This document provides tips for making characters in role-playing games more interesting and compelling. It suggests adding new feats, spells, and abilities to give characters more depth and customization. It also recommends developing characters' personalities, motivations, and backstories to bring them to life and make role-playing more engaging for both players and dungeon masters.
Original Description:
a very good supplement to the original Player Handbook.
This document provides tips for making characters in role-playing games more interesting and compelling. It suggests adding new feats, spells, and abilities to give characters more depth and customization. It also recommends developing characters' personalities, motivations, and backstories to bring them to life and make role-playing more engaging for both players and dungeon masters.
This document provides tips for making characters in role-playing games more interesting and compelling. It suggests adding new feats, spells, and abilities to give characters more depth and customization. It also recommends developing characters' personalities, motivations, and backstories to bring them to life and make role-playing more engaging for both players and dungeon masters.