Professional Documents
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Clash of Clan Planner
Clash of Clan Planner
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LAB
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GM W W W AT W W GS W W W W W T W W W W ES W W TH W W W WT AIR W W W W W W W W TC W AT W W W W W W W W W W EP AB W W CNN W W W W W W W W W GM EP EP GM
BU
TYPE BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL WALL BUIL BUIL BUIL BUIL BUIL DEC BUIL HAZ HAZ HAZ
description town hall mortar cannon archer tower wizard tower air defense Hidden Tesla X-bow army camp barracks Laboratory Spell factory wall gold mine gold storage elixir pumps elixir storage builders Decorations clan castle Giant Bomb BOMB Spring trap
no.
1 1 3 3 1 1 0 0 3 3 1 1 100 5 2 5 2 3 0 1 0 4 2
4 3 3 3 3 3 3 3 5 3 4 3 1 3 3 3 3 2 2 3 2 1 1
Giants will aim for the turret sections, which also protect inner section from Wall breakers. Mortar is near the centre and well protected from the north. WT is covering east and south, bombs arranged to help protect the west side. Expect attacks from east, west and south.
SPACES
USED? Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y
4 3 3 3 3 3 1 3 5 3 4 3 1 3 3 3 3 2 2 3 1 1 1 TOTAL
AVAIL.
16 9 27 27 9 9 0 0 75 27 16 9 100 45 18 45 18 12 0 9 0 4 2 477
1369
100
MTR
also protect inner e centre and well t and south, bombs ct attacks from east,
WT
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BU
TYPE BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL WALL BUIL BUIL BUIL BUIL BUIL DEC BUIL HAZ HAZ HAZ
description town hall mortar cannon archer tower wizard tower air defense Hidden Tesla X-bow army camp barracks Laboratory Spell factory wall gold mine gold storage elixir pumps elixir storage builders Decorations clan castle Giant Bomb BOMB Spring trap
no.
1 2 3 3 2 1 0 0 3 3 1 1 125 6 2 6 2 3 0 1 1 4 4
4 3 3 3 3 3 3 3 5 3 4 3 1 3 3 3 3 2 2 3 2 1 1
Good anti Giant defence, and also effective against mass barb/archer, as mortars will be last defence standing while barbs/archers stand still hacking at the walls. Staggered walls are also an anti WB tactic, as are the struts - with upgraded walls it should take at least 6-8 WBs to break through to inner section.
SPACES
USED? Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y
4 3 3 3 3 3 1 3 5 3 4 3 1 3 3 3 3 2 2 3 1 1 1 TOTAL
AVAIL.
16 18 27 27 18 9 0 0 75 27 16 9 125 54 18 54 18 12 0 9 2 4 4 542
1369
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MTR
gainst mass tanding while Staggered walls are also raded walls it should er section.
WT
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W W TC W W W W W W TC B B B W W W W W TC W W W W W W W W AB W W W W W W W W W SP W W W W W W W W W EP T CNN EP AT EP HT T WT W W W W GB W W W W W W W W W GS W AIR W W W W W GS W W EP AT EP W W W W W
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AT W W W MTR W W
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AB
TYPE BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL WALL BUIL BUIL BUIL BUIL BUIL DEC BUIL HAZ HAZ HAZ
description town hall mortar cannon archer tower wizard tower air defense Hidden Tesla X-bow army camp barracks Laboratory Spell factory wall gold mine gold storage elixir pumps elixir storage builders Decorations clan castle Giant Bomb BOMB Spring trap
no.
1 3 4 4 2 2 1 0 4 4 1 1 150 6 2 6 2 3 17 1 2 6 4
4 3 3 3 3 3 3 3 5 3 4 3 1 3 3 3 3 2 2 3 2 1 1
Successful for a while until lightning spell came out - the 3 mortars are too close together and can be taken out with 2 lightning spells. Also the TH is not as protected as I would like. The bonus of having the morts close together was 3 mortar blasts pounding Giants, barbs and archers to smithereens. All the anti air surround the mortars, protecting from balloon attack. Lastly most defence structures are out of reach of archers - mass archer attack fail here.
SPACES
USED? Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y
4 3 3 3 3 3 1 3 5 3 4 3 1 3 3 3 3 2 2 3 1 1 1 TOTAL
AVAIL.
150
MTR
t - the 3 mortars are too ng spells. Also the TH is not he morts close together rchers to smithereens. All balloon attack. Lastly rs - mass archer attack fail
WT
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TC
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EP W BU W W W SP DC
TYPE BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL WALL BUIL BUIL BUIL BUIL BUIL DEC BUIL HAZ HAZ HAZ
description town hall mortar cannon archer tower wizard tower air defense Hidden Tesla X-bow army camp barracks Laboratory Spell factory wall gold mine gold storage elixir pumps elixir storage builders Decorations clan castle Giant Bomb BOMB Spring trap
no.
