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A Campus Technology Choice Model With Incorporated Network Effects: Choosing Between General Use and Campus Systems
A Campus Technology Choice Model With Incorporated Network Effects: Choosing Between General Use and Campus Systems
A Campus Technology Choice Model With Incorporated Network Effects: Choosing Between General Use and Campus Systems
A Campus Technology Choice Model with Incorporated Network Effects: Choosing Between General Use and Campus Systems
Eric Malm1, David Loomis2, Joanna DeFranco3
1
Business Department-Cabrini College, 2Economics Department- Illinois State University, 2Software Engineering- Penn State University 1 610 King of Prussia Rd, Radnor PA 19087, USA
Abstract This paper explores the choices campuses make between providing support for campus-specific (often proprietary) solutions, and utilizing and supporting generalpurpose (often open) solutions. We present a model of technology choice that includes network effects and focuses on a faculty members choice between campus-specific and general-purpose technologies. A theoretical model presents key findings, which are demonstrated mathematically and illustrated with a numerical simulation. As the size of the software user-networks increases, it is shown that faculty members naturally gravitate toward general-purpose solutions and it becomes increasingly costly for campuses to support and promote campus-specific systems. The paper concludes with a discussion of the implications of network effects for campus technology policymakers. Keywords technology adoption, technology policy, network externalities, Metcalfes Law.
I. INTRODUCTION
Despite the growth of low cost software models in other sectors, university spending on the purchase and support of proprietary technologies continues to grow. Initially many colleges purchased proprietary systems that were typically hosted on the colleges network and designed specifically for the higher education market, or they created home-grown solutions customized for their institutional needs (which we term campus-specific solutions). Most campuses continue to use proprietary or custom solutions despite the explosion of web-based tools and the growing prominence of alternative models, such as Software as a Service, and low or no-cost web based services such as YouTube, Facebook, and Google (which we term general-purpose solutions). In this paper we present an economic model of technology choice that focuses on the individual faculty members adoption decision. The faculty member may choose
between a general-purpose solution (such as YouTube) and a campus-specific solution (such as Blackboard or DragonDrop). The economic model incorporates network effects, the idea that the value of software increases exponentially as the size of the user-network increases, and places the individuals decision within an institutional context. The theoretical model illustrates the tension between providing institutional support for generalpurpose and campus-specific systems. As the size of user networks increases, economic theory suggests that faculty will naturally gravitate toward general-purpose solutions and thus it becomes increasingly costly to support and promote campusspecific systems. Simulation results are used to illustrate the models key findings. The paper concludes with policy implications and suggestions for future research.
II. LITERATURE REVIEW
In this section we provide a context for the theoretical model by reviewing literature on campus software, models of adoption from the computer technology literature, and economic models of choice not often used to describe technology adoption. If technology is to play an increasingly important role in much of higher education, it will be increasingly important for institutions to make informed decisions about which software to purchase, how it will be supported technically, and how faculty will be encouraged to use it effectively [1]. Some background on economic modeling and the concept of networks effects is provided as background for a general audience.
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The institutional choice to use and support campus-specific software solutions is a very common one, and can be better understood when placed in a historical and institutional context. Most colleges and universities were early adopters of technology, employing mainframes and campusbased systems for decades. Similar to large corporations, colleges and universities had the resources and expertise to invest in large campusbased systems and saw many benefits from doing so. From the Electronic Numerical Integrator And Computer (ENIAC), widely acknowledged to be the first computer, housed at the University of Pennsylvania, to Programmed Logic for Automated Teaching Operations (PLATO) developed at the University of Illinois, academic institutions have played an important role in the development of computer technology. With the rise of personal computers, many campuses continued to play a leadership role in the spread of technology. For example, in 1983 Drexel University became the first university to require every student to have access to a personal computer with most students purchasing Apple computers [2]. Students access to resources was limited primarily to internal campus networks until the late 1990s when Internet access became more widely spread. During this time campuses were largely landlocked when it came to technology. Students and faculty had to rely on resources that were housed and controlled by the university. In the late 1990s companies introduced a variety of software products aimed at the university markets such as learning management system providers Blackboard, Angel, WebCT and others. Most systems were designed to be housed on campus-owned servers, where they could be customized and accessed over Intranets (and eventually accessed over the Internet). This evolution of educational software generally mirrored software development for corporate markets. For example, providers like SAP created Enterprise Resource Planning software that was normally housed on company-controlled servers that allowed access on an Intranet within the organization. It has only been within recent years,
as the penetration of high-speed Internet has dramatically increased, that web-based, externally hosted and controlled systems have become more widely available. While the jump from universityhosted to externally-hosted software was small, it did however, represent a significant philosophical leap due to a loss of control and a fundamental operational change.
