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TM

TM

RECORD SHEET DESIGN BY DAVID L. McCULLOCH

ARMOR DIAGRAM
Left Torso (6)
Head (6)

Right Torso (6)

MECH RECORD SHEET 'MECH DATA


Type: COM-2D COMMANDO
Movement Points: Walking: 6 Running: 9 Jumping: 0 Tonnage: 25 Tech Base: Inner Sphere Star League

WARRIOR DATA
Name: Gunnery Skill:
Hits Taken Consciousness#

Piloting Skill: 1 3 2 5 3 4 5 6 7 10 11 Dead

Weapons & Equipment Inventory


Qty Type 1 1 1 SRM 6 SRM 4 Medium Laser CT RA LA 4 2/Msl 3 2/Msl 3 5

(hexes)
3 3 3 6 6 6 9 9 9 Left Arm (6) Center Torso (8) Right Arm (6)

Loc Ht Dmg Min Sht Med Lng

Left Leg (8)

Center Torso Rear (4)

Right Leg (8)

Left Torso Rear (3)

Right Torso Rear (3)

CRITICAL HIT TABLE


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Arm

Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.

Head

INTERNAL STRUCTURE DIAGRAM


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Life Support Sensors Cockpit Roll Again Sensors Life Support Engine Engine Engine Gyro Gyro Gyro

Right Arm

Center Torso

Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator SRM 4 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Left Torso (6)

Head

Heat Scale
Overow

Right Torso (6)


30* 29 28* 27

1-3

Left Arm (4) Center Torso (8) Left Leg (6)

Right Arm (4)

26* 25* 24* 23* 22* 21 20* 19* 18* 17* 16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Torso

Heat Sink Heat Sink Ammo (SRM 6) 15 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

4-6

Gyro Engine Engine Engine SRM 6 SRM 6

Engine Hits Gyro Hits Sensor Hits Life Support

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Right Torso

Heat Sink Heat Sink Ammo (SRM 4) 25 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Right Leg (6)

HEAT DATA
Heat Sinks: Heat Effects Level* 10 30 Shutdown Single 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 2 Movement Points 8 +1 Modifier to Fire 5 1 Movement Points

1. 2. 3. 4. 5. 6.

Left Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again

Damage Transfer Diagram

1. 2. 3. 4. 5. 6.

Right Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again

2010 The Topps Company, Inc. Classic BattleTech, BattleTech, Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.

ARMOR DIAGRAM
Left Torso (6)
Head (6)

Right Torso (6)

MECH RECORD SHEET 'MECH DATA


Type: SDR-5V SPIDER
Movement Points: Walking: 8 Running: 12 Jumping: 8 Tonnage: 30 Tech Base: Inner Sphere Star League

WARRIOR DATA
Name: Gunnery Skill:
Hits Taken Consciousness#

Piloting Skill: 1 3 2 5 3 4 5 6 7 10 11 Dead

Weapons & Equipment Inventory


Qty Type 2 Medium Laser CT 3 5

(hexes)
3 6 9 Left Arm (5) Center Torso (8) Right Arm (5)

Loc Ht Dmg Min Sht Med Lng

Left Leg (6)

Center Torso Rear (4)

Right Leg (6)

Left Torso Rear (2)

Right Torso Rear (2)

CRITICAL HIT TABLE


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Arm

Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.

Head

INTERNAL STRUCTURE DIAGRAM


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Life Support Sensors Cockpit Heat Sink Sensors Life Support Engine Engine Engine Gyro Gyro Gyro

Right Arm

Center Torso

Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Left Torso (7)

Head

Heat Scale
Overow

Right Torso (7)


30* 29 28* 27

1-3

Left Arm (5) Center Torso (10) Left Leg (7)

Right Arm (5)

26* 25* 24* 23* 22* 21 20* 19* 18* 17* 16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Torso
Jump Jet Jump Jet Jump Jet Jump Jet Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

4-6

Gyro Engine Engine Engine Medium Laser Medium Laser

Engine Hits Gyro Hits Sensor Hits Life Support

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Right Torso
Jump Jet Jump Jet Jump Jet Jump Jet Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Right Leg (7)

HEAT DATA
Heat Sinks: Heat Effects Level* 10 30 Shutdown Single 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 2 Movement Points 8 +1 Modifier to Fire 5 1 Movement Points

1. 2. 3. 4. 5. 6.

Left Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again

Damage Transfer Diagram

1. 2. 3. 4. 5. 6.

Right Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again

2010 The Topps Company, Inc. Classic BattleTech, BattleTech, Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.

ARMOR DIAGRAM
Left Torso (8)
Head (7)

Right Torso (8)

MECH RECORD SHEET 'MECH DATA


Type: JR7-D JENNER
Movement Points: Walking: 7 Running: 11 Jumping: 5 Tonnage: 35 Tech Base: Inner Sphere Succession Wars

WARRIOR DATA
Name: Gunnery Skill:
Hits Taken Consciousness#

Piloting Skill: 1 3 2 5 3 4 5 6 7 10 11 Dead

Weapons & Equipment Inventory


Qty Type 2 2 1 Medium Laser Medium Laser SRM 4 RA LA CT 3 5 0 3 5 0 3 2/Msl 0

(hexes)
3 3 3 6 6 6 9 9 9 Left Arm (4) Center Torso (10) Right Arm (4)

Loc Ht Dmg Min Sht Med Lng

Left Leg (6)

Center Torso Rear (3)

Right Leg (6)

Left Torso Rear (4)

Right Torso Rear (4)

CRITICAL HIT TABLE


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Arm

Shoulder Upper Arm Actuator Medium Laser Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.

Head

INTERNAL STRUCTURE DIAGRAM


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Life Support Sensors Cockpit Heat Sink Sensors Life Support Engine Engine Engine Gyro Gyro Gyro

Right Arm

Center Torso

Shoulder Upper Arm Actuator Medium Laser Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Left Torso (8)

Head

Heat Scale
Overow

Right Torso (8)


30* 29 28* 27

1-3

Left Arm (6) Center Torso (11) Left Leg (8)

Right Arm (6)

26* 25* 24* 23* 22* 21 20* 19* 18* 17* 16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Torso
Jump Jet Jump Jet Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

4-6

Gyro Engine Engine Engine Jump Jet SRM 4

Engine Hits Gyro Hits Sensor Hits Life Support

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Right Torso

Jump Jet Jump Jet Ammo (SRM 4) 25 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Right Leg (8)

HEAT DATA
Heat Sinks: Heat Effects Level* 10 30 Shutdown Single 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 2 Movement Points 8 +1 Modifier to Fire 5 1 Movement Points

1. 2. 3. 4. 5. 6.

Left Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again

Damage Transfer Diagram

1. 2. 3. 4. 5. 6.

Right Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again

2010 The Topps Company, Inc. Classic BattleTech, BattleTech, Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.

ARMOR DIAGRAM
Left Torso (10)
Head (9)

Right Torso (10)

MECH RECORD SHEET 'MECH DATA


Type: PNT-9R PANTHER
Movement Points: Walking: 4 Running: 6 Jumping: 4 Tonnage: 35 Tech Base: Inner Sphere Star League

WARRIOR DATA
Name: Gunnery Skill:
Hits Taken Consciousness#

Piloting Skill: 1 3 2 5 3 4 5 6 7 10 11 Dead

Weapons & Equipment Inventory


Qty Type 1 1 PPC SRM 4 RA 10 10 3 CT 3 2/Msl

(hexes)
6 3 12 18 6 9 Left Arm (10) Center Torso (14) Right Arm (10)

Loc Ht Dmg Min Sht Med Lng

Left Leg (12)

Center Torso Rear (7)

Right Leg (12)

Left Torso Rear (5)

Right Torso Rear (5)

CRITICAL HIT TABLE


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Arm

Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.

