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Character Modelling
Character Modelling
Aonlinetraining
Faiyaz Khairaz, Senior Admissions Advisor +91 9819006132 info@aonlinetraining.com
Contents
About Us ........................................................................................................ 2
Free Trial & Course Content Course Content ............................................................................. 4-11 Free Trial ......................................................................................... 3
Contact Details
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About Us
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Aonlinetraining is a division of Compufield (www.compfield.com)- The Pioneer Computer Institute which was established in 1985. The Institute is experienced in training students and professionals, in any field from India and Abroad .
Our Training:
Aonlinetraining Skill Assessment Module can help one understand their skill level and then design and implement a training program accordingly. The skill assessment modules and our qualified team of professionals help measure the program on an Ongoing basis made by the student assuring success. Justification can be highlighted from the various design galleries of student projects.
Our Mission:
To impart online computer training for anycourse, anytime and anywhere in the World.
c) If you need live assistance, between 9am and 7pm IST (GMT +530) you can get live assistance also, chat with us (audio) on Skype, MSN, Yahoo.
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Please Note: Our Online Tutorials cannot be downloaded. You have to be Online to view the Tutorials
Achieve stunning results in less time with Autodesk 3ds Max software. Accelerate your creative workflow and increase your pipeline efficiency with enhanced animation and rendering tools. 3ds Max takes advantage of the latest technology advancements, such as 64-bit workstations, to help you work with ever-increasing amounts of data and more-complex scenes.
1. Face Modeling Part I Preparing References http://www.aonlinetraining.com/online_character_modelling/Part_face_Preparing_references_viewl et_swf.html Face a http://www.aonlinetraining.com/online_character_modelling/Face_a_viewlet_swf.html Face b http://www.aonlinetraining.com/online_character_modelling/face_b_viewlet_swf.html Face c http://www.aonlinetraining.com/online_character_modelling/Face_c_viewlet_swf.html Face d http://www.aonlinetraining.com/online_character_modelling/Face_d_viewlet_swf.html Face e http://www.aonlinetraining.com/online_character_modelling/Face_e_viewlet_swf.html
Face f
http://www.aonlinetraining.com/online_character_modelling/Face_f_viewlet_swf.html
-4PHASE I
1) Body Modeling a) Body Modeling b) Editable Mesh c) Extrude d) Arrange Vertex e) Cut
-7b) Armour Foot i) Freeze Selection ii) Tessellate iii) NURMS iv) Tessellate v) Smooth/Highlight vi) Quickslice vii) Inset viii) Extrusion ix) Ring
c) Armour Knee i) Detech ii) Chemfer iii) Outline iv) Weld v) Bevel Polygons vi) Extrude Edges vii) Extrude Polygons
-8d) Armour Thigh i) Bevel Edges ii) Smooth iii) Detach iv) Bevel Polygons v) Nurms Subdivision
-9f) Armour Gloves i. ii. iii. iv. v. vi. Vertex Arrange Detach Freeze Affect Pivot only Chamfer Edges Bevel Polygons
- 10 8) Material i. ii. iii. iv. Select Object Display Panel View Port Configuration Camera
9) Binding i. ii. iii. iv. v. vi. vii. viii. ix. x. Physique Select Object Envelope Physique selection status Vertex Rigid Hide unselected Create Biped Structure
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