B. Current role of technology on campus
Learning Management Systems (LMS) are clearly only one of many types of software used by universities, but they are common examples of software designed specifically to enhance students learning and are associated with blended learning (a combination of traditional classroom and online course delivery methods). Many authors [3,4,5,6,7] have documented positive aspects of integrating technology into traditional classrooms. Worldwide, K-12 schools have increased the online learning offerings in their curriculum, suggesting that incoming students will be increasingly accustomed to online elements [8]. A large Department of Education-sponsored meta-analysis found that blended learning resulted in higher levels of students learning than faceto-face or online learning alone [9]. As the newer generations of students who have grown up with the Internet (whether they are referred to as The VGeneration [10], Digital Natives [11], or the Net Generations [12] move into higher education they will likely expect the integration of technology into their class experience and the role of technology on campus is likely to continue to grow. The questions of which technologies institutions and faculty members will choose to use, however, remains unanswered.
C. Technology Adoption Literature
There is a large and varied literature on technology adoption within the computer and information science fields. One branch stems from Davis [13] Technology Adoption Model (TAM). According to TAM, technology is adopted on the basis of perceived usefulness, perceived ease of use, and users attitudes toward technology. The TAM has been tested and extended by many authors
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Economics, especially microeconomics, has had a long history of studying the choices of individuals. In microeconomic theory consumers are modeled as maximizing utility- defined as the happiness or satisfaction that is derived from a decision [25]. Decisions may be modeled as continuous ones, such as a students decision of the amount of time per day spent studying. Other decisions are modeled as being discrete, such as the decision to choose between enrolling in an online or face-to-
face course. In discrete choice models (see [26], for example) consumers weigh the costs and benefits of different options and choose the option with the highest net benefit. The network effects model presented in the next section followed this economic approach. Metcalfes Law, widely cited (see [27, 28, 29] for example) in economics and technology literature, states that the value of a network grows in proportion to the square of the number of users. It was originally developed to describe the value of telecommunications networks. For example, phone systems, in a developing country where few people have phone lines were of little value to users. However as the number of network users grew the value of having a phone grew significantly. This principle had been applied widely in the technology area, and could describe the explosive growth of Facebook (and decline of MySpace), or be used as a tool to analyze the competition between the iPhone and Android. The source of this network value, or network effect, came from many places. Gallaugher [27] described complementary benefits, exchange value and staying power as key contributors to network value. In the context of the smartphone decision, complementary benefits describe the value of available apps in the iTunes and Android markets. Exchange value describes the size of the user base you can learn from, and staying power predicts whether the PalmOS will still be around in a few years. Economists Shapiro and Varian [29] viewed these positive network effects as critical to IT strategy. They argued that if network effects were strong enough, a market may experience a tipping point in which all consumers gravitated to one product or platform. This idea might describe the meteoric rise of Facebook. When tipping points were at play, the theory suggested that one provider won and all other providers lost. While the situation was not always that dramatic, the idea of tipping points dramatically illustrated how the size of user networks could quickly and dramatically affect consumer choices. We argue that network effects are likely to exist in the educational software market. Software that
