Professional Documents
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Resume Adrian Del Campo
Resume Adrian Del Campo
Resume Adrian Del Campo
Name DNI Birthday Nationality Phone number / Skype E-mail Drive license
Adrin del Campo Hernndez 71290703H 26/10/85 Spanish (+34) 628 463 368 / Adelcampoh acampoh@gmail.com B-1
Academic training
2003-2008 2009-2010
Computer Scientist with a diploma in Operating Systems, networks and Database Administration. University Degree at Universidad Antonio de Nebrija Master in Videogame Development. Masters degree from Universidad Complutense de Madrid. Masters final project: Stardium Space Arena. Video: (http://www.youtube.com/watch?v=pXOIzUmqWLQ)
Languages
Spanish English French
Specific Knowledge
Programming skills
Advanced level developing projects in Java, J2EE and javaFX, PHP, ActionScript and C/C++. Medium level in ADA and Javascript. Indexing systems (Apache Lucene), XML files (XML, XSLT, XSL-FO, DOM, Jaxb and Apache Ant), Java Application Servers (Jboss, Tomcat, GlassFishv3), Distributed Applications (JAX-WS, REST, JNDI, RMI, AMF, libCURL), network protocol design and implementation (TCP/IP, serial) and testing frameworks (JUnit and Visual Test). Version Control Systems (Perforce, Mercurial, SVN, CVS), Scripting (Bash, Groovy, Grails), Database Frameworks (Spring, hibernate and Mybatis).
Expert user and administrator Advanced knowledge of PostgreSQL, MySql, and managing Sql Server 2000, Postgresql and also OpenLDAP. Basic knowledge of Corel Photopaint, Adobe Photoshop, GIMP and 3D Studio Max. Advanced knowledge in designing and developing interactive applications (JavaFX, AWT, Swing). Developing game GUI with Flash/flex. Basic knowledge in CSS.
Advanced Knowledge of Windows and Linux systems administration Advanced Knowledge of FTP Servers and clients. Also Apache/Nginx and IIS 6.0 web server administration. Basic Knowledge of managing Cisco routers. Knowledge of editing and sequencing audio tracks. (MixMeister, Audacity, Hydrogen) Worked with Nebula 2, Physx, Enet and Cocos2d-x. Basic Knowledge in Kinect SDK for PC. Game Developer for iOS / Android. Android developer for personal apps.
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Social Networks
Knowledge of Facebook graphAPI, tuenti game API, Vkontakte, Viximo and FourSquare
Complementary training
2008 2008 2008
Grails course at San Pablo CEU university, Madrid. Groovy course at San Pablo CEU university, Madrid. High Availability Storage Systems and distributed programming course at Universidad Politcnica, Madrid. JavaFX script development course. Attendance at Devoxx (The Java Community Conference). Attendance at GameLab. International Videogame Exposure Attendance at Ideame. University videogame developers meeting. Young entrepreneurs seminar at Garrigues, Madrid. Introduction to Artificial intelligence by Stanford university (ai-class.com) Technology Entrepreneurship course by Standford University (venture-lab.org)
Professional experience
2012 - Today
Pyro Studios / Pyro Mobile Gameplay / Network developer for mobile games. Android game maintainer. Pyro Studios / Iz Client/Server game developer for Social Networks (Facebook / Tuenti / VKontakte / Viximo). Nosys Java Developer and System Administrator at Nosys. Invensys Dimetronic Signals Internship as Ada programmer and tester.
2011 - 2012
2008 - 2011
2006 - 2007
Social game developed in Flash/Flex. It is a City Ville like game. Published in Facebook, tuenti, VK and Viximo. URL: http://apps.facebook.com/sports_city Social game inspired in Theme Park developed in Flash / php. Published on Facebook, tuenti and Viximo. URL: http://apps.facebook.com/adventure_park Turn based multiplayer puzzle mobile game for iOS / Android using Cocos2d-x as game engine. (not published yet)
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Multiplayer Spaceship Shooter developed as master final project using Nebula 2 as game engine, Physx as physics engine and Enet for network communications. URL:
- (Binaries) http://www.videojuegos-ucm.es/proyectos/stardium.rar - (Video) http://www.youtube.com/watch?v=pXOIzUmqWLQ - (Source) https://bitbucket.org/acampo/stardium/overview
SM (Software Manager)
Universal package manager for Unix systems developed in Java and C. Developed as a computer science degree final project.
-(Source) https://bitbucket.org/acampo/sm
Bouncing Ball
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