Head

INTERNAL STRUCTURE DIAGRAM


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Life Support Sensors Cockpit Roll Again Sensors Life Support Engine Engine Engine Gyro Gyro Gyro

Right Arm

Center Torso

Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator PPC PPC PPC Roll Again Roll Again Roll Again Roll Again Roll Again

Left Torso (8)

Head

Heat Scale
Overow

Right Torso (8)


30* 29 28* 27

1-3

Left Arm (6) Center Torso (11) Left Leg (8)

Right Arm (6)

26* 25* 24* 23* 22* 21 20* 19* 18* 17* 16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Torso

Heat Sink Heat Sink Heat Sink Heat Sink Ammo (SRM 4) 25 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

4-6

Gyro Engine Engine Engine SRM 4 Roll Again

Engine Hits Gyro Hits Sensor Hits Life Support

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Right Torso
Heat Sink Heat Sink Heat Sink Heat Sink Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Right Leg (8)

HEAT DATA
Heat Sinks: Heat Effects Level* 13 30 Shutdown Single 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 2 Movement Points 8 +1 Modifier to Fire 5 1 Movement Points

1. 2. 3. 4. 5. 6.

Left Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Jump Jet Jump Jet

Damage Transfer Diagram

1. 2. 3. 4. 5. 6.

Right Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Jump Jet Jump Jet

2010 The Topps Company, Inc. Classic BattleTech, BattleTech, Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.

ARMOR DIAGRAM
Left Torso (10)
Head (8)

Right Torso (10)

MECH RECORD SHEET 'MECH DATA


Type: ASN-21 ASSASSIN
Movement Points: Walking: 7 Running: 11 Jumping: 7 Tonnage: 40 Tech Base: Inner Sphere Star League

WARRIOR DATA
Name: Gunnery Skill:
Hits Taken Consciousness#

Piloting Skill: 1 3 2 5 3 4 5 6 7 10 11 Dead

Weapons & Equipment Inventory


Qty Type 1 1 1 Medium Laser LRM 5 SRM 2 RA RT LT 3 5 2 1/Msl 6 2 2/Msl

(hexes)
3 7 3 6 9 14 21 6 9 Left Arm (6) Center Torso (12) Right Arm (6)

Loc Ht Dmg Min Sht Med Lng

Left Leg (6)

Center Torso Rear (4)

Right Leg (6)

Left Torso Rear (2)

Right Torso Rear (2)

CRITICAL HIT TABLE


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Arm

Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.

Head

INTERNAL STRUCTURE DIAGRAM


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Life Support Sensors Cockpit Roll Again Sensors Life Support Engine Engine Engine Gyro Gyro Gyro

Right Arm

Center Torso

Shoulder Upper Arm Actuator Lower Arm Actuator Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Head Left Torso (10)

Heat Scale
Overow

Right Torso (10)


30* 29 28* 27

1-3

Left Arm (6) Center Torso (12) Left Leg (10)

Right Arm (6)

26* 25* 24* 23* 22* 21 20* 19* 18* 17* 16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Torso

Jump Jet Jump Jet Jump Jet SRM 2 Ammo (SRM 2) 50 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

4-6

Gyro Engine Engine Engine Jump Jet Roll Again

Engine Hits Gyro Hits Sensor Hits Life Support

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Right Torso

Jump Jet Jump Jet Jump Jet LRM 5 Ammo (LRM 5) 24 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Right Leg (10)

HEAT DATA
Heat Sinks: Heat Effects Level* 10 30 Shutdown Single 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 2 Movement Points 8 +1 Modifier to Fire 5 1 Movement Points

1. 2. 3. 4. 5. 6.

Left Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again

Damage Transfer Diagram

1. 2. 3. 4. 5. 6.

Right Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again

2010 The Topps Company, Inc. Classic BattleTech, BattleTech, Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.

ARMOR DIAGRAM
Left Torso (6)
Head (9)

Right Torso (6)

MECH RECORD SHEET 'MECH DATA


Type: CDA-2A CICADA
Movement Points: Walking: 8 Running: 12 Jumping: 0 Tonnage: 40 Tech Base: Inner Sphere Succession Wars

WARRIOR DATA
Name: Gunnery Skill:
Hits Taken Consciousness#

Piloting Skill: 1 3 2 5 3 4 5 6 7 10 11 Dead

Weapons & Equipment Inventory


Qty Type 1 1 1 Medium Laser Medium Laser Small Laser RT LT CT 3 3 1 5 5 3

(hexes)
3 3 1 6 6 2 9 9 3 Left Arm (4) Center Torso (11) Right Arm (4)

Loc Ht Dmg Min Sht Med Lng

Left Leg (6)

Center Torso Rear (6)

Right Leg (6)

Left Torso Rear (3)

Right Torso Rear (3)

CRITICAL HIT TABLE


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Arm

Shoulder Upper Arm Actuator Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.

Head

INTERNAL STRUCTURE DIAGRAM


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Life Support Sensors Cockpit Roll Again Sensors Life Support Engine Engine Engine Gyro Gyro Gyro

Right Arm

Center Torso

Shoulder Upper Arm Actuator Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Head Left Torso (10)

Heat Scale
Overow

Right Torso (10)


30* 29 28* 27

1-3

Left Arm (6) Center Torso (12) Left Leg (10)

Right Arm (6)

26* 25* 24* 23* 22* 21 20* 19* 18* 17* 16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Torso

Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

4-6

Gyro Engine Engine Engine Small Laser Roll Again

Engine Hits Gyro Hits Sensor Hits Life Support

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Right Torso
Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Right Leg (10)

HEAT DATA
Heat Sinks: Heat Effects Level* 10 30 Shutdown Single 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 2 Movement Points 8 +1 Modifier to Fire 5 1 Movement Points

1. 2. 3. 4. 5. 6.

Left Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again

Damage Transfer Diagram

1. 2. 3. 4. 5. 6.

Right Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again

2010 The Topps Company, Inc. Classic BattleTech, BattleTech, Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.

ARMOR DIAGRAM
Left Torso (6)
Head (9)

Right Torso (6)

MECH RECORD SHEET 'MECH DATA


Type: CLNT-2-3T CLINT
Movement Points: Walking: 6 Running: 9 Jumping: 6 Tonnage: 40 Tech Base: Inner Sphere Star League

WARRIOR DATA
Name: Gunnery Skill:
Hits Taken Consciousness#

Piloting Skill: 1 3 2 5 3 4 5 6 7 10 11 Dead

Weapons & Equipment Inventory


Qty Type 1 1 1 Autocannon 5 Medium Laser Medium Laser RA LT CT 1 3 3 5 5 5 3

(hexes)
6 3 3 12 18 6 9 6 9 Left Arm (6) Center Torso (11) Right Arm (6)

Loc Ht Dmg Min Sht Med Lng

Left Leg (8)

Center Torso Rear (4)

Right Leg (8)

Left Torso Rear (4)

Right Torso Rear (4)

CRITICAL HIT TABLE


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Arm

Shoulder Upper Arm Actuator Lower Arm Actuator Hand Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.

