Professional Documents
Culture Documents
PERT & CPM - Resource Allocation: Resources
PERT & CPM - Resource Allocation: Resources
Slide 1 of 17
RESOURCES
RESOURCES ARE ESSENTIAL TO PERFORM & COMPLETE THE ACTIVITIES IN A PROJECT MATERIALS are worked upon and converted to PROJECT DELIVERABLES by the assigned MANPOWER using its skills & efforts with or without help of EQUIPMENT
July Nov 2006 PERT CPM Resource Allocation By Prof. Nadpurohit
Slide 2 of 17
RESOURCES
RESOURCES ARE CATAGORISED AS
DRIVING RESOURCES : Decide project schedule according to rate of output MANPOWER EQUIPMENT / MACHINERY NON DRIVING RESOURCES MATERIALS MONEY
Slide 3 of 17
RESOURCES
RESOURCE SCHEDULING STEPS RESOURCE ESTIMATION: ESTIMATE
RESOURCES REQUIRED TO ACCOMPLISH INDIVIDUAL TASKS
BE ORGANIZED FROM PERIOD TO PERIOD RESOURCE SMOOTHING: RESCHEDULE TASKS TO MINIMISE PERIOD TO PERIOD VARIATION IN RESOURCES WITHOUT AFFECTING COMPLETION DATE RESOURCE LEVELLING: RESCHEDULE TASKS TO REMAIN WITHIN RESOURCE CONSTRAINTS WITH OR WITHOUT PROJECT DELAY
July Nov 2006 PERT CPM Resource Allocation By Prof. Nadpurohit
Slide 4 of 17
RESOURCES
RESOURCE SMOOTHING EARLY START SCHEDULE
Slide 5 of 17
RESOURCES
RESOURCE GRAPH FOR EARLY SCHEDULE
D-1 25 D1 D2 D3 D4 D5 D6 D7 D8 D9 D10 D11 D12 D13
20
15
10
Peak Units:
22
22 Ov erallocated:
24
24
10 Allocated:
Men
Slide 6 of 17
RESOURCES
INITIAL RULES FOR SMOOTHING
INITIAL RESOURCE LOADING TO BE BASED ON NORMAL WORK RATES & NORMAL COSTS ACTIVITIES TO BE SHIFTED WITHIN AVAILABLE FLOAT WITHOUT CHANGING THEIR NORMAL DURATIONS ACTIVITIES ONCE STARTED CAN OT BE INTERRUPTED
PERT CPM Resource Allocation By Prof. Nadpurohit
Slide 7 of 17
RESOURCES
RESOURCE SMOOTHING STAGE 1
D1 15
D2
D3
D4
D5
D6
D7
D8
D9
D10
D11
D12
D13
SHIFT ACTIVITY A
PEAK RESOURCE REQUIREMENT REDUCES TO 15 MINIMUM REQUIREMENT 2
10
Peak Units: 13
13
15 Overallocated:
15
10
2 Allocated:
10
10
10
10
Men
Slide 8 of 17
RESOURCES
RESOURCE SMOOTHING STAGE 2
D-1 15
D1
D2
D3
D4
D5
D6
D7
D8
D9
D10
D11
D12
D13
SHIFT ACTIVITY E
PEAK RESOURCE REQUIREMENT REDUCES TO 13, MINIMUM REQUIREMENT OF 7
10
Peak Units:
13
13
10 Allocated:
10
10
10
10
10
10
Men
Overallocated:
Slide 9 of 17
RESOURCES
RESOURCE SMOOTHING STAGE 3
D-1 10
D1
D2
D3
D4
D5
D6
D7
D8
D9
D10
D11
D12
D13
SHIFT ACTIVITY B
RESOURCE REQUIREMENT IS UNIFORM AT 10
8 6 4 2
Peak Units:
10
10
10
10
10
10
10
10
10
10
10
Men
Overallocated:
Allocated:
Slide 10 of 17
RESOURCES
PRIORITY RULES FOR RESOURCE LEVELLING MINIMUM SLACK FIRST: ALLOCATE
RESOURCES TO CRITICAL & NEAR- CRITICAL ACTIVITIES ON PRIORITY. SHORTEST TASK FIRST: ENSURES THAT MAXIMISES NUMBER OF TASKS CAN BE COMPLETED IN CERTAIN TIME PERIOD. MOST RESOURCES FIRST: ON PRESUMPTION THAT MORE IMPORTANT TASKS DEMAND MORE RESOURCES
Slide 11 of 17
RESOURCES
Example:
Draw a Gantt chart and Resource Graph for the Project Schedule based on the table given below and find out the following. a) Total Time for completion. b) Days of aver allocation of resources if maximum workers available are 20.
Activity A B C D E F G H I J
July Nov 2006
Duration 8 7 6 8 4 8 5 6 6 10
Allocated Workers 4 8 5 4 8 6 5 4 5 6
Slide 12 of 17
RESOURCES
A(8) 2 8 10 D(8) H(6) 3 8,11,7 I(6) F(8) 6 15 15 7 7 E(4) 5 11 15 7 21 21 C(6) 4 8,15 15 16 G(5) 20,17,21 B(7) J(10) 8 31 31
1 2,0
0 0
Slide 13 of 17
RESOURCES
Example:
Given below are the manpower requirement for each activity in a Project. a) Draw the network and find out Total Float and Free Float for every activity. b) The contractor stipulates that during the 1st 26 days only 4 to 5 men and during the remaining days 8 to 11 men can be made available. Rearrange the activities suitably for Leveling the manpower resource, satisfying the above condition.
Activity 1-2 1-3 2-4 2-6 3-4 4-5 46 5-7 6-7 7-8
July Nov 2006
Manpower / Day 2 3 4 3 1 3 3 5 8 11
Slide 14 of 17
RESOURCES
2
10 10 10 13 0 0 11 10 14
6
17
40 40 9
23 23 7
7
13
49 49
50 50
11 13
30 36
Slide 15 of 17
RESOURCES
Non Critical Activity Scheduling Times and Float 2 10 1 0 0 11 3 11 13 10 10 13 4 10 23 23 7 5 30 36 14 6 17 40 40 9 7 49 49 13 1 8 50 50 Activi ty 1-3 2-6 3-4 4-5 5-7 Norm al Time Days 11 14 10 7 13 Earliest Time Start Finish Latest Time Start Finish Total Float = Lj Ei - t 2 16 2 6 6 Free Float = Ej Ei - t 0 16 2 0 6
0 11 11 23 30
11 24 21 30 43
2 26 13 29 36
13 40 23 36 49
Slide 16 of 17
RESOURCES
RESOURCE LEVELLING ALGORITHM BASED ON CRITICAL TASKS FIRST RULE
Slide 17 of 17
RESOURCES
Slide 18 of 17