier Circuit Video Amplifier Circuit

Beam Current

Video Interface Circuit Video Interface Circuit

Video Amplifier Circuit

Beam Current Feedback Circuit Beam Current Feedback Circuit Beam Current Feedback Circuit

Cathode Ray Tube

Manual Control M GAIN Auto Bright Circuit


Amplifier Bias Voltage Low Impedence Voltage

High Impedence Low Current Beam Current Screen Voltage

Vertical Yoke Horizontal Yoke

Beam Current Buffer Circuit Beam Current Buffer Circuit Beam Current Buffer Circuit

Blanking Control

Auto Bias Circuit

Low Impedence Voltage

Low Impedence Voltage

Manual Control V Size and V RAS POS Sync Interface Circuit

Vertical Blanking Pulse

Vertical Circuit
Linear Vertical Ramp Circuit Vertical Drive

Vertical Sync

Vertical Output Circuit

V Sync H Sync From Main Board Horizontal Circuit Horizontal Control Circuit
Horizontal Sync

Feedback Signal

Vertical Auto Bias Circuit

Vertical Drive

Diode Modulator

Saw-Tooth Generator SYNC DELAY/ Phased Loop Horizontal Oscillator Horizontal Driver Horizontal Output

Horizontal Linear Ramp Current

Manual Control H POS Manual Control H Size

Flyback Pulse (for Blanking)

Flyback Transformer

Anode Voltage (25 kV)

Beam Current Current Flow Control

Hoizontal Size Control

Vertical Deflection

Power Supply Overvoltage Protection


Overvoltage Shutdown Signal

From Main Board


Isolated 110 V

+127 V To Video & Deflection Circuits +16 V +12 V

Voltage Doubler

-200 V

Switching Regulator

+12 V Regulator +12 V Zener


+12 V

To Video Circuits To Deflection Circuits

+24 V

Figure 6-2 Video Monitor Functional Description

The vertical circuit controls the size and position of the vertical raster on the CRT. The vertical circuit also initiates vertical blanking via the video circuit. The horizontal circuit controls the size and position of the horizontal raster on the CRT. The horizontal circuit also initiates horizontal blanking via the video circuit. The power supply supplies all required voltages to the monitor from an isolated input supply.

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Video Monitor

Sync Interface The sync interface circuit consists of two comparators which receive the vertical sync and horizontal sync signals from the machine main board to synchronise the operation of the vertical circuit and the horizontal circuit. Video Circuit The video circuit consists of:

three video interface circuits three video amplifier circuits three beam current feedback circuits three beam current buffer circuits auto bias circuit auto bright circuit blanking circuit.

The video signal from the machine main board is received by the video interface circuits. The outputs of these circuits are drive currents to the video amplifiers proportional to the video inputs, 0 mA representing black and 4.5 mA representing colour saturation. The video amplifiers are 8 MHz bandwidth push-pull type amplifiers which output 60 V peak-to-peak high impedance beam current. The beam current is fed to each CRT gun by the beam current feedback circuits. During display initiation, and at the end of each display cycle, the beam current feedback circuits are sampled by the auto bias circuit. The sample currents are buffered by the beam current buffer circuits which convert the beam current from a high impedance low current signal to a low impedance voltage. The auto bias circuit adjusts each of the video amplifier bias voltages so that the beam current of the three CRT guns is set (programmed). This ensures correct colour balance. The video circuit includes an auto bright circuit. The auto bright circuit monitors the bias change applied to the video amplifiers. Where a common bias change is detected, the auto bright circuit adjusts screen voltage to hold the average bias voltage constant. This compensates for CRT ageing. The video circuit also controls CRT blanking. Blanking during flyback is controlled by:

the vertical blanking pulse from the vertical circuit and the auto bias circuit the flyback pulse from the horizontal circuit.

During blank time, the gain of the video interface circuit is set to zero. The control M GAIN located on the remote control PCB can be used to manually set the master gain of the video circuit.

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6-7

Video Monitor

Sth Africa Casino Video Service Manual

Vertical Circuit The vertical circuit consists of:


vertical control circuit vertical output circuit vertical auto bias circuit.

The vertical control circuit receives the vertical sync pulse from the sync circuit and initiates the vertical oscillator. The output from the vertical oscillator is converted to a linear vertical ramp current by a ramp generator. The output from the vertical control circuit drives the vertical output circuit. The vertical output circuit consists of a power driver which drives the vertical deflection yoke of the CRT. The vertical output circuit produces evenly spaced horizontal lines on the CRT. The vertical auto bias circuit monitors the power driver output and sends a feedback signal to the vertical control circuit to maintain the output at the required level. The control V size located on the remote control PCB sets the vertical raster size. The control V RAS POS located on the remote control PCB sets the vertical raster position. Horizontal Circuit The horizontal control circuit consists of:

horizontal control circuit horizontal driver circuit horizontal output circuit.

The horizontal control circuit incorporates a variable sync delay and a phased loop to generate the horizontal timing. The H POS adjustment on the remote control PCB sets the sync delay time to control the horizontal raster position on the CRT. The horizontal sync pulse from the sync circuit is used to trigger a saw tooth generator in the horizontal control circuit. The output from the saw tooth generator is gated with the delayed sync pulse to control the horizontal oscillator. The output of the horizontal oscillator is applied to the horizontal driver. The horizontal driver converts the output from the horizontal control circuit to the high base current necessary to drive the horizontal output circuit. The horizontal output circuit consists of a transistor. The transistor produces a linear ramp current in the CRT horizontal yoke which provides the horizontal raster.

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Video Monitor

The output from the transistor is also applied to the flyback transformer. The flyback transformer (FBT):

generates a 25 kV potential for the anode of the CRT provides the focus voltage and the filament power for the CRT provides beam current to the horizontal size control circuit provides the flyback pulse to the video circuit for blanking.

The anode voltage multiplied by the beam current is the power that lights up the phosphor on the CRT face. The horizontal size control circuit has the following inputs:

H size adjustment from the remote control PCB beam current from the FBT vertical deflection voltages from the vertical output circuit.

These inputs are summed to produce the diode modulator control voltage. This voltage controls the current flow in a diode placed in series with the horizontal yoke. Maximum current flow in the diode equals maximum horizontal size.

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6-9

Video Monitor

Sth Africa Casino Video Service Manual

Power Supply The power supply consists of:


voltage doubler switching regulator +12 V regulator +12 V zener overvoltage protection circuit.

The isolated supply input from the machine power supply assembly is sent to a voltage doubler which is used to improve efficiency. The voltage doubler outputs supply:

+127 V DC to video and deflection circuits -200 V DC to a switching regulator.

The switching regulator is synchronised by the horizontal control circuit to provide:


+16 V DC to the +12V DC regulator +24 V DC to the +12V DC zener.

The +12 V DC regulator and +12 V DC zener supply the video and the deflection circuits. They are used to minimise raster and video interactions. The over voltage protection circuit monitors the FBT generated 25 kV potential for the anode of the CRT. If this voltage exceeds its rated value, then the power supply is shut down.

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Video Monitor

6.2
6.2.1

Removal and Replacement Procedures


Video Monitor

Removal WARNING
High voltages are present at the rear of the monitor when the machine is on. Switch off the machine before removing the monitor.

To remove the video monitor (refer to Figure 6-7): 1. 2. 3. 4. Open the cabinet door. Switch the main power switch to the off position. At the main board, disconnect the cable between the monitor and the main board. Remove the cover from the interface board. You may need to break a seal to remove this cover. CAUTION
When the monitor transit bolts are removed, the monitor is not secured to the cabinet. If the machine is to be moved or shipped, reinstall the transit bolts.

5.

If the transit bolts are fitted, remove them. WARNING


The monitor is a heavy item. Take care when removing the monitor to protect yourself from injury, and the monitor from physical damage.

6. 7.

Pull the monitor halfway out of the cabinet. At the power supply assembly, disconnect the power supply cable to the monitor. Remove the cable from any cable straps, and draw the cable up to the monitor.

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Video Monitor

Sth Africa Casino Video Service Manual

Alignment Bolts (4)

Cable from Main Board to Monitor

Main Board

A12-0123.CDR

Key Levelling Bolt

Figure 6-3 Video Monitor Removal and Replacement

8. 9.

Lift the front of the monitor to allow the back of the monitor cage to slide over the key holding it to the cabinet shelf. Slide the monitor completely out of the cabinet. Note
You must place a Fault Tag on any faulty boards.

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Video Monitor

Replacement To replace the video monitor (refer to Figure 6-3): WARNING


The monitor is a heavy item. Take care when removing the monitor to protect yourself from injury, and the monitor from physical damage.

1. 2.

3. 4.

Slide the monitor halfway into the cabinet. At the power supply assembly, reconnect the power supply cable to the monitor. Re-attach all cable straps, and draw the cable down the right-hand side of the monitor (not the rear of the monitor). Lift the front of the monitor to allow the back of the monitor cage to slide over the key holding it to the cabinet shelf. Push the monitor completely into the cabinet. WARNING
When the monitor transit bolts are removed, the monitor is not secured to the cabinet. If the machine is to be moved or shipped, reinstall the transit bolts.

5. 6. 7. 8. 9.

If the transit bolts are required, fit them. Replace the cover from the interface board. You may need to replace the seal on the cover. At the main board, reconnect the cable between the monitor and the main board. Switch the main power switch to the ON position. Close the cabinet door. Note
Run a complete machine test after replacing the video monitor.

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Video Monitor

Sth Africa Casino Video Service Manual

6.3

General Maintenance
CAUTION
Do not attempt component level repair without access to a work shop facility.

For general maintenance of the video monitor:

Remove any dust or dirt from the external surfaces. Use isopropyl alcohol or a non-ammonia glass cleaner applied with a damp cloth. Avoid using dry, gritty cloths. Do not use vinegar-based cleaners. Check that all connectors are secure.

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Main Board

________Section 7________
Main Board
7.1 7.1.1 7.1.2 7.1.3 7.2 7.2.1 7.2.2 7.3 7.4 Technical Description .............................................................. 7-3 Physical Description ................................................................... 7-3 Basic Operation.......................................................................... 7-7 Functional Description................................................................ 7-9 Removal and Replacement Procedures ............................... 7-17 Removal ................................................................................... 7-17 Replacement ............................................................................ 7-18 Input/Output to First IC .......................................................... 7-19 General Maintenance ............................................................. 7-26

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7-1

Main Board

Sth Africa Casino 540 Video Service Manual

List of Figures
Figure 7-1 Figure 7-2 Figure 7-3 Figure 7-4 Figure 7-5 Figure 7-6 Main Board Physical Description....................................................................7-3 Main Board Layout .........................................................................................7-5 Main Board Basic Operation ..........................................................................7-8 Main Board Functional Description ..............................................................7-10 16 Bit Screen Data Format...........................................................................7-13 Main Board Removal and Replacement ......................................................7-18

List of Tables
Table 7-1 Game PROM and EPROM Locations .............................................................7-6 Table 7-2 U3 Input and Output Functions .....................................................................7-14 Table 7-3 Programmable Input and Output...................................................................7-16 Table 7-4 Input/Output to First IC - Connector J1 .........................................................7-19 Table 7-5 Input/Output to First IC - Connector J2 .........................................................7-20 Table 7-6 Input/Output to First IC - Connector J3 .........................................................7-21 Table 7-7 Input/Output to First IC - Connector J4 .........................................................7-22 Table 7-8 Input/Output to First IC - Connector J6 .........................................................7-23 Table 7-9 Input/Output to First IC - Connector J7 .........................................................7-23 Table 7-10 Input/Output to First IC - Connector J8 .......................................................7-23 Table 7-11 Input/Output to First IC - Connector J9 .......................................................7-24 Table 7-12 Input/Output to First IC - Connector J10 .....................................................7-25 Table 7-13 Input/Output to First IC - Connector J11 .....................................................7-25 Table 7-14 Input/Output to First IC - Connector J13 .....................................................7-26 Table 7-15 Input/Output to First IC - Connector J14 .....................................................7-26

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Main Board

7.1
7.1.1

Technical Description
Physical Description
The Mk IV main board is a double-sided four-layer printed circuit board (PCB) clipped onto a tray assembly (see Figure 7-1).

Ribbon Cables Logic Cage Door Switch

Main Board - Pulled Out

Logic Cage

Main Board in Position

A12-0103.CDR

Detail of the Front Panel


VOLUME

COLOUR SEL VIDEO OUTPUT SW

ROB/HOP AUX MEM HOPPER PRINT CLOCK POWER INT EXT RESET 1 RESET TEST DATA INIT OK BAT BAT RED GREEN BLUE OK OK

Figure 7-1 Main Board Physical Description

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7-3

Main Board

Sth Africa Casino 540 Video Service Manual

It is located immediately below the monitor shelf and secured to the cabinet by either one or two abloy locks or a physical seal. The assembly is mounted on a slide mechanism and can be withdrawn to a half extended or fully extended position, or can be removed completely from the cabinet. The main board is connected to the interface board by four ribbon cables, J1 to J4, and to the video monitor by a five-core loom. The following controls and indicators are available on the main board through the front panel of the tray assembly:

Two DIP switches give four different settings which change the background colour on the video monitor. The colours available depend on the game software. Three trimpots are for red, green and blue adjustments to the video monitor. The POWER OK LED is lit when power is on. The INT BAT OK LED is lit when the internal battery is operating normally. The EX BAT OK LED is lit when the external battery is connected and operating normally. The VOLUME CONTROL trimpot adjusts the volume, turn clockwise to increase the volume or anticlockwise to decrease the volume.

The logic door circuit monitors access to the main board when power is off. The main board contains the electronic control system for the machine, consisting of integrated circuits (ICs) and discrete components. These ICs consist of:

central processor unit (CPU) erasable programmable read only memory (EPROM) static random access memory (SRAM) programmable logic device (PLD) field programmable logic array (FPLA) programmable read only memory (PROM) asynchronous communications interface adaptor (ACIA) peripheral interface adaptor (PIA) high speed CMOS logic (HCMOS).

A general layout of the board is shown in Figure 7-2 and the general positions of the game EPROMs are given in Table 7-1.

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Main Board

DIP
1 2 3 4 5 6 7 8

DIP

Figure 7-2 Main Board Layout

1 2 3 4 5 6 7 8

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7-5

Main Board

Sth Africa Casino 540 Video Service Manual

Table 7-1 Game PROM and EPROM Locations

PROM and EPROM Function


Basic Game PROM Extended Game PROM Shape EPROMs Colour Map PROM Sound EPROM Game EPROM 1 Game EPROM 2 Game EPROM 3 Game EPROM 4 Game EPROM 5 Game EPROM 6 Game EPROM 7 Game EPROM 8 Combination EPROM 1 Combination EPROM 2 Combination EPROM 3 Combination EPROM 4 Combination EPROM 5 Combination EPROM 6 Combination EPROM 7 Machine ID Bipolar PROM U86 U87

Location

U20 to U23, U45 to U48 U71 U59 U88 U89 U90 U91 U92 U93 U77 U78 U59 U60 U61 U62 U78 U79 U80 U43

7-6

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Sth Africa Casino 540 Video Service Manual

Main Board

7.1.2

Basic Operation
The basic operation of the main board is shown in Figure 7-3. When power is applied to the main board, the video select multiplexer displays video from the colour map as selected by the cathode ray tube controller (CRTC). The video screen displays the main menu, from which one of six games can be selected by the player. The CPU monitors the coin handling system signals, the touch screen controller and the play button pushed signal from the interface board to commence game operation. On receiving a set of coin handling signals from the interface board which indicate a valid coin, the CPU increments the electronic meters in the meter SRAM, increments the electro-mechanical meters, and enables relevant input and output (I/O) circuits and the interface board. On receiving appropriate game signals from the touch screen or from the play buttons, the CPU checks the electronic credit meter reading to ensure that there are sufficient credits available to play the game. The CPU then decrements the electronic credit meter by the required number of credits, depending on the gambling options selected by the player. It then commences game operation from the operational program and associated combination data loaded in the EPROM. As determined by the game from the operational program, video is sent to the monitor from the colour map PROM. The timing generator switches the video select multiplexer to pass the CPU address to obtain the shape EPROM address from the screen RAM, which in turn selects the shape EPROM. The output from the shape EPROM selects the colour map PROM and passes digital video signals to the digital-to-analog converters. The resultant analog game video is displayed on the monitor. This video is updated so that the monitor continues to display the game in progress. Concurrent with the game in progress, data to and from the rest of the machine is passed by the I/O circuits to and from the interface board. This data includes sound generation and lamp animation control signals. On completion of the game, the CPU increments or decrements, as appropriate, the electronic credit meter and electro-mechanical meter controls in the meter SRAM and initiates outputs through the I/O circuits and the interface board. The CPU waits for the next player initiated action. The timing generator switches the video select multiplexer to select the CRTC address to obtain the main menu, prior to a game being initiated by the player. The video from the colour map is displayed on the monitor.

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Interface Board
Data

Main Board
Credit Meter Reading Credit Meter Increment/Decrement I/O Circuit Credit Meter Reading Meter SRAM

Operational Program

EPROM

Valid Coin Collect Button Player Button Hopper Pay Touch-Screen Co-ordinates Video Select Game Video Address Video Select Multiplexer Non-Game Video Address CRTC or CPU Address Screen RAM Shape PROM Address Shape EPROM Colour Map PROM Address Timing Generator Cathode Ray Tube Controller (CRTC) Central Processing Unit (CPU)

Colour Map PROM Digital Video Digital to Analog Convertor Analog Video

Monitor

Figure 7-3 Main Board Basic Operation

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When the CPU receives an indication that the player has pressed the collect button: The hopper is activated to pay the required coins into the coin tray (for payments of less than the cancel credit set for the machine). The electronic credit counter is decremented to zero. The electromechanical meter readings in the meter SRAM are updated and passed to the I/O circuits and the interface board as appropriate. The CPU then continues to monitor the valid coin movement signal from the interface board to initiate further games.

7.1.3

Functional Description
The main board contains various game options. It is capable of multi-gaming by the use of paged memory. The major functional blocks in the main board are (see Figure 7-4):

power and reset circuit timing generator microprocessor address decoder program EPROM and meter SRAM cathode ray tube controller (CRTC) and screen RAM video circuit input/output (I/O) and sound circuits.

The main board communicates to all peripherals and obtains power from the interface board via four ribbon cables, J1 to J4 inclusive. The exception to this is the generation of video on the monitor. The main board transmits video data directly to the monitor by the CRTC and the screen RAM.

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Power and Reset BAT1 U83 On-Board Battery Voltage Comparator

VBATT (on-board) Battery Status

LD5/ LD6 Battery Status LEDs

U74/75

Vcc to All Circuits

U82
Vcc (5 VDC)

Battery Back-Up
NMI Reset

CPU Monitor

Microprocessor CPU
Data Bus

Timing Generator U27


Address Bus Timing Signals

U36/28 Buffer

U56/57 Buffer

U30/55 Buffer

Address Decoder U33 Meter SRAMS


Control Signals

U32/31 Timing Signal Generation

U54 Oscillator 12 MHz

BAT1 U74/75 On-Board Battery

Program EPROMS U41 Combination Selector Combination Data U84 Game Selector U76-77, U86-93 U59-62, U78-80

Game Programs

CRTC and Screen RAM


Address Bus Data Bus

Monitor
Video Sync

U26 CRTC
CRTC Address U24/25 Screen U73 RAM Screen Select Ram Control

Interface Board

Multiplexer U51/52/18 Latch Video Circuit U20-22 U45-47 Shape EPROMS


Shape Data Stabilised Digital Video

U49/50 Screen Ram

Shape PROM Address

Screen Memory Data

U63-70 Video Shift Register

Colour Map Address

U74 Colour Map EPROM

Digital Video Data

U84 Data Latch

Analog Video

Q6-8 Buffer

RGB Video Output

D/A Converter

RV1-3 Colour Adjustments Sound and Input/Output Circuit

U8 VIA

Sound Data

U5/8 Programmable Sound Generator RV4 Volume Adjustment

Audio

U102/103 Amplifier

U3 PIA

DS1287 Time Real Time Clock

Real

U35 PIA

U13/16 Programable I/O

U14/17 ACIA

Data In/Out Sound Output Data In/Out Mechanical Meter Ouput Serial Data In/Out Serial Data In/Out

Figure 7-4 Main Board Functional Description

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Timing Generator The timing generator provides all internal main board and external system timing signals and determines the mode, speed and resolution operating parameters of the machine. The timing generator consists of the ICs: U28, U31, U36, U32 and U54. System timing signals are generated by U31 and U32. U32 is programmed as a 3bit counter and 3-bit state machine which generates all of the timing signals for the CRTC and the CPU. A 12 MHz output from oscillator U54 clocks U32. In high speed mode, U32 also defines the I/O address range over which wait states are generated for slow I/O access. U31 receives the U32 output and generates the appropriate system timing signals as required for normal operation. The output signals from U31 are buffered by U36 and U28. Microprocessor Sub-System The microprocessor sub-system consists of the CPU (U27), data bus buffers (U56 and U57) and address bus buffers (U30 and U55). The 8-bit CPU generates the address bus signals and the read/write signals to control the direction of data flow on the data bus. The CPU address bus selects certain peripherals within the main board, such as game memory, CRTC controller and I/O devices. The system clock operates at 3 MHz. U56 and U57 buffer the data bus, and separate the data bus for system and I/O functions. U56 and U57 are controlled by enable signals to avoid the collision of data on the bus. U30 and U55 buffer the address bus. Address Decoder The address decoder consists of the CMOS PML device U33, which decodes the CPU address bus to select peripheral devices and memories. U33 also monitors the low battery input (external and internal) and disables the next memory write if one of these inputs is active. The address decoder receives the CPU address and generates individual select signals as well as providing signals to synchronise the timing generator.

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Program EPROM and Meter SRAM The software operational program is stored in the program EPROM. The meter SRAMs store the electronic meter readings. The program EPROM and meter SRAM consist of:

ICs U41 and U84 SRAMs U74, U75 and U76 EPROMs U59 to U62, U76 to U80, U86 to U93.

Three 32K x 8-bit SRAM devices, U74, U75 and U76, store electronic meter values (for electronic and electromechanical meters) from the CPU. They have eight banks of 4K selected by the CPU. The meter SRAMs are either battery backed-up or use a smart socket. There are eight EPROMs, U88 to U93, U77 and U78. These EPROMs support a multi-game program. U84 selects one of these eight paged 64K x 8-bit EPROMs according to the address lines. These paged EPROMs provide two banks of 32K program storage. There are also six sockets provided for multi-game combination data. U41 selects one of the six paged combination EPROMs: U59, U60, U61, U62, U79 or U80. Each of these devices can be used to store 4K bytes of combination data.

CRTC and Screen RAM The CRTC generates all video synchronisation (sync) signals required by the monitor and refreshes the video screen. Screen RAM stores the character shapes displayed during a game. The CRTC and screen RAM consists of the ICs: U18, PLD U24, PLD U25, U26, U49, U50, U51, U52 and U73. U24 and U25 perform the address multiplexer function for the screen RAM. U24 and U25 output either the CRTC address or the CPU address to the screen RAM control U73. U73 selects the screen RAM between U49 or U50, according to the output from the address multiplexer. U26 generates all the video sync signals required by the monitor:

display enable (DE) horizontal sync (HS) vertical sync (VS).