Head

INTERNAL STRUCTURE DIAGRAM


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Life Support Sensors Cockpit Roll Again Sensors Life Support Engine Engine Engine Gyro Gyro Gyro

Right Arm

Center Torso

Shoulder Upper Arm Actuator Lower Arm Actuator Autocannon 5 Autocannon 5 Autocannon 5 Autocannon 5 Roll Again Roll Again Roll Again Roll Again Roll Again

Head Left Torso (10)

Heat Scale
Overow

Right Torso (10)


30* 29 28* 27

1-3

Left Arm (6) Center Torso (12) Left Leg (10)

Right Arm (6)

26* 25* 24* 23* 22* 21 20* 19* 18* 17* 16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Torso

Jump Jet Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

4-6

Gyro Engine Engine Engine Medium Laser Roll Again

Engine Hits Gyro Hits Sensor Hits Life Support

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Right Torso

Jump Jet Heat Sink Ammo (AC 5) 20 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Right Leg (10)

HEAT DATA
Heat Sinks: Heat Effects Level* 10 30 Shutdown Single 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 2 Movement Points 8 +1 Modifier to Fire 5 1 Movement Points

1. 2. 3. 4. 5. 6.

Left Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Jump Jet Jump Jet

Damage Transfer Diagram

1. 2. 3. 4. 5. 6.

Right Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Jump Jet Jump Jet

2010 The Topps Company, Inc. Classic BattleTech, BattleTech, Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.

ARMOR DIAGRAM
Left Torso (14)
Head (9)

Right Torso (14)

MECH RECORD SHEET 'MECH DATA


Type: HER-2S HERMES II
Movement Points: Walking: 6 Running: 9 Jumping: 0 Tonnage: 40 Tech Base: Inner Sphere Succession Wars

WARRIOR DATA
Name: Gunnery Skill:
Hits Taken Consciousness#

Piloting Skill: 1 3 2 5 3 4 5 6 7 10 11 Dead

Weapons & Equipment Inventory


Qty Type 1 1 1 Autocannon 5 Medium Laser Flamer RT RA LA 1 3 3 5 5 2 3

(hexes)
6 12 3 6 1 2 18 9 3 Left Arm (11) Center Torso (17) Right Arm (11)

Loc Ht Dmg Min Sht Med Lng

Left Leg (14)

Center Torso Rear (6)

Right Leg (14)

Left Torso Rear (5)

Right Torso Rear (5)

CRITICAL HIT TABLE


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Arm

Shoulder Upper Arm Actuator Lower Arm Actuator Flamer Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.

Head

INTERNAL STRUCTURE DIAGRAM


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Life Support Sensors Cockpit Roll Again Sensors Life Support Engine Engine Engine Gyro Gyro Gyro

Right Arm

Center Torso

Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Head Left Torso (10)

Heat Scale
Overow

Right Torso (10)


30* 29 28* 27

1-3

Left Arm (6) Center Torso (12) Left Leg (10)

Right Arm (6)

26* 25* 24* 23* 22* 21 20* 19* 18* 17* 16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Torso

Heat Sink Ammo (AC 5) 20 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

4-6

Gyro Engine Engine Engine Roll Again Roll Again

Engine Hits Gyro Hits Sensor Hits Life Support

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Right Torso
Autocannon 5 Autocannon 5 Autocannon 5 Autocannon 5 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Right Leg (10)

HEAT DATA
Heat Sinks: Heat Effects Level* 10 30 Shutdown Single 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 2 Movement Points 8 +1 Modifier to Fire 5 1 Movement Points

1. 2. 3. 4. 5. 6.

Left Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again

Damage Transfer Diagram

1. 2. 3. 4. 5. 6.

Right Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again

2010 The Topps Company, Inc. Classic BattleTech, BattleTech, Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.

ARMOR DIAGRAM
Left Torso (12)
Head (9)

Right Torso (12)

MECH RECORD SHEET 'MECH DATA


Type: WTH-1 WHITWORTH
Movement Points: Walking: 4 Running: 6 Jumping: 4 Tonnage: 40 Tech Base: Inner Sphere Star League

WARRIOR DATA
Name: Gunnery Skill:
Hits Taken Consciousness#

Piloting Skill: 1 3 2 5 3 4 5 6 7 10 11 Dead

Weapons & Equipment Inventory


Qty Type 1 1 1 1 1 LRM 10 LRM 10 Medium Laser Medium Laser Medium Laser LT RT H RA LA 4 1/Msl 6 4 1/Msl 6 3 5 3 5 3 5

(hexes)
7 14 7 14 3 6 3 6 3 6 21 21 9 9 9 Left Arm (12) Center Torso (16) Right Arm (12)

Loc Ht Dmg Min Sht Med Lng

Left Leg (18)

Center Torso Rear (7)

Right Leg (18)

Left Torso Rear (6)

Right Torso Rear (6)

CRITICAL HIT TABLE


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Arm

Shoulder Upper Arm Actuator Lower Arm Actuator Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.

Head

INTERNAL STRUCTURE DIAGRAM


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Life Support Sensors Cockpit Medium Laser Sensors Life Support Engine Engine Engine Gyro Gyro Gyro

Right Arm

Center Torso

Shoulder Upper Arm Actuator Lower Arm Actuator Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Head Left Torso (10)

Heat Scale
Overow

Right Torso (10)


30* 29 28* 27

1-3

Left Arm (6) Center Torso (12) Left Leg (10)

Right Arm (6)

26* 25* 24* 23* 22* 21 20* 19* 18* 17* 16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Torso

Heat Sink Heat Sink LRM 10 LRM 10 Ammo (LRM 10) 12 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

4-6

Gyro Engine Engine Engine Roll Again Roll Again

Engine Hits Gyro Hits Sensor Hits Life Support

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Right Torso

Heat Sink Heat Sink LRM 10 LRM 10 Ammo (LRM 10) 12 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Right Leg (10)

HEAT DATA
Heat Sinks: Heat Effects Level* 10 30 Shutdown Single 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 2 Movement Points 8 +1 Modifier to Fire 5 1 Movement Points

1. 2. 3. 4. 5. 6.

Left Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Jump Jet Jump Jet

Damage Transfer Diagram

1. 2. 3. 4. 5. 6.

Right Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Jump Jet Jump Jet

2010 The Topps Company, Inc. Classic BattleTech, BattleTech, Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.

ARMOR DIAGRAM
Left Torso (16)
Head (9)

Right Torso (16)

MECH RECORD SHEET 'MECH DATA


Type: VND-1R VINDICATOR
Movement Points: Walking: 4 Running: 6 Jumping: 4 Tonnage: 45 Tech Base: Inner Sphere Succession Wars

WARRIOR DATA
Name: Gunnery Skill:
Hits Taken Consciousness#

Piloting Skill: 1 3 2 5 3 4 5 6 7 10 11 Dead

Weapons & Equipment Inventory


Qty Type 1 1 1 1 LRM 5 PPC Medium Laser Small Laser LT 2 1/Msl 6 RA 10 10 3 H 3 5 LA 1 3

(hexes)
7 6 3 1 14 21 12 18 6 9 2 3 Left Arm (14) Center Torso (18) Right Arm (14)

Loc Ht Dmg Min Sht Med Lng

Left Leg (18)

Center Torso Rear (9)

Right Leg (18)

Left Torso Rear (6)

Right Torso Rear (6)

CRITICAL HIT TABLE


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Arm

Shoulder Upper Arm Actuator Lower Arm Actuator Hand Small Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.

