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Interactive Lecture

A structured sharing activity

Explanation The purpose of interactive lectures is to present specific content to the whole group while keeping them focused and engaged. Unlike tradition lectures that are a one-sided delivery of information, interactive lectures allow the learner to work in groups and to participate in the lecture by designing questions to challenge and assess comprehension. Example Activity - Flash Quiz Choose material or ideas to read or narrate to the whole group. Divide participants into four groups. As they listen to the lecture, each participant takes notes. After five minutes, pause the lecture and invite each group to come up with three questions from the notes they have taken. These questions will be used to quiz the other groups on their comprehension. Challenge each group to come up with one factual question (answers who, what, when, where), one intentional question (answers why), and one application question (answers how do you). After four minutes, invite one person from a team to pose one of her questions to another person from another team. That person can call on a teammate for help, if needed, to answer. If the team cannot answer the question, the person posing the question teaches the correct response. Rotate through each team so that each team has the chance to pose one question. Continue the lecture for another five minutes while teams take notes. At the end of five minutes, they come up with three more questions and pose the questions as before. Repeat until the lecture is complete. Summary Interactive lecture is another example of a frame activity. The content is interchangeable. This activity allows participants to work in social groups around a shared challenge: testing the knowledge of their peers. It allows the learner to become the teacher as each participant contributes ideas for questions. Small groupings allow each participant to become engaged in the activity. As they open their mind to the topic and draw on their own understanding (or their own questions), they invite the Holy Ghost to testify and teach.

adapted from Frame Games by Dr. Sivasailam Thiagi Thiagarajan

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