The CRTC also controls the video address information to spool out the video image from the screen RAM and refresh the video screen. Screen RAM is provided by U49 and U50 and stores the character shapes to be displayed. The screen RAM can store 16 bits of information for every character position on the screen (see Figure 7-5).

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Figure 7-5 16 Bit Screen Data Format

The video image from U49 and U50 consists of 1026 characters (76 characters wide by 27 characters high). Each character is 8 by 8 pixels. This gives a total screen on the monitor 608 pixels wide by 216 pixels high. U51, U52 and U18 latch the data from the screen RAMs, which selects and controls the desired character in the shape EPROMs.

Shape EPROM and Video Circuit The shape EPROM and video circuit determine the video output to the monitor, and consists of:

EPROMs U20, U21, U22, U23, U45, U46, 47 and U48 PROM U74 U84 PLDs U63, U64, U65, U66, U67, U68, U69 and U70.

Eight 1M x 8-bit shape EPROMs store the shape to be displayed for up to eight banks of 1024 character sets as follows: U20 and U45 provide information on the blue content of the shape to be displayed U21 and U46 contain information on the green content of the shape to be displayed U22 and U47 contain information on the red content of the shape to be displayed U23 and U48 contain an extra 2 bits of information for each shape. As selected by the address from screen RAM, the outputs from the shape EPROMs are connected to the synchronous video shift registers U63 to U70. The shifted video outputs from the video shift registers are addresses for the colour map PROM U74. The colour map PROM is a 16 K x 8-bit high speed CMOS PROM.

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There are eight bits to select the colour map, giving 256 colours. The eight colour signals from the video shift registers and the three colour map lines provide the address to the colour map PROM U74, which in turn identifies the specific 8-bit colour information required from its memory. The output from U74 comprises:

two blue bits three green bits three red bits.

Discrete control lines provide eight banks of colour maps for the multi-game mode. The output from the colour map is passed to U84 which latches the data. U84 provides stable video information for the digital-to-analog (D/A) converters. Resistors perform the digital to analog conversion. Transistors Q6, Q7 and Q8 buffer and interface the resulting analog signal to the video monitor. Three potentiometers, RV1, RV2 and RV3 provide colour adjustment. The output from the D/A converters is passed to the video monitor for display.

Input and Output The input and output (I/O) circuits (U3, U35, U8, U13, U14, U16 and U17) provide the interface between the main board and the interface board for data transmission and reception to the rest of the system and peripheral equipment. Sockets J1 through J4 provide the link to the interface board via ribbon cables. U3 provides inputs and outputs from and to the rest of the machine. The I/O functions of U3 are listed in Table 7-2. The Versatile Interface Adaptor, U8, drives the programmable sound generators U5 and U6, as required by the CPU. The sound is amplified by U102 and U103, with potentiometer RV4 adjusting the output level. U8 also drives various inputs and outputs, as well as generating a timer interrupt to the CPU. The Peripheral Interface Adaptor U35 provides the output signals for six electromechanical meters. U35 also interfaces the real time clock DS1287 to the CPU. DS1287 has its own on-chip battery.
Table 7-2 U3 Input and Output Functions
# 70 75 76 77 78 79 80 83 11 Port p0_1 p0_2 p0_3 p0_4 p0_5 p0_6 p0_7 p0_8 p1_1 I/O O O O O O O O O O Signal optic audit emitter coin block solenoid 1 coin diversion solenoid 2 coin block solenoid 2 hopper motor 2 door optic emitter link progressive pulse printer motor on top animation 1 # 70 75 76 77 78 79 80 20 18 Port p4_0 p4_1 p4_2 p4_3 p4_4 p4_5 p4_6 p5_0 p5_1 I/O O O O O O O O I I Signal ptrel1 - printer output ptrel2 - printer output ptrel3 - printer output ptrel4 - printer output ptrel5 - printer output ptrel6 - printer output ptrel7 - printer output -

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10 9 8 74 73 72 71 49 48 47 45 43 42 41 39 38 37 36 35 34 32 31 30

p1_2 p1_3 p1_4 p1_5 p1_6 p1_7 p1_8 p2_1 p2_2 p2_3 p2_4 p2_5 p2_6 p2_7 p2_8 p3_1 p3_2 p3_3 p3_4 p3_5 p3_6 p3_7 p3_8

O O O O O O O I I I I I I I I I I I I I I I I

top animation 2 top animation 3 top animation 4 top animation 5 top animation 6 top animation 7 top animation 8 coins out hopper 2 coin in cash box 2 hopper 2 full photo optic door hopper 1 low hopper 2 low opto audit in door sw jackpot reset sw hopper 1 full coin in a2 coin in b2 printer tacho printer home

17 16 15 14 13 57 56 55 54 53 52 51 50

p5_2 p5_3 p5_4 p5_5 p5_6 p6_1 p6_2 p6_3 p6_4 p6_5 p6_6 p6_7 p6_8

I I I I I O O O O O O O O

coin animation 9 coin animation 10 coin animation 11 coin animation 12 coin animation 13 coin animation 14 coin animation 15 coin animation 16

Three programmable I/Os (U12, U13 and U16) provide the functions defined in Table 7-3.

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Table 7-3 Programmable Input and Output


U12
Machine No Low input Machine NO High input Keno keyboard input

U13
Pushbuttons input MEMIN input AUXIN input

U16
Combination and game page select RAM page option page select, battery test output Screen Memory and colour palette select

The asynchronous communications interface adaptor (U14) provides a serial interface Port 1 to communicate to and from peripherals. The dual asynchronous communications interface adaptor (U17) provides a serial interface for Ports 3 and 4. U17 also provides input and output options for system expansion in the future for:

input of power fail detection (PFD) DES chip identification (DESID) from encryption board display enable (DE) input from CRTC horizontal sync (HS) input from CRTC vertical sync (VE) input from CRTC power fail interrupt flip flop clear (PFCLR) output drive output pins for diagnostic check LEDs LD1, LD2 and LD3.

Power and Reset The power and reset circuits consist of the ICs: U1, U74, U75, U82 and U83. U82 monitors the logic power rail Vcc (+5 V DC) from the power supply assembly) and generates a non-maskable interrupt (NMI) reset signal if the Vcc is lower than 4.4 V DC. U82 also generates a control signal for the battery back-up circuit U74 and U75. If a low Vcc condition is detected, non-maskable interrupt (NMI) circuits are triggered, which:

set an NMI to the CPU; switch Vcc to VBATT when Vcc is 50 mV greater than VBATT as Vcc falls.

VBATT is obtained from the internal lithium 3 V, 0.66 A battery. The IC U83 acts as a dual voltage comparator. U83 monitors the battery voltages and generates low battery signals when a trip voltage of 2.2 V for the on-board battery is reached. The status of the internal battery is indicated by LED LD5. It is lit when the internal battery voltage is higher than the trip voltage.

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7.2
7.2.1

Removal and Replacement Procedures


Removal
CAUTION
When handling electrostatic sensitive devices (ESDs) such as PCBs, take care to avoid physical contact with components. PCBs should be handled by their edges. ESD items should not be placed on metal surfaces.

CAUTION
When handling PCBs, take care to avoid flexing the PCB. Flexing may cause damage.

To remove the main board (see Figure 7-6): 1. 2. 3. 4. 5. Open the cabinet door. Switch the machine off. If necessary, unlock the lock(s) securing the main board tray assembly in the machine. If necessary, remove the seal attaching the main board tray assembly to the machine. Disconnect the video monitor RGB cable plugged into the front of the main board. Take care not to bend the connector sideways to free it from the board as this will damage the connector. Slide the main board tray assembly away from the machine. To pass the half open state, push up the two locking levers at the back of the tray assembly and slide the tray assembly further out. Disconnect each ribbon cable from the back of the main board: Flick open the locks at each side of the connector. Pull the female side of the connector directly out.

6.

7.

8.

Pull the main board tray assembly completely away from the machine: Slide the tray assembly as far out as possible. Push up the two locking levers at the back of the tray. Draw the tray completely free of the machine.

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9.

Remove the main board from the main board tray assembly: Squeeze close the nine PCB standoffs and pull the main board free of the tray assembly. Use a pair of pliers to squeeze the PCB standoffs, taking care not to break them. Lift the main board off the tray assembly. Note
You must place a Fault Tag on any faulty equipment.

Ribbon Cables

Locking Lever

Locks Logic Cage Pulled Out Main Board Exposed Logic Cage

Seal

Cable to Monitor

A12-0085.CDR

Logic Cage and Main Board in Position

Figure 7-6 Main Board Removal and Replacement

7.2.2

Replacement
The replacement procedure is the reverse of the removal procedure. Note
Run a complete machine test after replacing the hopper.

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7.3

Input/Output to First IC
Table 7-4 lists each pin on each input or output plug of the main board, the destination IC number and pin number, and the signal name.
Table 7-4 Input/Output to First IC - Connector J1
Pin No J1-1 J1-2 J1-3 J1-4 J1-5 J1-6 J1-7 J1-8 J1-9 J1-10 J1-11 J1-12 J1-13 J1-14 J1-15 J1-16 J1-17 J1-18 J1-19 J1-20 J1-21 J1-22 J1-23 J1-24 J1-25 J1-26 J1-27 J1-28 J1-29 J1-30 J1-31 J1-32 J1-33 J1-34 J1-35 J1-36 J1-37 J1-38 J1-39 J1-40 IC U1 U1 U3 U3 U36 U3 U13 U13 U13 U13 U13 U13 U13 U13 U12 U12 U12 U12 U12 U12 U12 U12 U3 U3 U3 U3 U3 U13 U1 U1 U3 U3 U3 U3 U36 U3 U13 U13 U13 U82 Pin No 13 11 34 32 4 48 5 4 3 2 44 43 42 41 16 17 18 19 15 14 13 11 38 45 37 36 43 11 5 9 42 41 35 47 2 49 16 17 13 9 Signal Name OPTA1 OPTB1 OPTA2 OPTB2 CBOPT1 CBOPT2 PBX0 PBX1 PBX2 PBX3 PBX4 PBX5 PBX6 PBX7 KENCO1 KENCO2 KENCO3 KENCO4 KENCO5 KENCO6 KENCO7 KENCO8 OPTAUI DOPTI DSWDT JKPTSW AUDTSW EMSEC PTRHOM PTRTAC HOPLO1 HOPLO2 HOPHI1 HOPHI2 HOPCO1 HOPCO2 CBOINP TBOINP LOBAT2 PWERFL

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Table 7-5 Input/Output to First IC - Connector J2


Pin No J2-1 J2-2 J2-3 J2-4 J2-5 J2-6 J2-7 J2-8 J2-9 J2-10 J2-11 J2-12 J2-13 J2-14 J2-15 J2-16 J2-17 J2-18 J2-19 J2-20 J2-21 J2-22 J2-23 J2-24 J2-25 J2-26 J2-27 J2-28 J2-29 J2-30 J2-31 J2-32 J2-33 J2-34 J2-35 J2-36 J2-37 J2-38 J2-39 J2-40 IC U14 U14 U14 U13 U15 U15 U17 U17 U17 U17 U17 U15 U17 U17 U13 U13 U13 U13 U13 U13 U13 U13 U13 U13 Pin No 10 12 11 25 10 12 33 35 32 30 8 11 13 11 19 15 14 20 21 22 26 24 27 28 Signal Name SERTX1 SERRX1 SERDT1 SEREN1 SERTX2 SERRX2 SERTX3 SERRX3 SERDT3 SEREN3 SERDC3 SERDT2 SERTX4 SERRX4 SPRIN1 SPRIN2 SPRIN3 GROUND MEMIN1 MEMIN2 MEMIN3 SERDC1 GROUND SERSM1 MEMIN7 MEMIN8 +5V +5V +5V +5V +5V +5V GROUND GROUND GROUND GROUND +5V +5V +5V RTS_2

U15

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Table 7-6 Input/Output to First IC - Connector J3


Pin No J3-1 J3-2 J3-3 J3-4 J3-5 J3-6 J3-7 J3-8 J3-9 J3-10 J3-11 J3-12 J3-13 J3-14 J3-15 J3-16 J3-17 J3-18 J3-19 J3-20 J3-21 J3-22 J3-23 J3-24 J3-25 J3-26 J3-27 J3-28 J3-29 J3-30 J3-31 J3-32 J3-33 J3-34 J3-35 J3-36 J3-37 J3-38 J3-39 J3-40 J3-41 J3-42 J3-43 J3-44 J3-45 J3-46 J3-47 J3-48 J3-49 J3-50 IC Pin No Signal Name GROUND GROUND GROUND GROUND GROUND GROUND SPROU1 SPROU2 PBLP13 PBLP14 PTREL1 PTREL2 PTREL3 PTREL4 PTREL5 PTREL6 PTREL7 PTRMON HOPMO1 HOPMO2 CDSOL1 CDSOL2 CBSOL1 CBSOL2 PBLP1 PBLP2 PBLP3 PBLP4 PBLP5 PBLP6 PBLP7 PBLP8 PBLP9 PBLP10 PBLP11 PBLP12 KENRW1 KENRW2 KENRW3 KENRW4 KENRW5 KENRW6 KENRW7 KENRW8 KENRW9 KENRW10 PBY4 PBY5 PBY6 TBOUT

U39 U39 U39 U39 U3 U3 U3 U3 U3 U3 U3 U3 U19 U3 U8 U3 U3 U3 U5 U5 U5 U5 U5 U5 U5 U5 U5 U5 U5 U5 U7 U7 U7 U7 U7 U7 U7 U7 U7 U7 U33 U33 U33 U39

9 12 15 16 70 75 76 77 78 79 89 83 10 2 43 5 6 3 21 15 17 16 20 11 10 13 19 14 18 12 23 22 21 20 19 18 17 16 15 14 53 52 51 5

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Table 7-7 Input/Output to First IC - Connector J4


Pin No J4-1 J4-2 J4-3 J4-4 J4-5 J4-6 J4-7 J4-8 J4-9 J4-10 J4-11 J4-12 J4-13 J4-14 J4-15 J4-16 J4-17 J4-18 J4-19 J4-20 J4-21 J4-22 J4-23 J4-24 J4-25 J4-26 J4-27 J4-28 J4-29 J4-30 J4-31 J4-32 J4-33 J4-34 J4-35 J4-36 J4-37 J4-38 J4-39 J4-40 J4-41 J4-42 J4-43 J4-44 J4-45 J4-46 J4-47 J4-48 J4-49 J4-50 IC U3 U3 U3 U3 U3 U3 U3 U3 U3 U3 U3 U3 U3 U3 U3 U3 U9 U9 U9 U9 U9 U9 U9 U9 U39 C156 U3 U3 U5 U5 U5 U5 U35 U35 U35 U35 U35 U35 U10 U10 U10 U10 U10 U10 U10 U10 U3 U39 Pin No 11 10 9 8 74 73 72 71 57 56 55 54 53 52 51 50 2 5 6 9 12 15 16 19 2 N/A 7 1 9 8 7 6 10 11 12 13 14 15 2 5 6 9 12 15 16 19 84 6 Signal Name COINA1 COINA2 COINA3 COINA4 COINA5 COINA6 COINA7 COINA8 COINA9 COINA10 COINA11 COINA12 COINA13 COINA14 COINA15 COINA16 COINA17 COINA18 COINA19 COINA20 COINA21 COINA22 COINA23 COINA24 COINA25 +5V SPKRA GND (SPKR) OPTAUE DOPTE LTLMP1 LTLMP2 LTLMP3 LTLMP4 EMET1 SEREN1 EMET3 EMET4 EMET5 EMET6 EMET7 EMET8 EMET9 EMET10 EMET11 EMET12 EMET13 EMET14 LKPROG CBOUT

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Table 7-8 Input/Output to First IC - Connector J6


Pin No J6-1 J6-2 J6-3 J6-4 J6-5 J6-6 J6-7 J6-8 J6-9 J6-10 J6-11 J6-12 J6-13 J6-14 J6-15 J6-16 J6-17 J6-18 J6-19 J6-20 IC Pin No Signal Name GROUND +5V AD0 AD1 AD2 AD3 AD4 AD5 AD6 AD7 RD\ WR\ R/W\ EXTENS DESID RESET\

U56 U56 U56 U56 U56 U56 U56 U56 U73 U73 U36 U33 U17 U19

2 3 4 5 6 7 8 9 14 23 3 10 3 8

+5V GROUND

Table 7-9 Input/Output to First IC - Connector J7


Pin No J7-1 J7-2 J7-3 J7-1 J7-2 J7-3 IC U82 U19 U73 U73 Pin No 2 8 14 23 Signal Name GROUND VBATT CEOUT\ RESET\ RD\ WR\

Table 7-10 Input/Output to First IC - Connector J8


Pin No J8-1 J8-2 J8-3 J8-4 J8-5 J8-6 J8-7 J8-8 J8-9 J8-10 IC U16 U16 U16 U16 U16 U16 U16 U33 U33 Pin No 4 3 2 44 43 42 41 58 84 Signal Name GMPAGE0 GMPAGE1 GMPAGE2 COMPG0 COMPG1 COMPG2 COMPG3 COMBI PPROM GROUND

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Table 7-11 Input/Output to First IC - Connector J9


Pin No J9-1 J9-2 J9-3 J9-4 J9-5 J9-6 J9-7 J9-8 J9-9 J9-10 J9-11 J9-12 J9-13 J9-14 J9-15 J9-16 J9-17 J9-18 J9-19 J9-20 IC Pin No Signal Name GROUND +5V RESETH E E\ DESSEL A0 A1 A2 A3 A4 R 1M5HZ CP_INP QOUT 12MHZ S6MHZ S3MHZ +5V GROUND

U1 U34 U28 U33 U30 U30 U30 U30 U30 U36 U32 U29 U14 U55 U32 U32

2 11 3 70 3 5 7 9 18 14 19 6 6 12 21 20

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Table 7-12 Input/Output to First IC - Connector J10


Pin No J10-1 J10-2 J10-3 J10-4 J10-5 J10-6 J10-7 J10-8 J10-9 J10-10 J10-11 J10-12 J10-13 J10-14 J10-15 J10-16 J10-17 J10-18 J10-19 J10-20 J10-21 J10-22 J10-23 J10-24 J10-25 J10-26 J10-27 J10-28 J10-29 J10-30 J10-31 J10-32 J10-33 J10-34 J10-35 J10-36 J10-37 J10-38 J10-39 J10-40 IC Pin No Signal Name +5V +5V +12V A0 A2 A4 A6 IOAD RD\ 1M5HZ CP_INP QOUT AD0 AD2 AD4 AD6 E E\ GROUND GROUND GROUND GROUND RESET\ R/W\ AD7 AD5 AD3 AD1 CHARCLK GROUND 12MHZ WR\ EXTENS A7 A5 A3 A1 EXPANS1 BIOAD +5V

U30 U30 U30 U30 U36 U32 U29 U33 U56 U56 U56 U56 U34 U28

3 7 18 14 5 19 6 1 2 4 6 8 11 3

U19 U36 U56 U56 U56 U56 U34 U55 U28 U33 U30 U30 U30 U30 LK14 U36

8 3 9 7 5 3 8 12 7 10 12 16 9 5 1 7

Table 7-13 Input/Output to First IC - Connector J11


Pin No J11-1 J11-1 J11-3 IC R71/R79 R71/R79 Pin No Signal Name EXBATT GROUND EXBATT

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Sth Africa Casino 540 Video Service Manual

Table 7-14 Input/Output to First IC - Connector J13


Pin No J13-1 J13-2 J13-3 J13-4 J13-5 J13-6 IC RV1 RV2 RV3 LK27 LK27 2 2 Pin No Signal Name RED GREEN BLUE VID_GND COMPSYNC COMPSYNC

Table 7-15 Input/Output to First IC - Connector J14


Pin No J14-1 J14-2 J14-3 IC R85 R84 Pin No Signal Name CGDRSW GND (4K7)

7.4

General Maintenance
CAUTION
Do not attempt component level repair without access to a work shop facility.

For general maintenance of the main board:


Confirm the correct operation of the LED indicators. Remove any dust or dirt from the external surfaces. Check that all plugs are secure. Check that the on-board battery measures at least +2.5 V DC.

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Interface Board

_________Section 8________
Interface Board
8.1 8.1.1 8.1.2 8.1.3 8.2 8.2.1 8.2.2 8.3 8.4 Technical Description .............................................................. 8-3 Physical Description ................................................................... 8-3 Basic Operation.......................................................................... 8-4 Functional Description................................................................ 8-6 Removal and Replacement Procedures ................................. 8-9 Removal ..................................................................................... 8-9 Replacement .............................................................................. 8-9 Input/Output to First IC .......................................................... 8-10 General Maintenance ............................................................. 8-19

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Interface Board

Sth Africa Casino 540 Video Service Manual

List of Figures
Figure 8-1 Interface Board Physical Description .............................................................8-4 Figure 8-2 Interface Board Connectors Layout ...............................................................8-6

List of Tables
Table 8-1 J1 - Main Board .............................................................................................8-10 Table 8-2 J2 - Main Board .............................................................................................8-11 Table 8-3 J3 - Main Board .............................................................................................8-12 Table 8-4 J4 - Main Board .............................................................................................8-13 Table 8-5 J6 - Speaker ..................................................................................................8-14 Table 8-6 J8 - Pushbutton Interface Board....................................................................8-14 Table 8-7 J11 - Hopper..................................................................................................8-15 Table 8-8 J13 - Coin Chute Assembly...........................................................................8-15 Table 8-9 J15 - Printer (not used in South Africa) .........................................................8-16 Table 8-10 J17 - Electro-Mechanical Meters.................................................................8-16 Table 8-11 J19 - Door, Jackpot and Audit Switches......................................................8-17 Table 8-12 J22 - Power Supply Assembly.....................................................................8-17 Table 8-13 J25 - Printer (not used)................................................................................8-17 Table 8-14 J29 - Light Tower.........................................................................................8-18 Table 8-15 J30 - Door Security Photo-Optic Emitter .....................................................8-18 Table 8-16 J38 - Door Security Photo-Optic Detector ...................................................8-18 Table 8-17 J40 - Touch Screen Controller ....................................................................8-18 Table 8-18 J44 - Communications to Host ....................................................................8-18

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Interface Board

8.1
8.1.1

Technical Description
Physical Description
The Mk IV interface board is a single printed circuit board (PCB) mounted vertically at the rear of the cabinet. The interface board (see Figure 8-1) is attached to a metal mounting plate which is mounted on the cabinet. The metal cover protects the interface board and looms against accidental damage. The four ribbon cables connected to the interface board pass data to and from the main board. The interface board is mounted to the mounting plate in 12 places to minimise stress on the PCB when the connectors are being inserted or removed. The interface board contains high-current driver integrated circuits (ICs) for the pushbutton lamps. These ICs are located so that no looms run over the top of them. Peripheral interface drivers, a configuration socket and transient suppressors are also mounted on the interface board.

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Interface Board

Sth Africa Casino 540 Video Service Manual

Ribbon Cables

Metal Cover

Front View - With Cover

Interface Board

Front View - Cover Removed


Figure 8-1 Interface Board Physical Description

8.1.2

Basic Operation

Power Distribution The power supply assembly is connected directly to the interface board at J22 (see Figure 8-2). The interface board distributes the +5 V DC, +12 V DC and +24 V DC supplies from the power supply assembly to the rest of the machine. Four ribbon cables J1 to J4 supply the +5 V DC to the main board.