Head

INTERNAL STRUCTURE DIAGRAM


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Life Support Sensors Cockpit Medium Laser Sensors Life Support Engine Engine Engine Gyro Gyro Gyro

Right Arm

Center Torso

Shoulder Upper Arm Actuator Lower Arm Actuator PPC PPC PPC Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Head Left Torso (11)

Heat Scale
Overow

Right Torso (11)


30* 29 28* 27

1-3

Left Arm (7) Center Torso (14) Left Leg (11)

Right Arm (7)

26* 25* 24* 23* 22* 21 20* 19* 18* 17* 16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Torso

Heat Sink Heat Sink Heat Sink Heat Sink LRM 5 Ammo (LRM 5) 24 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

4-6

Gyro Engine Engine Engine Jump Jet Jump Jet

Engine Hits Gyro Hits Sensor Hits Life Support

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Right Torso
Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Right Leg (11)

HEAT DATA
Heat Sinks: Heat Effects Level* 16 30 Shutdown Single 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 2 Movement Points 8 +1 Modifier to Fire 5 1 Movement Points

1. 2. 3. 4. 5. 6.

Left Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Jump Jet Roll Again

Damage Transfer Diagram

1. 2. 3. 4. 5. 6.

Right Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Jump Jet Roll Again

2010 The Topps Company, Inc. Classic BattleTech, BattleTech, Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.

ARMOR DIAGRAM
Left Torso (17)
Head (9)

Right Torso (17)

MECH RECORD SHEET 'MECH DATA


Type: ENF-4R ENFORCER
Movement Points: Walking: 4 Running: 6 Jumping: 4 Tonnage: 50 Tech Base: Inner Sphere Succession Wars

WARRIOR DATA
Name: Gunnery Skill:
Hits Taken Consciousness#

Piloting Skill: 1 3 2 5 3 4 5 6 7 10 11 Dead

Weapons & Equipment Inventory


Qty Type 1 1 1 Autocannon 10 Large Laser Small Laser RA LA LT 3 8 1 10 8 3

(hexes)
5 5 1 10 15 10 15 2 3 Left Arm (14) Center Torso (23) Right Arm (14)

Loc Ht Dmg Min Sht Med Lng

Left Leg (20)

Center Torso Rear (4)

Right Leg (20)

Left Torso Rear (3)

Right Torso Rear (3)

CRITICAL HIT TABLE


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Arm

Shoulder Upper Arm Actuator Lower Arm Actuator Large Laser Large Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.

Head

INTERNAL STRUCTURE DIAGRAM


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Life Support Sensors Cockpit Roll Again Sensors Life Support Engine Engine Engine Gyro Gyro Gyro

Right Arm

Center Torso

Shoulder Upper Arm Actuator Lower Arm Actuator Autocannon 10 Autocannon 10 Autocannon 10 Autocannon 10 Autocannon 10 Autocannon 10 Autocannon 10 Roll Again Roll Again

Head Left Torso (12)

Heat Scale
Overow

Right Torso (12)


30* 29 28* 27

1-3

Left Arm (8) Center Torso (16) Left Leg (12)

Right Arm (8)

26* 25* 24* 23* 22* 21 20* 19* 18* 17* 16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Torso
Heat Sink Heat Sink Small Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

4-6

Gyro Engine Engine Engine Roll Again Roll Again

Engine Hits Gyro Hits Sensor Hits Life Support

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Right Torso

Heat Sink Heat Sink Ammo (AC 10) 10 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Right Leg (12)

HEAT DATA
Heat Sinks: Heat Effects Level* 12 30 Shutdown Single 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 2 Movement Points 8 +1 Modifier to Fire 5 1 Movement Points

1. 2. 3. 4. 5. 6.

Left Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Jump Jet Jump Jet

Damage Transfer Diagram

1. 2. 3. 4. 5. 6.

Right Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Jump Jet Jump Jet

2010 The Topps Company, Inc. Classic BattleTech, BattleTech, Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.

ARMOR DIAGRAM
Left Torso (20)
Head (9)

Right Torso (20)

MECH RECORD SHEET 'MECH DATA


Type: HBK-4G HUNCHBACK
Movement Points: Walking: 4 Running: 6 Jumping: 0 Tonnage: 50 Tech Base: Inner Sphere Star League

WARRIOR DATA
Name: Gunnery Skill:
Hits Taken Consciousness#

Piloting Skill: 1 3 2 5 3 4 5 6 7 10 11 Dead

Weapons & Equipment Inventory


Qty Type 1 1 1 1 Medium Laser Medium Laser Autocannon 20 Small Laser RA LA RT H 3 3 7 1 5 5 20 3

(hexes)
3 3 3 1 6 6 6 2 9 9 9 3 Left Arm (16) Center Torso (26) Right Arm (16)

Loc Ht Dmg Min Sht Med Lng

Left Leg (20)

Center Torso Rear (5)

Right Leg (20)

Left Torso Rear (4)

Right Torso Rear (4)

CRITICAL HIT TABLE


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Arm

Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.

Head

INTERNAL STRUCTURE DIAGRAM


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Life Support Sensors Cockpit Small Laser Sensors Life Support Engine Engine Engine Gyro Gyro Gyro

Right Arm

Center Torso

Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Head Left Torso (12)

Heat Scale
Overow

Right Torso (12)


30* 29 28* 27

1-3

Left Arm (8) Center Torso (16) Left Leg (12)

Right Arm (8)

26* 25* 24* 23* 22* 21 20* 19* 18* 17* 16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Torso

Ammo (AC 20) 5 Ammo (AC 20) 5 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

4-6

Gyro Engine Engine Engine Heat Sink Roll Again

Engine Hits Gyro Hits Sensor Hits Life Support

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Right Torso

Autocannon 20 Autocannon 20 Autocannon 10 Autocannon 20 Autocannon 20 Autocannon 20 Autocannon 20 Autocannon 20 Autocannon 20 Autocannon 20 Roll Again Roll Again

Right Leg (12)

HEAT DATA
Heat Sinks: Heat Effects Level* 13 30 Shutdown Single 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 2 Movement Points 8 +1 Modifier to Fire 5 1 Movement Points

1. 2. 3. 4. 5. 6.

Left Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Heat Sink Heat Sink

Damage Transfer Diagram

1. 2. 3. 4. 5. 6.

Right Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Heat Sink Heat Sink

2010 The Topps Company, Inc. Classic BattleTech, BattleTech, Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.

ARMOR DIAGRAM
Left Torso (11)
Head (9)

Right Torso (11)

MECH RECORD SHEET 'MECH DATA


Type: TBT-5N TREBUCHET
Movement Points: Walking: 5 Running: 8 Jumping: 0 Tonnage: 50 Tech Base: Inner Sphere Succession Wars

WARRIOR DATA
Name: Gunnery Skill:
Hits Taken Consciousness#

Piloting Skill: 1 3 2 5 3 4 5 6 7 10 11 Dead

Weapons & Equipment Inventory


Qty Type 1 1 1 2 LRM 15 LRM 15 Medium Laser Medium Laser LA RT LA RA 5 1/Msl 6 5 1/Msl 6 3 5 3 5

(hexes)
7 7 3 3 14 21 14 21 6 9 6 9 Left Arm (10) Center Torso (22) Right Arm (10)

Loc Ht Dmg Min Sht Med Lng

Left Leg (15)

Center Torso Rear (7)

Right Leg (15)

Left Torso Rear (5)

Right Torso Rear (5)

CRITICAL HIT TABLE


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Arm

Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator LRM 15 LRM 15 LRM 15 Medium Laser Roll Again Roll Again Roll Again Roll Again

1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.

