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Pong Template Tutorial 2 ***IMPORTANT*** Please note that this tutorial is an EXTENSION to the 1st Pong Template tutorial.

You NEED to have the 1st tutorial COMPLETED into order to follow this one. BEFORE YOU BEGIN: Have your GameSalad Pong Template project already open. Step 1: Go to Home, then go to Scenes, and click the + to create a new scene.

Step 2: Rename Initial Scene to GamePlay and rename Scene 1 to GameOver.

Step 3: Double-click on GameOver, click + to create a new actor, and name it Win/Lose.

Step 4: Go into Win/Lose actor, add a new rule, and name it Player 1 Wins!

Step 5: Set the condition to: When ALL conditions are valid: Attribute game.P1 Score

= (equals)

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Pong Template Step 6: Add Display Text behavior into rule, pick a color, and type in the text section You Win!

Step 7: Add a new rule and name it Computer Player Wins!

Step 8: Set the condition to: When ALL conditions are valid: Attribute game.P2 Score

= (equals)

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Step 9: Add a Display Text behavior, pick a color, and type in the text section Computer Wins!

Pong Template Tutorial 2 Step 10: Go to Racket Player 1 actor, create a new rule, and name it Game Over Rule.

Step 11: Set the condition to: When ANY conditions are valid: Attribute game.P1 Score Attribute game.P2 Score

= (equals) = (equals)

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Step 13: Add Change Attribute behavior to rule and set it to: Change Attribute game.ActiveBall To: 1

Step 14: Add Timer behavior and set it to AFTER 1 second and CHECK Run to Completion.

Pong Template Step 15: Add Change Scene behavior and have it set to Next Scene.

Step 16: Go to the GameOver scene, add the Win/Lose actor into the game, and stretch it out.

Step 17: Go to the GamePlay scene and click on the Preview button. Youre ready to play!

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