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Interface Board

Connections The interface board connects to the main board, the rest of the machine and external equipment as follows:

connection to the main board (J1, J2, J3 and J4) speaker (J6) button distribution board (J8) hopper (J11) coin chute assembly (J13) printer (J15 and J25) electro-mechanical meters (J17) door mechanical switch, Jackpot key switch and Audit key switch (J19) handle (20) cash box security (J27) power supply assembly (J22) light tower (J29) door emitter (J30) bill validator(J34) door detector (J38) touch screen (J40) communications to the host (J44).

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Sth Africa Casino 540 Video Service Manual

Figure 8-2 Interface Board Connectors Layout

8.1.3

Functional Description

J1, J2 J3 and J4 J1, J2 J3 and J4 connect to the main board. These plugs provide the +5 V DC power supply to the main board and pass data and control signals between the main and interface boards.

J5 J5 connects to the speakers on the cabinet door. The cable is shielded to reduce interference and the shield is connected to power ground at the interface board. The tracks are also positioned to minimise interference.

J8 J8 connects to the pushbutton interface board on the cabinet door. Circuits are included on the interface board to protect the main board logic circuits if:

the play button input is shorted to earth the play button input is shorted to +24 V DC.

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Interface Board

J10 J10 connects to the bill acceptor door switch and the cash box door.

J11 J11 connects to the Hopper. It provides power and control signals to the hopper and receives coin-out pulses and hopper-full indication from the hopper.

J13 J13 connects to the coin chute assembly. It provides power to the coin mechanism and control signals to the diverter solenoid. It receives pulses from the photo-optics and from the coin mechanism.

J15 and J25 (not used) J15 and J25 connect to the printer. J15 provides power and J25 provides the data to be printed in a Centronics-like format.

J17 J17 connects to the six electro-mechanical meters. It provides pulses to each of the electromechanical meters.

J19 J19 connects to the Jackpot key switch, audit key switch and mechanical door switch. All inputs are active low. J19 also connects to the handle switches and the handle solenoid.

J22 J22 connects the interface board to the power supply assembly for further distribution as required.

J27 J27 connects to the cash box security.

J29 J29 connects to the light tower lamps. The two-tier light tower indicates the operational status of the machine.

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Interface Board

Sth Africa Casino 540 Video Service Manual

J30 and J38 J30 connects to the door emitter, and J38 to the detector. The door photo-optic emitter and detector provide door security in addition to the mechanical door switch.

J34 J34 connects to the Bill Acceptor unit.

J40 J40 is Port 4 and connects to the touch screen. It is not used in South Africa.

J44 J41 is Port 3 and connects to the host communications link. It is an RS422/485 port.

Mk IV Configuration Board The Mk IV Configuration Board (Assy 410278) is installed in position X1. It determines the functions of Ports 1 to 3. Port 3 is configured as an RS422/485 port for communications with the host.

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Interface Board

8.2
8.2.1

Removal and Replacement Procedures


Removal
CAUTION
When handling electrostatic sensitive devices (ESDs) such as PCBs, take care to avoid physical contact with components. PCBs should be handled by their edges. ESD items should not be placed on metal surfaces. When handling PCBs, take care to avoid flexing the PCB. Flexing may cause damage.

To remove the interface board (refer Figure 8.1): 1 2 3 Open the cabinet door. Switch the machine off. Disconnect each ribbon cable from the interface board: Flick open the locks at each side of the cable socket. Pull the cable socket directly out. Remove the cover from the interface board: Loosen the two retaining nuts. Slide the plate upwards and free of the two slots in the holding bracket and lift the plate clear. Disconnect each of the remaining cables from the interface board. Take care not to bend the plugs sideways to free them from the board as this will damage them. Remove the mounting plate, with the interface board attached, from the machine: Loosen the two retaining nuts. Slide the mounting plate upwards and free of the slot in the holding bracket and lift the plate clear. Note
You must place a Fault Tag on any faulty equipment.

8.2.2

Replacement
The replacement procedure is the reverse of the removal procedure. Note
Run a complete machine test after replacing the hopper.

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Interface Board

Sth Africa Casino 540 Video Service Manual

8.3

Input/Output to First IC
The following tables list each pin on each input or output plug of the interface board, the destination IC number and pin number, and the signal name.
Table 8-1 J1 - Main Board
Connector Pin No J1-1 J1-2 J1-3 J1-4 J1-5 J1-6 J1-7 J1-8 J1-9 J1-10 J1-11 J1-12 J1-13 J1-14 J1-15 J1-16 J1-17 J1-18 J1-19 J1-20 J1-21 J1-22 J1-23 J1-24 J1-25 J1-26 J1-27 J1-28 J1-29 J1-30 J1-31 J1-32 J1-33 J1-34 J1-35 J1-36 J1-37 J1-38 J1-39 J1-40 IC J13 J13 J28 J27 J13 J28 J7 J7 J7 J7 J7 J7 J7 J7 J9 J9 J9 J9 J9 J9 J9 J9 J24 Q7 J19 J19 J19 R23 J15 Q6 J11 J10 J11 J10 J11 J10 Q2 Q1 J34 J22 IC Pin No 9 11 6 5 13 8 1 2 3 4 5 6 7 8 20 24 26 25 5 2 4 6 5 COLL 1 4 3 20 COLL 4 4 3 3 1 1 COLL COLL 7 4/10 Signal Name OPTA1 OPTB1 OPTA2 OPTB2 CBOPT1 CBOPT2 PBX0 PBX1 PBX2 PBX3 PBX4 PBX5 PBX6 PBX7 KENCO1 KENCO2 KENCO3 KENCO4 KENCO5 KENCO6 KENCO7 KENCO8 OPTAUI DOPTI DSWDT JKPTSW AUDTSW EMSEC PTRHOM PTRTAC HOPLO1 HOPLO2 HOPHI1 HOPHI2 HOPCO1 HOPCO2 CBOINP TBOINP LOBAT2 PWERFL

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Table 8-2 J2 - Main Board


Pin No J2-1 J2-2 J2-3 J2-4 J2-5 J2-6 J2-7 J2-8 J2-9 J2-10 J2-11 J2-12 J2-13 J2-14 J2-15 J2-16 J2-17 J2-18 J2-19 J2-20 J2-21 J2-22 J2-23 J2-24 J2-25 J2-26 J2-27 J2-28 J2-29 J2-30 J2-31 J2-32 J2-33 J2-34 J2-35 J2-36 J2-37 J2-38 J2-39 J2-40 U19 X1 U23 U23 J34 X1 U26 X1 U27 U27 X1 U30 U25 U25 LK1 J28 J34 J13 J13 J13 X1 U23 J13 J13 U30 IC 5 1 15 12 3 21 11 18 2 10 25 5 10 9 3 10 2 6 4 10 5 4 14 12 9 Pin No Signal Name SERTX1 SERRX1 SERDT1 SEREN1 SERTX2 SERRX2 SERTX3 SERRX3 SERDT3 SEREN3 SERDC3 SERDT2 SERTX4 SERRX4 SPRIN1 SPRIN2 SPRIN3 GROUND MEMIN1 MEMIN2 MEMIN3 SERDC1 GROUND SERSM1 MEMIN7 MEMIN8 +5V +5V +5V +5V +5V +5V GROUND GROUND GROUND GROUND +5V +5V +5V RTS_2

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Sth Africa Casino 540 Video Service Manual

Table 8-3 J3 - Main Board


Pin No J3-1 J3-2 J3-3 J3-4 J3-5 J3-6 J3-7 J3-8 J3-9 J3-10 J3-11 J3-12 J3-13 J3-14 J3-15 J3-16 J3-17 J3-18 J3-19 J3-20 J3-21 J3-22 J3-23 J3-24 J3-25 J3-26 J3-27 J3-28 J3-29 J3-30 J3-31 J3-32 J3-33 J3-34 J3-35 J3-36 J3-37 J3-38 J3-39 J3-40 J3-41 J3-42 J3-43 J3-44 J3-45 J3-46 J3-47 J3-48 J3-49 J3-50 J28 J28 U2 U2 J15 J15 J15 J15 J15 J15 J15 J15 U10 U10 U3 U3 U3 U3 U11 U11 U11 U11 U12 U12 U12 U12 U4 U4 U4 U4 J9 J9 J9 J9 J9 J9 J9 J9 J9 J9 R45 R44 R43 U29 IC 12 11 3 6 6 8 10 12 14 16 18 20 3 11 6 15 3 11 3 6 11 15 3 6 11 15 3 6 11 15 15 23 17 19 13 11 9 7 3 1 6 Pin No Signal Name GROUND GROUND GROUND GROUND GROUND GROUND SPROU1 SPROU2 PBLP13 PBLP14 PTREL1 PTREL2 PTREL3 PTREL4 PTREL5 PTREL6 PTREL7 PTRMON HOPMO1 HOPMO2 CDSOL1 CDSOL2 CBSOL1 CBSOL2 PBLP1 PBLP2 PBLP3 PBLP4 PBLP5 PBLP6 PBLP7 PBLP8 PBLP9 PBLP10 PBLP11 PBLP12 KENRW1 KENRW2 KENRW3 KENRW4 KENRW5 KENRW6 KENRW7 KENRW8 KENRW9 KENRW10 PBY4 PBY5 PBY6 TBOUT

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Interface Board

Table 8-4 J4 - Main Board


Pin No J4-1 J4-2 J4-3 J4-4 J4-5 J4-6 J4-7 J4-8 J4-9 J4-10 J4-11 J4-12 J4-13 J4-14 J4-15 J4-16 J4-17 J4-18 J4-19 J4-20 J4-21 J4-22 J4-23 J4-24 J4-25 J4-26 J4-27 J4-28 J4-29 J4-30 J4-31 J4-32 J4-33 J4-34 J4-35 J4-36 J4-37 J4-38 J4-39 J4-40 J4-41 J4-42 J4-43 J4-44 J4-45 J4-46 J4-47 J4-48 J4-49 J4-50 U13 U13 U13 U13 U5 U5 U5 U5 U14 U14 U14 U14 U10 U15 U15 U15 U15 U6 U6 U6 U6 U7 U7 U7 U7 U16 U10 U29 U28 U28 U28 U29 U8 U8 U8 U8 U8 U8 U8 U9 U9 U9 U9 U9 U9 U9 U28 U29 IC 3 6 11 15 3 6 11 15 3 6 11 15 15 3 6 11 15 3 6 11 15 3 6 11 15 2 6 11 6 15 3 3 1 2 3 4 5 6 7 1 2 3 4 5 6 7 11 15 Pin No Signal Name COINA1 COINA2 COINA3 COINA4 COINA5 COINA6 COINA7 COINA8 COINA9 COINA10 COINA11 COINA12 COINA13 COINA14 COINA15 COINA16 COINA17 COINA18 COINA19 COINA20 COINA21 COINA22 COINA23 COINA24 COINA25 +5V SPKRA GROUND (SPKR) OPTAUE DOPTE LTLMP1 LTLMP2 LTLMP3 LTLMP4 EMET1 SEREN1 EMET3 EMET4 EMET5 EMET6 EMET7 EMET8 EMET9 EMET10 EMET11 EMET12 EMET13 EMET14 LKPROG CBOUT

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Interface Board

Sth Africa Casino 540 Video Service Manual

Table 8-5 J6 - Speaker


Interface Board - J6 1 2 Function Speaker Output Ground Return IC/Pin No U16/8 Volume Pot

Table 8-6 J8 - Pushbutton Interface Board


Interface Board - J8 Function 1 Pushbutton lamp 14 drive 2 Pushbutton column 6 3 Pushbutton lamp 13 drive 4 Pushbutton column 5 5 Pushbutton lamp 12 drive 6 Pushbutton row 7 7 Pushbutton lamp 11 drive 8 Pushbutton row 6 9 Pushbutton lamp 10 drive 10 Pushbutton row 5 11 Pushbutton lamp 9 drive 12 Pushbutton row 4 13 Pushbutton lamp 8 drive 14 Pushbutton row 3 15 Pushbutton lamp 7 drive 16 Pushbutton row 2 17 Pushbutton lamp 6 drive 18 Pushbutton row 1 19 Pushbutton lamp 5 drive 20 Pushbutton row 0 21 Pushbutton lamp 1 drive 22 + 24 Volts 23 Pushbutton lamp 2 drive 24 + 24 Volts 25 Pushbutton lamp 3 drive 26 + 24 Volts 27 Pushbutton lamp 4 drive 28 + 24 Volts 29 Pushbutton column 4 30 + 24 Volts 31 GROUND 32 GROUND 33 + 24 Volts 34 + 24 Volts Note: All signals are active low. IC/Pin No U2/8 R42 U2/2 R41 U4/16 J1/14 U4/10 J1/13 U4/8 J1/12 U4/2 J1/11 U12/16 J1/10 U12/10 J1/9 U12/8 J1/8 U12/2 J1/7 U11/2 U11/8 U11/10 U11/16 R40 -

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Interface Board

Table 8-7 J11 - Hopper


Interface Board - J11 1 2 3 4 5 6 7 8 Function Coin Detector Output (active high) Hopper Drive Signal (active high) Hopper Full Probe (active low) Hopper Low Probe (Not Used in Tattersall) GROUND +5 V DC +24 V DC Link Selectable Ground IC/Pin No J1/35 U10/2 J1/33 J1/31 -

Table 8-8 J13 - Coin Chute Assembly


Interface Board - J13 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Function + 24 V DC Simulated Coin Validation Pulse Coin Selector Input 2 Ground Coin Selector Input 1 + 5 V DC CCREAD Coin in pulse A Coin Selector Input 3 Coin in Pulse B Coin Selector Input 5 Cashbox coin pulse Coin Selector Input 4 + 5 V DC Ground Ground Coin Block Solenoid (Coin mech enable) Ground Coin Diverter Solenoid IC/Pin No +24V LK1/2 +12V J2/20 GROUND J2/19 +5V J2/17 J1/1 J2/21 J1/2 J2/26 J1/5 J2/25 +5V GROUND GROUND J38/1 U3/2 GROUND

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Interface Board

Sth Africa Casino 540 Video Service Manual

Table 8-9 J15 - Printer (not used in South Africa)


Interface Board - J25 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 Function Printer Earth Printer Earth Printer Earth Printer Earth DA1 DA1 DA2 DA2 DA3 DA3 DA4 DA4 DA5 DA5 DA6 DA6 DA7 DA7 Home Home Printer Tacho Printer Tacho Motor On Motor On +12 V DC +12 V DC Printer Earth Printer Earth IC/Pin No J3/11 J3/11 J3/12 J3/12 J3/13 J3/13 J3/14 J3/14 J3/15 J3/15 J3/16 J3/16 J3/17 J3/17 J3/29 J3/29 D1/CATH D1/CATH Q4/EMM Q4/EMM U1/OUT U1/OUT -

Table 8-10 J17 - Electro-Mechanical Meters


Interface Board - J17 1 2 3 4 5 6 7 8 9 10 Function Meter 1 Meter 4 Meter 3 +5 V DC Meter 2 Meter Security Meter 6 +24 V DC Meter 5 +24 V DC IC/Pin No U8/16 U8/13 U8/14 +5V/ U8/15 J1/28 U8/11 +24V U8/12 +24V

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Interface Board

Table 8-11 J19 - Door, Jackpot and Audit Switches


Interface Board - J19 1 2 3 4 5 Function Input (Active Low) O V DC Input (Active Low) Input (Active Low) O V DC IC/Pin No J1/25 J1/27 J1/26 -

Table 8-12 J22 - Power Supply Assembly


Interface Board - J21 1 2 3 4 5 6 7 8 9 10 11 12 Function + 24 Volts + 5 Volts + 12 Volts Power fail signal Ground (signal) Ground (power) + 24 Volts + 5 Volts + 12 Volts Power fail signal Ground (signal) Ground (power) IC/Pin No J1/40 J1/40 -

Table 8-13 J25 - Printer (not used)


Interface Board - J15 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Function N/C N/C N/C +24 V DC +24 V DC +24 V DC Printer Earth Printer Earth Printer Earth Printer Earth +5 V DC +5 V DC N/C Cash Box (Not Used) N/C PO (Paper Low) IC/Pin No U10/2 LK4/4 J1/35 LK4/3

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Interface Board

Sth Africa Casino 540 Video Service Manual

Table 8-14 J29 - Light Tower


Interface Board - J29 1 2 3 4 5 6 7 8 9 10 11 12 Function +24 V DC Ground +24 V DC Light Tower Lamp 3 Light Tower Lamp 1 Link Progressive Pulse Output Light Tower Lamp 2 Light Tower Lamp 4 Opto-Emitter Power Opto-Emitter Pulse Output Opto-Detector Input GROUND IC/Pin No +24V GROUND +24V U28/2 U28/8 U28/10 U28/16 U29/2 R47 U29/8 Q1/BASE GROUND

Table 8-15 J30 - Door Security Photo-Optic Emitter


Interface Board - J30 1 2 Function Emitter Output (Active Low) +5 V DC IC/Pin No U29/10 R48

Table 8-16 J38 - Door Security Photo-Optic Detector


Interface Board - J38 1 2 Function Detector Input (Active Low) Ground IC/Pin No Q7/BASE GROUND

Table 8-17 J40 - Touch Screen Controller


Interface Board - J40 1 2 3 Function Ground Transmit Data (from Controller) Receive Data (to the Controller) IC/Pin No U25/8 U25/7

Table 8-18 J44 - Communications to Host


Interface Board - J44 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Function TX (-) TX (+) DTR (-) DTR (+) RX (-) RX (+) DCD (-) DCD (+) 270 Ohm to Ground IC/Pin No U39/7 U39/6 U38/7 U38/6 RA5/7 RA5/5 RA5/3 RA5/1 R68 -

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Interface Board

8.4

General Maintenance
CAUTION
Do not attempt component level repair without access to a work shop facility.

For general maintenance of the interface board:


Remove any dust or dirt from the external surfaces. Check that all plugs are secure.

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Sth Africa Casinos 540 Video Service Manual

Coin Handling

_________Section 9_________
Coin Handling
9.1 9.1.1 9.1.2 9.1.3 9.2 9.3 9.3.1 9.3.2 9.3.3 9.4 9.4.1 9.4.2 9.5 9.5.1 9.5.2 9.6 Technical Description .............................................................. 9-3 Physical Description ................................................................... 9-3 Basic Operation.......................................................................... 9-3 Functional Description................................................................ 9-4 Fault Finding............................................................................. 9-7 Coin Comparator ...................................................................... 9-8 Technical Description ................................................................. 9-8 Removal and Replacement of Comparator ................................ 9-9 Maintenance Procedures ......................................................... 9-10 Coin Chute Assembly ............................................................ 9-11 Technical Description ............................................................... 9-11 Removal and Replacement of Coin Chute ............................... 9-13 Photo-optic Module................................................................ 9-14 Technical Description ............................................................... 9-14 Removal and Replacement ...................................................... 9-18 General Maintenance ............................................................. 9-19

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Coin Handling

Sth Africa Casinos 540 Video Service Manual

List of Figures
Figure 9-1 Figure 9-2 Figure 9-3 Figure 9-4 Figure 9-5 Figure 9-6 Figure 9-7 Coin Handling System Functional Description ...............................................9-5 Coin Handling Signals ....................................................................................9-6 Coin Comparator............................................................................................9-9 Coin Chute Assembly...................................................................................9-12 Photo-optic Module Physical Description .....................................................9-15 Photo-optic Module Basic Operation............................................................9-17 Photo-optic Module Removal and Replacement..........................................9-19

List of Tables
Table 9.1 Fault Finding ....................................................................................................9-7

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Coin Handling

9.1
9.1.1

Technical Description
Physical Description
When the coins are inserted into the machine through the coin entry on the cabinet door, they pass through to the coin handling system which consists of (see Figure 9-1): coin comparator coin chute assembly with a coin diverter solenoid attached two photo-optic modules The coin chute assembly is mounted in the cabinet door on two spring-loaded studs at the bottom and two hook brackets at the top for ease of removal and replacement. The following components are mounted on the coin chute assembly: a coin comparator two photo-optic modules These components clip in to the coin chute assembly for ease of removal and replacement.

9.1.2

Basic Operation
The coin handling system (see Figure 9-1) is selected for the particular machine requirements and is fitted and adjusted at the factory to suit a specific coin denomination. Once the chute assembly is installed it should not require any further resetting or adjustments. The coin entry is situated on the cabinet door trim, and accepts only the coin denomination specified for that particular machine. It does not accept oversized or bent coins. The coin entry ensures that the coin is directed into the coin comparator correctly. Once in the coin comparator the inserted coin is compared with a sample coin held within the comparator. If the comparator rejects the inserted coin, it is sent to the coin tray via the reject chute. If the comparator accepts the inserted coin it falls into the coin accept chute and travels through the coin-in photo-optic module. This module checks the time it has taken for the coin to travel from the comparator to the coin-in photo-optic module, and the direction of travel.

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Coin Handling

Sth Africa Casinos 540 Video Service Manual

A coin diverter solenoid, which is mounted at the rear of the diverter window, sends the coins to the hopper. When the hopper is full, further coins are sent to the cash box. The coins diverted to the cash box travel via the cash box feed chute, through a cash box photo-optic module where they are counted.

9.1.3

Functional Description
The function of the coin handling system is shown in Figure 9-1. When a coin is inserted in the coin entry and passes to the comparator, it first hits a weighted lever which slows down the speed. The coin then passes in front of a scanner which detects the diameter, thickness and mass, and compares it with the sample coin held in the comparator. If the coin is accepted, the comparator directs the coin to the accept chute and the comparator sends a valid coin signal to the coin-in photo-optic module. If the comparator rejects the coin, the coin is directed into the coin reject chute. The accepted coin passes through the coin accept chute and into the coin-in photooptic module. The coin-in photo-optic module uses two photo-optic detectors to detect the coin and sends three output signals to the main board, via the interface board (see Figure 9-1):

The Simval pulse is sent if the module received a valid coin signal from the comparator and photo-optic detectors A and B detected the coin passing in the correct direction within the next second. The Simval pulse is delayed until Optic A is sent. The two signals are then sent to the main board together. The Optic A pulse is sent if photo-optic detector A detects the coin passing. The Optic B pulse is send if photo-optic detector B detects the coin passing. If these outputs indicate a slow moving coin or a coin travelling in the wrong direction, the main board shuts down the machine, an alarm is sounded and the screen displays a fault message. If the coin is accepted, the electronic meters for credit are updated. The coin then passes through the diverter window. The coin diverter solenoid, located behind the diverter window with forks protruding through the window, delivers the coin to the hopper or cash box. This solenoid is controlled by a probe in the coin hopper, and only sends the coin to the cash box if the hopper is full. If the coin is passed to the cash box it passes through a cash box photo-optic module which detects that the coin has gone into the cash box. This photo-optic module sends an output signal to the main board, via the interface board, and the number of coins going into the cash box are registered on the electronic cash box meters.

