Professional Documents
Culture Documents
Summary
Summary
Summary
() 7. Identification
(cosplay) 8. Repression
5 Personality
1.The Nature of Personality reflects individual differences,
consistent and enduring and can change
2. Element of Perception
7 Consumer Learning=
.
1. Model of Motivation Process
1. Learning Process: Intentional = Incident=
2. Element of Learing: Motivation() Cues(
) Response() Reinforcement
2. Theories of Personality
- Reinforcement = /
2.1 Freudian theory : Unconsciouspersonality
Id + SuperEgo = Ego
3. Dynamic of Perception
3. Learning Theories
- Product Personality:
Perceptual Selection OrganizationInterpretation
3.1 Behavioral Theories =
eg. snack & personality traits
3.1 Selection depends on the (1) Nature of the stimulus,
-
Potato Chips =Ambitious, successful
(2) Previous Exp/Expectations and (3) Motives at time
3.1.1 Classical Conditioning = 2
2.2 Neo-Freudian : personality
- Selective Exposure =
. eg.
eg. Horneys CAD : Compliant = - Selective Attention =
- Strategic Applications of Classical Conditioning
- Selective Distortion (Defense) = .
1) Repetition = .
2. Need
Type of Need
Aggressive = ,
- Selective Retention (Blocking)= Unique Selling cosmetic variation ( )
- Innate Needs .
Proposition
Detached = - ladys gaga
substantive variation ( mood&tone, fn & emo)
- Acquire Needs .
2.3 Trait Theory = psychological characteristics
3.2 Organization Figure & Ground
2) Stimulus generalization= /
Arousal of Motives #1
- Innovativeness = new products, new services
- Grouping= eg. -
: ; Line-Extension
- Physiological = sound,smell,look,taste
- Ethnocentrism = country of origin
- Closure = eg. or Family Branding or Helps me-too products to succeed
- Emotional = Emo benefit
- Dogmatism = /
5 5
Product Category
- Cognitive = think
- Environ=Green health
- Social character : Inner-directed
3.3 Interpretation=
Exist
New
Arousal of Motives #2
Other-direct
- Physical Appearances:
Line
Exist
Brand Extension
- Behaviorist Act React
- Stereotypes: Country of Origin
- Need for uniqueness
Brand
Extension
- Cognitive ()
- Optimum stimulation level = DIY
- First Impressions: First impressions are lasting
Name
Multiband
New
New Brand
- Jumping to Conclusions:
Murrays List of Psychogenic Needs
- Variety-novelty seeking = ,
-
1. Inanimate Objects ,
3. Cognitive Personality Factors
- Halo Effect:
3) Stimulus discrimination=.
(1) Previous Experience . eg. 2 2
2. Ambition, Power, Accomplishment,
- Need for cognition (NC) =
and Prestige ,. 3. Human Power
- Visualizers() vs verbalizers(=v[vjko)
(2) Plausible Imagination ()
3.1.2 Instrumental (Operant) Conditioning=
, - 4. Sado-Masochistic Needs 4. Consumer Materialism Compulsive Consumption
(3) Motive & Interest
,
5. Affection between People ,
4.1 Consumer materialism =
(4) Clarity of stimulus .
[=]
6. Social Intercourse eg. Friday
4. Consumer Imagery
4.2 Fixated consumption behavior =
Concepts in Reinforcement: Punishment ,
7. Play(Youthful spirit) ,
4.3 Compulsive consumption behav. = , 4.1 Product Positioning - Positioning Techniques
Extinction
Trio of Needs ( Maslows need)
4.4 Creating Compulsive Consumption
- Umbrella Positioning =
Forgetting
- Positioning against Competition =
Power = /Affiliation=
- Function (do) Emotion(feel), Social(look)
3.1.3 Observational Learning =
/Achievement=
- Positioning Based on Specific Benefit= (USP)
- Continued Series - Relevance - Insight their dream
3.2 Cognitive Theories = .
- Finding an Unowned Position =
3. Motive
- Make Hearth Bounce Brand Reju, Brand Revital
eg.
Rational & Emotional Motive
5. Brand Personality = , - Filling Several Positions= Brand Journal
Information Processing
- Rational Motive=goal
- Repositioning= perception ,
trait
- Emotional = subjective criteria
4.2 Perceived Price :
. Brand personality : Sincerity()= ,
The Dynamic Nature of Motivation
- Reference prices (internal & external)
Excitement=RedBull, Competence=CNN-IBM,
1. Never fully satisfied// 2.New needs emerge as old
- Tensile (save up to 70%) and Object (all 20%)
Sophistication=BENZ-LouisVinton, Ruggedness=Jeep
needs//3. Achieve goals set new,higher goals
Pricing Strategies
Color&Personality : Blue=Command respect-Authority,
1) Cost base breakeven point
4. Motivational Research = Qualitative to uncover
Yellow=Caution- novelty-temporary, Brown=Masculine
consumers subconscious or hidden motivations
2) Value base : Max Profit = (perceived price*volume)-cost
6. Different Self-Images
Involvement Theory = .
Perceived price = perceived benefit/ price
5. Motivation & Goal Positive Motivation Approach Goal
Actual Self-Image =
Consumer Relevance: High-Low involvement
Perceived benefit = Fn,En,Social :
Negative Motivation Avoidance Goal
Social Self-Image =
Central and Peripheral Routes to Persuasion
Price = Money cost,time cost, psycho cost
6. Goal Generic goals=Products
Ideal Self-Image = /
= Elaboration Likelihood Model(ELM) :
3) Competition base
Product-specific goals= Brand
Ideal Social Self-Image =
Central RouteHi-InvLogicLast longer
4.3 Perceived Quality
The Selection of Goals
Expected Self-Image =
Peripheral Route Low-InvRepeatEndorse,Subliminal
- Personal experiences =.
7. Possession act as Self-Extension / - Perceived Quality of Products : Intrinsic vs. Extrinsic Cues Measures of Consumer Learning
- Perceived Quality of Services : Extrinsic Cues () Recognition and Recall Measures =
- Physical capacity =.
Behavior Attitude :
Cognitive Dissonance (Post-purchase) .
Attribution :
(defense mechanism)
Technique for change Att. with change in Behav. first
- Ingratiation: CRM -Even-penny-will-help
- Foot-in-the-door
- Door-in-the-face
Criteria to Test Attributions ()
Distinctiveness-
eg.
Consistency over time//
Consistency over modality-
Consensus