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Brain Computer Interface

Submitted in partial fulfilment of the requirement for the award of the degree of MASTER OF COMPUTER APPLICATIONS

HMR INSTITUTE OF TECHNOLOGY AND MANAGEMENT.

GURU GOBIND SINGH INDRAPRASTHA UNIVERSITY

Under the guidance of Mr.Hiten Singh DESIGNATION:Lecturer

Submitted By: Amit Kumar Enrollement no: 05013304409

CERTIFICATE

This is to certify that the dissertation/project report () entitled Brain Machine Interface done by Mr Hiten Singh, Roll No.05013304409 is an authentic work carried out by her/his at HMR Institute of Technology and Management under my guidance. The matter embodied in this report has not been submitted earlier for the award of any degree to the best of my knowledge and belief.

Date:

Signature of the Guide NAME:Mr Hiten Singh Designation:Lecturer

ACKNOWLEDGEMENT
I would like to thank my Guide, Mr Hiten Singh, for his timely and valuable guidance and direction for this work. It has been a great learning experience working under her supervision. Her vast domain knowledge helped me to have deep insight on the subject. Her suggestion and recommendations from time to time helped me immensely. She continuously encouraged me while doing the project work and throughout the preparation of the report. I would also like to thank the committee members and other staff members of the University for their Support. Further I would like to thank my friends and family member for providing unrelenting encouragement throughout the preparation of the report.

Date: 04.10.2011

NAME:Amit (MCA 5 th Semester) Enroll. No. :05013304409

ABSTRACT

A brain-computer interface (BCI), sometimes called a direct neural interface or a brainmachine interface, is a direct communication pathway between a human or animal brain and an external device. In one-way BCIs, computers either accept commands from the brain or send signals to it (for example, to restore vision) but not both. Two-way BCIs would allow brains and external devices to exchange information in both directions but have yet to be successfully implanted in animals or humansIn this definition, the word brain means the brain or nervous system of an organic life form rather than the mind. Computer means any processing or computational device, from simple circuits to silicon chips. Research on BCIs began in the 1970s, but it wasn't until the mid-1990s that the first working experimental implants in humans appeared. Following years of animal experimentation, early working implants in humans now exist, designed to restore damaged hearing, sight and movement. With recent advances in technology and knowledge, pioneering researchers could now conceivably attempt to produce BCIs that augment human functions rather than simply restoring them, previously only a possibility in science fiction Brain-machine interfaces promise to aid paralyzed patients by re-routing movement-related signals around damaged parts of the nervous system. A new study demonstrates a human with spinal injury manipulating a screen cursor and robotic devices by thought alone. Implanted electrodes in his motor cortex recorded neural activity, and translated it into movement commands. A second study, in monkeys, shows that brain-machine interfaces can operate at high speed, greatly increasing their clinical potential.

TABLE OF CONTENTS
CHAPTER Page No

Title Page. ...i Certificate....ii Acknowledgement......iii Abstract.......iv Chapter1 INTRODUCTION.1 Chapter23 2.1 General Principal Behind BCI 9 2.2 Schematic of Brain Computer BCI..11 2.3Types of BCI...........................................................................................................13 2.3.1 INVASIVE BCI 2.3.2 NON INVASIVE BCI 2.4 History.......................................................................................................................14 Chapter 3..17 3.1 Human Brain..............................................................................................................18 3.2 Different sections of Brain.........................................................................................19 3.2.1 Diffrerent parts of Brain Stem Chapter4..21 4.1 Cognitive Engineering Chapter 5..25 5.1Brain Gate 5.2 Darpa...............................................................................................................................26 Chapter 6 BCI Application.27

6.1 Introduction 6.2. Brain Gate 6.3 BCI offers treatment to paralyzed..............................................................................28 Chapter 7....29 7.1 BCI Advantages 7.2 BCI Disadvantages Chapter8 Conclusion..30 Chapter 9 References..31