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Players Coin in from Coin Entry

Coin Handling

Sample Coin

Coin Comparator

Valid Coin Signal

Detected Coin Signals to Interface Board

Simval Optic A Optic B Coin in Photo-optic Module

Detected Coin Signal to Interface Board

Coin to Hopper
Cash Box Photo-optic Module

Coin Paths

Signals
Labels
A12-0093.CDR

Rejected Coin to Coin Tray Coin to Cash Box

Figure 9-1 Coin Handling System Functional Description

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Coin Handling

Sth Africa Casinos 540 Video Service Manual

Valid Coin Signal from Coin Comparator

Less than one second

Simval

Optic A

Optic B

Figure 9-2 Coin Handling Signals

The electronic components of the coin handling system are powered through the interface board from the power supply assembly with +24 V DC and +5 V DC. The coin-in photo-optic module supplies the comparator with +12 V DC.

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Coin Handling

9.2

Fault Finding
Table 9-1 Fault Finding

Fault
Coins continually rejected.

Probable Cause
Sample coin not in the correct location in the comparator.

Action
Check that the sample coin is located firmly between the sensor assembly and the fork of the rail insert. Check that the comparator has power. If it has, replace the comparator.

Faulty comparator not working.

Coin jamming in the coin diverter window.

Coin diverter forks jammed against the window. Coin size plate above the diverter window has moved.

Adjust the forks to the centre of the window. Adjust the plate to suit the coin size.

Coin jamming in the cash box feed chute.

The screws holding the assembly together have come loose. The coin diverter solenoid at the rear of the assembly is not working.

Tighten all the fixing screws.

All coins are going to the cash box and the hopper is empty.

Check that the solenoid has power. Check that the coin diverter has not jammed. Check that the hopper probe is not permanently grounded.

Reject coins not falling into the coin tray. Coins accepted by the comparator but not registered on the coin counter and the machine locks out.

Coins jammed in the reject chute. The coin-in photo-optic module looms are not correctly seated. The coin-in photo-optic module is not mounted properly. Faulty coin-in photo-optic module.

Carefully clear the reject chute.

Check that the cable connectors on the module are correctly seated Check that the module is clipped into the mounting correctly. Replace the module with the cash box photo-optic module. If the fault disappears, replace the module.

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Coin Handling

Sth Africa Casinos 540 Video Service Manual

9.3
9.3.1

Coin Comparator
Technical Description

Physical Description (see Figure 9-3) The comparator is mounted at the top of the coin chute assembly and consists of a housing containing: scanner unit, weighted lever, seven-pin socket, printed circuit board (PCB), potentiometer, six-pin socket, coin accept solenoid.

The comparator is factory set to accept different size coins. There are four settings: narrow gap, full gap, large diameter, increased gap.

The seven-pin socket is used to connect the comparator PCB with the scanner unit and the coin accept solenoid. The six-pin socket is used to connect the comparator to the coin-in photo-optic module. Basic Operation When the coin enters the comparator (refer Figure 9-3) it hits a weighted lever which slows down the travel. Weights on the lever are changed to suit the denomination. Just below the weighted lever is the scanner unit housing two sensor coils, one on each side of the coin path. The coin is compared with a sample coin situated on the front of this unit. Mounted on the rear of the comparator is a coin accept solenoid which controls the direction of the coin. A lever attached to this solenoid is normally in the reject position and only operates when the comparator accepts the coin played. If the coin is accepted, the solenoid operates allowing the coin to pass into the coin accept chute.

9-8

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Scanner Unit Weighted Lever

Coin Handling

B
Top Locating Groove Rail Insert

Sample Coin

Seven-pin Socket

Fork of the Rail Insert Printed Circuit Board (PCB) (inside) Six-pin Socket Potentiometer

A
Grasp tab to release. Do not pull the wires.

C
Bottom Locating Groove

A12-0102.CDR

Figure 9-3 Coin Comparator

When the machine is paying out, the comparator is switched off. If any coins are inserted in the coin entry during this time the comparator directs them to the reject chute. Each comparator has been adjusted to discriminate between genuine and illegal coins, but some fine adjustments may be required to improve the performance.

9.3.2

Removal and Replacement of Comparator

Removal (see Figure 9-3) To remove the coin comparator from the coin chute assembly: 1. 2. 3. Open the cabinet door. Switch off the machine. Carefully remove the six-pin loom socket (A) by pulling on the strain relief tab (see the inset to Figure 9-3). Do not pull on the wires.

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Coin Handling

Sth Africa Casinos 540 Video Service Manual

4.

5. 6.

Push the comparator upwards to the full extent of the top locating groove (B). This action causes the comparator to come free of the bottom locating groove (C). Swing the bottom of the comparator outwards. Pull the comparator downwards at an angle and pull it clear of the coin chute assembly.

Replacement (see Figure 9-3) To replace the comparator into the coin chute assembly. 1. 2. 3. 4. 5. Position the comparator at an angle and slide it into the top locating grooves. Push the comparator up to the top of the locating grooves as far as it can go. Push the comparator into the coin chute assembly as far as it can go. Slide the comparator down until it locks into position in the bottom locating grooves. Plug in the six-pin loom socket (A).

9.3.3

Maintenance Procedures

Replacing the Sample Coin (see Figure 9-3) To replace the sample coin: 1. 2. 3. 4. 5. 6. 7. 8. Open the cabinet door. Switch off the machine. Slide the scanner unit to the right on the rail insert until the sample coin can be removed. Insert a newly minted sample coin in the scanner unit. Carefully release the scanner unit. Check that the sample coin is seated firmly between the scanner unit and the fork of the rail insert. Switch on the machine. Close and lock the cabinet door.

Comparator Adjustments for Illegal Coin Rejection (see Figure 9-3) All comparators are factory adjusted to discriminate between genuine and illegal coins, but have the facilities for finer tuning. To tune the comparator, adjust the potentiometer by turning it clockwise for finer adjustment, until both: The high quality illegal coin is rejected. A legal coin is accepted.

9-10

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Coin Handling

9.4
9.4.1

Coin Chute Assembly


Technical Description

Physical Description (see Figure 9-4) The back plate, complete with the comparator mounting section, holds the assembly together and is used to clip the assembly to the cabinet door. The reject chute carries all sizes of coins from the comparator to the coin tray. The hopper feed chute carries the coins to the hopper. When the diverter solenoid operates, it projects two prongs of a fork through the window to guide the coins forward to the hopper chute. The coin size plate is adjusted according to coin size to help guide the coins into the hopper chute. The cash box feed chute guides the coins to the cash box. Shims are placed between the back plate and the front plate at thicknesses of 0.8 mm increments depending on the denomination. These shims are arranged in various configurations to meet world coinage sizes. The front plate holds the shims, hopper feed chute and the photo-optic modules, and is secured to the backplate with six studs, washers and nuts. A 25-way D-type socket on the coin chute assembly is used for all connections to the interface board from the coin handling system.

Basic Operation The main purpose of the chute is to channel the coins to the destination directed by the comparator and the diverter solenoid. If the comparator rejects a coin, the coin chute assembly guides the coin down the reject chute to the coin tray. If the comparator accepts the coin, the coin accept chute assembly guides the coin to the hopper. If the hopper is full, the coin diverter solenoid is de-energised and the coin is diverted into the cash box feed chute.

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9-11

Coin Handling
&RLQ (QWU\

Sth Africa Casinos 540 Video Service Manual

&RLQ &RPSDUDWRU %UDFNHW Coin Comparator

25-way Connector to Interface Board

Reject Chute Diverter Solenoid

Hopper Feed Chute

Retaining Spring (2 off)

Reject Chute

Cash Box Feed Chute Locating Holes ( 2 off)

A12-0095.CDR

Figure 9-4 Coin Chute Assembly

9-12

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Coin Handling

9.4.2

Removal and Replacement of Coin Chute

Removal (see Figure 9-4) To remove the complete coin chute assembly: 1. 2. 3. 4. 5. Remove the comparator (see section 9.3.2). Remove the securing nut on the stop cheat plate and remove the plate from the coin tray labyrinth. Remove the transit cable tie, if it is still fitted. Disconnect the 25-way D-type socket. Place two hands at the top of the coin chute assembly and press down on the retaining springs until the assembly comes free of the top hooks which grip the coin entry attachment. Push the coin chute assembly upwards until the two retaining springs clear the holes in the base. Pull the coin chute assembly forward out of the door.

6. 7.

Replacement (see Figure 9-4) To replace the complete coin chute assembly: 1. 2. 3. 4. Position the top of the coin chute assembly and push it up, then inwards so that the two retaining springs clear the base. Pull the assembly down onto the two retaining springs on the bottom of the coin chute. With the assembly in the vertical position, place both hands at the top of the assembly and push down against the springs. While holding the coin chute assembly down against the springs, push the assembly into the door until the comparator mounting section engages behind the top hooks in the door frame. Replace the coin comparator (see Section 9.3.2). Reconnect the 25-way D-type socket.

5. 6.

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Coin Handling

Sth Africa Casinos 540 Video Service Manual

9.5
9.5.1

Photo-optic Module
Technical Description

Physical Description (see Figure 9-5) The photo-optic module consists of a housing containing: two light emitting diodes (LED), two photo-optic sensors, a five-pin socket, a seven-pin socket, an eight-pin socket, a four-pin socket, a three-pin socket, a test pushbutton, a printed circuit board (PCB).

The following items are not used on the 540 Video machine photo-optic modules: seven-pin socket test pushbutton The photo-optic module is clipped into the coin chute assembly. The LED arm is guided through a square hole in the coin chute assembly and the module is held in place with a stud and nut.

9-14

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Coin Handling

Test Pushbutton Seven-pin Plug, J5 PCB (inside) Photo-optic Sensor

Coin in Coin Chute Passing through Photo-optic Module LED Arm LED Five-pin Plug, J3

Four-pin Plug, J2

Seven-pin Plug, J5

Eight-pin Plug, J1 Three-pin plug, J4


8

A12-0096.CDR

Test Pushbutton

Figure 9-5 Photo-optic Module Physical Description

Basic Operation The coin-in photo-optic module: detects the coin, monitors the coin direction. As a coin passes through the photo-optic module it is detected by two photo-optic detectors within the module. Each detector sends an output signal to the module microprocessor which validates them and sends them to the main board via the interface board. The cash box photo-optic module detects the coin and sends a signal to the main board, via the interface board, for processing.

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Coin Handling

Sth Africa Casinos 540 Video Service Manual

Each photo-optic module operates as shown in Figure 9-6. The housing and arm of the photo-optic module straddle the coin chute (View A). There are two LED transmitters in the arm of the photo-optic module. The light beam from LED transmitter A is detected by photo-optic detector A (located in the housing of the photo-optic module) when there is no passing coin in the coin chute. This also applies to LED transmitter B and photo-optic detector B. View B shows the position of the photo-optic detectors in relation to the coin passing through the coin chute. View C shows the five positions a coin goes through as it passes the two photooptic detectors. The logic table shows the signals sent from each detector to the interface board, for each of the five positions.

9-16

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Sth Africa Casinos 540 Video Service Manual

Coin Handling

Housing

Coin Chute LED A

Photo-optic Detector A

LED Arm

Photo-optic Detector B

Lid

Light Beam

LED B

Coin Chute

Photo-optic A Photo-optic B

Position
Coin

Photo-optic Detector A Photo-optic Detector B

0 1 1 0 0

0 0 1 1 0

0 means the Photo-optic Detector is Receiving Light

Figure 9-6 Photo-optic Module Basic Operation

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Coin Handling

Sth Africa Casinos 540 Video Service Manual

9.5.2

Removal and Replacement

Removal (see Figure 9-7) To remove the photo-optic module from the coin chute assembly: 1. 2. 3. 4. 5. Open the cabinet door. Switch off the machine. Remove the eight-pin loom socket and the four-pin loom socket, with links to the five-pin plug on the photo-optic module. Placing the finger and thumb at the top and bottom of the left side of the module, pull the module forward until the retaining clip is released. Taking great care, pull the module forward and away from the coin chute assembly. Guide the photo-optic transmitter LED arm through the square hole in the coin chute assembly.

Replacement (see Figure 9-7) To replace the photo-optic module in the coin chute assembly: 1. 2. 3. Guide the LED arm through the square hole in the coin chute assembly. Push the module to the right taking great care to prevent damage. When the retaining clip on the left of the unit is lined up with the square hole in the coin chute assembly, push the unit into the hole until the clip retains the unit in position. Check that the module is seated correctly and squarely. Plug in the eight-pin socket and the four-pin socket with the links to the five-pin plug. Switch on the machine. Close and lock the cabinet door.

4. 5. 6. 7.

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Coin Handling

5-pin Plug Coin Chute Assembly Photo-optic Module

4-pin Plug Retaining Clip 8-pin Plug

A12-0098.CDR

Figure 9-7 Photo-optic Module Removal and Replacement

9.6

General Maintenance
For general maintenance of the coin handling system: Coin Comparator Clean the rail inserts and surrounding areas using a clean dry cloth or a soft, long bristle paint brush. Remove the sample coin and clean the sensor coils, housing and surrounds. Replace the sample coin. Coin Chute Assembly Check that all assembly bolts and nuts are tight. Check that the assembly is mounted correctly on the retaining springs. Remove the comparator and clean the mounting section and the surrounding areas with a clean dry cloth or a soft, long bristle paint brush. Photo-optic Module Remove the photo-optic module from the coin chute assembly and clean the photo-optic detector and LED transmitter faces with a clean dry cloth or a soft, long bristle paint brush. Replace the module. Check that the photo-optic module is seated correctly in the coin chute assembly. Check that the loom sockets are fitted correctly and are making connection.

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Sth Africa Casino 540 Video Service Manual

Hopper

________Section 10________
Hopper
10.1 10.1.1 10.1.2 10.1.3 10.2 10.3 10.4 10.5 10.6 10.7 10.8 Technical Description ............................................................ 10-3 Physical Description ................................................................. 10-3 Basic Operation........................................................................ 10-4 Functional Description.............................................................. 10-5 Fault Finding........................................................................... 10-6 Removal Procedures.............................................................. 10-7 Replacement Procedures ...................................................... 10-7 Disassembly Procedures....................................................... 10-8 Assembly Procedures............................................................ 10-9 Test Procedure ....................................................................... 10-9 General Maintenance ........................................................... 10-10

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10-1

Hopper

Sth Africa Casino 540 Video Service Manual

List of Figures
Figure 10-1 Figure 10-2 Figure 10-3 Figure 10-4 Hopper Location........................................................................................10-3 Physical Description: Mounted View ........................................................10-10 Hopper- Rear View...................................................................................10-11 Hopper Exploded View.............................................................................10-12

List of Tables
Table 10-1 Fault Finding................................................................................................10-6

10-2

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Hopper

10.1
10.1.1

Technical Description
Physical Description
The Aristocrat Disc Hopper (ADH) (see Figure 10-1) is mounted onto a base plate which slides into the base of the cabinet. It is locked in position by a springloaded release pin. When the hopper is pushed into position, the socket automatically connects to the plug on the cabinet base (see Figure 10-2).

Top Box

Coin Comparator

Coin-In Photo-Optic Module

Coin Chute Assembly

Cashbox Photo-optic Module


U12-0001.CDR

Hopper

Power Supply Assembly

Figure 10-1 Hopper Location

The socket is wired to the hopper Printed Circuit Board (PCB)(See Figure 10-3), which controls the hopper. The hopper PCB drives a 24 V DC motor, which rotates the disc within the hopper through the gearbox. The motor and gearbox are one assembly and are replaced as one unit.

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10-3

Hopper

Sth Africa Casino 540 Video Service Manual

10.1.2

Basic Operation
The hopper (see Figure 10-2) is used to hold and dispense coins. Coins entering the machine are fed into the hopper bowl or the cash box chute through the coin handling system. Coins are fed into the cash box when the hopper is full. The hopper dispenses coins into the coin tray when the player has credits and presses the COLLECT play button. The hopper can pay out any number of coins below the cancel credit amount. If the number of coins in credit is greater than this amount, the machine locks up and the attendant must reset the machine. The credits are paid as a book pay by the cashier. If the player presses the COLLECT play button, when the number of coins in credit is greater than the number of coins in the hopper, all coins in the hopper are dispensed. The machine then locks up. The attendant must refill the hopper and reset the machine before the balance of coins is dispensed. If the machine pays out too many coins, or not enough, the machine stops and cannot be played until the attendant has fixed the problem.

Hopper Parts The stationary parts of the hopper are (see Figure 10-4):

The casting with gearbox, side handle, and motor attached The casting plate which is bolted to the casting with one fixed and three spring-loaded bolts The bowl with handle, internal baffles, coin slider, and probe which is secured to the casting plate. The moving parts of the hopper, which are rotated by the motor, are:

the disc the spigot the coin stirrer.

The hopper PCB transmits two outputs from detectors:

Output to the machine interface board from a probe, which detects when the hopper is full Output to the hopper PCB from a photo-optic detector, which detects coins as they are dispensed from the hopper. The photo-optic detector is mounted in one of two positions, Position X or Position Y.

10-4

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Hopper

10.1.3

Functional Description

Coin Dispensing When the hopper PCB receives a hopper drive signal from the main board via the interface board, the PCB starts the hopper motor. The motor rotates the disc in an anticlockwise direction (see Figure 10-4). As the disc turns, the coins are caught between the disk pins and the edge of the spigot. If there is more than one coin between two pins on the disc, the excess coin(s) are cleared by the second coin wipe-off spring. The single coins are then detected by the photo-optic detector, which sends a weak signal to the hopper PCB. The PCB amplifies the signal and sends it to the main unit via the interface board. The second coin wiper pawl then ejects the pay-out coins from the disk into the hopper coin chute. The coin runner guides the coins into the hopper coin chute. The main board counts the coins. When the correct payout number is reached, it terminates the hopper drive signal to the hopper PCB. The hopper PCB stops the motor, which is then held by an electronic brake. The second coin wiper pawl prevents the next coin from falling from the disc.

Hopper Full Detection A probe is fitted onto the hopper bowl at the hopper upper level limit to detect a full hopper (see Figure 10-4). If the coins reach the probe, it creates an electrical circuit through the coins to ground. The probe is monitored by the main board. If the probe indicates that the hopper is full, the software operates the diverter solenoid, (situated behind the diverter window on the coin chute assembly) which diverts the coins to the cash box. The position of the probe in the hopper is adjusted to alter the maximum coin level.

Coin Jamming Prevention A spigot and coin stirrer keeps the coins moving in the hopper bowl (see Figure 10-4). They are friction fitted to the disc. Also, there is a spring-loaded coin slider to prevent the hopper from jamming because of coin stacking. Two baffles, secured with spring-loaded bolts, control the coin level in the bowl. The casting plate is connected to the casting by four bolts. The top bolt is fixed, but the other three are spring loaded. This is to prevent serious damage to the casting if there is a large coin jam in the bowl. The opening on the hopper casting allows dirt and foreign objects to escape.

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10-5

Hopper

Sth Africa Casino 540 Video Service Manual

If there is a coin jam, after about eight seconds the motor automatically stops and then restarts. If this does not remove the jam:

The motor automatically stops The machine locks out The software displays a fault message on the video monitor.

10.2

Fault Finding
Table 10-1 Fault Finding

Fault
Too many coins being dispensed and the machine locks out. Hopper not working.

Probable Cause
A. The leaf spring holding the second coin wiper pawl is bent or loose. A. No power is supplied. B. Faulty connector. C. Hopper is not in the correct location. D. Motor is faulty.

Action
1. Tighten the leaf spring fixing screws or replace the spring. 1. Check that power is supplied to the hopper. 2. Check that the connector is not damaged and is correctly seated. 3. Check the hopper mounting springloaded bolt is in the correct position. 4. Replace the motor and gearbox assembly. 1. Tighten the fixing nuts. 2. Place the coin runner point as close as possible to the disk and tighten the securing nuts. Also check if the shims are damaged. 1. Check if the springs are hooked into the hopper spring fixing holes.

Coins jamming at the top of the coin chute

A. Coin runner is loose. B. Coin runner is not in the correct position.

Coins stacking at the bottom of the bowl.

A. Bottom coin slide springs are not secure.

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Hopper

10.3

Removal Procedures
CAUTION
Always use the handles to lift the hopper. Never lift the hopper by the motor and the end of the bowl, as this action may bend the motor spindle.

CAUTION
Avoid handling the second coin wiper leaf spring. If bent, it may cause an incorrect coin payout and the machine to lock out.

To remove the hopper from the cabinet (see Figure 10-2): 1. 2. 3. 4. 5. Open the cabinet door. Switch off the machine. Lift the spring-loaded pin. Slide the hopper out of the machine. Lift the hopper by its handles. Note
You must place a Fault Tag on any faulty equipment.

10.4
1. 2. 3. 4. 5.

Replacement Procedures
To replace the hopper in the cabinet (see Figure 10-2): Lift the hopper by its handles. Slide the hopper into the slides in the base of the cabinet. Ensure that the spring-loaded pin is engaged in the retaining hole. Switch on the machine. Close and lock the cabinet door. Note
Run a complete machine test after replacing the hopper.

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10-7

Hopper

Sth Africa Casino 540 Video Service Manual

10.5
1.

Disassembly Procedures
To disassemble the hopper (see Figure 10-4). Remove the bowl: a. Remove the three screws holding the cover and remove the cover. b. Remove the four bolts holding the lower baffle and handle, and remove the baffle and handle. c. Remove the four screws holding the upper baffle and remove the baffle. d. Remove the eight screws holding the bowl onto the casting plate. e. e.Press in the bottom sides of the bowl with your hands and pull the bowl from the casting plate. Remove the spigot and coin stirrer: a. Remove the 5/8 inch spigot main centre bolt. Hit the spanner with the palm of your hand to shock the bolt loose. b. Remove the coin stirrer and spigot. Remove the disc: a. Remove the three spring-loaded bolts and the one fixed bolt holding the casting plate and remove the plate. b. Loosen the hopper coin chute and coin runner retaining nuts and slide the chute from the assembly. These two nuts also hold the coin runner. CAUTION
If shims are fitted under the coin runner, ensure they are not damaged when removing the coin runner or coin chute. Do not remove the shims.

c. d. e. f.

Remove the coin runner which is now loose on the studs. Remove the fixing screws from the second coin wipe-off spring and remove the spring. Remove the two set screws holding the second coin wiper leaf spring and remove the spring. Remove the screw from the second coin wiper pawl and remove the second coin wiper pawl. CAUTION
Ensure that the spring-loaded bearings do not fall out from their mountings in the casting when removing the disc.

g.

Remove the four securing screws from the centre of the disc and withdraw the disc from the driving boss.

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Hopper

10.6
1.

