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1 Introduction Ipds
1 Introduction Ipds
Lecture 1
110 1! " Introdu#$o % Processamento &i'ital de (inais ) *urma 01 Prof+ Christian A,ambu-a Pa'ot CI . UFP/
Universidade Federal da Paraba Centro de Informtica
6easured
(imulated
Cornell Universit0
&edicated <ard4are
C billion transistors+ D0 E CU&A cores+ F0!B 6/+ (LI+ (upports F displa0s+ D00>+
@on"realistic ima'e s0nthesis+ 5enderin' of comple3 data+ Comple3 'raphics effects+ Gtc+
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Graphics hard4are :shader pro'rammin';+ *e3ture"based renderin' methods+ Principles of 'lobal illumination+ Introduction to I/65L+
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Course Hutline
Graphics hard4are :GPUs;+ (hader pro'rammin'+ *e3ture"based renderin' methods+ 5adiometric.photometric principles+ /5&F Global illumination methods+ I/56L+
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/ac7'round
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Attend classes re'ularl0 and participate+ Understand the concepts+ Do the assi'nments+ Do the e3ams+ Do the final pro-ect+
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Do not attend classes re'ularl0 and.or do not participate+ Avoid understanding the concepts+ Don't do1 or cheat1 the assi'nments+ Don't do1 or cheat1 the e3ams+ Don't do1 or cheat1 the final pro-ect+
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Gradin' Polic0
( P1 + P2 ) ( T1 + T2 ++ Tn ) NF1 = 0.5 + 0.15 + ( TF 0.35 ) 2 n
)(
@F1 J Final 'rade+ P1 J G3am 1+ PE J G3am E+ *11 *E1 K1 *n J Individual assi'ments+ *F J Final pro-ect+
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Classroom Polic0
Participate ever0 lecture+ Focus on the lessons+ &isconnect from the 4hole 4orld for a 4hile+
6ute.turn off cell phones+ &onLt use social net4or7s1 messen'ers1 and an0thin' else strictl0 related to the class+
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Hur >ebsite
All relevant stuff 4ill be made available in our 6oodle pa'e at UFP/ 9irtual2
http2..portal+virtual+ufpb+br
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