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Nicholas Lai Mingqu: Objective
Nicholas Lai Mingqu: Objective
Nicholas Lai Mingqu: Objective
I have strong interests in character modeling, like those of Pixar's 'The Incredibles', and
both 2D and 3D animation especially for games.
Education
2007 - March 2009
Bachelor of Interactive Entertainment
Animation Major
QANTM College, Brisbane, QLD, Australia
1998 - 2002
GCE 'O' Level
Springfield Secondary School, Singapore
1992 - 1997
PSLE Level
Red Swastika School, Singapore
Knowledge
Animation
• Scriptwriting
• Storyboarding
• Concept Art
• 2D/3D Animating
• Modeling/Texturing/Rigging
• Level Design
Programs
• 3D Studio Max - 3D Modeling, Texturing, Rigging and Animating
• Adobe Photoshop - 2D Designing
• Adobe Illustrator - 2D Designing
• Adobe Flash - 2D Designing and Animating
• Adobe Premier Pro - Film Editing
• Sony Sound Forge - Music and Sound Effects Generation
• Microsoft Word - Documentation
Experience
April 2008 - Nov 2008
Concept Artist/Modeler/Animator for Student Final Project Game "State of Rage" (Game
Connect: Asian Pacific -GCAP- Competition Finalist)
• Concept Design of two characters
• Co-designed one level
• Modeled/textured 3D assets
• Modeled/textured/rigged/animated two characters (three for texturing)
• Designed/Modeled 2D and 3D GUI (Graphical User Interface)
• Exported character and asset animation into OgreMax (3D Games Engine)
Work History
August 2004 - August 2006
Lance Corporal, Military Driver- Singapore Army (National Service)
• Military Driving
Hobbies
• Play Computer Games (PC, Playstation 3, Xbox360)
• Watch movies, cartoons and anime
• Listen to music (J-pop and Hard Rock)
• Reading and collecting comic books and manga.
• Swimming
• Taekwondo (Brown Belt)
• Taking care of my Dog, Hazel (Siberian Husky)
• Going to pubs with friends
Reference