Chapter 1. INTRODUCTION
Man machine interface has been one of the growing fields of research and development in recent years. Most of the effort has been dedicated to the design of userfriendly or ergonomic systems by means of innovative interfaces such as voice recognition, virtual reality. A direct brain-computer interface would add a new dimension to man-machine interaction. interface, is a direct communication pathway between a human or animal brain(or brain cell culture) and an external A brain-computer interface, sometimes called a direct neural interface or a brain machine device. In one BCIs, computers either accept commands from the brain or send signals to it but not both. Two way BCIs will allow brains and external devices to exchange information in both directions but have yet to be successfully implanted in animals or humans. Brain-Computer interface is a staple of science fiction writing. In its earliest incarnations no mechanism was thought necessary, as the technology seemed so far fetched that no explanation was likely. As more became known about the brain however, the possibility has become more real and the science fiction more technically sophisticated. Recently, the cyberpunk movement has adopted the idea of 'jacking in', sliding 'biosoft' chips into slots implanted in the skull(Gibson, W.1984).Although such biosofts are still science fiction, there have been several recent steps toward interfacing the brain and computers. In this definition, the word brain means the brain or nervous system of an organic life form rather than the mind. Machine means any processing or computational device, from simple circuits to silicon chips (including hypothetical future technologies like quantum computing).

Machine means any processing or computational device, from simple circuits to silicon chips (including hypothetical future technologies like quantum computing). Research on BCIs has been going on for more than 30 years but from the mid 1990s there has been dramatic increase working experimental implants. The common thread throughout the research is the remarkable cortical-plasticity of thebrain, which often adapts to BCIs treating prostheses controlled by implants and natural limbs.With recent advances in technology and knowledge, pioneering researches could now conceivably attempt to produce BCIs that augment human functions rather than simply restoring them, previously only the realm of science fiction.

Chapter 2

2.1. GENERAL PRINCIPLE BEHIND BCI


Main principle behind this interface is the bioelectrical activity of nerves and muscles. It is now well established that the human body, which is composed of living tissues, can be considered as a power station generating multiple electrical signals with two internal sources, namely muscles and nerves. We know that brain is the most important part of human body. It controls all the emotions and functions of the human body. The brain is composed of millions of neurons. These neurons work together in complex logic and produce thought and signals that control our bodies. When the neuron fires, or activates, there is a voltage change across the cell,(~100mv) which can be read through a variety of devices. When we want to make a voluntary action, the command generates from the frontal lobe. Signals are generated on the surface of the brain. These electric signals are different in magnitude and frequency. By monitoring and analyzing these signals we can understand the working of brain. When we imagine ourselves doing something, small signals generate from different areas of the brain. These signals are not large enough to travel down the spine and cause actual movement. These small signals are, however, measurable. A neuron depolarizes to generate an impulse; this action causes small changes in the electric field around the neuron. These changes are measured as 0 (no impulse) or 1 (impulse generated) by the electrodes. We can control the brain functions by artificially producing these signals and sending them to respective parts. This is through stimulation of that part of the brain, which is responsible for a particular function using implanted electrodes.

Fig 2.1 BCI Mechanism Scientific progress in recent years has successfully shown that, in principle, it is feasible to drive prostheses or computers using brain activity. The focus of worldwide research in this new technology, known as Brain Machine Interface or Brain Computer Interface, has been based on two different prototypes: Non-invasive Brain Machine Interfaces, which measure activity from large groups of neurons with electrodes placed on the surface of the scalp (EEG), and Invasive Brain Machine Interfaces, which measure activity from single neurons with miniature wires placed inside the brain. Every mental activityfor example, decision making, intending to move, and mental arithmeticis accompanied by excitation and inhibition of distributed neural structures or networks. With adequate sensors, we can record changes in electrical potentials, magnetic fields, and (with a delay of some seconds) metabolic supply Consequently, we can base a Brain Computer Interface on electrical potentials, magnetic fields, metabolic or haemodynamic recordings. To employ a BCI successfully, users must first go through several training sessions to obtain control over their brain potentials (waves) and maximize the classification accuracy of different brain states. In general, the training starts with one or two predefined mental tasks repeated periodically. In predefined time we record the brain signals and use them for offline analyses. In this way, the computer learns to recognize the users mental-task-related brain patterns. This learning

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process is highly subject specific, so each user must undergo the training individually. Visual feedback has an especially high impact on the dynamics of brain oscillations that can facilitate or deteriorate the learning process.