Head

INTERNAL STRUCTURE DIAGRAM


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Life Support Sensors Cockpit Roll Again Sensors Life Support Engine Engine Engine Gyro Gyro Gyro

Right Arm

Center Torso

Shoulder Upper Arm Actuator Lower Arm Actuator Medium Laser Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Head Left Torso (12)

Heat Scale
Overow

Right Torso (12)


30* 29 28* 27

1-3

Left Arm (8) Center Torso (16) Left Leg (12)

Right Arm (8)

26* 25* 24* 23* 22* 21 20* 19* 18* 17* 16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Torso

Ammo (LRM 15) 8 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

4-6

Gyro Engine Engine Engine Roll Again Roll Again

Engine Hits Gyro Hits Sensor Hits Life Support

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Right Torso

LRM 15 LRM 15 LRM 15 Ammo (LRM 15) 8 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Right Leg (12)

HEAT DATA
Heat Sinks: Heat Effects Level* 10 30 Shutdown Single 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 2 Movement Points 8 +1 Modifier to Fire 5 1 Movement Points

1. 2. 3. 4. 5. 6.

Left Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again

Damage Transfer Diagram

1. 2. 3. 4. 5. 6.

Right Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again

2010 The Topps Company, Inc. Classic BattleTech, BattleTech, Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.

ARMOR DIAGRAM
Left Torso (15)
Head (8)

Right Torso (15)

MECH RECORD SHEET 'MECH DATA


Type: DV-6M DERVISH
Movement Points: Walking: 5 Running: 8 Jumping: 5 Tonnage: 55 Tech Base: Inner Sphere Star League

WARRIOR DATA
Name: Gunnery Skill:
Hits Taken Consciousness#

Piloting Skill: 1 3 2 5 3 4 5 6 7 10 11 Dead

Weapons & Equipment Inventory


Qty Type 1 1 1 1 1 1 LRM 10 LRM 10 Medium Laser Medium Laser SRM 2 SRM 2 LT RT LA RA LA RA 4 4 3 3 2 2 1/Msl 1/Msl 5 5 2/Msl 2/Msl 6 6

(hexes)
7 7 3 3 3 3 14 21 14 21 6 9 6 9 6 9 6 9 Left Arm (10) Center Torso (20) Right Arm (10)

Loc Ht Dmg Min Sht Med Lng

Left Leg (15)

Center Torso Rear (4)

Right Leg (15)

Left Torso Rear (4)

Right Torso Rear (4)

CRITICAL HIT TABLE


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Arm

Shoulder Upper Arm Actuator Lower Arm Actuator Medium Laser SRM 2 Ammo (SRM 2) 50 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.

Head

INTERNAL STRUCTURE DIAGRAM


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Life Support Sensors Cockpit Roll Again Sensors Life Support Engine Engine Engine Gyro Gyro Gyro

Right Arm

Center Torso

Shoulder Upper Arm Actuator Lower Arm Actuator Medium Laser SRM 2 Ammo (SRM 2) 50 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Head Left Torso (13)

Heat Scale
Overow

Right Torso (13)


30* 29 28* 27

1-3

Left Arm (9) Center Torso (18) Left Leg (13)

Right Arm (9)

26* 25* 24* 23* 22* 21 20* 19* 18* 17* 16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Torso

LRM 10 LRM 10 Ammo (LRM 10) 12 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

4-6

Gyro Engine Engine Engine Jump Jet Roll Again

Engine Hits Gyro Hits Sensor Hits Life Support

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Right Torso

LRM 10 LRM 10 Ammo (LRM 10) 12 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Right Leg (13)

HEAT DATA
Heat Sinks: Heat Effects Level* 10 30 Shutdown Single 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 2 Movement Points 8 +1 Modifier to Fire 5 1 Movement Points

1. 2. 3. 4. 5. 6.

Left Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Jump Jet Jump Jet

Damage Transfer Diagram

1. 2. 3. 4. 5. 6.

Right Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Jump Jet Jump Jet

2010 The Topps Company, Inc. Classic BattleTech, BattleTech, Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.

ARMOR DIAGRAM
Left Torso (16)
Head (9)

Right Torso (16)

MECH RECORD SHEET 'MECH DATA


Type: DRG-1N DRAGON
Movement Points: Walking: 5 Running: 8 Jumping: 0 Tonnage: 60 Tech Base: Inner Sphere Star League

WARRIOR DATA
Name: Gunnery Skill:
Hits Taken Consciousness#

Piloting Skill: 1 3 2 5 3 4 5 6 7 10 11 Dead

Weapons & Equipment Inventory


Qty Type 1 1 1 1 LRM 10 Autocannon 5 Medium Laser Medium Laser CT RA LA LT (R) 4 1/Msl 1 5 3 5 3 5 6 3

(hexes)
7 14 6 12 3 6 3 6 21 18 9 9 Left Arm (14) Center Torso (27) Right Arm (14)

Loc Ht Dmg Min Sht Med Lng

Left Leg (18)

Center Torso Rear (12)

Right Leg (18)

Left Torso Rear (8)

Right Torso Rear (8)

CRITICAL HIT TABLE


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Arm

Shoulder Upper Arm Actuator Lower Arm Actuator Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.

Head

INTERNAL STRUCTURE DIAGRAM


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Life Support Sensors Cockpit Roll Again Sensors Life Support Engine Engine Engine Gyro Gyro Gyro

Right Arm

Center Torso

Shoulder Upper Arm Actuator Lower Arm Actuator Autocannon 5 Autocannon 5 Autocannon 5 Autocannon 5 Roll Again Roll Again Roll Again Roll Again Roll Again

Head Left Torso (14)

Heat Scale
Overow

Right Torso (14)


30* 29 28* 27

1-3

Left Arm (10) Center Torso (20) Left Leg (14)

Right Arm (10)

26* 25* 24* 23* 22* 21 20* 19* 18* 17* 16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Torso

Medium Laser (R) Ammo (LRM 10) 12 Ammo (LRM 10) 12 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

4-6

Gyro Engine Engine Engine LRM 10 LRM 10

Engine Hits Gyro Hits Sensor Hits Life Support

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Right Torso

Ammo (AC 5) 20 Ammo (AC 5) 20 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Right Leg (14)

HEAT DATA
Heat Sinks: Heat Effects Level* 10 30 Shutdown Single 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 2 Movement Points 8 +1 Modifier to Fire 5 1 Movement Points

1. 2. 3. 4. 5. 6.

Left Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again

Damage Transfer Diagram

1. 2. 3. 4. 5. 6.

Right Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again

2010 The Topps Company, Inc. Classic BattleTech, BattleTech, Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.

ARMOR DIAGRAM
Left Torso (14)
Head (9)

Right Torso (14)

MECH RECORD SHEET 'MECH DATA


Type: QKD-4G QUICKDRAW
Movement Points: Walking: 5 Running: 8 Jumping: 5 Tonnage: 60 Tech Base: Inner Sphere Star League

WARRIOR DATA
Name: Gunnery Skill:
Hits Taken Consciousness#

Piloting Skill: 1 3 2 5 3 4 5 6 7 10 11 Dead

Weapons & Equipment Inventory


Qty Type 1 1 1 1 2 LRM 10 SRM 4 Medium Laser Medium Laser Medium Laser LT CT LA RA RT (R) 4 1/Msl 6 3 2/Msl 3 5 3 5 3 5

(hexes)
7 3 3 3 3 14 21 6 9 6 9 6 9 6 9 Left Arm (11) Center Torso (17) Right Arm (11)

Loc Ht Dmg Min Sht Med Lng

Left Leg (15)

Center Torso Rear (8)

Right Leg (15)

Left Torso Rear (7)

Right Torso Rear (7)

CRITICAL HIT TABLE


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Arm

Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.