Assembly Procedures
To assemble the hopper (see Figure 10-4): Replace the disc: a. Slide the drive shaft end of the disc into the driving boss, ensuring the slot on the shaft engages with the drive pin in the gearbox. b. Insert the four securing screws in the centre of the disc and tighten. c. Place the second coin wiper pawl in position. Insert the screws and tighten. d. Place the second coin wiper leaf spring in position. Insert the two securing set screws into the second coin wiper leaf spring and tighten. e. Insert the screw into the second coin wipe-off spring and screw the spring into position. f. Place the coin runner on the two studs. Screw on the two nuts and washers, but do not tighten. Locate the point of the coin runner as close as possible to the spigot without rubbing, and ensure free running of the disc underneath the coin runner. Use shims if required. g. Slide the hopper coin chute under the two bolts holding the coin runner and tighten the nuts. h. Replace the casting plate n the casting with the three spring-loaded bolts and the fixed bolt. Replace the spigot: a. Place the spigot and coin stirrer in position. b. Insert the 5/8 inch centre bolt through the centre hole of the spigot and coin stirrer and tighten onto the driving boss. Replace the bowl: a. Place the bowl in position on the casting plate, press in the sides at the bottom of the bowl with your hands and push it into the casting plate. b. Insert the eight bowl fixing screws with washers, then position and tighten the nuts. c. Replace the lower baffle and handle using the four bolts, then position and tighten the nuts. d. Fit the cover and secure with the three cover fixing screws.

2.

3.

10.7

Test Procedure
To test the hopper after servicing, follow the hopper test procedure given in Section 3, Machine Modes.

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10-9

Hopper

Sth Africa Casino 540 Video Service Manual

10.8
1.

General Maintenance
For the general maintenance of the hopper (see Figure 10-4): Clean the hopper photo-optic detector. A hole has been provided next to the photo optic detector to create suction from the spinning disc, which prevents airborne dust settling on the detector. However, dirt can collect there over a prolonged period, resulting in faulty coin counting. Remove any dust from the photo-optic detector and the suction hole with a soft paint brush. Check that the second coin wiper leaf spring has not been bent away from the second coin wiper pawl. Replace if necessary.

2.

Hopper Coin Chute

Handle

Probe

Cover

Bowl

Cabinet

2
Mk5V081

Guide Side Handle Hopper Platform Guide

Spring-loaded Pin

Figure 10-2 Physical Description: Mounted View

10-10

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Hopper

Casting

Second Coin Wiper Leaf Spring Screws Second Coin Wiper Leaf Spring Photo-optic Detector (Position X) Photo-optic Detector (Position Y)

Socket

Motor Gearbox
D073.CDR

Hopper PCB

Figure 10-3 Hopper- Rear View

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10-11

Hopper

10-12
Cover Handle Photo-optic Detector (Position Y) Cover Fixing Screws Second Coin Wipe-off Spring Fixed Bolt Lower Baffle Disc Pins Disc Coin Stirrer Spigot Upper Baffle Fixing Screws Bowl Upper Baffle Coin Slider Probe Centre Bolt Bowl Fixing Screws Handle and Buffer Fixing Bolts Disc Securing Screw Opening Spring Loaded Bolt Casting Plate Driving Boss

Photo-optic Detector Alternative Position (Position X)

Second Coin Wiper Pawl

Photo-optic Dectector (Position Y)

Coin Runner

Figure 10-4 Hopper Exploded View

Side Handle

Coin Runner Retaining Nuts

Hopper Coin Chute

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D070.CDR

Sth Africa Casino 540 Video Service Manual

Power Supply Assembly

________Section 11________
Power Supply Assembly

11.1 11.1.1 11.1.2 11.1.3 11.1.4 11.2

Technical Description ................................................................... 11-3 Physical Description ................................................................. 11-3 Basic Operation........................................................................ 11-5 Functional Description.............................................................. 11-7 Controls and Indicators ............................................................ 11-7

Removal and Replacement Procedures ....................................... 11-8 11.2.1 11.2.2 Removal ................................................................................... 11-8 Replacement ............................................................................ 11-9

11.3

General Maintenance...................................................................... 11-9

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Power Supply Assembly

Sth Africa Casino 540 Video Service Manual

List of Figures
Figure 11-1 Power Supply Assembly - Location................................................................. 11-3 Figure 11-2 Power Supply Assembly - Physical Description .............................................. 11-4

11-2

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Power Supply Assembly

11.1
11.1.1

Technical Description
Physical Description
The Mk IV power supply assembly (see Figure 11-1) is a self-contained module located on the bottom right-hand side of the cabinet. The power supply assembly is air cooled by convection cooling.

Top Box

Coin Comparator

Coin-In Photo-Optic Module

Coin Chute Assembly

Cashbox Photo-optic Module


U12-0001.CDR

Hopper

Power Supply Assembly

Figure 11-1 Power Supply Assembly - Location

The module is fully enclosed by a slotted, metal case which provides shielding to stop unwanted interference (see Figure 11-2). The case is physically connected to an earth point within the cabinet.

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11-3

Power Supply Assembly

Sth Africa Casino 540 Video Service Manual

The power supply assembly contains the following controls and indicators:

main power switch auxiliary switch and two auxiliary power sockets three light emitting diodes (LED) located on the front of the assembly in a vertical line, to the right of the main switch.

Figure 11-2 Power Supply Assembly - Physical Description

11-4

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Power Supply Assembly

11.1.2

Basic Operation
The power supply assembly is used to:

generate power supplies and control signals for internal use within the machine; provide, via a single fuse and power switch, two mains outputs rated at 0 to 4 A for external use.

The power supply assembly accepts both 200 to 240 V AC (10%), 50/60 Hz and 100 to 120 V AC (10%), 50/60 Hz mains supply. The power supply assembly converts the input into the following output supplies and control signals:

+24 V DC (+2%, -8%), 0 to 3 A continuous supply, ripple of 50 mV peak-to peak (0 to 50 MHz) +5 V DC (5%), 500 mA to 3 A continuous supply, ripple of 100 mV peak-topeak (0 to 50 MHz) +12 V DC (5%), 0 to 2 A continuous supply, ripple of 100 mV peak-to-peak (0 to 50 MHz) 26 V AC (+1%, -10%), 0 to 0.5 A continuous supply high frequency drive for one to three fluorescent tube sets isolated 126 V AC (+1%, -10%), 0 to 0.8 A video monitor supply (this supply is labelled 110 V AC video monitor supply) shut-down signal.

The same isolation transformer is used for both 200 to 240 V AC and 100 to 120 V AC mains supply input to provide the isolated 126 V AC video monitor supply. The configuration of the transformer is automatically changed to suit the input voltage. The power supply assembly automatically switches to accept either of the mains supply inputs. The power supply assembly has:

overload protection short-circuit protection overvoltage protection.

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The power supply assembly turns off when:

the +24 V DC output is either overloaded or short-circuited for more than 100 ms the high-frequency fluoro drive output is short circuited for more than 100 ms. the +5 V DC supply is outside its specifications the +24 V DC exceeds +29 V DC. A sensed overload, short-circuit or overvoltage condition causes the shut-down signal to go Low. This causes the power supply assembly to turn off. To recover from these conditions, the mains input supply must be switched off for at least 5 seconds. If the power supply assembly continues to turn off after the mains input supply has been turned off, then on, there is a fault condition in either the power supply assembly or the circuits external to the power supply assembly. To protect the logic circuits in the machine during power-up after either manual turn-on or a recovery from a loss of the mains supply, the +5 V DC output is monitored. The power supply assembly outputs are inhibited by the shut-down signal being held Low until the +5 V DC output is within specification. 200 milliseconds prior to the +5 V DC supply reaching specification, the shutdown signal goes High allowing normal operation. During power-down, either manual turn off or overload, short-circuit or overvoltage conditions, the shut-down signal is forced Low 20 milliseconds prior to the +5 V DC output passing outside its specifications.

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Power Supply Assembly

11.1.3

Functional Description
Power supplies and control signals which are generated by the power supply assembly are either passed to the interface board or sent directly to relevant system components. Where they are passed to the interface board, they are distributed throughout the machine as required for normal operation. The various power supplies and control signals are used as follows:

+24 V DC used in electric circuits such as the hopper, lamps, solenoids, sound circuits and motors +5 V DC used in logic circuits +12 V DC used in the stand-alone progressive system (where fitted) and the multi-coin mechanisms (where fitted) 28 V AC used for the bill acceptor (where fitted) high frequency drive output consisting of a two wire, high frequency feed capable of driving three sets of 15 W fluorescent tubes, starters and ballasts shut-down signal turns off the power supply assembly when it is Low to protect the power supply assembly and external circuits from damage two auxiliary outputs for external use.

11.1.4

Controls and Indicators


The main switch is used to apply the input mains supply to the power supply assembly. The auxiliary switch is used to provide the mains supply to the two auxiliary power sockets. When lit, the three LEDs indicate, from the top to the bottom, that the +5 V DC, the +12 V DC and the +24 V DC output supplies are correct. If an LED is not lit, the power supply may not be functioning correctly.

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11.2Removal and Replacement Procedures


WARNING
Dangerous voltages are present inside the machine when mains power is on. Switch off the machine before removing the power supply assembly.

11.2.1
1. 2. 3. 4. 5. 6. 7. 8.

Removal
To remove the power supply assembly (refer to Figure 11.2): Open the cabinet door. Switch the main power switch to the OFF position. Switch off the mains supply at the external source and remove the plug. Remove the hopper from the cabinet in accordance with the relevant removal and replacement procedures given in the hopper section. Extend the main board to its open position in accordance with the relevant removal and replacement procedures given in the main board section. Loosen the two nuts that hold the bottom bracket for the interface board and move this bracket upwards away from the power supply assembly. Remove the cash box chute retaining nut, and the cash box chute from the cabinet. At the power supply assembly, disconnect and remove the video monitor loom socket, the fluoro supply loom socket, the mains supply input cable and any cables connected to the auxiliary power sockets. At the interface board, disconnect the cable from the power supply assembly at plug J22. Remove the two power supply assembly retaining nuts which secure the power supply assembly to the cabinet base. Remove the power supply assembly from the cabinet.

9. 10. 11.

Note
You must place a Fault Tag on any faulty power supply assemblies.

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Power Supply Assembly

11.2.2
1. 2. 3. 4.

Replacement
To replace the power supply assembly (refer to Figure 11.2): Open the cabinet door. Ensure that the mains supply at the external source is switched OFF and that the plug is removed. Insert the power supply assembly in the cabinet, ensuring that the holes for the two retaining nuts are aligned with the studs in the cabinet base. Position the two power supply assembly retaining nuts, which secure the power supply assembly to the cabinet base. Tighten each nut to secure the power supply assembly to the cabinet base. Do not overtighten. At the interface board, connect the cable from the power supply assembly at plug J22. At the power supply assembly, connect the mains supply input cable, the video monitor loom socket, the fluoro supply loom socket and any cables to be connected to the auxiliary power sockets. Insert the cash box chute in the cabinet, ensuring that the hole for the retaining nut in the cash box chute is aligned with the stud in the cabinet base. Insert the cash box chute and fit the retaining nut. Tighten the nut used to secure the cash box chute to the cabinet base. Do not overtighten. Push the bottom bracket on the interface board down to secure the power supply assembly and tighten the two retaining nuts. Re-insert the main board to its closed position in accordance with the relevant removal and replacement procedures given in the main board section. Replace the hopper in the cabinet in accordance with the relevant removal and replacement procedures given in the hopper section. Switch on the mains supply at the external source. Switch the main power switch to the ON position. Observe that the three LEDs on the front of the assembly are lit, indicating correct operation of the power supply assembly. Close and secure the cabinet door.

5. 6.

7.

8. 9.

10. 11. 12.

13.

Note
Run a complete machine test after replacing the Power Supply Assembly.

11.3General Maintenance
General maintenance of the power supply assembly consists of the following activities:
Visually confirm the correct operation of the three LED indicators. Remove any dust or dirt from the external surfaces. Check that all looms are secure.

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Embedded Bill Acceptor

________Section 12________
Embedded Bill Acceptor
12.1 Technical Description .................................................................... 12-3 12.1.1 12.1.2 12.1.3 12.1.4 12.1.5 12.1.6 12.2 Physical Description ................................................................. 12-3 Machine Functions and Indicators............................................ 12-7 Specifications ........................................................................... 12-8 Self Test and Status Codes...................................................... 12-8 DIP Switches and Configuration Set Up................................... 12-9 Basic Operation...................................................................... 12-14

Bill Acceptor Adjustments ........................................................... 12-16 12.2.1 Video Level Adjustment.......................................................... 12-16

12.3

Removal and Replacement Procedures ..................................... 12-17 12.3.1 12.3.2 12.3.3 Bill Acceptor Note Stacker:..................................................... 12-17 Bill Acceptor ........................................................................... 12-18 Dual Cage .............................................................................. 12-18

12.4 12.5

Disassembly and Assembly Procedures .................................... 12-20 Fault Finding ................................................................................. 12-25 12.5.1 12.5.2 Most Common Faults ............................................................. 12-25 Bill Acceptor Jams.................................................................. 12-26

12.6

Care and Maintenance.................................................................. 12-27

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List of Figures
Figure 12-1 Internal (Embedded) Bill Acceptor Housing.................................................... 12-3 Figure 12-2 View of Bill Acceptor with Open Main Door .................................................... 12-4 Figure 12-3 Bill Acceptor Dual Cage Assembly ................................................................. 12-5 Figure 12-4 Bill Stacker and Cage Incline Positions .......................................................... 12-6 Figure 12-5 Typical Mid Trim Layout.................................................................................. 12-7 Figure 12-6 Bill Acceptor DIP Switch Bank ........................................................................ 12-9 Figure 12-7 Set Up Display-Tokenisation, Bill Acceptor Denominations ......................... 12-12 Figure 12-8 Configuration Set Up Display........................................................................ 12-12 Figure 12-9 Bill Acceptor Light Tower Displays ............................................................... 12-13 Figure 12-10 Bill Acceptor (Note Channel Exposed) ....................................................... 12-15 Figure 12-11 Sample Video Level Adjustment Sheet ...................................................... 12-16 Figure 12-12 Access to Bill Stacker ................................................................................. 12-17 Figure 12-13 Note Stacker, Bill Acceptor and Dual Cage Removal and Replacement ...................................................................................................... 12-19 Figure 12-14 Upper Guide Disassembly and Assembly .................................................. 12-22 Figure 12-15 Lower Guide and Bill Acceptor Disassembly and Assembly ..................... 12-23 Figure 12-16 Note Transport Belt Adjustment................................................................. 12-24

List of Tables
Table 12-1 Table 12-2 Table 12-3 Table 12-4 Table 12-5 Table 12-6 Table 12-7 Bill Acceptor Specifications .............................................................................. 12-8 Bill Acceptor LED Codes.................................................................................. 12-8 Bill Acceptor DIP Switch Functions ................................................................ 12-10 Bill Acceptor DIP Switch Settings .................................................................. 12-10 Main Board DIP Switch Settings .................................................................... 12-11 Two Tier Light Tower Functions..................................................................... 12-13 Fault Finding .................................................................................................. 12-25

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Embedded Bill Acceptor

12.1Technical Description
12.1.1 Physical Description
The embedded CBV Model IVO Bill Acceptor or Bill Acceptor (BACC) consists of an optical scanning unit linked to a bill stacker for the entry and storage of a range of bill denominations. The entire unit, located within the bill acceptor dualcage assembly, is attached to the inside of the main door and has restricted access when the main door is both opened and closed. See Figures 12-1 and 12-2.

Mid Panel Door Lock


C_020

ChipTray

Figure 12-1 Internal (Embedded) Bill Acceptor Housing

The bill entry channel is accessible to players on the mid trim together with pushbuttons, coin entry assembly and bill-denomination display panel. The bill stacker becomes accessible for removal and emptying by opening the mid panel door, opening and lowering the bill acceptor security cage door, and then withdrawing the bill acceptor stacker.

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Security Maximum security can be provided by the inclusion of double locks on both the mid panel door and the bill stacker cage door, together with a lock on the stacker door. Opening the main door is only necessary should access to the bill acceptor scanning unit, controls, and indicators become necessary. Door switches provide alerts on opening the mid panel door and the bill stacker cage door. A further alert warns of the removal of the bill stacker. Its removal disengages a control plug and cable from the support housing at the rear of the bill acceptor outer cage. See Figures 12-3, and 12-4.

Coin Comparitor Door Distribution Board

Bill Acceptor
Cable

Outer Cage for Bill Acceptor and Stacker

Bill Stacker
C_019

Coin Chute

Figure 12-2 View of Bill Acceptor with Open Main Door

Aristocrat Dual Cage Assembly The bill acceptor is sited internally by placing the unit within a dual-cage housing. The cage is securely pivot-hinged at the base, and placed close to the edge of the main door. The unit is held in the main operating position by the top catch (see Figure 12-3). The coin entry and coin chute assemblies are relocated towards the centre of the main door to make room for the acceptor. Power cable, and control and condition indicator looms are routed along the main door to the appropriate units.

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Embedded Bill Acceptor


Bill Acceptor Retainer & Spring (2)

Dual Cage Catch & Spring

Bill Acceptor Location Slot (4) Outer Cage Note Stacker Lock Holes (up to 2 locks)

Inner Cage Pivot

Inner Cage

Note Stacker Platform

C_041

Note Stacker Door Cantilever Arm (2) Dual Cage Location & Pivot Stop

Figure 12-3 Bill Acceptor Dual Cage Assembly

The dual cage design ensures the stacker is protected when game play is occurring and when the mid panel or main door is opened for technical maintenance and day-to-day routine operations. With the mid panel opened, the bill stacker is secured from access by the cage door which locks the stacker inside the inner cage. When the main door is opened the outer cage does not allow access to the back of the stacker although the bill acceptor can be accessed for clearing of jams and for routine or special maintenance.

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The design enables the assembly to be pivoted to improve the various access operations. The outer cage assembly remains firmly affixed by the base retaining pin during pivot movements.
Outer Cage Top Catch Locking Latch and Spring Retainer Groove

Bill Entry Housing


Bill Validator

Retaining Pins

Stacker Plug

Cage and Stacker in Operatiing Position Cage and Stacker in a Tilt Position

Stacker Door Lock

Assembly Retaining Pin

Figure 12-4 Bill Stacker and Cage Incline Positions

Basic Bill Entry Operation commences when a bill of a suitable denomination is inserted in the bill acceptor indicated on the bill entry display. The bill is inserted one-centimeter, either end first and face up. The unit initiates operation and, as the note is moved a further 5 mm forward, the unit automatically moves the currency over the magnetic head and optical system. Evaluation is performed, and acceptance or rejection results. Upon acceptance, credits are issued only after the currency has exited the acceptor and been placed in the security stacker. A rejected bill is returned to the player. A bill should be read three times before being classed as unreadable.

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Embedded Bill Acceptor

Figure 12-5 Typical Mid Trim Layout

12.1.2

Machine Functions and Indicators


The bill acceptor provides: bill acceptance and rejection using standard or high-security scanning levels, change-giving service when credits are collected after bill insertion without game play, system status notification by LED displays in the scanner unit and as programmed and actioned by the Aristocrat 540 machine, self test procedures, setting of functional options by DIP switch and by play-button/screen-displays, setting of tokenisation and functional bill acceptor denominations by playbutton/screen-display, performance adjustments as achieved through video-level adjustment procedure remote control through the serial RS232 protocol and link. Aristocrat utilises the Mars GL5 Bill Acceptor Protocol and the Mars VFM4 Series Currency Acceptor Interface Specification together with proprietary programs to achieve system functions. The GL5 standard recognises R50 and R100 bills as well as the removal and replacement of the bill stacker.

The bill acceptor is disabled under program control for the following conditions:

fault conditions lock up when machine has entered audit mode, player has actioned collect credits, or the credit meter is over the limit established during set up.

It should be noted the bill acceptor will reject notes with values less than the game-denomination value. Special attachments provide for the flow of entry and payout coins to the standard cash box and coin tray. Machines fitted with a ticket printer are able to output tickets to the coin tray. The coin hopper has a shorter bowl than usual to provide for the special attachments and the resiting of main door units. A reduction of 20% in coin storage capacity results from the shorter and wider bowl. The bill acceptor unit is software controlled by its own internal control system as well as the Aristocrat 540 game system. Connection to the main board is via the J34 8-pin connector on the interface board. The power requirement of 24 V DC is

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provided from the machine power supply. Other links function for the security switches and light tower displays. Standard operations continue for other machine attachments (when fitted) such as coin entry, hopper and ticket-printer payout, handle operation, light tower display, and meter controls. Electromechanical and electronic meters provide for audit, performance, and history requirements. See chapter on Machine Modes.

12.1.3

Specifications
The specifications of the bill acceptor and stacker type CBV model IVO are as follows.
Table 12-1 Bill Acceptor Specifications

Parameter
Model Power supply Bill acceptance target Denominations Security levels Option settings Stacker capacity options Acceptance performance adjustment

Value
CBV Model IVO with Mars GL5 Bill Acceptor Protocol Standard (or the Mars VFM4 Series Interface) 24V DC . In excess of 95% R1, R5, R10, R20, R50, R100. (Software Version GL5 required for R50 and R100 denominations) Option (1), DIP Switches and (2), via Program Data Card Switches DIP switches, Program Data Card, and Play-button / Display-Screen Set Up procedure 500, 1000, and 2000 bills Video Level Adjustment procedure

12.1.4

Self Test and Status Codes


The bill acceptor self-test function comes into effect every time power is turned on. The motor immediately starts and runs for approximately two seconds during which time a self diagnosis takes place. The results are displayed by the bill acceptor LED display, as shown below.
Table 12-2 Bill Acceptor LED Codes

Code and Description


1 2 3 4 5 Valid R1 Valid R2 Valid R5 Valid R10 Valid R20 7 8 9 10 11

Code and Description


Valid R100 Bill inhibited Not used Not used Unable to pass 13 14 15 16 17

Code and Description


All bills inhibited Maximum credit stored Unable to eject bill All bills inhibited by RS232 Unable to Stack

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Embedded Bill Acceptor

Valid R50

12

Not used

18

Fails high security test

12.1.5

DIP Switches and Configuration Set Up


Machine and bill acceptor options are selected through the DIP switches and the Operator Mode menus, see Part A, Chapter - Machine Modes. To enable note denominations it is necessary to set the required note values in both the bill acceptor DIP switches and the menu options. The DIP switch bank is located at the top of the bill acceptor and is accessible with the main door open (refer to Fig 12-6).

Bill Acceptor

Mk5V149

Figure 12-6 Bill Acceptor DIP Switch Bank

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Table 12-3 Bill Acceptor DIP Switch Functions


Switch 1 2 3 4 5 6 7 8 9 10 Position ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF Function Enable $1 and $2 notes. Disable $1 and $2 notes. Enable $5 note. Disable $5 note. Enable $10 note. Disable $10 note. Enable $20 note. Disable $20 note. Enable $50 note. Disable $50 note. Enable $100 note. Disable $100 note. Display last five notes. Standard mode. Use GL5 mode (Stacker messages). Use VFM4 mode. Standard mode. Power up starts video adjustment procedure. Enable VFM protocol. Standard mode (High level protocol).