2.2. SCHEMATIC OF A BRAIN COMPUTER INTERFACE

Brain Computer Interface (BCI) is a collaboration between a brain and a device that enables signals from the brain to direct some external activity, such as control of a cursor or a prosthetic limb. The interface enables a direct communication pathway between the brain and the object to be controlled. In the case of cursor control, for example, the signal is transmitted directly from the brain to the mechanism directing the cursor, rather than taking the normal route through the body's neuromuscular system from the brain to the finger on a mouse.

Fig 2.2. Schematic of a Brain Computer Interface (BCI) System.

By reading signals from an array of neurons and using computer chips and programs to translate the signals into action, Brain Computer Interface can enable a person suffering from paralysis to write a book or control a motorized wheelchair or prosthetic limb through

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thought alone. Current Brain-Interface devices require deliberate conscious thought; some future applications, such as prosthetic control, are likely to work effortlessly. One of the biggest challenges in developing Brain Computer Interface technology has been the development of electrode devices and surgical methods that are minimally invasive. In the traditional Brain Computer Interface (BCI) model, the brain accepts an implanted mechanical device and controls the device as a natural part of its representation of the body. Much current research is focused on the potential on noninvasive Brain Computer Interfaces.

2.3. Types of BCI

2.3.1. Invasive BCI: Invasive BCI are directly implanted into the grey matter of the brain during neurosurgery. They produce the highest quality signals of BCI devices. Invasive BCIs has targeted repairing damaged sight and providing new functionality to paralyzed people. But these BCIs are prone to building up of scar-tissue which causes the signal to become weaker and even lost as body reacts to a foreign object in the brain.

In vision science, direct brain implants have been used to treat non-congenital i.e. acquired blindness. William Dobelle was one of the first scientists to come up with a working brain interface to restore sight as private researcher. Dobelles first prototype was implanted into Jerry, a man blinded in adulthood, in1978. A single-array BCI containing 68 electrodes was implanted onto Jerrys visual cortex and succeeded in producing phosphenes, the sensation of seeing light. The system included TV cameras mounted on glasses to send signals to the implant. Initially the implant allowed Jerry to see shades of grey in a limited field of vision and at a low frame-rate also requiring him to be hooked up to a two-ton mainframe.

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Shrinking electronics and faster computers made his artificial eye more portable and allowed him to perform simple tasks unassisted. BCIs focusing on motor Neuroprosthetics aim to either restore movement in paralyzed individuals or provide devices to assist them, such as interfaces with computers or robot arms.

2.3.2. Non-Invasive BCI:

As well as invasive experiments, there have also been experiments in humans using noninvasive neuroimaging technologies as interfaces. Signals recorded in this way have been used to power muscle implants and restore partial movement in an experimental volunteer. Although they are easy to wear, non-invasive implants produce poor signal resolution because the skull dampens signals, dispersing and blurring the electromagnetic waves created by the neurons

Fig.2.3: Recordings of brainwaves produced by an electroencephalogram

Electroencephalography(EEG) is the most studied potential non-invasive interface, mainly due to its fine temporal resolutions, ease of use, portability and low set-up cost. But as well as

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the technology's susceptibility to noise, another substantial barrier to using EEG as a braincomputer interface is the extensive training required before users can work the technology.

2.4. History
Studies that developed algorithms to reconstruct movements from motor cortex neurons, which control movement, date back to the 1970s. Work by groups led by Schmidt, Fetz and Baker in the 1970s established that monkeys could quickly learn to voluntarily control the firing rate of individual neurons in the primary motor cortex after closed-loop operant conditioning, a training method using punishment and rewards.