Head

INTERNAL STRUCTURE DIAGRAM


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Life Support Sensors Cockpit Heat Sink Sensors Life Support Engine Engine Engine Gyro Gyro Gyro

Right Arm

Center Torso

Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Head Left Torso (14)

Heat Scale
Overow

Right Torso (14)


30* 29 28* 27

1-3

Left Arm (10) Center Torso (20) Left Leg (14)

Right Arm (10)

26* 25* 24* 23* 22* 21 20* 19* 18* 17* 16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Torso

Jump Jet Jump Jet LRM 10 LRM 10 Ammo (LRM 10) 12 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

4-6

Gyro Engine Engine Engine Jump Jet SRM 4

Engine Hits Gyro Hits Sensor Hits Life Support

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Right Torso

Jump Jet Jump Jet Medium Laser (R) Medium Laser (R) Ammo (SRM 4) 25 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Right Leg (14)

HEAT DATA
Heat Sinks: Heat Effects Level* 13 30 Shutdown Single 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 2 Movement Points 8 +1 Modifier to Fire 5 1 Movement Points

1. 2. 3. 4. 5. 6.

Left Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again

Damage Transfer Diagram

1. 2. 3. 4. 5. 6.

Right Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again

2010 The Topps Company, Inc. Classic BattleTech, BattleTech, Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.

ARMOR DIAGRAM
Left Torso (19)
Head (9)

Right Torso (19)

MECH RECORD SHEET 'MECH DATA


Type: CPLT-C1 CATAPULT
Movement Points: Walking: 4 Running: 6 Jumping: 4 Tonnage: 65 Tech Base: Inner Sphere Star League

WARRIOR DATA
Name: Gunnery Skill:
Hits Taken Consciousness#

Piloting Skill: 1 3 2 5 3 4 5 6 7 10 11 Dead

Weapons & Equipment Inventory


Qty Type 1 1 2 1 1 LRM 15 LRM 15 Medium Laser Medium Laser Medium Laser RA LA CT LT RT 5 1/Msl 6 5 1/Msl 6 3 5 3 5 3 5

(hexes)
7 7 3 3 3 14 21 14 21 6 9 6 9 6 9 Left Arm (13) Center Torso (24) Right Arm (13)

Loc Ht Dmg Min Sht Med Lng

Left Leg (18)

Center Torso Rear (11)

Right Leg (18)

Left Torso Rear (8)

Right Torso Rear (8)

CRITICAL HIT TABLE


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Arm

Shoulder Upper Arm Actuator LRM 15 LRM 15 LRM 15 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.

Head

INTERNAL STRUCTURE DIAGRAM


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Life Support Sensors Cockpit Heat Sink Sensors Life Support Engine Engine Engine Gyro Gyro Gyro

Right Arm

Center Torso

Shoulder Upper Arm Actuator LRM 15 LRM 15 LRM 15 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Head Left Torso (15)

Heat Scale
Overow

Right Torso (15)


30* 29 28* 27

1-3

Left Arm (10) Center Torso (21) Left Leg (15)

Right Arm (10)

26* 25* 24* 23* 22* 21 20* 19* 18* 17* 16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Torso

Jump Jet Jump Jet Medum Laser Ammo (LRM 15) 8 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

4-6

Gyro Engine Engine Engine Medium Laser Medium Laser

Engine Hits Gyro Hits Sensor Hits Life Support

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Right Torso

Jump Jet Jump Jet Medium Laser Ammo (LRM 15) 8 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Right Leg (15)

HEAT DATA
Heat Sinks: Heat Effects Level* 15 30 Shutdown Single 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 2 Movement Points 8 +1 Modifier to Fire 5 1 Movement Points

1. 2. 3. 4. 5. 6.

Left Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Heat Sink Heat Sink

Damage Transfer Diagram

1. 2. 3. 4. 5. 6.

Right Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Heat Sink Heat Sink

2010 The Topps Company, Inc. Classic BattleTech, BattleTech, Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.

ARMOR DIAGRAM
Left Torso (13)
Head (9)

Right Torso (13)

MECH RECORD SHEET 'MECH DATA


Type: JM6-S JAGERMECH
Movement Points: Walking: 4 Running: 6 Jumping: 0 Tonnage: 65 Tech Base: Inner Sphere Star League

WARRIOR DATA
Name: Gunnery Skill:
Hits Taken Consciousness#

Piloting Skill: 1 3 2 5 3 4 5 6 7 10 11 Dead

Weapons & Equipment Inventory


Qty Type 1 1 1 1 1 1 Autocannon 5 Autocannon 5 Autocannon 2 Autocannon 2 Medium Laser Medium Laser RA LA RA LA RT LT 1 1 1 1 3 3 5 5 2 2 5 5 3 3 4 4

(hexes)
6 6 8 8 3 3 12 12 16 16 6 6 18 18 24 24 9 9 Left Arm (6) Center Torso (16) Right Arm (6)

Loc Ht Dmg Min Sht Med Lng

Left Leg (11)

Center Torso Rear (5)

Right Leg (11)

Left Torso Rear (3)

Right Torso Rear (3)

CRITICAL HIT TABLE


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Arm

Shoulder Upper Arm Actuator Autocannon 5 Autocannon 5 Autocannon 5 Autocannon 5 Autocannon 2 Roll Again Roll Again Roll Again Roll Again Roll Again

1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.

Head

INTERNAL STRUCTURE DIAGRAM


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Life Support Sensors Cockpit Roll Again Sensors Life Support Engine Engine Engine Gyro Gyro Gyro

Right Arm

Center Torso

Shoulder Upper Arm Actuator Autocannon 5 Autocannon 5 Autocannon 5 Autocannon 5 Autocannon 2 Roll Again Roll Again Roll Again Roll Again Roll Again

Head Left Torso (15)

Heat Scale
Overow

Right Torso (15)


30* 29 28* 27

1-3

Left Arm (10) Center Torso (21) Left Leg (15)

Right Arm (10)

26* 25* 24* 23* 22* 21 20* 19* 18* 17* 16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Torso

Medium Laser Ammo (AC 5) 20 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

4-6

Gyro Engine Engine Engine Ammo (AC 2) 45 Roll Again

Engine Hits Gyro Hits Sensor Hits Life Support

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Right Torso

Medium Laser Ammo (AC 5) 20 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Right Leg (15)

HEAT DATA
Heat Sinks: Heat Effects Level* 10 30 Shutdown Single 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 2 Movement Points 8 +1 Modifier to Fire 5 1 Movement Points

1. 2. 3. 4. 5. 6.

Left Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again

Damage Transfer Diagram

1. 2. 3. 4. 5. 6.

Right Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again

2010 The Topps Company, Inc. Classic BattleTech, BattleTech, Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.

ARMOR DIAGRAM
Left Torso (20)
Head (9)

Right Torso (20)

MECH RECORD SHEET 'MECH DATA


Type: GHR-5H GRASSHOPPER
Movement Points: Walking: 4 Running: 6 Jumping: 4 Tonnage: 70 Tech Base: Inner Sphere Succession Wars

WARRIOR DATA
Name: Gunnery Skill:
Hits Taken Consciousness#

Piloting Skill: 1 3 2 5 3 4 5 6 7 10 11 Dead

Weapons & Equipment Inventory


Qty Type 1 1 1 1 1 1 Large Laser Medium Laser Medium Laser Medium Laser Medium Laser LRM 5 CT LT RA LA RT H 8 8 3 5 3 5 3 5 3 5 2 1/Msl 6

(hexes)
5 3 3 3 3 7 10 15 6 9 6 9 6 9 6 9 14 21 Left Arm (22) Center Torso (30) Right Arm (22)

Loc Ht Dmg Min Sht Med Lng

Left Leg (26)

Center Torso Rear (13)

Right Leg (26)

Left Torso Rear (10)

Right Torso Rear (10)

CRITICAL HIT TABLE


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Arm

Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Heat Sink Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.

