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Changes and additions: - A new coordinate system and camera - The Map of the Universe - The console, various

console commands allow you to change settings, there are also commands that duplicate the functions of the autopilot - Console commands can be executed from the file - it is possible to create a sc ripts that controls the flight - Updated catalog of dwarf planets, exoplanets, nearest stars, etc. - Some new galaxies models, new textures for some Solar system bodies - A count on the number of planets with life has been added to the selected star 's information table - Significantly improved performance in dense regions of galaxies (the nucleus a nd spiral arms) - In the Orbital review mode (Right-drag) rotation is always doing around the cu rrent object, but not around selected one - Showing vectors of a planet: its own X axis, the direction to the parent body, and the barycentric velocity - Collision detection of camera with all planets - Spacecrafts: motion control, gravity forces, collisions with planets - Procedural galaxies with large-scale structure of the universe and the redshif t effect - Supporting of the indoor scenes in the *.map format ("Radiant" editor of games using the Quake engine) for buildings and ship interiors (maps are available as "scenes" from the console) - Anti-aliasing on the border of the cloud layer on the planets - New forms of landscape on planets - Smooth transition between textures of different materials on the surface of th e planet - Changed the algorithm for calculating landscape level of detail - detail close to the camera is always high (as in LOD 0) for each LOD - Exporting of skybox (panoramic screenshot) - Exporting of procedural textures of planets - Editor of the procedural parameters of the planet with the script export funct ion - Optimization of the interface, the active window is moved to the foreground - A new interface design - The "game" style of the Main Menu - Various control panels - Some settings for the Planetary System Browser - Binding keys and saving them to the config file - The "Copy" and "Paste" buttons in the Locations menu - for easier sharing of c oordinates via the forum - Supporting for Windows clipboard in the text input fields (Ctrl-C, Ctrl-V), fo r example, in the Search By Name menu (F3) - Real brightness of the planets (lighting dependency on the distance to the sun ) - White dwarfs, neutron stars, black holes - isolated and in multiple star syste ms - Binary gas giants - New model of the atmosphere with a green hue - New class of a planet - Titan (ice world with a hydracarbon ocean) - Fully cloudy planets - Venus-like warm deserts and Titans - Automatic procedural generation of atmosphere, clouds, water and rings for cat alog planets, if these paremeters are missing in the catalog - Dynamic star coronas - Probabilities of double and multiple stars, stellar remnants, brown dwarfs, ga s giants, etc. in the config Bug fixes:

- Fixed some bugs in the planetary system exporting code - Fixed "reddening" of the stars at very high magnification - Fixed "blueing" of the sun at sunset - Fixed bug with black spots on the edge of the disk of the planet (including th e Planetary System Browser) - Fixed crashes due to excessive generation of planetary systems in nebulae - Fixed pulling of camera to infinity at first contact with a planet or a star - Fixed bug with generation of very small Terra planets and moons - Reduced the size of impact basins, their generation is suppressed for large Te rras - Fixed an extremely dense clouds on Oceanias - Fixed a bug with the NoPlanets parameter in the stars catalog - Removed unnecessary lens flares of black holes - Fixed too often generation of gas/ice giants as a closest to sun planet - Reduced atmosphere artifacts on horizon - Fixed a blocky artifact in stars distribution the in galaxies

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