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ART140 Tut 2
ART140 Tut 2
PART 2 IN
ISSUE 10
2 OF
ON SALE COMPUTER ARTS PRO
13 SEPTE JECTS
MBER
ON THE CD
You’ll find all the files you CINEMA 4D PART 1 OF 2
need to complete this
VIRTUAL VINYL
tutorial in the folder
marked Tutorial\Vinyl
TIME NEEDED
The vinyl toy is now a truly iconic form of design, but it can be difficult and expensive to create a one-off
3 hours
original. Chris Weston shows you how to make a life-like design using Cinema 4D
SKILLS
• Symmetry The vinyl toy is a medium that you’ll be able to create a virtual
• HyperNURBS has flourished in the past three representation that captures every angle
• Polygon years with designers such as Pete and detail of your design.
• Add Points Fowler and Tado exhibiting their The technique I’m going to use is
• Bridge creations worldwide. If you’re looking called point-to-point modelling and it
to show the full potential of your enables you to mould any conceivable
INFO concept, but feel limited by software 3D shape. To do this you’ll need to
Chris Weston such as Photoshop and Illustrator, then work with three tools: Add Points,
is a creative
currently
this tutorial is the answer.
3D applications can give you the
Bridge and the Structure Manager.
Using these tools you’ll be able to draw
1 Open my lighting setup, which can be
found on the CD in Tutorials>Vinyl>
Lighting.C4D. You need to prepare a
working at freedom to create any shape without the the outlines of each shape and convert polygon that will hold your points. The
integrated agency mess and technical aspects that come them into a 3D polygon. When the Symmetry function will reflect every point
Billington Cartmell based with clay and plastic prototypes – you basic model is built, you can finish it you add, so that it takes only half the work
in London. To find out can also make as many as you want. with a slick graphic texture. to make your model. To do this go to
more, go to www.chris I’m going to show you how to build a Objects>Modelling>Symmetry. Now you
westondesigns.com. virtual vinyl toy using Cinema 4D. By Illustration and tutorial by Chris Weston should see the Symmetry icon appear in
employing just one simple technique www.chriswestondesigns.com your Objects Manager.
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56 September 2007
BRIDGING
The Bridge tool works
best when you
concentrate on linking
four points at a time.
With the Bridge tool
selected, click and drag
over the first point in
parallel lines from left
to right. This should
give you a clear polygon
block. If there are any
diagonal lines start
5 The next stage of
the model is to
duplicate and nudge
the outline to create
again, as this will cause
problems later in the the 3D shape. Simply 8 Now you have a full 3D vinyl toy you
can view from any angle. Apply a
September 2007 | 57