Head

INTERNAL STRUCTURE DIAGRAM


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Life Support Sensors Cockpit LRM 5 Sensors Life Support Engine Engine Engine Gyro Gyro Gyro

Right Arm

Center Torso

Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Heat Sink Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Head Left Torso (15)

Heat Scale
Overow

Right Torso (15)


30* 29 28* 27

1-3

Left Arm (11) Center Torso (22) Left Leg (15)

Right Arm (11)

26* 25* 24* 23* 22* 21 20* 19* 18* 17* 16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Torso

Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

4-6

Gyro Engine Engine Engine Large Laser Large Laser

Engine Hits Gyro Hits Sensor Hits Life Support

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Right Torso

Heat Sink Heat Sink Heat Sink Heat Sink Medium Laser Ammo (LRM 5) 24 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Right Leg (15)

HEAT DATA
Heat Sinks: Heat Effects Level* 22 30 Shutdown Single 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 2 Movement Points 8 +1 Modifier to Fire 5 1 Movement Points

1. 2. 3. 4. 5. 6.

Left Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Jump Jet Jump Jet

Damage Transfer Diagram

1. 2. 3. 4. 5. 6.

Right Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Jump Jet Jump Jet

2010 The Topps Company, Inc. Classic BattleTech, BattleTech, Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.

ARMOR DIAGRAM
Left Torso (24)
Head (9)

Right Torso (24)

MECH RECORD SHEET 'MECH DATA


Type: AWS-8Q AWESOME
Movement Points: Walking: 3 Running: 5 Jumping: 0 Tonnage: 80 Tech Base: Inner Sphere Star League

WARRIOR DATA
Name: Gunnery Skill:
Hits Taken Consciousness#

Piloting Skill: 1 3 2 5 3 4 5 6 7 10 11 Dead

Weapons & Equipment Inventory


Qty Type 1 1 1 1 PPC PPC PPC Small Laser RA 10 RT 10 LT 10 H 1 10 10 10 3 3 3 3

(hexes)
6 6 6 1 12 18 12 18 12 18 2 3 Left Arm (24) Center Torso (30) Right Arm (24)

Loc Ht Dmg Min Sht Med Lng

Left Leg (33)

Center Torso Rear (19)

Right Leg (33)

Left Torso Rear (10)

Right Torso Rear (10)

CRITICAL HIT TABLE


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Arm

Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.

Head

INTERNAL STRUCTURE DIAGRAM


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Life Support Sensors Cockpit Small Laser Sensors Life Support Engine Engine Engine Gyro Gyro Gyro

Right Arm

Center Torso

Shoulder Upper Arm Actuator Lower Arm Actuator Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink PPC PPC PPC Roll Again

Head Left Torso (17)

Heat Scale
Overow

Right Torso (17)


30* 29 28* 27

1-3

Left Arm (13) Center Torso (25) Left Leg (17)

Right Arm (13)

26* 25* 24* 23* 22* 21 20* 19* 18* 17* 16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Torso
Heat Sink Heat Sink Heat Sink PPC PPC PPC Heat Sink Heat Sink Roll Again Roll Again Roll Again Roll Again

4-6

Gyro Engine Engine Engine Heat Sink Heat Sink

Engine Hits Gyro Hits Sensor Hits Life Support

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Right Torso
Heat Sink Heat Sink Heat Sink PPC PPC PPC Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Right Leg (17)

HEAT DATA
Heat Sinks: Heat Effects Level* 28 30 Shutdown Single 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 2 Movement Points 8 +1 Modifier to Fire 5 1 Movement Points

1. 2. 3. 4. 5. 6.

Left Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Heat Sink Heat Sink

Damage Transfer Diagram

1. 2. 3. 4. 5. 6.

Right Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Heat Sink Heat Sink

2010 The Topps Company, Inc. Classic BattleTech, BattleTech, Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.

ARMOR DIAGRAM
Left Torso (18)
Head (9)

Right Torso (18)

MECH RECORD SHEET 'MECH DATA


Type: ZEU-6S ZEUS
Movement Points: Walking: 4 Running: 6 Jumping: 0 Tonnage: 80 Tech Base: Inner Sphere Star League

WARRIOR DATA
Name: Gunnery Skill:
Hits Taken Consciousness#

Piloting Skill: 1 3 2 5 3 4 5 6 7 10 11 Dead

Weapons & Equipment Inventory


Qty Type 1 1 1 1 1 Large Laser LRM 15 Medium Laser Medium Laser Autocannon 5 LT RA LT (R) CT LA 8 8 5 1/Msl 6 3 5 3 5 1 5 3

(hexes)
5 7 3 3 6 10 15 14 21 6 9 6 9 12 18 Left Arm (22) Center Torso (26) Right Arm (22)

Loc Ht Dmg Min Sht Med Lng

Left Leg (24)

Center Torso Rear (9)

Right Leg (24)

Left Torso Rear (6)

Right Torso Rear (6)

CRITICAL HIT TABLE


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Arm

Shoulder Upper Arm Actuator Lower Arm Actuator Autocannon 5 Autocannon 5 Autocannon 5 Autocannon 5 Ammo (AC 5) 20 Roll Again Roll Again Roll Again Roll Again

1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.

Head

INTERNAL STRUCTURE DIAGRAM


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Life Support Sensors Cockpit Roll Again Sensors Life Support Engine Engine Engine Gyro Gyro Gyro

Right Arm

Center Torso

Shoulder Upper Arm Actuator Lower Arm Actuator LRM 15 LRM 15 LRM 15 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Head Left Torso (17)

Heat Scale
Overow

Right Torso (17)


30* 29 28* 27

1-3

Left Arm (13) Center Torso (25) Left Leg (17)

Right Arm (13)

26* 25* 24* 23* 22* 21 20* 19* 18* 17* 16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Torso

Large Laser Large Laser Medium Laser (R) Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

4-6

Gyro Engine Engine Engine Heat Sink Medium Laser

Engine Hits Gyro Hits Sensor Hits Life Support

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Right Torso

Ammo (LRM 15) 8 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Right Leg (17)

HEAT DATA
Heat Sinks: Heat Effects Level* 17 30 Shutdown Single 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 2 Movement Points 8 +1 Modifier to Fire 5 1 Movement Points

1. 2. 3. 4. 5. 6.

Left Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Heat Sink Heat Sink

Damage Transfer Diagram

1. 2. 3. 4. 5. 6.

Right Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Heat Sink Heat Sink

2010 The Topps Company, Inc. Classic BattleTech, BattleTech, Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.

ARMOR DIAGRAM
Left Torso (20)
Head (9)

Right Torso (20)

MECH RECORD SHEET 'MECH DATA


Type: CP-10-Z CYCLOPS
Movement Points: Walking: 4 Running: 6 Jumping: 0 Tonnage: 90 Tech Base: Inner Sphere Star League

WARRIOR DATA
Name: Gunnery Skill:
Hits Taken Consciousness#

Piloting Skill: 1 3 2 5 3 4 5 6 7 10 11 Dead

Weapons & Equipment Inventory


Qty Type 1 1 1 1 1 Autocannon 20 LRM 10 Medium Laser Medium Laser SRM 4 RT LT RA LA CT 7 20 4 1/Msl 6 3 5 3 5 3 2/Msl

(hexes)
3 7 3 3 3 6 9 14 21 6 9 6 9 6 9 Left Arm (10) Center Torso (30) Right Arm (10)

Loc Ht Dmg Min Sht Med Lng

Left Leg (17)

Center Torso Rear (11)

Right Leg (17)

Left Torso Rear (8)

Right Torso Rear (8)

CRITICAL HIT TABLE


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Arm

Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.