In the 1980s, Apostolos Georgopoulos at Johns Hopkins University found a mathematical relationship between the electrical responses of single motor-cortex neurons in rhesus macaque monkeys and the direction that monkeys moved their arms (based on a cosine function). He also found that dispersed groups of neurons in different areas of the brain collectively controlled motor commands but was only able to record the firings of neurons in one area at a time because of technical limitations imposed by his equipment. There has been rapid development in BCIs since the mid-1990s. Several groups have been able to capture complex brain motor centre signals using recordings from neural ensembles (groups of neurons) and use these to control external devices, including research groups led by Richard Andersen, John Donoghue, Phillip Kennedy, Miguel Nicolelis, and Andrew Schwartz. Phillip Kennedy and colleagues built the first intracortical brain-computer interface by implanting neurotrophic-cone electrodes into monkeys.

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Fig.2.4.: Garrett Stanley's recordings of cat vision using a BCI implanted in the lateral geniculate nucleus (top row: original image; bottom row: recording)

In 1999, researchers led by Garrett Stanley at Harvard University decoded neuronal firings to reproduce images seen by cats. The team used an array of electrodes embedded in the thalamus (which integrates all of the brains sensory input) of sharp-eyed cats. Researchers targeted 177 brain cells in the thalamus lateral geniculate nucleus area, which decodes signals from the retina. The cats were shown eight short movies, and their neuron firings were recorded. Using mathematical filters, the researchers decoded the signals to generate movies of what the cats saw and were able to reconstruct recognisable scenes and moving objects.Miguel Nicolelis has been a prominent proponent of using multiple electrodes spread over a greater area of the brain to obtain neuronal signals to drive a BCI. Such neural ensembles are said to reduce the variability in output produced by single electrodes, which could make it difficult to operate a BCI.After conducting initial studies in rats during the 1990s, Nicolelis and his colleagues developed BCIs that decoded brain activity in owl monkeys and used the devices to reproduce monkey movements in robotic arms. Monkeys have advanced reaching and grasping abilities and good hand manipulation skills, making them ideal test subjects for this kind of work. By 2000, the group succeeded in building a BCI that reproduced owl monkey movements while the monkey operated a joystick or reached for food.The BCI operated in real time and could control a separate robot remotely over Internet protocol. But the monkeys could not see the arm moving and did not receive any feedback, a socalled open-loop BCI.

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Chapter 3 3.1.Human brain

The human body is divided into many different parts called organs. All of the parts are controlled by an organ called the brain, which is located in the head. The brain weighs about 2. 75 pounds, and has a whitish-pink appearance. The brain is made up of many cells, and is the control centre of the body. The brain flashes messages out to all the other parts of the body. The messages travel in very fine threads called nerves. The nerves and the brain make up a system somewhat like telephone poles carrying wires across the city. This is called the nervous system. The nerves in the body don't just send messages from the brain to the organs, but also send messages from the eyes, ears, skin and other organs back to your brain. Some nerves are linked directly to the brain. Others have to reach the brain through a sort of power line down the back, called the spinal cord.

The brain and spinal cord make up the central nervous system. The brain doesn't just control your organs, but also can think and remember. That part of the brain is called the mind.

3.2. The Different Section of the Brain


The brain is divided into three main sections.The area at the front of the brain is the largest. Most of it is known as the cerebrum. It controls all of the movements that you have to think about, thought and memory. The cerebrum is split in two different sections, the right half and the left half.The outer layer of the cerebrum is called the cortex. It is mainly made up of cell bodies of neurons called grey matter. Most of the work the brain does is done in the cortex. It is very wrinkled and has many folds. The wrinkles and folds give the cortex a large surface area, even though it is squeezed up to fit in the skull. The extra surface area gives the cerebrum more area to work

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Inside the cortex, the cerebrum is largely made up of white matter. White matter is tissue made only of nerve fibres. The middle region is deep inside the brain. It's chief purpose is to connect the front and the back of the brain together. It acts as a "switchboard", keeping the parts of your brain in touch with each other. The back area of the brain is divided into three different partsThe pons is a band of nerve fibres which link the back of the brain to the middle. The cerebellum sees to it that all the parts of your body work as a team. It also makes sure you keep your balance. The medulla is low down at the back of your head. It links the brain to the top of the spinal cord. The medulla controls the way your heart pumps blood through your body. It also looks after your breathing and helps you digest food.

