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Ms. Atcosta's Classroom Rewards & Consequences: I. I. Individual Rewards
Ms. Atcosta's Classroom Rewards & Consequences: I. I. Individual Rewards
B. Students collect as many stickers as they can to turn in for prizes from Treasure Chest every Friday
1. 1-5 stickers: 1 small prize (i.e. pencils, erasers, etc.) 2. 6-10 stickers: 2 small prizes 3. 4. 10-15 stickers: 1 medium prize (i.e. Capri sun, fruit snacks, folders, etc.) 15 stickers and up: Students can choose 2 of any prize or chose to have homework passes or to play on the computer during their free time.
II.
Group Rewards
A. Groups can earn marbles in their group jars by:
1. Being the first quiet/cleaned up group after an activity 2. Always having a clean area 3. Always treating each other nicely and not arguing or tattle telling.
C. Group to have the most marbles at the end of the week can choose:
1. Treasure Chest 2. Computer Time 3. Extra Free Time 4. To have the teacher eat with them at lunch
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V. Group Consequences
A. Being a loud group B. Being disrespectful to group members and materials C. Refusing to help group members
1. First offense- I will give student a verbal warning and explain that the student should always speak to each other with quiet voices, try to help their group with the work, and treat their group members nicely.
2. Second Offense- Student will be told to change their pin from the green light to the yellow light and will lose 5 minutes from their free time. Student/s loses two stickers. 3. Third Offense- Student will be told to change their pin from the yellow light to the red light and will not be allowed to continue to work with their group. Student/s will also spend free time working on unfinished work. Student/s loses two stickers.