Head

INTERNAL STRUCTURE DIAGRAM


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Life Support Sensors Cockpit Roll Again Sensors Life Support Engine Engine Engine Gyro Gyro Gyro

Right Arm

Center Torso

Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Head Left Torso (19)

Heat Scale
Overow

Right Torso (19)


30* 29 28* 27

1-3

Left Arm (15) Center Torso (29) Left Leg (19)

Right Arm (15)

26* 25* 24* 23* 22* 21 20* 19* 18* 17* 16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Torso

LRM 10 LRM 10 Ammo (AC 20) 5 Ammo (AC 20) 5 Ammo (LRM 10) 12 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

4-6

Gyro Engine Engine Engine SRM 4 Ammo (SRM 4) 25

Engine Hits Gyro Hits Sensor Hits Life Support

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Right Torso

Autocannon 20 Autocannon 20 Autocannon 20 Autocannon 20 Autocannon 20 Autocannon 20 Autocannon 20 Autocannon 20 Autocannon 20 Autocannon 20 Ammo (AC 20) 5 Ammo (AC 20) 5

Right Leg (19)

HEAT DATA
Heat Sinks: Heat Effects Level* 12 30 Shutdown Single 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 2 Movement Points 8 +1 Modifier to Fire 5 1 Movement Points

1. 2. 3. 4. 5. 6.

Left Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again

Damage Transfer Diagram

1. 2. 3. 4. 5. 6.

Right Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again

2010 The Topps Company, Inc. Classic BattleTech, BattleTech, Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.

ARMOR DIAGRAM
Left Torso (30)
Head (9)

Right Torso (30)

MECH RECORD SHEET 'MECH DATA


Type: BNC-3E BANSHEE
Movement Points: Walking: 4 Running: 6 Jumping: 0 Tonnage: 95 Tech Base: Inner Sphere Star League

WARRIOR DATA
Name: Gunnery Skill:
Hits Taken Consciousness#

Piloting Skill: 1 3 2 5 3 4 5 6 7 10 11 Dead

Weapons & Equipment Inventory


Qty Type 1 1 1 PPC Autocannon 5 Small Laser RT 10 LT 1 H 1 10 5 3 3 3

(hexes)
6 6 1 12 18 12 18 2 3 Left Arm (21) Center Torso (40) Right Arm (21)

Loc Ht Dmg Min Sht Med Lng

Left Leg (26)

Center Torso Rear (17)

Right Leg (26)

Left Torso Rear (10)

Right Torso Rear (10)

CRITICAL HIT TABLE


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Arm

Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.

Head

INTERNAL STRUCTURE DIAGRAM


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Life Support Sensors Cockpit Small Laser Sensors Life Support Engine Engine Engine Gyro Gyro Gyro

Right Arm

Center Torso

Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Head Left Torso (20)

Heat Scale
Overow

Right Torso (20)


30* 29 28* 27

1-3

Left Arm (16) Center Torso (30) Left Leg (20)

Right Arm (16)

26* 25* 24* 23* 22* 21 20* 19* 18* 17* 16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Torso

Autocannon 5 Autocannon 5 Autocannon 5 Autocannon 5 Ammo (AC 5) 20 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

4-6

Gyro Engine Engine Engine Roll Again Roll Again

Engine Hits Gyro Hits Sensor Hits Life Support

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Right Torso
PPC PPC PPC Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Right Leg (20)

HEAT DATA
Heat Sinks: Heat Effects Level* 16 30 Shutdown Single 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 2 Movement Points 8 +1 Modifier to Fire 5 1 Movement Points

1. 2. 3. 4. 5. 6.

Left Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again

Damage Transfer Diagram

1. 2. 3. 4. 5. 6.

Right Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Heat Sink Roll Again

2010 The Topps Company, Inc. Classic BattleTech, BattleTech, Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.

ARMOR DIAGRAM
Left Torso (32)
Head (9)

Right Torso (32)

MECH RECORD SHEET 'MECH DATA


Type: AS7-D ATLAS
Movement Points: Walking: 3 Running: 5 Jumping: 0 Tonnage: 100 Tech Base: Inner Sphere Star League

WARRIOR DATA
Name: Gunnery Skill:
Hits Taken Consciousness#

Piloting Skill: 1 3 2 5 3 4 5 6 7 10 11 Dead

Weapons & Equipment Inventory


Qty Type 1 1 2 1 1 1 Autocannon 20 LRM 20 Medium Laser Medium Laser Medium Laser SRM 6 RT LT CT (R) RA LA LT 7 20 6 1/Msl 6 3 5 3 5 3 5 4 2/Msl

(hexes)
3 7 3 3 3 3 6 9 14 21 6 9 6 9 6 9 6 9 Left Arm (34) Center Torso (47) Right Arm (34)

Loc Ht Dmg Min Sht Med Lng

Left Leg (41)

Center Torso Rear (14)

Right Leg (41)

Left Torso Rear (10)

Right Torso Rear (10)

CRITICAL HIT TABLE


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Arm

Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Heat Sink Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.

Head

INTERNAL STRUCTURE DIAGRAM


1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Life Support Sensors Cockpit Heat Sink Sensors Life Support Engine Engine Engine Gyro Gyro Gyro

Right Arm

Center Torso

Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Heat Sink Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again

Head Left Torso (21)

Heat Scale
Overow

Right Torso (21)


30* 29 28* 27

1-3

Left Arm (17) Center Torso (31) Left Leg (21)

Right Arm (17)

26* 25* 24* 23* 22* 21 20* 19* 18* 17* 16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Left Torso

Single Heat Sink LRM 20 LRM 20 LRM 20 LRM 20 LRM 20 SRM 6 SRM 6 Ammo (LRM 20) 6 Ammo (LRM 20) 6 Ammo (SRM 6) 15 Roll Again

4-6

Gyro Engine Engine Engine Medium Laser (R) Medium Laser (R)

Engine Hits Gyro Hits Sensor Hits Life Support

1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.

Right Torso

Autocannon 20 Autocannon 20 Autocannon 20 Autocannon 20 Autocannon 20 Autocannon 20 Autocannon 20 Autocannon 20 Autocannon 20 Autocannon 20 Ammo ( AC 20 ) 5 Ammo ( AC 20 ) 5

Right Leg (21)

HEAT DATA
Heat Sinks: Heat Effects Level* 20 30 Shutdown Single 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 2 Movement Points 8 +1 Modifier to Fire 5 1 Movement Points

1. 2. 3. 4. 5. 6.

Left Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Heat Sink Heat Sink

Damage Transfer Diagram

1. 2. 3. 4. 5. 6.

Right Leg

Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Heat Sink Heat Sink

2010 The Topps Company, Inc. Classic BattleTech, BattleTech, Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.

Cut Here Fold Here

Commando Front

Spider Front

Jenner Front

Panther Front

Assassin Front

Cicada Front

Clint Front

Whitworth Front

Vindicator Front

Enforcer Front

Hunchback Front

Trebuchet Front

Dervish Front

Dragon Front

Catapult Front

Jagermech Front

Grasshopper Front

Awesome Front

Zeus Front

Cyclops Front

Banshee Front

Quickdraw rear

Quickdraw Front

Hermes ii rear Hermes ii Front Atlas Front Atlas rear

Banshee rear

Dragon rear

Clint rear

Dervish rear

Cyclops rear

Cicada rear

Trebuchet rear

Assassin rear Zeus rear

Hunchback rear

Awesome rear

Panther rear

Grasshopper rear

Enforcer rear

Jenner rear

Vindicator rear

Jagermech rear

Spider rear

Whitworth rear

Commando rear Catapult rear

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