3.2.1. The Differet Part of the Brain Stem: The brainstem is one of the oldest parts of the brain. It controls such functions as breathing, blood pressure, swallowing and heart rate.

THE HYPOTHALMUS: This part of the brain is located directly above the brain stem. The hypothalmus controls basic drives like hunger and sex and as well as our response to threat and danger. The hypothalmus also controls the pituitary.

THE PITUITARY: The pituitary produces hormones such as testosterone that circulate throughout the body. THE THALAMUS: The thalamus is like a relay area; it receives messages from lower brain areas such as the brainstem and hypothalamus and sends them to the two brain hemispheres. The thalamus is located in between above the lower brain and under the two hemispheres.

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Most of the above mentioned parts of the brain were produced early in evolution but the higher mammals especially humans went on to produce a sort of "thinking cap" on top of these parts. This "thinking cap" was divided into two different parts, the left hemisphere and the right hemisphere. If the left side of your brain is more developed like most people's are, you are right handed. On the other hand if the right side of your brain is more developed, then you will be left handed. The right side of your brain is more artistic and emotional while the left side of your brain is your "common sense" and practical side, such as figuring out math and logic problems.

THE CEREBELLUM: One of the most important parts of the Human brain is the cerebellum. The cerebellum is involved with the more complex functions of the brain and sometimes is even referred to as "the brain within the brain". The cerebellum acts as a control and coordination centre for movement. The cerebellum carries small "programs" that have been previously learned. For example, how to write, move, run and jump are all previously learned activities that the brain recorded and can playback when needed.

Every time you practice, the brain rewrites the program and makes it better. You may have heard the saying "practice makes perfect". Well this saying is not entirely true; another way of "practicing" is just to imagine what you wish to do. Since the cerebellum can't actually feel, it will think that you are doing what your imagining and respond by rewriting it's previous program and carrying out any other actions needed for that function. This is one why to explain wet dreams.

THE CEREBRAL CORTEX: The cerebral cortex makes up the top of the two hemispheres of the brain. The cortex is a sheet of greyish matter which produces our thoughts, language

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and plans. It also controls our sensations and voluntary movements, stores our memories and gives us the ability to imagine, in short it's what makes humans, humans.

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Chapter 4 4.1.Cognitive engineering


Cognitive engineering (CE) considers how humans assimilate and make use of information. Cognitive engineers use a holistic approach to the design of systems that enhance our ability to perform in complex environments. Under consideration are the ways in which humans solve problems and make decisions. It is the study of interpreting thoughts of a brain using various means. Two such means are discussed below:

1. EEG 2. fMRI

EEG
Electroencephalography (EEG) is a method used in measuring the electrical activity of the brain. The brain generates rhythmical potentials which originate in the individual neurons of the brain. These potentials get summated as millions of cell discharge synchronously and appear as a surface waveform, the recording of which is known as the

electroencephalogram.The neurons, like other cells of the body, are electrically polarized at rest. The interior of the neuron is at a potential of about 70mV relative to the exterior. When a neuron is exposed to a stimulus above a certain threshold, a nerve impulse, seen as a change in membrane potential, is generated which spreads in the cell resulting in the depolarization of the cell. Shortly afterwards, repolarization occurs. The EEG signal can be picked up with electrodes either from scalp or directly from the cerebral cortex. As the neurons in our brain communicate with each other by firing electrical impulses, this creates an electric field which travel though the cortex, the dura, the skull and the scalp. The EEG is measured from the surface of the scalp by measuring potential difference between the actual measuring electrode

