Professional Documents
Culture Documents
SLOODLE Case Study 1
SLOODLE Case Study 1
Using Sloodle:
Dubai-Korea Virtual Cultural Exchange
Using Sloodle to support learning and teaching
Sloodle is supported by the San Jos÷ State University School of Library and
Information Science
In the following case study you will see the following symbols used:
This is a note, and may indicate an alternative use of Sloodle or other
aside.
Good practice tip – a tip which might make running a class with
Second Life and Sloodle go more smoothly.
Dubai-Korea Virtual Cultural Exchange
The Dubai-Korea Virtual Cultural Exchange program, which took place in
the spring of 2008, was a unique program which utilised a wide range of
modern information and communications technologies to bring together
learners from two distant nations.
Chris Surridge at the Korea Advanced Institute of Science and Technology
(KAIST) and Nicole Shammas at Dubai Women’s College (DWC), designed
and deployed a seven-week course where students were able to work
together in international groups to learn about each other. The students
involved at both institutions were learning English as a second language –
and working together with other students where the only common language
was English helped the students experience a motivated, meaningful
community of practice.
To support both student interactions and provide support for learning a wide
range of technologies were used – the Moodle web-based learning
management system, podcasts, video conferencing and the virtual world of
Second Life. Moodle formed a single point of entry for all the varied class
activities, integration with Second Life being supported by ‘Sloodle’ – an
object-oriented dynamic learning environment for Second Life.
Setting Up
Preparations for the course included
setting up a small, dedicated, Moodle
site for the class. This included
placing links to appropriate Second
Life tutorials in prominent positions on
the front page – one benefit of having
a dedicated class Moodle being that
the front page matter could be
specific to that one class.
The Moodle site used the ‘Kubrick’
theme, which has a less formal and
friendlier feel than many of the
alternatives.
Students were tasked to not only ask relevant questions, but to respond
with answers which were personal and genuine. The pronunciation
differences between the sides required the students to develop their abilities
to repair and maintain what could have been a faltering conversation. Skills
of planned interaction, topic selection, response-consideration and
communication maintenance were intentionally built into the activity to
develop students’ self-sufficiency in English.
In the example here, students were logged into Moodle before starting
Second Life. Following the URL prompt in Second Life took students
directly to the avatar registration page – which then simply required
them to click an ‘OK’ button. If they had not been logged into Moodle
already, they would first be re-directed to a login page and then to the
avatar registration page. This ensures that a student has an account
on the learning management system before they can add avatar
details, helping to verify their identity.
In the latest release of Sloodle, the Access Checker had been replaced
with an enrolment/registration ‘booth’ – which students click on to
register their avatars. The booths themselves are full permission, and
can be modified with institutional logos and colours.
The Sloodle tools may not require weeks of prefacing to be effective, but
embedding the use of the tools in a suitable context and with useful
applications is of clear benefit. Motivation and meaningfulness played an
enormous role in the effectiveness of these tools in the Dubai-Korea Virtual
Cultural Exchange.
More Sloodle
This case-study illustrates the
use of a subset of the Sloodle
tools – other tools (some
released since the study) include
a glossary tool, a blogging
toolbar/HUD, quiz and voting
tools, and even a prim “dropbox”
which integrates with the Moodle
gradebook, helping to make the
collection of 3D courseworks as
straightforward as the online
collection of written essays.
Interested and want to know more? Visit the Sloodle project homepage.
Here you’ll find forums for users and developers (all welcome!) as well as
Spanish language forums. The forums are active, and most requests for
help are answered within 24 hours, sometimes significantly less.
Via the homepage you’ll also find links to our Wiki (with masses of
documentation for educators, students and Moodle administrators) and a
number of community produced tutorial videos which can walk you through
the process of downloading, installing and getting started with the Sloodle
tools.
Sloodle Inworld
You can also get support for Sloodle inworld – with regular weekly developer
meetings and weekly ‘Sloodle 101’ classes open to anyone wanting to learn
more. Soon we’ll be relocating to a new sim dedicated to Sloodle, and to
supporting Sloodle users – just use the “Teleport Now” link on the
homepage to find the classes.
About Moodle
The Sloodle homepage has been created using Moodle, the open-source
learning and content management system. You can learn more about
Moodle at http://www.moodle.org/