1 3 4 4 2 2 1 0 4 4 1 1 150 6 2 6 2 3 17 1 2 6 4
4 3 3 3 3 3 3 3 5 3 4 3 1 3 3 3 3 2 2 3 2 1 1
The Trap! 100% successful defends when they attack from the top right. Giants get sucked into a hot zone by the HT, and then WTs and MTRS crush everything. Anti WB struts surround the base making it hard to enter the central area. Note that most Defence structures are out of reach of archers. Giants work their way around the outer section until they are destroyed. Sucessfull attacks came from top left or bottom right where Giants and some Barbs would enter first. Once they had moved round, archers were then sent in to attack the middle section. Still, rarely was I 3 starred with this layout.
SPACES
USED? Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y
4 3 3 3 3 3 1 3 5 3 4 3 1 3 3 3 3 2 2 3 1 1 1 TOTAL
AVAIL.
150
MTR
the top right. Giants get sucked verything. Anti WB struts . Note that most Defence ay around the outer section left or bottom right where oved round, archers were then rred with this layout.
WT
1 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 BU
2 GM
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CNN W W GS W
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TYPE BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL WALL BUIL BUIL BUIL BUIL BUIL DEC BUIL HAZ HAZ HAZ
description town hall mortar cannon archer tower wizard tower air defense Hidden Tesla X-bow army camp barracks Laboratory Spell factory wall gold mine gold storage elixir pumps elixir storage builders Decorations clan castle Giant Bomb BOMB Spring trap
no.
1 3 4 5 3 2 3 0 4 4 1 1 200 6 3 6 3 3 17 1 3 6 4
4 3 3 3 3 3 3 3 5 3 4 3 1 3 3 3 3 2 2 3 2 1 1
The Pincer - designed to tempt attackers to attack from the right, where 2 HT's will suck giants into a hotzone - Clan castle, 3WTs and 2 MTRs will have time to pulverise them. The third HT is designed to pull Giants into a narrow alley with springtraps. Lightning spells could be used to take out the 3 WTs, but would take at leat 3 to pull this off 100%. All defences are out of archer reach (except 2 HTs), only 10 structures left outside the walls.
SPACES
USED? Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y
4 3 3 3 3 3 1 3 5 3 4 3 1 3 3 3 3 2 2 3 1 1 1 TOTAL
AVAIL.
200
MTR
from the right, where 2 WTs and 2 MTRs will have o pull Giants into a narrow ed to take out the 3 WTs, efences are out of archer de the walls.
WT
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W GS
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GB W W W W DEC W
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DEC W W TC W MTR W GS W W W W GM W WT W AIR W W W W W W W W W W W W W CC HT W T T W W W W W ES ES AIR W W W GS W W AT GS W W T W ES W CNN W W W W W W W W GM W W W W DEC W DEC AB W W W W LAB W W W W W W W EP AT MTR WT W HT HT W W W W W W W W W W W W W W W W W W W GM TC EP TC W W W AB W W W W W W W W W W W W W W W DEC W DEC W DEC AB W DEC
TYPE BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL BUIL WALL BUIL BUIL BUIL BUIL BUIL DEC BUIL HAZ HAZ HAZ
description town hall mortar cannon archer tower wizard tower air defense Hidden Tesla X-bow army camp barracks Laboratory Spell factory wall gold mine gold storage elixir pumps elixir storage builders Decorations clan castle Giant Bomb BOMB Spring trap
no.
1 3 4 5 3 2 3 0 4 4 1 1 200 6 3 6 3 3 17 1 3 6 4
4 3 3 3 3 3 3 3 5 3 4 3 1 3 3 3 3 2 2 3 2 1 1
The Return of the Trap - based upon layout 7b, attackers from the top right would most have hell unleashed upon them, with 3 HTs, 2 MTRs and 2 WTs. There are 2 flanks of MTR, WT AT combinations that are well protected, the Air defence are also well inside the base. Only HTs are within range of archers. Expect attacks from the bottom left or top right. Only 10 building outside the walls.
SPACES
USED? Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y
4 3 3 3 3 3 1 3 5 3 4 3 1 3 3 3 3 2 2 3 1 1 1 TOTAL
AVAIL.
200
MTR
WT
tackers from the top right 3 HTs, 2 MTRs and 2 WTs. hat are well protected, the s are within range of p right. Only 10 building