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and a reference electrode. The peak-to-peak amplitude of the waves that can be picked up from the scalp is normally 100 microV or less while that on the exposed brain, is about 1mV. The frequency varies greatly with different behavioural states. The normal EEG frequency content ranges from 0.5 to 50 Hz. Frequency information is particularly significant since the basic frequency of the EEG range is classified into five bands for purposes of EEG analysis. These bands are called brain rhythms and are named after Greek letters. Five brain rhythms are displayed in Table.. Most of the brain research is concentrated in these channels and especially alpha and beta bands are important for BCI research. The reason why the bands do not follow the greek letter magnitudely (alpha is not the lowest band) is that this is the order in which they were discovered.

Fig.4.1. Different waves f brains

Fig.4.2. Different location of electrodes of EEG

Fig.4.3. EEG Chart

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fMRI
It stands for Functional Magnetic Resonance Imaging. fMRI is based on the same technology as magnetic resonance imaging (MRI) -- a noninvasive test that uses a strong magnetic field and radio waves to create detailed images of the body. But instead of creating images of organs and tissues like MRI, fMRI looks at blood flow in the brain to detect areas of activity. These changes in blood flow, which are captured on a computer, help doctors understand more about how the brain works.

fMRI is based on the idea that blood carrying oxygen from the lungs behaves differently in a magnetic field than blood that has already released its oxygen to the cells. In other words, oxygen-rich blood and oxygen-poor blood have a different magnetic resonance. Scientists know that more active areas of the brain receive more oxygenated blood. The fMRI picks up this increased blood flow to pinpoint greater activity. The measurement of blood flow, blood volume and oxygen use is called the blood-oxygen-level-dependent (BOLD) signal. When you lie inside the cylindrical MRI machine, it aims radio waves at protons -electrically charged particles in the nuclei of hydrogen atoms -- in the area of your body being studied. As the magnetic field hits the protons, they line up. Then the machine releases a short burst of radio waves, which knocks the protons out of alignment. After the radio-wave

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burst has ended, the protons fall back in line, and as they do, they release signals that the MRI picks up. The protons in areas of oxygenated blood produce the strongest signals. A computer processes these signals into a three-dimensional image of the brain that doctors can examine from many different angles. Brain activity is mapped in squares called voxels. Each voxel represents thousands of nerve cells (neurons). Color is added to the image to create a map of the most active areas in the brain.

This application determines which parts of the brain handle particular functions. For example, researchers are trying to identify the regions of the brain that handle pain, in order to create more effective pain relieving therapies. Other researchers are looking at where in the brain time is perceived, to create new treatments for people who have difficulty with time perception.

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Chapter 5. 5.1. Brain Gate

fig.4.1:Dummy unit illustrating the design of a Brain Gate interface

Brain Gate is a brain implant system developed by the bio-tech company Cyber kinetics in 2003 in conjunction with the Department of Neuroscience at Brown University. The device was designed to help those who have lost control of their limbs, or other bodily functions, such as patients with amyotrophic lateral sclerosis (ALS) or spinal cord injury. The computer chip, which is implanted into the brain, monitors brain activity in the patient and converts the intention of the user into computer commands.

Currently the chip uses 100 hair-thin electrodes that sense the electro-magnetic signature of neurons firing in specific areas of the brain, for example, the area that controls arm movement.

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capable of recording electrical data for later analysis. A potential use of this feature would be for a neurologist to study seizure patterns in a patient with epilepsy. Cyber kinetics has a vision, CEO Tim Surgeon explained to Gizmag, but it is not promising "miracle cures", or that quadriplegic people will be able to walk again - yet. Their primary goal is to help restore many activities of daily living that are impossible for paralysed people and to provide a platform for the development of a wide range of other assistive devices.

"Today quadriplegic people are satisfied if they get a rudimentary connection to the outside world. What we're trying to give them is a connection that is as good and fast as using their hands. We're going to teach them to think about moving the cursor using the part of the brain that usually controls the arms to push keys and create, if you will, a mental device that can input information into a computer. That is the first application, a kind of prosthetic, if you will.