The software procedures for setting the acceptable note denominations are covered in the chapter Machine Modes. Machine configuration options can be established by the use of Bill Acceptor DIP switches, Main Board DIP switches, and the software controlled Menu Set Up procedures. The DIP switch options selectable on the bill acceptor in stand alone mode are as follows.
Table 12-4 Bill Acceptor DIP Switch Settings

Switch No.
1 2 3 4 5 6 7/8 R5 R10 R20 R50

Options

Explanation(0 = off , 1 = on)


on enables R5 bill to be validated ( R1 always enabled) on enables R10 bill to be validated on enables R20 bill to be validated on enables R50 bill to be validated on enables R100 bill to be validated fast (off) or slow (on) credit timing credits of 20, 4, 1, and 5 set by 11, 00, 01, 10

R100 Credit timing Credits per Rand

See also programmed options in Menu Configuration Set Up

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The location of the switches is shown in Figure 12-6. Main board switch settings are as follows. See the section Main Board for switch bank locations.
Table 12-5 Main Board DIP Switch Settings

Switch Bank/No.
1/1 1/2,3,4

Options
Maxbet rejection Hopper pay limit (SEE MENU SETTINGS)

Explanation (0 = off , 1 = on)


rejection of coin/bill after maxbet level (off = disabled, on = enabled) maximum amount of credit that can be collected from the hopper or printer before a cancel credit condition occurs (switch settings for credits of 200, 400, 500, 650, 1000, 1200, 2500, 9999 are 000, 100, 010, 110, 001, 101, 011, 111) enables cash or credit operation (off = credit only, on = cash/credit selectable) number of jackpots the machine will enable: (00 = disabled,10 = link 0, 01 = link (0,1), 11 = link (0,1,2,3)) reel spin function to be operational on maxbet (off = disabled, on = enabled) maximum amount of credit to be accumulated in credit meter before excess credits commence being automatically paid by hopper (switch settings for 500, 1000, 1200, 2500, 5000, 9999 are 000, 100, 010, 110, 001, 101) threshold amount for jackpot lockup, see also switch 2/7 (switch settings for credits of 200, 300, 400, 500, 1000, 1199, 9999 are 000, 100, 010, 110, 001, 101) amount paid out before a jackpot lockup occurs (off = 0, on = 200)

1/5 1/6,7

Cash credit option Link Jackpot

1/8 2/1,2,3

Auto spin Maximum credit (SEE MENU SETTINGS)

2/4,5,6

Jackpot limit (SEE MENU SETTINGS)

2/7

Auto J/P payout

Menu Configuration Set Up Two menu procedures enable configuration settings to be altered during machine installation and following a meter error lock up. See Machine Modes. Play buttons are used to step through menus and set up options as shown in the display screen examples below. Pressing the SERVICE button initiates the procedure and the CASH OUT play button sets the option required. The CREDITS DENOMINATION SET UP enables the tokenisation configuration to be established. The BILL ACCEPTOR CONFIGURATION SET UP establishes the bill denominations that are acceptable and will display in the animation panel adjacent to the bill entry channel on the mid trim. The CONFIGURATION SET UP enables four game play control limits to be established for the machine.

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CREDITS DENOMINATION SETUP

5 10 25 50 1 5 10

CENTS CENTS CENTS CENTS DOLLAR DOLLARS DOLLARS

20 CREDITS 10 CREDITS 4 CREDITS 2 CREDITS 1 CREDIT 1 CREDIT 1 CREDIT

/ / / / / / /

1 1 1 1 1 5 10

DOLLAR DOLLAR DOLLAR DOLLAR DOLLAR DOLLARS DOLLARS

BILL VALIDATOR CONFIGURATION SET UP 1 2 5 10 20 50 100

ON

* * * *
ON ON

ON

OFF

OFF

OFF

Figure 12-7 Set Up Display-Tokenisation, Bill Acceptor Denominations

Configuration Set Up

1 2 3 4

Hopper Pay Limit Jackpot Win Limit Jackpot Bell Limit Maximum amount held in credit

200 100 5 1199

Figure 12-8 Configuration Set Up Display

Machine Condition Indicators The bill acceptor operational status is indicated in a number of ways, as follows (variations for jurisdictions and machine models occur):

information about last accepted bills, count of bills accepted, details of change-mode operations, etc. are contained in the bill history screen which can be accessed in audit mode. See Machine Modes. the light tower signals 5 consecutive rejects with a slow flash in the top tier. This condition is reset when a normal bill is accepted, the jackpot key is turned, or the machine audit mode is entered. the top tier of the light tower will slow flash should the bill acceptor stacker become full or a fault be detected. error and machine conditions details are displayed on the video screen should one of the abnormal machine condition occur. See Machine Conditions in the Owner / Operator Manual.

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Embedded Bill Acceptor

Details of the two tier light tower functions are shown in the table and diagram below.
Table 12-6 Two Tier Light Tower Functions

Machine Condition
Door Closed - Normal operation Door Open Tilt condition Tilt condition Hand pay Hand pay Bill Rejects Bill Rejects Bill Acceptor Fault Bill Acceptor Fault Stacker Full Stacker Full Door Closed Door Open Door Closed Door Open Door Closed Door Open Door Closed Door Open Door Closed Door Open OFF OFF

Top Tier Function

Lower Tier Function


OFF FAST FLASH OFF FAST FLASH SLOW FLASH FAST FLASH OFF OFF FAST FLASH OFF FAST FLASH OFF FAST FLASH

SLOW FLASH SLOW FLASH SLOW FLASH SLOW FLASH ON SLOW FLASH SLOW FLASH SLOW FLASH SLOW FLASH SLOW FLASH SLOW FLASH

SERVICE pressed (Change) Door Closed

DOOR CLOSED
SLOW FLASH

DOOR OPEN
SLOW FLASH FAST FLASH

Bill Rejects (five consecutive)

OFF

SLOW FLASH

Bill Validator Fault

OFF

SLOW FLASH FAST FLASH

Bill Validator Stacker Full

SLOW FLASH

OFF

SLOW FLASH FAST FLASH

Figure 12-9 Bill Acceptor Light Tower Displays

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12.1.6

Basic Operation
WARNING
Important - Power off switch The bill acceptor must be reset on turning on the machine. This can be done by ensuring the machine is always powered down by turning power off from the external power switch. Do not use the internal power off switch as the bill acceptor is isolated from this switch.

Primary validation is conducted by the three infrared emitter and detector pairs transmissive optical technique which are connected to the microprocessor through A/D and D/A converters. The light intensity of the emitters is controlled by the microprocessor. However, it is necessary to set a reference level (video level) for the machine to operate properly. This will calibrate the optical system to optimum performance . The video level adjustment procedure should be accomplished any time the currency channel is separated. The model IVO has simplified access to the currency channel which is facilitated by four thumb screws. This access feature is provided as a convenience to facilitate periodic maintenance. If the acceptor appears to have a very low acceptance percentage (less than 70% acceptance), the video level adjustment procedure should be initiated. Secondary validation is accomplished by the utilization of two subsystems, the magnetic head and the spectro measurement circuit. Each system, primary and secondary, has equal importance, and may individually or collectively initiate note rejection.

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Clip Lower Guide Side Look Sensor (2) Note Transport Belt (2) and Drive Roller (6) Magnetic Read Head Upper Guide

Embedded Bill Acceptor

Connector (4)

DIP Switch Panel 26 Way Connector (to Machine) Note Transport Motor

Location Pins (4) Optical Scanners Pressure Roller (7) Bezel 12 Way Connector (to Stacker)

Mk5V138X.cdr

Figure 12-10 Bill Acceptor (Note Channel Exposed)

Other optical sensors used in the system include, the currency channel input sensor, which is a reflective type. When activity is detected (currency in the input channel) the microprocessor will start the stepper motor running. All optics will be brought to the operating level, and the note will be presented to all sensors for examination. During the validation process the microcomputer will make decisions about the validity of the note presented. These decisions may be influenced by the selection of security levels (one and two) available as options using the program data card. The levels of security generally have no effect on the acceptance of notes in good condition. Highly circulated notes may have a reduction of acceptance of approximately ten to fifteen percent. The rear of the currency channel has an optical switch (transmitter type) which is activated by the rear flag assembly. The flag signals the microprocessor when a bill has left the currency channel. Credit is never issued until the currency is out of the machine. Where a stacker is used, the currency must first be stacked before credit is issued. The angular position of the flag permits the bills leading edge only to raise the flag. The steel bar attached to the flag will help detect if a foreign substance is attached to the bill. The unit requires that a bill be inserted (either end first) face up into the throat of the unit, approximately one centimeter, for the front sensor to be activated and operation to begin. At this time the motor will operate. Insert the currency an additional half centimeter approximately and the timing belts and pressure rollers will grab the currency and position it over the magnetic head and optical system. At this time a comprehensive evaluation of the currency validity is performed.

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The bill will be either accepted or rejected. Upon acceptance, credit will be issued only after the currency has exited the acceptor. Currency Acceptance Evaluation An evaluation of the units acceptance level should be performed by inserting a quantity of circulation-quality bills. Torn, crumpled, or excessively dirty notes are not considered circulation quality. Attempt to have the notes validated allowing three attempts for each. Divide the number of bills rejected by the sample quantity of bills used - the result is the percent rejected. If the acceptance rate is poor (greater than 30% rejection) it is necessary to perform the video level adjustment procedure.

12.2Bill Acceptor Adjustments


12.2.1 Video Level Adjustment
The bill acceptor aims to achieve a high acceptance level of greater than 95% performance (in up to 3 read attempts). However, over time, performance can continue to deteriorate towards 70%, requiring a procedure to adjust the internal video level and re-establish acceptable bill acceptor performance.

INSERT

VIDEO LEVEL ADJUSTMENT


ADJUSTMENT MUST BE MADE PRIOR TO USE
SEE MANUAL FOR FULL DETAILS 1- POWER UP VALIDATOR WITH SERVICE SWITCH DEPRESSED. 2- RELEASE SERVICE SWITCH AND INSERT VIDEO LEVEL ADJUSTMENT SHEET. 3- WAIT FOR VALIDATOR TO STEP PAPER OUT. 4- CHECK BILL ACCEPTANCE.

Figure 12-11 Sample Video Level Adjustment Sheet

INSERT

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Embedded Bill Acceptor

This adjustment procedure requires a sheet of white copy-machine paper to be cut to the approximate size of any bill and the following steps carried out: Disconnect the power to the bill acceptor, Depress and hold the service switch located near the DIP switches (refer to Figure 12-6), Power up the bill acceptor keeping the service switch depressed, Insert the white paper cut-out into the currency channel, The bill acceptor will slowly step the paper in and out of the channel. The video level adjustment process is complete when the paper is clear of the channel.

12.3Removal and Replacement Procedures


12.3.1 Bill Acceptor Note Stacker:
The procedure for clearing the bill acceptor stacker must be strictly controlled by the house. The stacker unit and the bill acceptor unit are able to be accessed and removed independently. The stacker is accessed by opening both the mid panel and the inner cage doors. Dual locks on each door can be fitted. To remove the bill acceptor note stacker (refer to Figures 12-12 and 12-13):

Bill Validator Mid Panel and Cage Door Locks and Key Type
Playbutton Panel Mid Panel Door Switch Bill Entry

Cage Door Switch

Bill Validator Stacker

Bill Stacker Cage Door

Mid Panel Door

Figure 12-12 Access to Bill Stacker

1.

Open the mid panel door by inserting the key(s) into the lock(s) and turning 180 clockwise. The mid panel door security switch alerts the machine to an opening of the mid panel door.

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Embedded Bill Acceptor

Sth Africa Video Service Manual

2. 3. 4. 5.

Open the stacker cage door by inserting the key(s) in the lock(s) and turning 180 clockwise. Pull the cage door down, this will disengage the connection to the bill acceptor and place the stacker in the removal position. Using the handle, withdraw the stacker from the cage. Return the stacker cage door to the closed position.

Replacement is a reversal of the removal procedure.

12.3.2
1. 2. 3. 4. 5.

Bill Acceptor
To remove the bill acceptor (refer to Fig 12-13): Remove the note stacker as previously described. Open the main door and switch OFF the machine. Disconnect the loom from the host machine to the bill acceptor. Swing the bill acceptor retainers from the alignment pins. Gently lift the bill acceptor up then back from the housing and remove.

Replacement is a reversal of the removal procedure.

12.3.3

Dual Cage
To remove (or pivot) the dual cage assembly from the machine (refer to Figure 12-13). Note that the bill acceptor or note stacker do not have to be removed before the dual cage: 1. 2. 3. 4. 5. Open the main door and switch OFF the machine. Disconnect the loom connecting the bill acceptor with the host machine. Unlatch the dual cage assembly from the main door. Gently swing the assembly out of the door until it is against the stop. The entire unit can be lifted clear (the dual cage pivot pin will come away from the pivot bracket) of the machine.

Replacement is a reversal of the removal procedure.

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Embedded Bill Acceptor

10

7 8

9
C_042

Figure 12-13 Note Stacker, Bill Acceptor and Dual Cage Removal and Replacement

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Embedded Bill Acceptor

Sth Africa Video Service Manual

12.4Disassembly and Assembly Procedures


To disassemble the bill acceptor (refer to Figs 12-14, 12-15 and 12-16): 1. 2. 3. Remove the bill acceptor from the machine as previously described. Remove the two shoulder screws securing the upper guide assembly to the bill acceptor body and separate the two assemblies. To disassemble the upper guide assembly: a. Remove the three screws securing the bezel to the chassis. b. Gently pivot the bezel to gain access to the four screws holding the guide to the chassis. c. Pull the guide away from the chassis to expose the upper guide optics PCB and the pressure rollers and springs. d. Remove the three screws to allow removal of the optics PCB. e. Pull the rollers and their springs from the support bosses. The centre roller spring is attached to the anti pull back device. Remove the device by removing the two nuts and washers. To disassemble the bezel: a. Remove the four screws and washers fixing the self aligning connectors to the bezel and allow the connectors to hang. b. Remove the four countersunk screws holding the PCB cover to the underside of the bezel and remove the cover. c. Unscrew the four slot head screws holding the bezel PCB and remove the PCB. To disassemble the lower guide assembly: a. Remove the four coach screws and the two countersunk screws securing the lower guide to the bill acceptor body. b. Remove the six screws and washers attaching the electronics tray to the bill acceptor body. c. Gently manipulate the lower guide off the bill acceptor until the interconnecting looms are visible. d. Disconnect the 18-way ribbon cable and the 12-way connector from the interface PCB and remove the lower guide assembly. e. Remove the three screws securing the interface PCB to the guide. Gently lift the interface PCB from the magnetic read head PCB theses PCBs are piggy-backed with 10 connector pins and two six way connectors to the optics PCB. Do not lose the stand-off bushes. f. Remove the two screws securing the magnetic read head PCB and remove the PCB. g. Remove the two screws securing the lower guide optics PCB and remove the PCB. To disassemble the electronics tray: a. Disconnect the six way connector between the power supply PCB and the electric motor. b. Gently slide the electronics tray from the bill acceptor body - pay particular attention to the wires as they pass near the drive gear of the electric motor.

4.

5.

6.

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Embedded Bill Acceptor

c.

7.

Disconnect the 14-way connector between the power supply PCB and the 12-way self aligning connector. d. Remove the three (outermost) screws securing the power supply PCB and gently lift it off the main PCB - these PCBs are piggy-backed via a 12-way connector. e. Remove the stand-off bush and two screws holding the main PCB to the electronics tray and remove. f. Pop open the two retainers holding the CPU PCB in place and remove the PCB. g. Remove the two screws and washers fixing the 12-way self aligning connector and remove the connector from the electronics tray. To disassemble the bill acceptor body: a. Loosen the two screws and washers fastening the idle side belt tension adjustor, pivot the adjustor to allow belt slack then slide the belt off the drive rollers. b. Loosen the two lock nuts securing the drive side belt tension adjustor, pivot the adjustor to allow belt slack then slide the belt off the drive rollers. c. Pull the entire transmission axle out of the slots in the bill acceptor body. Remove the belts from the assembly. d. Removal of the drive rollers requires the circlip to be removed then the roller can slide off the mounting pin. e. Remove the two screws holding the motor in place and withdraw the motor. f. Remove both connector mounts from the body then, if necessary, remove the connectors from the mounts by removing the threaded bushes.

Assembly is a reversal of the disassembly procedure, however, pay particular attention to connecting the components properly before fastening the body components (eg: electronics tray and lower guide) together. If the belts are removed or replaced ensure that the belt tension is within limits (see Figure 1216).

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Embedded Bill Acceptor


Upper Note Channel Guide

Sth Africa Video Service Manual

Centre Roller Spring Pressure Roller (7)

Pressure Roller Spring (6) Optics PCB

Anti Pull-back Device: Bracket Spring Plate Circlip Nut & Washer (2) Long Screw (3) Short Screw (4) Countersunk Screw (4) Bezel PCB

Chassis

Screw (4)

PCB Cover
Mk5V153

Bezel Medium Screw (3)

5 Way Connector (2)

Screw & Washer (4)

Figure 12-14 Upper Guide Disassembly and Assembly

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Embedded Bill Acceptor


Screw & Washer (6) (to Bill Acceptor Body)

Nut & Washer (2) Power Supply PCB Small Screw (2) Clip Main PCB CPU PCB

Electronics Tray

Screw & Washer (2) Large Screw 5 Way Small Screw (2) Lower Note Connector (2) Medium Bush Channel Guide (to Upper Guide) Large Optics PCB Interface Bush (2) Medium PCB Bush (3) Medium Screw (2) 12 Way Connector (to Note Stacker)

Threaded Bush (4) Nut,Lock Washer & Washer (4) Connector Mount (2)

Small Screw (2) Large Magnetic Read Screw (3) Head PCB Small Bush Countersunk Screw (2) Shoulder Screw (2) (to Upper Guide) Large Circlip (4) Small Circlip (5) Idle Side Belt Tension Adjustor Belt Drive Roller (4) Lock Screw & Washer (2) Lock Nut (2) Drive Side Belt Tension Adjustor
Mk5V152

Bill Acceptor Body

Electric Motor Motor Mount Screw (2) Alignment Pin (4) Idle Side Belt Transmission Axle Circlip (2) Drive Side Belt Axle Bush (2) Coach Screw (4) (Bill Acceptor Body to Lower Guide)

Figure 12-15 Lower Guide and Bill Acceptor Disassembly and Assembly

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Embedded Bill Acceptor

Sth Africa Video Service Manual

Note Transport Belt Run - Idle Side


Permissable Slack (Both Belts) 3 - 5mm*

Transmission Axle Idler Gear Belt Pivot Point Adjustor Locking Screw & Washer (2)

Note Transport Belt Run - Drive Side

Belt

Pivot Point

Transmission Axle Locking Nut (2)

Adjustor Drive Gear


Mk5V154

* To be confirmed with manufacturer.


Figure 12-16 Note Transport Belt Adjustment

12-24

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Embedded Bill Acceptor

12.5Fault Finding
12.5.1 Most Common Faults
Table 12-7 Fault Finding
Fault Note jammed in bill acceptor. Probable Cause A. Note jammed in note channel. Action 1. Open the note channel and remove the note. 2. Check for any obstruction or cause for the jam. Clean the note channel if required. Note repeatedly skews and jams. A. Faulty pressure rollers and/or springs. B. Incorrectly tensioned belt(s). C. Faulty belts or drive rollers. Display electronics are not working. A. No power. B. Faulty bill acceptor PCB(s). Note is not transported into the unit. A. No power. B. Note jam in note channel. 1. Replace the offending pressure rollers and/or springs. 2. Re-tension belts to within limits. 3. Replace the offending belts or drive rollers. 1. Ensure connections are secure and power is ON. 2. Repair or replace faulty PCB(s). 1. Ensure connections are secure and power is ON. 2. Open the note channel and remove the note. 3. Check for any obstruction or cause for the jam. Clean the note channel if required. C. Incorrect machine/bill acceptor setup. 4. Check DIP switch configuration is correct. 5. Check Mk V software machine locks. See Part A, Chapter - Machine Modes.

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Embedded Bill Acceptor

Sth Africa Video Service Manual

12.5.2

Bill Acceptor Jams


In the event of a note jamming in the bill acceptor, the bill acceptor will automatically alternate the direction of the note transport belts to remove the jammed note. This will continue for five attempts, after which, the machine displays a fault message and locks up. If the bill acceptor cannot clear the jam, follow these steps (refer to Figs 12-3 and 12-13): 1. 2. 3. Open the main door and switch OFF the machine. Unlatch the dual cage assembly from the main door. Gently swing the assembly out of the door until it is against the stop . This will give limited access to the note channel. If full access is required, follow the removal procedure for the bill acceptor. On the bill acceptor, unclip the upper guide, swing it forward, then clear the note jam. CAUTION
The Bill Acceptor is controlled by complex electronics. Unqualified personnel must not interfere with the unit.

4.

The scanning and transport channel of the bill acceptor passes currency in a direct process to the stacker at the rear of the unit. Should a bill become lodged within the scanning channel a licensed service technician should carry out the necessary clearance and repair. CAUTION
Ensure the power is turned off before any maintenance procedures are carried out on the bill acceptor, stacker and dual cage doors.

1. 2.

3.

4.

It is possible that a jam may occur at the entrance to the stacker, in the stacker itself, or at the entrance to the bill scanning channel. To clear the offending bill or obstruction from the scanning channel from outside the machine, withdraw the obstruction. Do not use an object to clear the item. Obstructions can be removed from the entrance to the stacker. Follow the instructions above and the procedure for removal and replacement of the bill acceptor stacker. Clear the obstruction without the use of any object to clear the item. If it is necessary to remove the bill acceptor from the rear of the main door, raise the locking latch without damaging the retaining spring, and withdraw the unit. See Figure 12-4.

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Embedded Bill Acceptor

12.6Care and Maintenance


Constant use of the bill acceptor results in a build up of dirt from the notes which will accumulate on the note transport mechanism and validation optics. Regular general maintenance of the Bill Acceptor should be carried out as follows: CAUTION
DO NOT flood ANY components with liquids as that may damage the electronics and other components of the bill acceptor module. Do not use any solvent other than isopropyl alcohol as permanent damage to the bezel and other components of the bill acceptor module may occur.

Wipe off the bezel with a soft cloth dampened with a 90% isopropyl alcohol to remove surface deposits and dirt. Clean the note channel surfaces using a soft cloth dampened with 90% isopropyl alcohol. Wipe both the upper and lower guides to remove surface dirt. Pay particular attention to the optics area and the magnetic read head. Clean the pressure rollers and belts. The belts may be cleaned by rotating the drive rollers to expose the belt surface. Check that all connectors are clean and secure.

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12-27

Sth Africa Casino 540 Video Service Manual

Games

________Appendix A________
Games
A.1 Simulated Spinning Reel Games A.2 Blackjack A.3 Extra Two Ball Bingo (Keno) A-3 A-3 A-3

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A-1

Games

Sth Africa Casino 540 Video Service Manual

A.

Games
Three families of games are currently played on the 540 Video gaming machine: simulated spinning reel games, blackjack, and bingo (or keno).

A.1 Simulated Spinning Reel Games


The screen displays a simulation of reels spinning. When the spinning reels come to rest, if the result is a winning combination, it flashes on the screen and the machine plays the win tune. The screen displays the amount of the win and the new credit total that has been increased by the win amount. An animated game is a feature available on a second screen in some spinning reel machines giving players the chance to randomly select a win amount on certain winning combinations.

A.2 Blackjack
The standard game is described below. The screen displays two hands of two cards each: the players cards on the left and the dealers cards on the right. Both players cards are displayed face up. With the dealers cards, both may be displayed face up, or one face up and one face down. To win, the players total score must exceed the dealers total but not exceed 21.