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campus could maintain adoption rates of the campus-specific technology, but that this would come at a cost. The campus could only maintain B. Case 2: Increasing Network Size adoption rates of the campus-specific software by In the second case we increased the size of the increasing . This could be done by increasing technology communities to which faculty belong. spending on tech support or incentive payments for The size of both the internal and external adopting the campus technology. community, represented by parameters R and G in V. DISCUSSION Table I, grew by 10%. This reflected the growing As the availability and complexity of general use set of users of both technologies. All other factors software systems increases, campuses should remained the same. carefully consider how these systems fit into future TABLE III campus technology plans. While most campuses FACULTY CHOICES WITH INCREASING NETWORK SIZE had a long and strong history of proprietary Choices % Proportion of adopters who used 45% campus-specific software programs, administrators campus-specific technology should carefully consider how network effects Proportion of adopters who used 55% might impact faculty adoption and craft policies general-purpose technology that explicitly account for these trends. Key policy Total percentage of faculty who 88% adopted either technology implications of our model included: Table 3 showed the results for this case. The exponential growth in value predicted by Metcalfes Law meant that the value of the generalpurpose software grew relative to the campusspecific solution. This value might represent an improvement in available content, the sharing of best practices for student learning, or best practices for the administrative use of technology, for example. The total percentage of faculty using classroom technology increased from 56% to 88%. But more strikingly the percentage of faculty who used the general-use technology increased from 30% to 55%.
C. Case 3: Campus Policies- Leadership and Support 1) Network effects are important: The idea behind these effects was that value does not just come from software alone; significant value could arise from a large user base. The number of videos posted on YouTube, for example, is extraordinary. This vast library of content provides suitable videos for nearly any course. That many faculty members have learned to use this technology outside of the classroom makes choosing this option even easier. Campuses that ignore general-purpose technologies will likely experience declines in system use, especially in relative terms. 2) Consider the available options: Faculty members face an ever-growing number of software and technology options for teaching and would not always adopt the campus technology. While many campuses find it easier to support only campus-specific software solutions, doing so limits adoption of general-purpose software. Since theory suggests that spending money on support reduces the facultys adoption costs, supporting only campus-specific solutions limits adoption of general-purpose solutions. Campus technology strategies that do not consider or support general use technologies might be missing opportunities and spending more than necessary on technology.
Choices Proportion of adopters who used campus-specific technology Proportion of adopters who used general-purpose technology Total percentage of faculty who adopted either technology
value of using these technologies increases, campuses could affect faculty adoption choices either by discouraging the use of general-purpose technologies (for example by enacting formal policies discouraging their use), or by encouraging the use of the campus-specific technology. In our model this was done by altering the relative size of in Equation 2 b. In case 3 we showed that the
In the third case we examined how the growth of general-purpose software networks impacted the costs of incentivizing faculty to continue to use the campus-specific software. As the size of generalpurpose software networks grew, and thus as the
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The model and simulation presented in this paper illustrated how the theory of network effects is likely to affect faculty adoption decisions. The theoretical model demonstrated that if network effects were present faculty would shift their use of technology to general-purpose software. Campuses that ignored the value of general-purpose software were likely to spend an increasing amount of resources to promote and support campus-specific solutions. The model featured the concept of network effects; if network effects were present theory suggests that general-purpose software would ultimately be more valuable to faculty members and would be more widely adopted. The theoretical findings presented rest on the assumption that educational software does, in fact, exhibit network effects. In future research the model assumptions should be tested empirically. If network effects are present, we would expect to see actual faculty adoption patterns favoring generalpurpose over campus-specific solutions over time. To date this type of longitudinal study of faculty technology use has not been undertaken. Similarly the theory suggests that general-purpose software may also improve student learning (for example, because of the availability of a wide variety of tested resources). While more difficult to measure, a longitudinal study could also attempt to measure student outcomes as well.
REFERENCES
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