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Rynns World Campaign

Badlanding:2000pt battle using normal FOC Snagrod must survive the battle in an orky fashion, the Crimson Fists must try to take him out then make a full retreat either if it fails or not. Orks win if they kill Captain Drakken and snagrod survives, draw if they both survive, Crimson Fists win if they kill snagrod. If Snagrod dies he will be available for the rest of the campaign but must roll twice on the mortal wound tables 1 = -1 Wound, 2 = -1 WS, 3 = -1 A, 4 = -1 Ld, 5 = -1 S, 6 = -1 T Fortress Destruction:Crimson Fists have 16 marines 1 must be Kantor and another has to be Cortez can have 1 Sgt rest can be equipped with bolter or assault weapons. Orks must choose from troops only and have 200pts to spend. Crimson Fists win if they Leave the table without raising the alarm Ambush at Azcalan Rain Forrest:Crimson Fists have the previous amount of marines with same equipment. Orks can spend 500pts on Footsloggers but must include a painboy. Kantor and his Adhoc squads must take out orks to continue unmolested, The Crimson Fists must take all the orks by turn 7 to win if there is still orks alive at the end of game orks Will win as they have made Kantor late for his link up in New rynn city. Battle At New Rynn City Zona 6 Captain Alvez must destroy the orks that came down with a ship before they get into the rest of the city. 1000pt game orks can only choose footsloggers no vehicles, Crimson fists must use captain, dreadnought rest coming from any space marine squads and their dedicated transports. Crimson fists must take care of the orks quickly as they will have more time to use or contaminate the weapons and ammo stored in the factory, meaning they will have less for the coming battles. If the orks are not annihilated by end of game they will have had enough time to use the Cities ammo reserves meaning those at jadeberry hill will run out of ammo.

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