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Basics of Flash Animation
Basics of Flash Animation
Animation
Is the illusion of movement created by a progressive sequence of still images.
Tweening
Tween comes from the classic animation term inbetweening. Senior artists would sketch frames where crucial action occurs, and junior artists would fill in the intermediate frames, or inbetweens. Flash can do the tweening for you. The crucial frames are keyframes, and you can specify a motion or shape tween and have Flash interpolate the changes between keyframes.
Motion Tween
A tween animation based on position, orientation, size, or color changes. Only on object can be tweened per layer and the object being tweened must be a symbol, gorup, or unbroken text.
Shape Tween
Animations consisting of objects that morph.
Frame-by-Frame Animation
It is where each and every frame is a keyframe: here, every frame holds a slightly different image, just like traditional cell animation.
Flash Symbols
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