5.2.. DARPA The Brown University group was partially funded by the Defence Advanced Research Projects Agency (DARPA), the central research and development organisation for the US Department of Defence (DoD). DARPA has been interested in Brain-Machine-Interfaces (BMI) for a number of years for military applications like wiring fighter pilots directly to their planes to allow autonomous flight from the safety of the ground. Future developments are also envisaged in which humans could 'download' memory implants for skill enhancement, allowing actions to be performed that have not been learned directly.

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Chapter 6 BCI Applications

6.1. Introduction
After we go through the various techniques of BCI the first question that comes to our mind is, what does BCI do to us and what are its applications.So BCI in todays time turns useful to us in many ways. Whether it be any medical field or a field leading to enhancement of human environment. Some of the BCI applications:
6.2.BRAINGATE

BrainGate is a brain implant system developed by the bio-tech company Cyberkinetics in 2003 in conjunction with the Department of Neuroscience at Brown University. The device was designed to help those who have lost control of their limbs, or other bodily functions, such as patients with amyotrophic lateral sclerosis (ALS) or spinal cord injury. The computer chip, which is implanted into the brain, monitors brain activity in the patient and converts the intention of the user into computer commands.

Currently the chip uses 100 hair-thin electrodes that sense the electro-magnetic signature of neurons firing in specific areas of the brain, for example, the area that controls arm movement capable of recording electrical data for later analysis. A potential use of this feature would be for a neurologist to study seizure patterns in a patient with epilepsy. Cyberkinetics has a vision, CEO Tim Surgeon explained to Gizmag, but it is not promising "miracle cures", or that quadriplegic people will be able to walk again - yet. Their primary goal is to help restore many activities of daily living that are impossible for paralysed people and to provide a platform for the development of a wide range of other assistive devices.

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"Today quadriplegic people are satisfied if they get a rudimentary connection to the outside world. What we're trying to give them is a connection that is as good and fast as using their hands. We're going to teach them to think about moving the cursor using the part of the brain that usually controls the arms to push keys and create, if you will, a mental device that can input information into a computer. That is the first application, a kind of prosthetic, if you will. The applications are discussed below.

6.2. BCI offers treatment to Paralyzed


Tuebingen, Germany. A braincomputer interface installed early enough in patients with neurondestroying diseases can enable them to be taught to communicate through an electronic device and slow destruction of the nervous system. Fundamental theories regarding consciousness, emotion and quality of life in sufferers of paralysis from Amyotrophic Lateral Sclerosis (ALS, also known as 'Lou Gerhig's disease') are being challenged based on new research on braincomputer interaction. ALS is a progressive disease that destroys neurons affecting movement

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7.1 BCI ADVANTAGES 1. BCIs will help creating a direct communication pathway between a human or animal brain and any external devices like computers. 2. BCI has increased the possibility of treatment of disabilities related to nervous system along with the old technique of Neuroprosthetics. 3. Techniques like EEG, MEG and neurochips have come into discussions since the BCI application have started developing. 4. This has provided a new work area for scientists and researchers around the world

7.2 BCI DISADVANTAGES 1. In case of Invasive BCI ther e is a risk of formation of scar tissue. 2. There is a need of extensive training before user can use techniques like EEG 3. BC I techniques still require much enhancement before they can be used by users as they are slow 4. BC I techniques are costl y. It requir es a lot of money to set up the BCI environment

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CONCLUSION

Brain-Computer Interface (BCI) is a method of communication based on voluntary neural activity generated by the brain and independent of its normal output pathways of peripheral nerves and muscles.The neural activity used in BCI can be recorded using invasive or noninvasive techniques. We can say as detection techniques and experimental designs improve, the BCI will improve as well and would provide wealth alternatives for individuals to interact with their environment.

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REFERENCES:
WWW.HOWSTUFFWORKS.COM WWW.WIKEPEDIA.COM WWW.YOUTUBE.COM WWW.Scribd.com

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