A.3 Extra Two Ball Bingo (Keno)


To play, a player selects 3 to 10 numbers from 80 numbered squares. The object of the game is to match the numbers selected by the player with those the machine selects by dropping 20 numbered balls. The player has the option of buying two extra balls to increase the number of possible matches. Prizes are paid according to how many of the numbers match.

A-2

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Conversions

________Appendix B________
Conversions
B.1 B.2 B.3 B.3.1 B.3.2 B.3.3 B.3.4 B.3.5 B.4 B.4.1 B.4.2 B.4.3 B.5 B.6 B.7 B.8 B.9 B.10 B.11 What is a Conversion .......................................................................B-3 Pre-conversion Procedures .............................................................B-4 Denomination-Change Procedures.................................................B-4 Coin Comparator........................................................................B-5 Coin Entry ..................................................................................B-6 Coin Chute Assembly Shims......................................................B-6 Hopper .......................................................................................B-9 Coin Denomination Label...........................................................B-9 Artwork Change Procedure .............................................................B-9 Top Box......................................................................................B-9 Cabinet Door (no Bill Acceptor)................................................B-11 Cabinet Mid Panel Door ArtWork (Bill Acceptor fitted) .............B-13 Animation Lamp Change Procedure .............................................B-14 Play Button Change Procedure .....................................................B-14 EPROM Change Procedure............................................................B-14 Main Board DIP and Rotary Switch Settings ................................B-19 Main Board Links............................................................................B-20 Interface Board Configuration Board............................................B-20 Coin-in Photo-optic Module Links.................................................B-20

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B-1

Conversions

Sth African Casinos 540 Video Service Manual

List of Figures
Figure B-1 Coin Entry Assembly .....................................................................................B-6 Figure B-2 Coin Chute Assembly Shim Replacement.....................................................B-8 Figure B-3 Top Box Artwork Replacement.....................................................................B-10 Figure B-4 Cabinet Door Artwork Replacement ............................................................B-11 Figure B-5 Mid Panel Door Artwork Replacement ........................................................B-13 Figure B-6 Game, Colour and Shape PROM Identification...........................................B-15 Figure B-7 Main Board EPROM, DIP/Rotary Switches, Link Locations ........................B-16 Figure B-8 EPROM Replacement .................................................................................B-19

List of Tables
Table B.1 Table B.2 Table B-3 Table B-4 Table B-5 Table B-6 Australian and South African Coin Sizes ........................................................B-5 Example Coin Comparator Gaps - Australian Coins ......................................B-6 Example Coin Chute Assembly Shims for Australian Coins...........................B-7 Location of Game EPROMs .........................................................................B-17 Location of Shape EPROMs .........................................................................B-18 Links on the Main Board ...............................................................................B-21

B-2

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Conversions

B.1 What is a Conversion


A machine is converted upon a formal customer request. The customer may request a conversion to change such things as: the coin denomination accepted by the machine, the token accepted by the machine (for example: A $1 coin is used in a machine with a 10 cent game. When the $1 token is inserted, the machine registers 10 credits.), the artwork, the play buttons, the game, the percentage of the credits played returned to the player (this requires an EPROM change). The customer must ask for and receive written approval from the local authorities before the club manager sends an order to Aristocrat for the conversion. When requested to carry out a conversion, the technician is provided with a conversion kit which contains all instructions, location charts and parts required. A conversion may require the technician to complete one or more of the following changes: denomination change artwork change animation lamp change play button change EPROM change DIP switch and (or) rotary switch setting changes main board link changes interface board configuration board change coin-in photo-optic module link changes required.

This section summarises the procedures required to complete these changes.

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B-3

Conversions

Sth African Casinos 540 Video Service Manual

B.2 Pre-conversion Procedures


When an order is received from the club manager for a machine conversion, the Sales Department passes a copy of the order to the Service Department. The Service Department sends a technician to the club to verify with the club manager that the changes to the machine, as requested on the club order, are correct. The technician also completes a site survey form. The technician must view the written approval from the local authorities to ensure that all the items listed on the order are the same as those approved by the authority. The technician must complete the site survey form and hand it to the Aristocrat Machine Conversion Department who organizes for a conversion kit to be packaged for the conversion. The kit contains all the parts and information required to complete the conversion as ordered by the club. Before beginning work on the machine the technician must ask the club manager to take all final meter readings and remove all coins from the machine. The technician converts the machine in accordance with the location charts and instructions issued with the conversion kit.

B.3 Denomination-Change Procedures


To change the coin denomination configured for the machine, it may be necessary to: remove the coin entry and replace the back plate, replace the coin comparator if the new coin size is much larger or smaller than the existing coin size, change the position of the coin size plate above the coin diverter window, remove the coin chute assembly and replace the shims, replace some hopper components, change the position of the probe in the hopper bowl, change the position of the hopper photo-optic detector, change the coin denomination label.

B-4

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Conversions

Australian and South African coin sizes are listed in Table B.1.
Table B.1 Australian and South African Coin Sizes Value Australia Australia Australia Australia Australia Australia SA SA SA $0.05 $0.10 $0.20 $0.50 $1.00 $2.00 R0.50 R1.00 R2.00 Diameter mm 19.35 23.62 28.55 32.00 24.95 20.50 22.0 20.0 23.0 Diameter inches 0.76 0.93 1.12 1.26 0.98 0.81 0.86 0.78 0.91 Thickness mm 1.32 1.78 2.34 2.30 2.65 2.90 2.0 1.85 2.0 Thickness inches 0.05 0.07 0.09 0.09 0.10 0.11 0.08 0.07 0.08

B.3.1 Coin Comparator


The coin comparator is replaced if the new denomination is substantially larger or smaller in thickness than the existing denomination. For example, if the comparator is for a 50 cent coin and the machine is to be converted to a five cent coin, the comparator may allow two of the new coins to pass through together, side-by-side. Or, if a comparator is for a five cent coin and the machine is to be converted to a 50 cent coin, the new coin cannot not pass through because it is too thick. Table B.2 lists the comparator gaps required for Australian coins. Remove and replace the coin comparator in accordance with the relevant procedures given in the coin handling section.

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B-5

Conversions

Sth African Casinos 540 Video Service Manual

Table B.2 Example Coin Comparator Gaps - Australian Coins Value $ 0.05 0.10 0.20 0.50 1.00 2.00 Coin Comparator Gap narrow gap narrow gap full gap large diameter full gap increased gap

B.3.2 Coin Entry


It may be necessary to replace the coin entry assembly (see Figure B.1) above the coin diverter window to suit the new denomination. Loosen the securing nut and position the plate using the two alignment screws.

2
Coin Entry Backplate

1
Backplate Fixing Screw (x2)

3
Coin Entry Body

A12-0121.CDR

A12-0121.CDR

Figure B-1 Coin Entry Assembly

B.3.3 Coin Chute Assembly Shims


It may be necessary to change the shims in the coin chute assembly to suit a new denomination. Each shim is 0.8 mm thick. The number of shims required depends on the thickness of the coin. Table B.3 lists the shims required for Australian coins.

B-6

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Conversions

Table B-3 Example Coin Chute Assembly Shims for Australian Coins Value $ 0.05 0.10 0.20 0.50 1.00 2.00 Left Hand Shim 1A 2A 2B 1B 2A 1A Right Hand Shim 2 5 6 7 5 3 3 3 4 4 5 5 Quantity of Shims

To replace the shims in the coin chute assembly: 1. 2. 3. Remove the coin chute assembly in accordance with the relevant procedures given in the coin handling section. Remove the two photo-optic modules. Replace the shims (see Figure B.2): a. Remove the six nuts holding the front plate and the shims to the back plate. b. Pull the front plate complete with all other components away from the back plate. c. Remove the existing shims and replace with the new ones issued with the conversion kit. d. Place the front plate, complete with all components onto the studs and secure with the nuts. Replace the two photo-optic modules. Replace the coin chute assembly in accordance with the procedures given in the coin handling section.

4. 5.

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B-7

Conversions

Sth African Casinos 540 Video Service Manual

VT077.cdr

Figure B-2 Coin Chute Assembly Shim Replacement

B-8

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Conversions

B.3.4 Hopper
To convert the hopper to a new denomination, replace the following parts: disc spigot plate second coin wiper pawl coin runner.

Remove the hopper, replace the parts, replace the hopper and test it in accordance with the relevant procedures given in the hopper section. Also, change the probe position to a suitable location hole in the bowl assembly. The correct hole location is given in the location chart issued with the conversion kit. It may also be necessary to change the position of the hopper photo-optic detector. The correct location is given in the location chart issued with the conversion kit.

B.3.5 Coin Denomination Label


When all parts of the coin handling system have been converted, change the coin denomination label adhered to the monitor mask in the cabinet.

B.4 Artwork Change Procedure


The artwork is to be replaced when: new artwork is required the game changes the denomination changes.

B.4.1 Top Box


To remove and replace the top box artwork (see Figure B-3): 1. 2. Open the cabinet door. Switch off the machine. WARNING
High voltages are present when the machine is switched on. These voltages could be lethal.

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B-9

Conversions

Sth African Casinos 540 Video Service Manual

Artwork

Artwork Support Bracket

Door Frame

Door Lock and Key Two-point Latch Push Button

Figure B-3 Top Box Artwork Replacement

3.

4. 5. 6. 7. 8. 9. 10.

Open the top box door: a. Insert the top box door key in the top box door lock and turn it 180o clockwise. b. Press the two-point latch pushbutton below the lock and the door unlocks. c. Lift the hinged door upwards until the door open support brackets are engaged in a completely open position. Unscrew the two set screws holding the artwork into the door frame and remove the support bracket. Slide the artwork out of the door frame. Slide the new artwork into the door frame. Place the artwork support bracket into position. Insert the two set screws and tighten them. Raise the top box door to release the support brackets. Close and lock the top box door.

B-10

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Conversions

B.4.2 Cabinet Door (no Bill Acceptor)


To remove and replace the cabinet door artwork (see Figure B-4): 1. 2. Open the cabinet door. Switch off the machine. WARNING
High voltages are present when the machine is switched on. These voltages could be lethal.

3.

Remove the coin chute assembly in accordance with the relevant procedures given in the coin handling section.

Mid-trim

Pushbuttons

Coin Chute Assembly

Fluorescent Reflector Reflector Base

Nut

Figure B-4 Cabinet Door Artwork Replacement

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B-11

Conversions

Sth African Casinos 540 Video Service Manual

4. 5. 6. 7. 8.

9. 10. 11. 12. 13. 14. 15.

Remove all the microswitch and lampholder units from the play buttons on the mid-trim. Remove the three nuts holding the reflector base to the door and remove the base with the reflector attached. Loosen the three nuts to loosen the clamp at the bottom of the artwork. Loosen the two nuts on clamps on each side of the artwork. Pull the artwork towards you at the bottom and lift out of the door. Place the new artwork inside the door under the artwork top support bracket at the top of the artwork window, and sit the bottom of the artwork in the bottom clamp and the sides of the artwork in the side clamps. Tighten the three nuts on the bottom clamp and the two nuts on each of the side clamps to hold the artwork firmly. Place the reflector base, with the reflector attached, into position and secure it with the three nuts. Replace all microswitch and lampholder units in the play buttons on the mid-trim. Replace the coin chute assembly in accordance with the relevant procedures given in the coin handling section. Switch on the machine. Close and lock the cabinet door. Test the coin chute and play buttons according to the relevant procedures given in the machine modes section.

B-12

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Conversions

B.4.3 Cabinet Mid Panel Door ArtWork (Bill Acceptor fitted)


To remove and replace the mid panel art work (see Figure B-4): 1. 2. Open the mid panel door. Remove the four screws which secure the artwork retaining strips.

Mid Panel Door Switch Cage Door Dual Locks

Mid Panel Door


US189-2

Bill Stacker Cage Door Bill Validator Stacker

Figure B-5 Mid Panel Door Artwork Replacement

3.

4. 5. 6.

Withdraw the artwork from the door by drawing the top of the artwork away from the display position whilst the bottom of the artwork rests in the support cradle. Insert the new artwork in the bottom support cradle and gently move the top into the display position. Fit the retaining strips into position and tighten the holding screws. Close the mid panel door.

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B-13

Conversions

Sth African Casinos 540 Video Service Manual

B.5 Animation Lamp Change Procedure


The animation lamps are part of the artwork structure and are installed with the new artwork. If the new artwork has animation lamps, details for the connection and location of these animation lamps are given in the conversion charts issued with the conversion kit.

B.6 Play Button Change Procedure


If a new play button system is required, the conversion charts in the conversion kit provide details of the connection and location of the new play buttons. Remove and replace the play buttons in the mid-trim in accordance with the relevant procedures given in the cabinet and top box section.

B.7 EPROM Change Procedure


Game, shape and colour EPROMs may be replaced during a conversion. New EPROMs and a location chart are provided in the conversion kit. The game, shape and colour EPROMs are labelled as shown in Figure B-5. The position of the EPROMs on the main board are shown in Figure B-6. The locations of the game and shape EPROMs are listed in Tables B-4 and B-5.

B-14

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Conversions

GAME EPROM
VIDEO CONTROLLER PROGRAM PROGRAM NUMBER LENGTH LOCATION ON ELECTRONICS

REVISION NUMBER PLAYER RETURN % GAME NAME

2 V X F C 4 7 3 /8 87.040% XXXXXX

X6 C341/1

CUSTOMER NAME OR MARKET COMBINATION NUMBER

SHAPE EPROM
VIDEO PROGRAM LENGTH SHAPE PROGRAM NUMBER LOCATION ON ELECTRONICS

VERSION NUMBER

1V L SH 050 /12

XXXXXXXXXX
GAME NAME

COLOUR PROM
VERSION NUMBER COLOUR MAP PROGRAM NUMBER

1 C M 29
GAME NAME OR MARKET

XXXXXXXXXX

A12-0080.CDR

Figure B-6 Game, Colour and Shape PROM Identification

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B-15

Conversions

Sth African Casinos 540 Video Service Manual

SW3 SW4 SW5 SW6

LK2

LK3

LK10 LK7 LK8 LK1 LK9 LK11

LK15

LK17 LK19 LK16 LK18 SW1 SW2

LK12

LK13 LK14

LK1

DIP SW2
12345678

1 2 3 4 5 6 7 8

SW4 SW5 SW6 SW3 LK4 LK5 LK8 LK7 LK9 LK11 LK10 LK6 LK2 LK3 LK4 LK5 LK6

DIP SW1

LK14 LK12 LK13

LK19 LK16 LK15

LK17 LK18

LK20

LK24 LK25 LK26 LK23 LK27

LK28

LK23 LK27

LK20

LK24 LK25 LK26

LK28 LK21 LK22

Figure B-7 Main Board EPROM, DIP/Rotary Switches, Link Locations

B-16

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Conversions

Table B-4 Location of Game EPROMs Location of Mk IV Electronics U88 U89 U90 U91 U92 U93 U76 U77 U86 U87 U59 U60 U61 U62 U78 U79 U80 U94 U95 U96 U97 U98 U99 U100 U43 Mk IV Software Game EPROMs Game 1 Game 2 Game 3 Game 4 Game 5 Game 6 Game 7 Game 8 Basic Program ROM Extended Program ROM Combination ROM 1 Combination ROM 2 Combination ROM 3 Combination ROM 4 Combination ROM 5 Combination ROM 6 Combination ROM 7 Option ROM 1 Option ROM 2 Option ROM 3 Option ROM 4 Option ROM 5 Option ROM 6 Option ROM 7 Signature ROM Mk 2.5 Software Game EPROMs Not used Not used Not used Not used Not used Not used Not used Not used 32K program 8K program or sound PROM Tatt's sound PROM Not used Not used Not used Not used Not used Not used Not used Not used Not used Not used Not used Not used Not used Signature PROM

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B-17

Conversions

Sth African Casinos 540 Video Service Manual

Table B-5 Location of Shape EPROMs Location on Mark IV Electronics U20 U21 U22 U23 U45 U46 U47 U48 Mk 2.5 Software Shape EPROMs 1VL/SH050/8 1VL/SH050/10 1VL/SH050/12 not used 1VL/SH050/9 1VL/SH050/11 1VL/SH050/13 not used

To replace an EPROM (refer to Figure B-7): 1. 2. 3. Open the cabinet door. Switch off the machine. Unlock and (or) unseal the main board and draw the main board tray out to the fully extended position. 4. Place an extraction tool or a screwdriver under the EPROM not under the socket. 5. Prise the EPROM out slowly and evenly as shown in Figure B-7. 6. Hold your finger on top of the EPROM to prevent it from jumping out. Take great care not to damage the pins. 7. Check that the end marking on the new EPROM is on the correct side, for example; pin 1 is on the left side of the mark. 8. Position the EPROM with the end marking facing the back of the board. If the EPROM is smaller than the socket, insert the EPROM so that the end mark is facing the back of the board but the opposite end of the EPROM is located in the lower most pins of the socket, the opposite end to the pin 1 hole (see Figure B-7). 9. Ensure that all pins are lined up, check that none are left out or folded underneath. 10. Gently push the EPROM completely into position.

B-18

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Conversions

EPROM

Socket Extractor Tool

1 2 3 4

16 15 14 13

End Marking

1 2 3

16

A12-0126.CDR

Note: If the EPROM has fewer pins than the socket, the EPROM must be installed as shown above.

Figure B-8 EPROM Replacement

B.8 Main Board DIP and Rotary Switch Settings


There are two banks of DIP switches and four rotary switches on the main board. The location of these switches is shown in Figure B-6. The switch settings are given in the location chart issued with the conversion kit.

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B-19

Conversions

Sth African Casinos 540 Video Service Manual

DIP Switches The two banks of DIP switches and the configuration menu set up procedure are used to set machine parameters. See Machine Modes. Rotary Switches The rotary switches are only used when the machine communicates with a central computer or when the machine serial number or house number must be set on the data screen. For example: in audit mode or with a DACOM communications system. The rotary switches are used to set a unique four digit address for the machine: Rotary switches SW3 and SW4 are used to set the two high order digits. Rotary switches SW5 and SW6 are used to set the two low order digits.

B.9 Main Board Links


There are 28 links on the Main Board. The location of these links is shown on Figure B-6. The positions of these links for Mark 2.5 and Mark IV software are listed in Table B-5. The link change details are given in the location chart issued with conversion kit. The links are used to:

select different EPROM configurations, select between Mark 2.5 software and the Mark IV software operation mode.

B.10

Interface Board Configuration Board


There is a configuration board on the interface board which may need to be replaced for a different configuration of the machine. This configuration board sets the interface available on the three serial ports 1, 2 and 3, on connectors J2, J3 and J4. A more detailed explanation of the configuration board is given in the interface board section.

B.11

Coin-in Photo-optic Module Links


There are links across connectors on the coin-in photo-optic module for use with Mk 2.5 software. These links are part of the loom. The position of these links changes if Mk IV software is used in the machine. The loom supplied with the conversion kit changes the links if required.

B-20

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Conversions

Table B-6 Links on the Main Board Link No LK1 LK2 LK3 LK4 LK5 LK6 LK7 LK8 LK9 LK10 LK11 LK12 LK13 LK14 LK15 No of Pins 2 2 2 3 3 3 3 2 2 2 2 3 2 3 2 ACIA#2 Background colour select 1 Background colour select 2 M/C No. SW. Polarity Select 1 M/C No. SW. Polarity Select 2 Shape ROM Size Select Shape ROM Page Select PFCLR enable PWFINT to NMI PWFINT to U2/3 ACIA#2 interrupt to U2/3 RTC Power Select Mode Select Expansion or Mode to U3/5 Video Resolution Description Position for Mk 2.5 Software Not linked Not inserted Not inserted 1 3 1 1 Not linked Linked Not linked Linked 1 (Solder link) Linked 1 Linked Position for Mk IV Software Not linked Not inserted Not inserted 1 3 3 3 Not linked Linked Linked Linked 1 (Solder link) Not linked 1 Linked (Low resolution) Not linked (High resolution LK16 LK17 LK18 LK19 LK20 LK21 LK22 LK23 LK24 LK25 LK26 LK27 LK28 2 3 2 2 3 3 3 2 3 3 3 3 3 Speed Select Communication A12 Select Combination Page 0 Select Low Battery Detect Disable Colour Map PROM Select 1 Meter RAM 1 Power Select Meter RAM 2 Power Select Manual Reset Colour Map PROM Select 2 Colour Map PROM Select 3 Colour Map PROM Select 4 Sync Delay Select Combination A13 Select Linked 3 Not linked Not linked 3 1 1 Not linked 1 1 1 1 1 Linked (1.5 MHz) Not linked (3 MHz) Not linked Linked Not linked 1 1 1 Not linked 3 3 3 1 1

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Electronics Test and Repair

________Appendix C________
Electronics Test and Repair
C.1 Test Facilities Available .........................................................................C-3 C.2 General Board Repair.............................................................................C-3 C.2.1 Generic Fault Finding.........................................................................C-3 C.2.2 Removal and Replacement of Integrated Circuits .............................C-4 C.3 On-site Testing .......................................................................................C-4 C.3.1 Robot Test .........................................................................................C-4 C.3.2 Exerciser EPROM..............................................................................C-4 C.3.3 Main Board Test Set-up TE403 .........................................................C-4 C.4 Workshop Testing ..................................................................................C-5 C.4.1 Main Board Tester TE403..................................................................C-5 C.4.2 Interface Board Tester .......................................................................C-7 C.4.3 Photo-optic Module Testing ...............................................................C-8 C.4.4 Power Supply Testing ........................................................................C-9

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C-1

Electronics Test and Repair

Sth African Casinos 540 Video Service Manual

List of Figures
Figure C.1 Figure C.2 Figure C.3 Figure C.4 Main Board Test Set-up...................................................................... C-6 Interface Board Test Set-up ............................................................... C-7 Photo-optic Module Test Set-up ......................................................... C-9 Power Supply Test Set-up ................................................................ C-10

C-2

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Electronics Test and Repair

C.1

Test Facilities Available


The facilities available to test the Mk IV electronics are: On-site Testing robot test exerciser EPROM, IVXET001 Workshop Testing main board tester TE403 interface board tester TE404 optics detector tester TE402 power supply test set TE401 boot EPROM, BOOTSVC test EPROM, TESTSVC.

C.2
C.2.1

General Board Repair


Generic Fault Finding
CAUTION
When handling electrostatic sensitive devices (ESD) such as PCBs, take care to avoid physical contact with components. PCBs should be handled by their edges. When handling PCBs, take care to avoid flexing the PCB. Flexing may cause physical damage.

On receipt of a faulty printed circuit board (PCB): visually inspect the PCB to determine if there is any evidence of damage due to heat (burnt components or tracks), visually inspect all plugs and sockets to determine if any pins have been damaged, test the PCB or module using the appropriate test equipment.

C.2.2

Removal and Replacement of Integrated Circuits


When removing or replacing integrated circuits (IC) mounted on PCBs:

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C-3

Electronics Test and Repair

Sth African Casinos 540 Video Service Manual

carry out component level repair of PCBs only in a work shop environment; follow the appropriate ESD precautions; use Aristocrat approved equipment and standard procedures during component level testing and replacement

C.3
C.3.1

On-site Testing
Robot Test
The robot test can be used to carry out initial on-site diagnostic testing of the Mk IV electronics. The main board must be configured in Mk 2.5 mode. Refer to the procedure for robot test in the machine modes section.

C.3.2

Exerciser EPROM
To exercise all peripherals to the Mk IV main board in an operational machine, replace the boot EPROM U86 with the exerciser EPROM IVXET001. The main board must be configured in Mk 2.5 mode. The microprocessor, scratch RAM, screen RAM and video driver ICs on the main board must be functional. The exerciser EPROM contains menu driven software which allows you to exercise the following peripherals by selecting options from a menu: inputs from: photo-optic modules and detectors keno keyboard (where applicable) hopper probe key switches play buttons door switch

video monitor hopper printer (where applicable) progressive system (link pulse test) network communication ports (where applicable) electromechanical meters sound chip animation lamps (where applicable).

C.3.3

Main Board Test Set-up TE403


In the future, the main board tester TE403 will be developed for field use with a portable terminal.

C-4

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Electronics Test and Repair

C.4
C.4.1

Workshop Testing
Main Board Tester TE403
The main board can be fully functionally tested using the following test set-up (see Figure C-1): personal computer (PC) with accompanying software (program MK4SVC.EXE) main board tester TE403 Mk IV power supply assembly test EPROMs: replace game EPROM U77 with test EPROM TESTSVC replace boot EPROM U86 with EPROM BOOTSVC To test the main board in this set-up, ensure that the board is in Mk IV mode, Link 13 must be in the correct position. A VT100 terminal, or equivalent, can be used instead of the PC. In this configuration, the accompanying software is not required. In the future, the main board tester TE403 will be developed for field use with a portable terminal.

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C-5

Electronics Test and Repair

Sth African Casinos 540 Video Service Manual


BOOTSVC (U86)

TESTSVC (U77) J4 J3 J2 Serial Cable J1

PC with Program MK4SVC.EXE

TE403

Main Board

MkIV Power Supply Assembly

Monitor

Figure C.1 Main Board Test Set-up

The tester displays instructions on the PC or terminal screen. These instructions ask you to:

connect J3 and disconnect J3 for I/O tests connect J4 and disconnect J4 for I/O tests rotate rotary switches set DIP switches on or off press pushbuttons.

The tests available are:


initial system tests main peripheral tests non-destructive memory tests pushbutton tests input and output port tests serial channel tests real time clock test DIP switch and rotary switch tests. When a test is completed, a results page, listing all tests failed, is displayed. If no errors occurred, then a single message indicating this is displayed.

Error messages displayed include information required for fault diagnosis to component level.

C-6

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Electronics Test and Repair

C.4.2

Interface Board Tester


The interface board can be functionally tested using the following test set-up (see Figure C.2): a personal computer (PC) with a 192 channel digital input/output (I/O) board and the test software the interface board tester, TE404 which contains a standard Mk IV power supply assembly a set of loop-back sockets and harnesses The TE404 interface board tester connects the I/O card to the interface board via harnesses to J1, J2 , J3 and J4, and other connectors. General I/O connectors are tested through a set of loop-back sockets. The test software is menu driven, so to test the interface board, run the test software and follow the instructions displayed on the PC screen.
Loopback

PC with192 Channel Digital I/O Card

TE404

Interface Board 40134


Harnesses from the I/O to the TE404 front panel

Figure C.2 Interface Board Test Set-up

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C.4.3

Photo-optic Module Testing


The photo-optic module can be tested using the following set up (see Figure C.3): PC with a 24-bit I/O card and accompanying software optics detector tester TE402 The TE 402 tester connects to the PC and the photo-optic module via cables and sockets. The tester contains driving and buffer electronics and a 24 V DC power supply. To test the photo-optic module in this test configuration, run NOD.EXE and follow the instructions displayed on the PC screen. There is the option to perform an automatic test which performs all individual tests, or to perform individual tests separately. When the test(s) are complete, the software displays a list showing whether the test(s) passed or failed. The tests available are:

Opto-electronics checks that each photo-optic detector can be switched on and off. Cross-talk checks that the two photo-optic detectors are not interfering. Coin simulation checks that the module sends the correct signal for a normal coin, a yo-yo, and a coin jam. Mech_enable checks that the voltage regulator in the module is operating. Strobe checks that a high strobe signal forces all outputs high. Mode checks that the module can be powered-up in both Mark 2.5 and Mark IV mode. Option/Acceptor checks that the valid coin signal can be received from the comparator (acceptor) for Mark 2.5 mode, and that coins are processed without the valid coin signal for Mark IV mode. RDY checks that the RDY mode either queues the coin signals or allows them to be sent. Audit checks that an audit pulse is generated when a coin valid signal has been received and a valid coin has passed through the module. Simval checks that a simval pulse is generated when a coin valid signal has been received and a valid coin has passed through the module. Hold LEDs on holds the photo-optic detector LEDs on to allow the phototransistor voltages to be measured. Cycle LEDs (0.5 Hz) cycles both photo-optic detector LEDs on and off at 0.5 Hz to check their operation. Pushbutton test allows a check that the test pushbutton is operating.

C-8

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Electronics Test and Repair

TE402 PC with 24-bit I/O Card

Photo-Optic Module

Figure C.3 Photo-optic Module Test Set-up

C.4.4

Power Supply Testing


The TE 401 test set is used to test the power supply assembly. The test set is connected to the mains supply with a neon lamp to indicate power on, and the power supply assembly is connected to the test set via the appropriate cables and sockets (see Figure C.4). The tests available are: The Power OK signal is tested: if the signal is correct a green LED labelled OK lights, if the signal is not correct, a red LED labelled Failed lights. Each of the two auxiliary power sockets are tested and if power is present a neon lamp lights. All outputs are tested under normal load conditions with a switch to provide normal load for each output. For each DC and AC output except the 120 V AC output, the test set indicates undervoltage, conformance and overvoltage on three LEDs. For the 120 V AC output, the test set indicates the voltage on an expanded scale panel meter with coloured sections to show conformance. The +5 V DC output is tested for overload protection. The load is brought to about 9 amps and the power supply should shut down. The fluorescent lamp driver is connected to three 15 Watt tubes and drivers.

Mains Power MK IV Power Supply Assembly

TE401

Figure C.4 Power Supply Test Set-up

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Sth Africa Casinos 540 Video Service Manual

Circuit Diagrams

________Appendix D________
Circuit Diagrams
Machine Wiring Diagrams WD-565465 South Africa / Namibia Mk4 Video WD-565466 South Africa / Namibia Mk4 Video BACC and 2000C Chip Tray Main Board Part No. 40162 Schematic diagrams A1-1478/1-23 (not available) Physical layout diagram AS-40162 Interface Board Part No. 40134 Schematic diagrams A1-1403/1-9 Physical layout diagram AS-40134 (not available) Comms Configuration Board Part No. 410187 Schematic diagram CD-410187B Button Distribution Board Part No. 410061 Schematic diagram CD-410061A Electromechanical Meter Board Part No. 40162 Schematic diagram A2-3331 Hopper Driver Part No. 07100 Drawing Ass 07100 (not available)

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D-1

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Glossary

Glossary
ADH Animation Lamps Audit key switch Audit meters Base Belly panel (Mid panel) Bill Validator BIPS Aristocrat Disc Hopper. Lamps located behind the artwork panel next to the monitor. To display the electronic audit meters on the monitor, insert the audit key and turn it 90 clockwise. See electronic meters. A specially designed box unit on which the cabinet stands. The cash box is usually located securely within the base. The brightly coloured, back lit panel below the play buttons, which usually displays the name of the game. Device that reads valid bill (note) currency to create player credits. Bar Interface Poker System - a remote credit transfer system where a number of gaming machines are linked to a central control unit. Credits can be bought at a central location and then allocated to any machine connected to the network. After the player presses the CASHOUT button, the credits are manually paid out to a player and recorded in the payout book. The series of buttons across the front of the cabinet which the player uses to control gameplay. The major cabinet or casing in which the workings of the machine are housed. When a players credit exceeds the preset hopper payout amount and the player presses the CASHOUT button, the machine locks up. When this occurs, the cancel credit procedure allows you to pay credits to the player and reset the machine. The high security compartment used to hold any coins not held in the hopper. Device that compares a coin inserted by a player with a sample coin of the correct denomination to determine if the inserted coin is valid and acceptable for play. See coin tray.

Book pay Button panel Cabinet

Cancel credit

Cash box CC62

Chip tray

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Glossary

Sth Africa Video Service Manual

Clearance CMOS Coin jam Coin tray Collect cash

The value of coins you remove from the cash box, usually daily. Channel metal oxide semi-conductor. When coins jam in the coin chute assembly or hopper chute. The tray at the bottom of the cabinet into which payout or reject coins are deposited for collection. To convert the amount shown on the CREDIT meter to cash, the player presses the CASHOUT button which activates the hopper to pay the coins into the coin tray. See base. Central processing unit. Coins inserted into the machine register as credits. One coin may equal more than one credit. Prizes are shown as credits until such time as the player chooses to collect them. Digital to analog. The electromechanical meters or counters. These meters are nonresettable and are cumulative for the life of the machine.

Console CPU Credit

D/A Electromechanical meters Electronic meters EPROM ESD FPLA Hard meters HCMOS Hopper House Illegal coin Installation I/O

The electronic audit meters that provide audit information.

Erasable programmable read only memory. Electrostatic discharge. Field programmable logic array. See electromechanical meters. High speed CMOS logic. The electronically controlled unit which stores the coins that are played and which pays out the exact number of coins in a credit collect situation. The club, casino or organisation running the games. A coin which is incorrectly paid out by the hopper. A club, casino or other place which has a number of gaming machines. Input/output.

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Glossary - 2

Sth Africa Video Service Manual

Glossary

Jackpot key switch LED Lockup

To reset the machine after a cashier payout or after a machine fault has been corrected, insert the J key, turn it 180 clockwise and back again. Light emitting diode. A lockup renders the machine unplayable and is triggered either by a malfunction, when a jackpot has been won (if the program permits), or when the player has pressed the CASHOUT pushbutton when there is more than the cancel credit amount in credit. During payout the machine locks up if there are insufficient coins in the hopper or a coin jams in the hopper other than across the hopper photooptic detector. A book payment made for any amount in excess of the cancel credit limit of the machine. A button which automatically bets the maximum amount possible on a game. Electronic (soft) meters and electromechanical meters located within the machine that record and display important audit information for the operator. The brightly coloured, back-lit panel below the play buttons, which usually displays the name of the game. Book used to record hopper refill amount, jackpot amount and cancel credit amount. Printed circuit board. Programmable logic device. This is an additional jackpot to the games normal jackpot. This jackpot increments by a fixed percentage of the machines turnover and is displayed separately for the player to see. Programmable Read Only Memory. Money you add to a hopper by opening the door and inserting coins, usually when the machine has run out of coins. A system where a number of gaming machines are linked to a central control unit. Credits can be bought at a central location and then allocated to any machine connected to the network. A button on the machine which allows a player to indicate to others that the machine is reserved. This reserve message remains lit for 3 minutes.

Long time out

Manual pay Max bet Meters

Mid panel

Payout book

PCB PLD Progressive jackpot PROM Refill Remote Credit Transfer Reserve

Glossary - 3

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Glossary

Sth Africa Video Service Manual

Short time out Soft meters SRAM Yo-Yo

The machine locks up when a coin jams across the hopper photo-optic detector for more than 0.5 seconds. See electronic meters. Static Random Access Memory. A coin travelling in reverse to its normal direction. For example: a coin is dangled through and withdrawn from the coin entry slot of the machine in an attempt to cheat the machine of a coin during gameplay.

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Glossary - 4

Sth Africa Video Service Manual

INDEX

Index
Cabinet Door Switch ....................................... 5-6, 5-24

A
Animation...................................................... 1-14, 3-25 Animation Control Signals ....................................... 7-7 Animation Lamps not lit........................................... 4-4 Animation Panel on Mid Trim.............................. 12-11 Audit Calculation ................................................... 1-11 Audit Key ................................ 2-10, 3-9, 3-24, 5-4, 8-5 Audit Key Switch ............................................ 3-18, 5-6 Audit Meter ....................................................... 3-7, 3-8 Audit Meter Corrupt................................................. 4-8 Audit Meter, First Screen ......................................... 3-6 Audit Meters.............................................1-7, 3-7, 3-15 Audit Mode ......................1-3, 1-7, 1-8, 1-11, 3-7, 3-26

Cabinet Door, Closure.............................................2-10 Cabinet Door, Pushbutton Interface Board ...............8-6 Cable Fault ................................................................4-3 Cable Tie, Transit......................................................2-7 Cancel Credit.......................................... 1-11, 3-25, 7-9 Cancel Credit Message..............................................3-4 Cash Box...................... 1-7, 1-10, 1-13, 3-7, 3-12, 3-20 Cash Box Access.......................................................2-3 Cash Box Chute .............................................. 5-4, 5-14 Cash Box Security............................................. 8-5, 8-7 Coin Chute Assembly.............. 1-13, 2-7, 8-5, 8-7, 10-5 Coin Chute, Basic Operation...................................9-11 Coin Comparator.................................... 1-10, 1-13, 2-7 Coin Comparator, Basic Operation ...........................9-8 Coin Comparator, Removal.......................................9-9 Coin Handling Basic Operation...................................................9-3 Replacing Sample Coin.....................................9-10 Coin Jam ................................................ 3-13, 4-3, 10-6 Coin Jam In Hopper Bowl.......................................10-5 Coin Jam, Fault Finding............................................9-7 Collect ............................................................. 1-13, 3-7 Collect Button .........3-4, 3-6, 3-7, 3-16, 3-18, 3-22, 7-9 Collect Credit ............................................................1-9 Collect Play Button .................................................10-4 Colour Maps............................................................7-14 Combination Test .......................................... 3-21, 3-22 Comparator......................................................1-13, B-8 Comparator Loom Fault ............................................4-7 Comparator, Dual Voltage ......................................7-16 Conversion Denomination Change ....................................... B-3 Game Change..................................................... B-3 On Customer Request ........................................ B-3

B
Back Up Internal Battery.......................................... 3-7 Bezel Template....................................................... 3-28 Bezel, Bill Acceptor ............................................... 3-28 Bezel, In Bill Acceptor ............................................. 2-9 Bill Acceptor Bezel, Cleaning .............................................. 12-27 Bill Acceptor Belt Adjustment ............................................. 12-21 Configuring DIP Switches ............................... 12-9 Bill Acceptor (BACC) ............................................ 12-3 Bill Acceptor CBV Model IVO.............................. 12-3 Bill Acceptor Functioning ........................................ 2-9 Bill Acceptor Installation Test................................ 2-10 Bill Acceptor Note Stacker Removal.................... 12-17 Bill Acceptor Operation ......................................... 1-11 Bill Acceptor Self-Test.................................. 3-23, 12-8 Blackjack, Standard Game........................................A-2 Boards, Fault Tag ................................................... 6-12 Buy-A-Pay Gamble Feature...................................... 3-5

C
Cabinet Door .................................. 1-7, 1-8, 1-11, 3-17 Cabinet Door Key................................................... 2-10 Cabinet Door Latch .................................................. 5-6 Cabinet Door Opened...................................... 3-8, 3-15

D
Dimensions..............................................................1-15 DIP Switches, Bill Acceptor ...................................12-9 'RRU /RFN....................................................................1-7 Door Security ............................................................8-8 Double-Up Feature....................................................3-5

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INDEX

Sth Africa Video Service Manual

Double-Up Gamble Feature...................................... 3-5 Dual Cage Assembly Removal ............................. 12-18

Hopper Empty ........................................................ 3-13 Hopper Motor Slow.................................................. 4-6 Hopper Pay Limit ................................................... 3-25 Hopper PCB .................................................. 10-3, 10-4 Hopper PCB Signal ................................................ 10-5 Hopper Phot-Optic Detector..................................... 3-7 Hopper Position...................................................... 10-3 Hopper Probe ......................................................... 10-5 Hopper Probe Shorted .............................................. 4-7 Hopper Probe Test......................................... 3-16, 3-19 Hopper Refill.......................................................... 3-24 Hopper Removal..................................................... 10-7 Hopper, Connector J11............................................. 8-7

E
Electro-Mechanical Meters........... 1-11, 7-14, 8-5, 12-8 Electronic Audit Meter Data-In, 3 Sets..................... 3-6 Electronic Meters...................1-11, 2-10, 3-9, 7-7, 12-8 Extra Two Ball Bingo (Keno)................................... 0-2

F
Fault........................................................................ 1-14 Fault Finding ............................................................ 4-3 Fault Mode ....................................................1-14, 3-26 Fault Mode Detected .............................................. 3-26 Faulty Hopper Photo-Optic Detector........................ 4-3 Fifth And Additional Audit Meters ........................ 3-11 Fifth Through Ninth Audit Meters.......................... 3-14 First Audit Meter ...........................................2-10, 3-12 First Audit Meter Screen ........................................ 3-11 First Level of Robot Test ........................................ 3-17 Fluorescent Tube, Mid Panel Door........................... 5-7 Fluorescent Tubes, 15 W ........................................ 11-7 Fourth Audit Meter................................................. 3-14

I
Interface Board ......................................................... 8-4 Interface Board, Mounting ....................................... 8-3

J
J Key Restart ............................................................ 3-4 J Key Switch............................................................. 1-7 Jackpot Key ..............................................5-4, 5-15, 8-5 Jackpot Key Switch ........................................... 5-6, 8-7 Jackpot Limit............................................... 3-25, 12-11 Jackpot Switch........................................................ 8-17

G
Gamble Button.......................................................... 3-5 Game Eproms ........................................................... 7-6 Game Options ........................................................... 3-4 Game PROM And EPROM Locations ..................... 7-6 Game Types .............................................................. 3-5 Games ...................................................................... A-2 General Maintenance of Bill Acceptor ................. 12-27 General Maintenance of Cabinet And Top Box...... 5-24 General Maintenance of Coin Handling System..... 9-19 General Maintenance of Handle ............................. 5-20 General Maintenance of Hopper........................... 10-10 General Maintenance of Interface Board ................ 8-19 General Maintenance of Power Supply .................. 11-9 General Maintenance of Video Monitor ................. 6-14 Graphics.................................................................... 1-3

L
/DWFK 3LQ .................................................................... 1-7 Light Tower Signals, BACC................................. 12-12 Light Tower, Description ....................................... 5-21 Light Tower, Messages........................................... 5-21 Link Jackpot ................................................ 3-25, 12-11 Lock Up Initiated ..................................................... 3-8 /RJLF &DJH ................................................................. 1-7 Logic Cage Loom ..................................................... 4-9 Logic Cage Switch Loom ....................................... 4-20

M
Machine Options ...................................................... 1-3 Main Board Connected to Interface Board............... 7-4 Manual or Book Pay................................................. 3-4 Messages .................................................................. 1-3 Messages on Light Tower....................................... 5-21 Meter Security ........................................................ 4-14 Meters.............................................................. 7-7, 7-12 Meters Options ......................................................... 1-3 Meters, Electromechanical ................................ 5-3, 8-7

H
Hand Payout Book.................................................. 1-11 Handle Mechanism ................................................. 5-17 Hopper ............................1-3, 1-8, 1-13, 3-7, 3-20, 3-25 Hopper does not Rotate ............................................ 4-6 Hopper Drive Signal............................................... 10-5

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INDEX

Mid Panel Door Fluorescent Tube ........................... 5-7 Mounting Bolts......................................................... 2-6 Mounting Holes........................................................ 2-6 Mounting Plate, Interface Board .............................. 8-9 Mounting Plate, Key Switch................................... 5-15 Multiline Game......................................................... 3-5 Multiplier Game ....................................................... 3-5

R
Reserve Button........................................................3-22 Robot Test...............................................................3-17

S
Sample Coin............................................. 1-13, 2-7, 4-7 Sample Coin In Scanner............................................2-7 Second Audit Meter ................................................3-13 Secondary Validation, BACC ...............................12-14 Security ........................................................... 1-8, 12-3 Security Events........................................................3-11 Security Features.....................................................1-11 Security Level ...........................................................3-8 Security Level Selection, BACC ...........................12-15 Security Locks...........................................................1-7 Security Locks, Foreign Objects .............................5-24 Security Stacker ............................................ 1-11, 12-6 Security System.........................................................3-9 Security, Bill Acceptor............................................12-4 Security, Door ...........................................................8-8 Security, Scanning Levels .......................................12-7 Self Test Initiated In Play Mode................................3-6 Self Test, BACC......................................................12-7 Self-Test ....................................................................3-3 SERVICE Button ....................................................3-18 Service Mode .................................................. 1-8, 1-11 Simulation of Reels Spinning...................................A-2 Simval Pulse..............................................................9-4 Solenoid, Coin Diverter ............................................9-4 Sound PROM............................................................7-6 Sound too loud or too quite.......................................4-6 Sounds............................................................. 1-14, 3-8 Switching Regulator Operation ...............................6-10

N
Normal Play Mode ................................................. 3-17

O
Options .................................................... 1-3, 3-20, B-4 Options Select ........................................................ 3-24 Options Selected by the Player................................. 7-7 Options Setup ....................................................... 12-11 Options Set-Up....................................................... 3-25 Options, BACC Functions...................................... 12-7 Options, DIP Switches ......................................... 12-10 Options, Games ........................................................ 7-9 Options, Machine Configuration .......................... 12-10 Options, Main Board .............................................. 7-16

P
Photo-Optic Module, Basic Operation ................... 9-15 Photo-Optic Module, Removal............................... 9-18 Play Button.......................... 1-13, 1-14, 3-18, 3-22, 7-7 Play Button Functions ............................................ 3-22 Play Button Starts Game........................................... 1-9 Play Button Tests.................................................... 3-16 Play Buttons ........................................................... 3-22 Play Mode ............................... 1-8, 1-10, 3-3, 3-24, 5-6 Play Mode Security .................................................. 3-7 Play Mode, Return To ..................................... 3-6, 3-29 Play Mode, To Return To....................................... 3-11 Power............................................ 1-12, 3-28, 4-9, 4-14 Power Consumption ............................................... 1-15 Power Distribution ................................................... 8-4 Power Fail Signal .......................................... 4-21, 8-17 Power Requirements............................................... 1-15 Power Supply ......................................................... 8-17 Power Supply Overload............................................ 4-3 Power Supply, BACC............................................. 12-8 Power Switch, BACC........................................... 12-14 Power Switch, Main ............................................... 11-4 Power Up Sequence.................................................. 2-6 Primary Validation, BACC................................... 12-14

T
TE401, Power Supply Test Set ................................ C-9 TE402, Optics Detector Tester................................. C-8 TE403, Main Board Tester....................................... C-4 TE404, Interface Board Tester ................................. C-7 Tenth Audit Meter...................................................3-15 Third Audit Meter ...................................................3-13 Top Box ....................................................................1-7 Top Box Fluoro Replacement ...................................5-7 Top Box Lock ...........................................................1-7 Tubes, 15 W ............................................................. C-9

AM-1201322-02

INDEX

Sth Africa Video Service Manual

V
Valid Options Indicated............................................ 5-6 Video Display..................................................3-17, 6-5 Video Monitor ...................................................1-3, 6-3 Video Monitor, Description...................................... 6-5

W
Winning Message Flashes ........................................ 3-4 Wiring Looms, Layout & Interconnections ............ 4-10 Wiring Looms........................................................... 4-9

AM-1201322-02

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